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@ -241,7 +241,7 @@ static int sorcery_memory_cache_hash(const void *obj, int flags)
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const char *name = obj;
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int hash;
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switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
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switch (flags & OBJ_SEARCH_MASK) {
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default:
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case OBJ_SEARCH_OBJECT:
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name = cache->name;
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@ -276,7 +276,7 @@ static int sorcery_memory_cache_cmp(void *obj, void *arg, int flags)
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const char *right_name = arg;
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int cmp;
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switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
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switch (flags & OBJ_SEARCH_MASK) {
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default:
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case OBJ_SEARCH_OBJECT:
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right_name = right->name;
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@ -306,7 +306,7 @@ static int sorcery_memory_cached_object_hash(const void *obj, int flags)
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const char *name = obj;
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int hash;
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switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
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switch (flags & OBJ_SEARCH_MASK) {
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default:
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case OBJ_SEARCH_OBJECT:
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name = ast_sorcery_object_get_id(cached->object);
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@ -341,7 +341,7 @@ static int sorcery_memory_cached_object_cmp(void *obj, void *arg, int flags)
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const char *right_name = arg;
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int cmp;
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switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
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switch (flags & OBJ_SEARCH_MASK) {
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default:
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case OBJ_SEARCH_OBJECT:
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right_name = ast_sorcery_object_get_id(right->object);
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