res_pjsip_config_wizard: Cleanup load unload

While investigating other unload issues I realized that the load/unload process 
for the config wizard was pretty ugly so I've refactored it as follows...

When the res_pjsip sorcery instance is created the config_wizard bumps it's own 
module reference to prevent it from unloading while the sorcery instance is 
still active.  When res_pjsip unloads and it's sorcery instance is destroyed, 
the config wizard unrefs itself which then allows itself to unload cleanly.  
Since the config wizard now can't load after res_pjsip or unload before it 
(which should have been the correct behavior all along), I was able to remove 
the chunks of code in both load_module and unload_module that handled that case.

Ran the testsuite tests to insure there were no functional changes and REF_DEBUG 
to insure that Asterisk was shutting down cleanly with no FRACKs or leaks.

Tested-by: George Joseph
Review: https://reviewboard.asterisk.org/r/4610/
........

Merged revisions 434619 from http://svn.asterisk.org/svn/asterisk/branches/13


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@434620 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/42/42/1
George Joseph 10 years ago
parent 6f1a7fe05f
commit f69e46de25

@ -997,6 +997,7 @@ static int wizard_apply_handler(const struct ast_sorcery *sorcery, struct object
* Everything below are the sorcery observers.
*/
static void instance_created_observer(const char *name, struct ast_sorcery *sorcery);
static void instance_destroying_observer(const char *name, struct ast_sorcery *sorcery);
static void object_type_loaded_observer(const char *name,
const struct ast_sorcery *sorcery, const char *object_type, int reloaded);
static void wizard_mapped_observer(const char *name, struct ast_sorcery *sorcery,
@ -1007,6 +1008,7 @@ static void object_type_registered_observer(const char *name,
const static struct ast_sorcery_global_observer global_observer = {
.instance_created = instance_created_observer,
.instance_destroying = instance_destroying_observer,
};
struct ast_sorcery_instance_observer observer = {
@ -1150,69 +1152,42 @@ static void object_type_registered_observer(const char *name,
}
/*! \brief When the res_pjsip instance is created, add an observer to it and initialize the wizard vector.
* Since you can't unload res_pjsip, this will only ever be called once.
* Also, bump the module's ref count so it can't be unloaded before the sorcery instance is
* destroyed.
*/
static void instance_created_observer(const char *name, struct ast_sorcery *sorcery)
{
if (strcmp(name, "res_pjsip")) {
return;
}
ast_module_ref(ast_module_info->self);
ast_sorcery_instance_observer_add(sorcery, &observer);
}
static int load_module(void)
/*! \brief When the res_pjsip instance is destroyed, remove the observer
* and unref the module. This should then allow this module to unload cleanly.
*/
static void instance_destroying_observer(const char *name, struct ast_sorcery *sorcery)
{
struct ast_sorcery *sorcery = NULL;
int i;
AST_VECTOR_INIT(&object_type_wizards, 12);
ast_sorcery_global_observer_add(&global_observer);
if (strcmp(name, "res_pjsip")) {
return;
}
/* If this module is loading AFTER res_pjsip, we need to manually add the instance observer
* and map the wizards because the observers will never get triggered.
* The we neeed to schedule a reload.
*/
if (ast_module_check("res_pjsip.so") && ast_sip_get_pjsip_endpoint()) {
sorcery = ast_sip_get_sorcery();
if (sorcery) {
/* Clean up and add the observer. */
ast_sorcery_instance_observer_remove(sorcery, &observer);
ast_sorcery_instance_observer_add(sorcery, &observer);
for (i = 0; object_types[i]; i++) {
ast_sorcery_apply_wizard_mapping(sorcery, object_types[i], "memory",
"pjsip_wizard", 0);
ast_module_unref(ast_module_info->self);
}
ast_module_reload("res_pjsip.so");
}
}
static int load_module(void)
{
AST_VECTOR_INIT(&object_type_wizards, 12);
ast_sorcery_global_observer_add(&global_observer);
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
struct object_type_wizard *otw;
int i;
ast_sorcery_global_observer_remove(&global_observer);
for (i = 0; object_types[i]; i++) {
RAII_VAR(struct ao2_container *, existing,
ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_NOLOCK, 0, NULL, NULL), ao2_cleanup);
otw = find_wizard(object_types[i]);
if (otw) {
if (otw->sorcery) {
ast_sorcery_instance_observer_remove(otw->sorcery, &observer);
}
otw->wizard->retrieve_multiple(otw->sorcery, otw->wizard_data, object_types[i], existing, NULL);
ao2_callback(existing, OBJ_NODATA | OBJ_UNLINK | OBJ_MULTIPLE, delete_existing_cb, otw);
}
}
AST_VECTOR_REMOVE_CMP_UNORDERED(&object_type_wizards, NULL, NOT_EQUALS, OTW_DELETE_CB);
AST_VECTOR_FREE(&object_type_wizards);
@ -1220,6 +1195,7 @@ static int unload_module(void)
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "PJSIP Config Wizard",
.support_level = AST_MODULE_SUPPORT_CORE,
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_REALTIME_DRIVER,

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