Make sure that we don't accept an answer on an inbound call and don't permit asterisk to answer an outbound call

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@26103 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.4
Mark Spencer 19 years ago
parent f429105aae
commit f2bc3c61cc

@ -1485,6 +1485,9 @@ int ast_answer(struct ast_channel *chan)
{ {
int res = 0; int res = 0;
ast_channel_lock(chan); ast_channel_lock(chan);
/* You can't answer an outbound call */
if (ast_test_flag(chan, AST_FLAG_OUTGOING))
return 0;
/* Stop if we're a zombie or need a soft hangup */ /* Stop if we're a zombie or need a soft hangup */
if (ast_test_flag(chan, AST_FLAG_ZOMBIE) || ast_check_hangup(chan)) { if (ast_test_flag(chan, AST_FLAG_ZOMBIE) || ast_check_hangup(chan)) {
ast_channel_unlock(chan); ast_channel_unlock(chan);
@ -1953,14 +1956,18 @@ static struct ast_frame *__ast_read(struct ast_channel *chan, int dropaudio)
switch (f->frametype) { switch (f->frametype) {
case AST_FRAME_CONTROL: case AST_FRAME_CONTROL:
if (f->subclass == AST_CONTROL_ANSWER) { if (f->subclass == AST_CONTROL_ANSWER) {
if (prestate == AST_STATE_UP) { if (!ast_test_flag(chan, AST_FLAG_OUTGOING)) {
ast_log(LOG_DEBUG, "Ignoring answer on an inbound call!\n");
f = &ast_null_frame;
} else if (prestate == AST_STATE_UP) {
ast_log(LOG_DEBUG, "Dropping duplicate answer!\n"); ast_log(LOG_DEBUG, "Dropping duplicate answer!\n");
f = &ast_null_frame; f = &ast_null_frame;
} } else {
/* Answer the CDR */ /* Answer the CDR */
ast_setstate(chan, AST_STATE_UP); ast_setstate(chan, AST_STATE_UP);
ast_cdr_answer(chan->cdr); ast_cdr_answer(chan->cdr);
} }
}
break; break;
case AST_FRAME_DTMF: case AST_FRAME_DTMF:
ast_log(LOG_DTMF, "DTMF '%c' received on %s\n", f->subclass, chan->name); ast_log(LOG_DTMF, "DTMF '%c' received on %s\n", f->subclass, chan->name);
@ -2638,9 +2645,11 @@ int ast_call(struct ast_channel *chan, char *addr, int timeout)
int res = -1; int res = -1;
/* Stop if we're a zombie or need a soft hangup */ /* Stop if we're a zombie or need a soft hangup */
ast_channel_lock(chan); ast_channel_lock(chan);
if (!ast_test_flag(chan, AST_FLAG_ZOMBIE) && !ast_check_hangup(chan)) if (!ast_test_flag(chan, AST_FLAG_ZOMBIE) && !ast_check_hangup(chan)) {
if (chan->tech->call) if (chan->tech->call)
res = chan->tech->call(chan, addr, timeout); res = chan->tech->call(chan, addr, timeout);
ast_set_flag(chan, AST_FLAG_OUTGOING);
}
ast_channel_unlock(chan); ast_channel_unlock(chan);
return res; return res;
} }

@ -466,6 +466,7 @@ struct ast_channel {
so when ->priority is set, it will get incremented before so when ->priority is set, it will get incremented before
finding the next priority to run finding the next priority to run
*/ */
#define AST_FLAG_OUTGOING (1 << 10) /*! Is this call outgoing */
/* @} */ /* @} */
#define AST_FEATURE_PLAY_WARNING (1 << 0) #define AST_FEATURE_PLAY_WARNING (1 << 0)

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