Merge "app_queue: fix some tab format"

changes/55/2155/1
Joshua Colp 9 years ago committed by Gerrit Code Review
commit ef293354dc

@ -1332,9 +1332,9 @@ enum {
}; };
enum { enum {
QUEUE_AUTOPAUSE_OFF = 0, QUEUE_AUTOPAUSE_OFF = 0,
QUEUE_AUTOPAUSE_ON, QUEUE_AUTOPAUSE_ON,
QUEUE_AUTOPAUSE_ALL QUEUE_AUTOPAUSE_ALL
}; };
enum queue_reload_mask { enum queue_reload_mask {
@ -1524,7 +1524,7 @@ struct queue_ent {
int linwrapped; /*!< Is the linpos wrapped? */ int linwrapped; /*!< Is the linpos wrapped? */
time_t start; /*!< When we started holding */ time_t start; /*!< When we started holding */
time_t expire; /*!< When this entry should expire (time out of queue) */ time_t expire; /*!< When this entry should expire (time out of queue) */
int cancel_answered_elsewhere; /*!< Whether we should force the CAE flag on this call (C) option*/ int cancel_answered_elsewhere; /*!< Whether we should force the CAE flag on this call (C) option*/
struct ast_channel *chan; /*!< Our channel */ struct ast_channel *chan; /*!< Our channel */
AST_LIST_HEAD_NOLOCK(,penalty_rule) qe_rules; /*!< Local copy of the queue's penalty rules */ AST_LIST_HEAD_NOLOCK(,penalty_rule) qe_rules; /*!< Local copy of the queue's penalty rules */
struct penalty_rule *pr; /*!< Pointer to the next penalty rule to implement */ struct penalty_rule *pr; /*!< Pointer to the next penalty rule to implement */
@ -1547,7 +1547,7 @@ struct member {
int queuepos; /*!< In what order (pertains to certain strategies) should this member be called? */ int queuepos; /*!< In what order (pertains to certain strategies) should this member be called? */
time_t lastcall; /*!< When last successful call was hungup */ time_t lastcall; /*!< When last successful call was hungup */
unsigned int in_call:1; /*!< True if member is still in call. (so lastcall is not actual) */ unsigned int in_call:1; /*!< True if member is still in call. (so lastcall is not actual) */
struct call_queue *lastqueue; /*!< Last queue we received a call */ struct call_queue *lastqueue; /*!< Last queue we received a call */
unsigned int dead:1; /*!< Used to detect members deleted in realtime */ unsigned int dead:1; /*!< Used to detect members deleted in realtime */
unsigned int delme:1; /*!< Flag to delete entry on reload */ unsigned int delme:1; /*!< Flag to delete entry on reload */
unsigned int call_pending:1; /*!< TRUE if the Q is attempting to place a call to the member. */ unsigned int call_pending:1; /*!< TRUE if the Q is attempting to place a call to the member. */
@ -1684,7 +1684,7 @@ struct call_queue {
int memberdelay; /*!< Seconds to delay connecting member to caller */ int memberdelay; /*!< Seconds to delay connecting member to caller */
int autofill; /*!< Ignore the head call status and ring an available agent */ int autofill; /*!< Ignore the head call status and ring an available agent */
struct ao2_container *members; /*!< Head of the list of members */ struct ao2_container *members; /*!< Head of the list of members */
struct queue_ent *head; /*!< Head of the list of callers */ struct queue_ent *head; /*!< Head of the list of callers */
AST_LIST_ENTRY(call_queue) list; /*!< Next call queue */ AST_LIST_ENTRY(call_queue) list; /*!< Next call queue */
AST_LIST_HEAD_NOLOCK(, penalty_rule) rules; /*!< The list of penalty rules to invoke */ AST_LIST_HEAD_NOLOCK(, penalty_rule) rules; /*!< The list of penalty rules to invoke */

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