Sorcery: Create human friendly serializer names.

Sorcery name formats:
sorcery/<type>-<seq> -- Sorcery thread pool serializer

Change-Id: Idc2e5d3dbab15c825b97c38c028319a0d2315c47
changes/57/1957/2
Richard Mudgett 9 years ago
parent b1c7ae9afc
commit f0f5fbbc01

@ -823,7 +823,7 @@ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *typ
{
#define INITIAL_WIZARD_VECTOR_SIZE 5
struct ast_sorcery_object_type *object_type;
char uuid[AST_UUID_STR_LEN];
char tps_name[AST_TASKPROCESSOR_MAX_NAME + 1];
if (!(object_type = ao2_alloc(sizeof(*object_type), sorcery_object_type_destructor))) {
return NULL;
@ -856,12 +856,10 @@ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *typ
return NULL;
}
if (!ast_uuid_generate_str(uuid, sizeof(uuid))) {
ao2_ref(object_type, -1);
return NULL;
}
/* Create name with seq number appended. */
ast_taskprocessor_build_name(tps_name, sizeof(tps_name), "sorcery/%s", type);
if (!(object_type->serializer = ast_threadpool_serializer(uuid, threadpool))) {
if (!(object_type->serializer = ast_threadpool_serializer(tps_name, threadpool))) {
ao2_ref(object_type, -1);
return NULL;
}

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