app_queue: Support an 'agent available' hint

Sets INUSE when no free agents, NOT_INUSE when an agent is free.  

modifes handle_statechange() scan members loop to scan for a free agent
and updates the Queue:queuename_avial devstate.

Previously exited early if the member was found in the queue.

Now Exits later when both a member was found, and a free agent was found.


alecdavis (license 585)
Reported by: Alec Davis
Tested by: alecdavis

Review: https://reviewboard.asterisk.org/r/2121/

~~~~

Support all ways a member can be available for 'agent available' hints

Alec's patch in r373188 added the ability to subscribe to a hint for when
Queue members are available.  This patch modifies the check that determines
when a Queue member is available by refactoring the availability checks in
num_available_members into a shared function is_member_available.  This
should now handle the ringinuse option, as well as device state values
other than AST_DEVICE_NOT_INUSE.



git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/11@373240 65c4cc65-6c06-0410-ace0-fbb531ad65f3
certified/11.2
Matthew Jordan 13 years ago
parent 3a7a20a284
commit 792a89a9f7

@ -690,6 +690,13 @@ Scripts
the source tree. If the variable is not set, it defaults to the current
behavior and uses the current working directory.
Queue
-------------------
* Add queue available hint. exten => 8501,hint,Queue:markq_avail
Note: the suffix '_avail' after the queuename.
Reports 'InUse' for no logged in agents or no free agents.
Reports 'Idle' when an agent is free.
------------------------------------------------------------------------------
--- Functionality changes from Asterisk 1.8 to Asterisk 10 -------------------
------------------------------------------------------------------------------

@ -1652,6 +1652,39 @@ static int update_status(struct call_queue *q, struct member *m, const int statu
return 0;
}
/*!
* \internal \brief Determine if a queue member is available
* \retval 1 if the member is available
* \retval 0 if the member is not available
*/
static int is_member_available(struct member *mem)
{
int available = 0;
switch (mem->status) {
case AST_DEVICE_INVALID:
case AST_DEVICE_UNAVAILABLE:
break;
case AST_DEVICE_INUSE:
case AST_DEVICE_BUSY:
case AST_DEVICE_RINGING:
case AST_DEVICE_RINGINUSE:
case AST_DEVICE_ONHOLD:
if (!mem->ringinuse) {
break;
}
/* else fall through */
case AST_DEVICE_NOT_INUSE:
case AST_DEVICE_UNKNOWN:
if (!mem->paused) {
available = 1;
}
break;
}
return available;
}
/*! \brief set a member's status based on device state of that member's interface*/
static int handle_statechange(void *datap)
{
@ -1660,29 +1693,53 @@ static int handle_statechange(void *datap)
struct member *m;
struct call_queue *q;
char interface[80], *slash_pos;
int found = 0;
int found = 0; /* Found this member in any queue */
int found_member; /* Found this member in this queue */
int avail = 0; /* Found an available member in this queue */
qiter = ao2_iterator_init(queues, 0);
while ((q = ao2_t_iterator_next(&qiter, "Iterate over queues"))) {
ao2_lock(q);
avail = 0;
found_member = 0;
miter = ao2_iterator_init(q->members, 0);
for (; (m = ao2_iterator_next(&miter)); ao2_ref(m, -1)) {
ast_copy_string(interface, m->state_interface, sizeof(interface));
if (!found_member) {
ast_copy_string(interface, m->state_interface, sizeof(interface));
if ((slash_pos = strchr(interface, '/'))) {
if (!strncasecmp(interface, "Local/", 6) && (slash_pos = strchr(slash_pos + 1, '/'))) {
*slash_pos = '\0';
if ((slash_pos = strchr(interface, '/'))) {
if (!strncasecmp(interface, "Local/", 6) && (slash_pos = strchr(slash_pos + 1, '/'))) {
*slash_pos = '\0';
}
}
if (!strcasecmp(interface, sc->dev)) {
found_member = 1;
update_status(q, m, sc->state);
}
}
if (!strcasecmp(interface, sc->dev)) {
found = 1;
update_status(q, m, sc->state);
/* check every member until we find one NOT_INUSE */
if (!avail) {
avail = is_member_available(m);
}
if (avail && found_member) {
/* early exit as we've found an available member and the member of interest */
ao2_ref(m, -1);
break;
}
}
if (found_member) {
found = 1;
if (avail) {
ast_devstate_changed(AST_DEVICE_NOT_INUSE, "Queue:%s_avail", q->name);
} else {
ast_devstate_changed(AST_DEVICE_INUSE, "Queue:%s_avail", q->name);
}
}
ao2_iterator_destroy(&miter);
ao2_unlock(q);
@ -3234,26 +3291,8 @@ static int num_available_members(struct call_queue *q)
mem_iter = ao2_iterator_init(q->members, 0);
while ((mem = ao2_iterator_next(&mem_iter))) {
switch (mem->status) {
case AST_DEVICE_INVALID:
case AST_DEVICE_UNAVAILABLE:
break;
case AST_DEVICE_INUSE:
case AST_DEVICE_BUSY:
case AST_DEVICE_RINGING:
case AST_DEVICE_RINGINUSE:
case AST_DEVICE_ONHOLD:
if (!mem->ringinuse) {
break;
}
/* else fall through */
case AST_DEVICE_NOT_INUSE:
case AST_DEVICE_UNKNOWN:
if (!mem->paused) {
avl++;
}
break;
}
avl += is_member_available(mem);
ao2_ref(mem, -1);
/* If autofill is not enabled or if the queue's strategy is ringall, then
@ -5860,6 +5899,10 @@ static int remove_from_queue(const char *queuename, const char *interface)
dump_queue_members(q);
}
if (!ao2_container_count(q->members)) {
ast_devstate_changed(AST_DEVICE_INUSE, "Queue:%s_avail", q->name);
}
res = RES_OKAY;
} else {
res = RES_EXISTS;
@ -5940,6 +5983,10 @@ static int add_to_queue(const char *queuename, const char *interface, const char
dump_queue_members(q);
}
if (ao2_container_count(q->members) == 1) {
ast_devstate_changed(AST_DEVICE_NOT_INUSE, "Queue:%s_avail", q->name);
}
res = RES_OKAY;
} else {
res = RES_OUTOFMEMORY;

@ -713,6 +713,12 @@ include => demo
;exten => 8502,hint,Queue:markq
;exten => 8502,1,Queue(markq)
;
;To subscribe to the availability of a free member in the 'markq' queue.
;Note: '_avail' is added to the QueueName
;exten => 8501,hint,Queue:markq_avail
;exten => 8501,1,Queue(markq)
; Some other handy things are an extension for checking voicemail via
; voicemailmain
;

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