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@ -269,9 +269,9 @@ struct agent_pvt {
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char agent[AST_MAX_AGENT]; /*!< Agent ID */
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char password[AST_MAX_AGENT]; /*!< Password for Agent login */
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char name[AST_MAX_AGENT];
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ast_mutex_t app_lock; /**< Synchronization between owning applications */
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int app_lock_flag;
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ast_cond_t app_complete_cond;
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ast_cond_t login_wait_cond;
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volatile int app_sleep_cond; /**< Sleep condition for the login app */
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struct ast_channel *owner; /**< Agent */
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char logincallerid[80]; /**< Caller ID they had when they logged in */
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@ -429,8 +429,8 @@ static struct agent_pvt *add_agent(const char *agent, int pending)
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return NULL;
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ast_copy_string(p->agent, agt, sizeof(p->agent));
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ast_mutex_init(&p->lock);
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ast_mutex_init(&p->app_lock);
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ast_cond_init(&p->app_complete_cond, NULL);
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ast_cond_init(&p->login_wait_cond, NULL);
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p->app_lock_flag = 0;
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p->app_sleep_cond = 1;
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p->group = group;
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@ -483,20 +483,23 @@ static struct agent_pvt *add_agent(const char *agent, int pending)
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*/
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static int agent_cleanup(struct agent_pvt *p)
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{
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struct ast_channel *chan = p->owner;
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struct ast_channel *chan = NULL;
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ast_mutex_lock(&p->lock);
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chan = p->owner;
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p->owner = NULL;
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chan->tech_pvt = NULL;
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p->app_sleep_cond = 1;
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/* Release ownership of the agent to other threads (presumably running the login app). */
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p->app_sleep_cond = 1;
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p->app_lock_flag = 0;
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ast_cond_signal(&p->app_complete_cond);
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if (chan) {
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chan = ast_channel_release(chan);
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}
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if (p->dead) {
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ast_mutex_unlock(&p->lock);
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ast_mutex_destroy(&p->lock);
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ast_mutex_destroy(&p->app_lock);
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ast_cond_destroy(&p->app_complete_cond);
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ast_cond_destroy(&p->login_wait_cond);
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ast_free(p);
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}
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return 0;
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@ -773,30 +776,42 @@ static int agent_call(struct ast_channel *ast, char *dest, int timeout)
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struct agent_pvt *p = ast->tech_pvt;
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int res = -1;
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int newstate=0;
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struct ast_channel *chan;
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ast_mutex_lock(&p->lock);
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p->acknowledged = 0;
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if (p->pending) {
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ast_log(LOG_DEBUG, "Pretending to dial on pending agent\n");
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ast_mutex_unlock(&p->lock);
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ast_setstate(ast, AST_STATE_DIALING);
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return 0;
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}
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if (!p->chan) {
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if (p->pending) {
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ast_debug(1, "Pretending to dial on pending agent\n");
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newstate = AST_STATE_DIALING;
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res = 0;
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} else {
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ast_log(LOG_NOTICE, "Whoa, they hung up between alloc and call... what are the odds of that?\n");
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res = -1;
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}
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ast_log(LOG_DEBUG, "Agent disconnected while we were connecting the call\n");
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ast_mutex_unlock(&p->lock);
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if (newstate)
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ast_setstate(ast, newstate);
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return res;
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}
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ast_verb(3, "agent_call, call to agent '%s' call on '%s'\n", p->agent, p->chan->name);
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ast_debug(3, "Playing beep, lang '%s'\n", p->chan->language);
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res = ast_streamfile(p->chan, beep, p->chan->language);
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chan = p->chan;
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ast_mutex_unlock(&p->lock);
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res = ast_streamfile(chan, beep, chan->language);
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ast_debug(3, "Played beep, result '%d'\n", res);
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if (!res) {
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res = ast_waitstream(p->chan, "");
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res = ast_waitstream(chan, "");
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ast_debug(3, "Waited for stream, result '%d'\n", res);
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}
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ast_mutex_lock(&p->lock);
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if (!p->chan) {
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/* chan went away while we were streaming, this shouldn't be possible */
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res = -1;
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}
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if (!res) {
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struct ast_format tmpfmt;
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res = ast_set_read_format_from_cap(p->chan, p->chan->nativeformats);
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@ -880,6 +895,10 @@ static int agent_hangup(struct ast_channel *ast)
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p->app_sleep_cond = 1;
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p->acknowledged = 0;
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/* Release ownership of the agent to other threads (presumably running the login app). */
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p->app_lock_flag = 0;
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ast_cond_signal(&p->app_complete_cond);
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/* if they really are hung up then set start to 0 so the test
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* later if we're called on an already downed channel
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* doesn't cause an agent to be logged out like when
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@ -930,8 +949,8 @@ static int agent_hangup(struct ast_channel *ast)
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p->abouttograb = 0;
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} else if (p->dead) {
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ast_mutex_destroy(&p->lock);
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ast_mutex_destroy(&p->app_lock);
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ast_cond_destroy(&p->app_complete_cond);
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ast_cond_destroy(&p->login_wait_cond);
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ast_free(p);
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} else {
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if (p->chan) {
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@ -941,9 +960,6 @@ static int agent_hangup(struct ast_channel *ast)
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p->lastdisc = ast_tvadd(ast_tvnow(), ast_samp2tv(p->wrapuptime, 1000));
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ast_mutex_unlock(&p->lock);
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}
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/* Release ownership of the agent to other threads (presumably running the login app). */
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p->app_lock_flag = 0;
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ast_cond_signal(&p->app_complete_cond);
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}
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return 0;
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}
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@ -1030,7 +1046,6 @@ static struct ast_channel *agent_bridgedchannel(struct ast_channel *chan, struct
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static struct ast_channel *agent_new(struct agent_pvt *p, int state, const char *linkedid)
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{
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struct ast_channel *tmp;
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int alreadylocked;
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#if 0
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if (!p->chan) {
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ast_log(LOG_WARNING, "No channel? :(\n");
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@ -1068,38 +1083,6 @@ static struct ast_channel *agent_new(struct agent_pvt *p, int state, const char
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tmp->tech_pvt = p;
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p->owner = tmp;
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tmp->priority = 1;
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/* Wake up and wait for other applications (by definition the login app)
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* to release this channel). Takes ownership of the agent channel
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* to this thread only.
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* For signalling the other thread, ast_queue_frame is used until we
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* can safely use signals for this purpose. The pselect() needs to be
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* implemented in the kernel for this.
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*/
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p->app_sleep_cond = 0;
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alreadylocked = p->app_lock_flag;
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p->app_lock_flag = 1;
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if (alreadylocked) {
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if (p->chan) {
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ast_queue_frame(p->chan, &ast_null_frame);
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ast_mutex_unlock(&p->lock); /* For other thread to read the condition. */
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p->app_lock_flag = 1;
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ast_mutex_lock(&p->lock);
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} else {
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ast_log(LOG_WARNING, "Agent disconnected while we were connecting the call\n");
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p->owner = NULL;
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tmp->tech_pvt = NULL;
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p->app_sleep_cond = 1;
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tmp = ast_channel_release(tmp);
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ast_mutex_unlock(&p->lock); /* For other thread to read the condition. */
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p->app_lock_flag = 0;
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ast_cond_signal(&p->app_complete_cond);
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return NULL;
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}
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}
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if (p->chan)
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ast_indicate(p->chan, AST_CONTROL_UNHOLD);
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return tmp;
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}
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@ -1257,8 +1240,8 @@ static int read_agent_config(int reload)
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if (!p->owner) {
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if (!p->chan) {
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ast_mutex_destroy(&p->lock);
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ast_mutex_destroy(&p->app_lock);
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ast_cond_destroy(&p->app_complete_cond);
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ast_cond_destroy(&p->login_wait_cond);
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ast_free(p);
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} else {
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/* Cause them to hang up */
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@ -1459,6 +1442,45 @@ static struct ast_channel *agent_request(const char *type, struct ast_format_cap
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}
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*cause = hasagent ? AST_CAUSE_BUSY : AST_CAUSE_UNREGISTERED;
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AST_LIST_UNLOCK(&agents);
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if (chan) {
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ast_mutex_lock(&p->lock);
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if (p->pending) {
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ast_mutex_unlock(&p->lock);
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return chan;
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}
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if (!p->chan) {
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ast_log(LOG_DEBUG, "Agent disconnected while we were connecting the call\n");
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*cause = AST_CAUSE_UNREGISTERED;
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ast_mutex_unlock(&p->lock);
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agent_hangup(chan);
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return NULL;
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}
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/* we need to take control of the channel from the login app
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* thread */
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p->app_sleep_cond = 0;
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p->app_lock_flag = 1;
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ast_queue_frame(p->chan, &ast_null_frame);
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ast_cond_wait(&p->login_wait_cond, &p->lock);
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if (!p->chan) {
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ast_log(LOG_DEBUG, "Agent disconnected while we were connecting the call\n");
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p->app_sleep_cond = 1;
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p->app_lock_flag = 0;
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ast_cond_signal(&p->app_complete_cond);
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ast_mutex_unlock(&p->lock);
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*cause = AST_CAUSE_UNREGISTERED;
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agent_hangup(chan);
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return NULL;
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}
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ast_indicate(p->chan, AST_CONTROL_UNHOLD);
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ast_mutex_unlock(&p->lock);
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}
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return chan;
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}
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@ -2070,13 +2092,13 @@ static int login_exec(struct ast_channel *chan, const char *data)
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}
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ast_mutex_unlock(&p->lock);
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AST_LIST_UNLOCK(&agents);
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/* Synchronize channel ownership between call to agent and itself. */
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ast_mutex_lock(&p->app_lock);
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ast_mutex_lock(&p->lock);
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if (p->app_lock_flag == 1) {
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ast_cond_wait(&p->app_complete_cond, &p->app_lock);
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ast_cond_signal(&p->login_wait_cond);
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ast_cond_wait(&p->app_complete_cond, &p->lock);
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}
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ast_mutex_unlock(&p->app_lock);
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ast_mutex_lock(&p->lock);
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ast_mutex_unlock(&p->lock);
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if (p->ackcall) {
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res = agent_ack_sleep(p);
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@ -2094,12 +2116,20 @@ static int login_exec(struct ast_channel *chan, const char *data)
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sched_yield();
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}
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ast_mutex_lock(&p->lock);
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if (res && p->owner)
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ast_log(LOG_WARNING, "Huh? We broke out when there was still an owner?\n");
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/* Log us off if appropriate */
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if (p->chan == chan) {
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p->chan = NULL;
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}
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/* Synchronize channel ownership between call to agent and itself. */
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if (p->app_lock_flag == 1) {
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ast_cond_signal(&p->login_wait_cond);
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ast_cond_wait(&p->app_complete_cond, &p->lock);
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}
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if (res && p->owner)
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ast_log(LOG_WARNING, "Huh? We broke out when there was still an owner?\n");
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p->acknowledged = 0;
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logintime = time(NULL) - p->loginstart;
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p->loginstart = 0;
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@ -2115,8 +2145,8 @@ static int login_exec(struct ast_channel *chan, const char *data)
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ast_devstate_changed(AST_DEVICE_UNAVAILABLE, "Agent/%s", p->agent);
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if (p->dead && !p->owner) {
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ast_mutex_destroy(&p->lock);
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ast_mutex_destroy(&p->app_lock);
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ast_cond_destroy(&p->app_complete_cond);
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ast_cond_destroy(&p->login_wait_cond);
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ast_free(p);
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}
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}
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