Fix a few miscellaneous things

* Renamed some taskprocessor listener callbacks
* Fixed what would become a refcounting issue for pools
* Removed some XXX comments from allocation failure points



git-svn-id: https://origsvn.digium.com/svn/asterisk/team/mmichelson/threadpool@377061 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/78/78/1
Mark Michelson 13 years ago
parent f6f7774b19
commit 66fe664c00

@ -89,7 +89,6 @@ static struct worker_thread *worker_thread_alloc(struct ast_threadpool *pool)
{
struct worker_thread *worker = ao2_alloc(sizeof(*worker), worker_thread_destroy);
if (!worker) {
/* XXX Dangit! */
return NULL;
}
worker->id = ast_atomic_fetchadd_int(&id_counter, 1);
@ -99,7 +98,7 @@ static struct worker_thread *worker_thread_alloc(struct ast_threadpool *pool)
worker->thread = AST_PTHREADT_NULL;
worker->state = ALIVE;
if (ast_pthread_create(&worker->thread, NULL, worker_start, worker) < 0) {
/* XXX Poop! */
ast_log(LOG_ERROR, "Unable to start worker thread!\n");
ao2_ref(worker, -1);
return NULL;
}
@ -127,12 +126,11 @@ static void thread_worker_pair_destructor(void *obj)
ao2_ref(pair->worker, -1);
}
static struct thread_worker_pair *thread_worker_pair_init(struct ast_threadpool *pool,
static struct thread_worker_pair *thread_worker_pair_alloc(struct ast_threadpool *pool,
struct worker_thread *worker)
{
struct thread_worker_pair *pair = ao2_alloc(sizeof(*pair), thread_worker_pair_destructor);
if (!pair) {
/*XXX Crap */
return NULL;
}
ao2_ref(pool, +1);
@ -158,9 +156,8 @@ static int queued_active_thread_idle(void *data)
static void threadpool_active_thread_idle(struct ast_threadpool *pool,
struct worker_thread *worker)
{
struct thread_worker_pair *pair = thread_worker_pair_init(pool, worker);
struct thread_worker_pair *pair = thread_worker_pair_alloc(pool, worker);
if (!pair) {
/*XXX Crap */
return;
}
ast_taskprocessor_push(pool->control_tps, queued_active_thread_idle, pair);
@ -180,9 +177,8 @@ static int queued_zombie_thread_dead(void *data)
static void threadpool_zombie_thread_dead(struct ast_threadpool *pool,
struct worker_thread *worker)
{
struct thread_worker_pair *pair = thread_worker_pair_init(pool, worker);
struct thread_worker_pair *pair = thread_worker_pair_alloc(pool, worker);
if (!pair) {
/* XXX Crap */
return;
}
ast_taskprocessor_push(pool->control_tps, queued_zombie_thread_dead, pair);
@ -251,7 +247,7 @@ static int worker_shutdown(void *obj, void *arg, int flags)
return 0;
}
static void threadpool_tps_listener_destroy(void *private_data)
static void threadpool_destructor(void *private_data)
{
struct ast_threadpool *pool = private_data;
/* XXX Probably should let the listener know we're being destroyed? */
@ -259,17 +255,16 @@ static void threadpool_tps_listener_destroy(void *private_data)
/* Threads should all be shut down by now, so this should be a painless
* operation
*/
ao2_ref(pool->active_threads, -1);
ao2_ref(pool->idle_threads, -1);
ao2_ref(pool->zombie_threads, -1);
ao2_ref(pool->listener, -1);
ao2_ref(pool, -1);
ao2_cleanup(pool->active_threads);
ao2_cleanup(pool->idle_threads);
ao2_cleanup(pool->zombie_threads);
ao2_cleanup(pool->listener);
}
static void *threadpool_tps_listener_alloc(struct ast_taskprocessor_listener *listener)
static void *threadpool_alloc(struct ast_taskprocessor_listener *listener)
{
RAII_VAR(struct ast_threadpool *, pool,
ao2_alloc(sizeof(*pool), threadpool_tps_listener_destroy), ao2_cleanup);
ao2_alloc(sizeof(*pool), threadpool_destructor), ao2_cleanup);
pool->control_tps = ast_taskprocessor_get("CHANGE THIS", TPS_REF_DEFAULT);
if (!pool->control_tps) {
@ -349,7 +344,6 @@ static void threadpool_tps_task_pushed(struct ast_taskprocessor_listener *listen
struct task_pushed_data *tpd = task_pushed_data_alloc(pool, was_empty);
if (!tpd) {
/* XXX Drat! */
return;
}
@ -395,12 +389,18 @@ static void threadpool_tps_shutdown(struct ast_taskprocessor_listener *listener)
ao2_callback(pool->zombie_threads, 0, worker_shutdown, NULL);
}
static void threadpool_destroy(void *private_data)
{
struct ast_threadpool *pool = private_data;
ao2_cleanup(pool);
}
static struct ast_taskprocessor_listener_callbacks threadpool_tps_listener_callbacks = {
.alloc = threadpool_tps_listener_alloc,
.alloc = threadpool_alloc,
.task_pushed = threadpool_tps_task_pushed,
.emptied = threadpool_tps_emptied,
.shutdown = threadpool_tps_shutdown,
.destroy = threadpool_tps_listener_destroy,
.destroy = threadpool_destroy,
};
static void grow(struct ast_threadpool *pool, int delta)
@ -409,7 +409,6 @@ static void grow(struct ast_threadpool *pool, int delta)
for (i = 0; i < delta; ++i) {
struct worker_thread *worker = worker_thread_alloc(pool);
if (!worker) {
/* XXX Abandon */
return;
}
ao2_link(pool->active_threads, worker);
@ -464,7 +463,7 @@ static void shrink(struct ast_threadpool *pool, int delta)
struct set_size_data {
struct ast_threadpool *pool;
int size;
unsigned int size;
};
static void set_size_data_destroy(void *obj)
@ -474,11 +473,10 @@ static void set_size_data_destroy(void *obj)
}
static struct set_size_data *set_size_data_alloc(struct ast_threadpool *pool,
int size)
unsigned int size)
{
struct set_size_data *ssd = ao2_alloc(sizeof(*ssd), set_size_data_destroy);
if (!ssd) {
/* XXX Crap */
return NULL;
}
@ -492,13 +490,15 @@ static int queued_set_size(void *data)
{
struct set_size_data *ssd = data;
struct ast_threadpool *pool = ssd->pool;
int num_threads = ssd->size;
unsigned int num_threads = ssd->size;
/* We don't count zombie threads as being "live when potentially resizing */
int current_size = ao2_container_count(pool->active_threads) +
unsigned int current_size = ao2_container_count(pool->active_threads) +
ao2_container_count(pool->idle_threads);
if (current_size == num_threads) {
ast_log(LOG_NOTICE, "Not changing threadpool size since new size %u is the same as current %u\n",
num_threads, current_size);
return 0;
}
@ -519,7 +519,6 @@ void ast_threadpool_set_size(struct ast_threadpool *pool, unsigned int size)
ssd = set_size_data_alloc(pool, size);
if (!ssd) {
/* XXX *groan* */
return;
}

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