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@ -37,7 +37,7 @@ extern void callerid_init(void);
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at least 32000 bytes in size if you want to be sure you dont
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have an overrun however. Returns # of bytes written to buffer.
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Use "O" or "P" in name */
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extern int callerid_generate(unsigned char *buf, char *number, char *name, int flags);
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extern int callerid_generate(unsigned char *buf, char *number, char *name, int flags, int callwaiting);
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/* Create a callerID state machine */
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extern struct callerid_state *callerid_new(void);
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@ -55,9 +55,16 @@ extern void callerid_free(struct callerid_state *cid);
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/* Generate Caller-ID spill from the "callerid" field of asterisk (in e-mail address like format) */
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extern int ast_callerid_generate(unsigned char *buf, char *astcid);
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/* Generate Caller-ID spill from the "callerid" field of asterisk (in e-mail address like format)
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but in a format suitable for Call Waiting(tm) Caller*ID(tm) */
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extern int ast_callerid_callwaiting_generate(unsigned char *buf, char *astcid);
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/* Destructively parse inbuf into name and location (or number) */
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extern int ast_callerid_parse(char *inbuf, char **name, char **location);
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/* Generate a CAS (CPE Alert Signal) tone for 'n' samples */
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extern int ast_callerid_gen_cas(unsigned char *outbuf, int len);
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/* Shrink a phone number in place to just digits (more accurately it just removes ()'s, .'s, and -'s... */
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extern void ast_shrink_phone_number(char *n);
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