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@ -89,7 +89,6 @@ static struct worker_thread *worker_thread_alloc(struct ast_threadpool *pool)
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{
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struct worker_thread *worker = ao2_alloc(sizeof(*worker), worker_thread_destroy);
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if (!worker) {
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/* XXX Dangit! */
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return NULL;
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}
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worker->id = ast_atomic_fetchadd_int(&id_counter, 1);
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@ -99,7 +98,7 @@ static struct worker_thread *worker_thread_alloc(struct ast_threadpool *pool)
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worker->thread = AST_PTHREADT_NULL;
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worker->state = ALIVE;
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if (ast_pthread_create(&worker->thread, NULL, worker_start, worker) < 0) {
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/* XXX Poop! */
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ast_log(LOG_ERROR, "Unable to start worker thread!\n");
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ao2_ref(worker, -1);
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return NULL;
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}
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@ -127,12 +126,11 @@ static void thread_worker_pair_destructor(void *obj)
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ao2_ref(pair->worker, -1);
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}
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static struct thread_worker_pair *thread_worker_pair_init(struct ast_threadpool *pool,
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static struct thread_worker_pair *thread_worker_pair_alloc(struct ast_threadpool *pool,
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struct worker_thread *worker)
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{
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struct thread_worker_pair *pair = ao2_alloc(sizeof(*pair), thread_worker_pair_destructor);
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if (!pair) {
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/*XXX Crap */
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return NULL;
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}
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ao2_ref(pool, +1);
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@ -158,9 +156,8 @@ static int queued_active_thread_idle(void *data)
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static void threadpool_active_thread_idle(struct ast_threadpool *pool,
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struct worker_thread *worker)
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{
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struct thread_worker_pair *pair = thread_worker_pair_init(pool, worker);
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struct thread_worker_pair *pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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/*XXX Crap */
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_active_thread_idle, pair);
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@ -180,9 +177,8 @@ static int queued_zombie_thread_dead(void *data)
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static void threadpool_zombie_thread_dead(struct ast_threadpool *pool,
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struct worker_thread *worker)
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{
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struct thread_worker_pair *pair = thread_worker_pair_init(pool, worker);
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struct thread_worker_pair *pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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/* XXX Crap */
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_zombie_thread_dead, pair);
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@ -251,7 +247,7 @@ static int worker_shutdown(void *obj, void *arg, int flags)
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return 0;
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}
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static void threadpool_tps_listener_destroy(void *private_data)
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static void threadpool_destructor(void *private_data)
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{
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struct ast_threadpool *pool = private_data;
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/* XXX Probably should let the listener know we're being destroyed? */
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@ -259,17 +255,16 @@ static void threadpool_tps_listener_destroy(void *private_data)
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/* Threads should all be shut down by now, so this should be a painless
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* operation
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*/
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ao2_ref(pool->active_threads, -1);
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ao2_ref(pool->idle_threads, -1);
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ao2_ref(pool->zombie_threads, -1);
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ao2_ref(pool->listener, -1);
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ao2_ref(pool, -1);
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ao2_cleanup(pool->active_threads);
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ao2_cleanup(pool->idle_threads);
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ao2_cleanup(pool->zombie_threads);
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ao2_cleanup(pool->listener);
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}
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static void *threadpool_tps_listener_alloc(struct ast_taskprocessor_listener *listener)
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static void *threadpool_alloc(struct ast_taskprocessor_listener *listener)
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{
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RAII_VAR(struct ast_threadpool *, pool,
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ao2_alloc(sizeof(*pool), threadpool_tps_listener_destroy), ao2_cleanup);
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ao2_alloc(sizeof(*pool), threadpool_destructor), ao2_cleanup);
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pool->control_tps = ast_taskprocessor_get("CHANGE THIS", TPS_REF_DEFAULT);
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if (!pool->control_tps) {
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@ -349,7 +344,6 @@ static void threadpool_tps_task_pushed(struct ast_taskprocessor_listener *listen
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struct task_pushed_data *tpd = task_pushed_data_alloc(pool, was_empty);
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if (!tpd) {
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/* XXX Drat! */
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return;
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}
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@ -395,12 +389,18 @@ static void threadpool_tps_shutdown(struct ast_taskprocessor_listener *listener)
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ao2_callback(pool->zombie_threads, 0, worker_shutdown, NULL);
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}
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static void threadpool_destroy(void *private_data)
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{
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struct ast_threadpool *pool = private_data;
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ao2_cleanup(pool);
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}
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static struct ast_taskprocessor_listener_callbacks threadpool_tps_listener_callbacks = {
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.alloc = threadpool_tps_listener_alloc,
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.alloc = threadpool_alloc,
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.task_pushed = threadpool_tps_task_pushed,
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.emptied = threadpool_tps_emptied,
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.shutdown = threadpool_tps_shutdown,
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.destroy = threadpool_tps_listener_destroy,
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.destroy = threadpool_destroy,
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};
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static void grow(struct ast_threadpool *pool, int delta)
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@ -409,7 +409,6 @@ static void grow(struct ast_threadpool *pool, int delta)
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for (i = 0; i < delta; ++i) {
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struct worker_thread *worker = worker_thread_alloc(pool);
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if (!worker) {
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/* XXX Abandon */
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return;
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}
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ao2_link(pool->active_threads, worker);
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@ -464,7 +463,7 @@ static void shrink(struct ast_threadpool *pool, int delta)
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struct set_size_data {
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struct ast_threadpool *pool;
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int size;
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unsigned int size;
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};
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static void set_size_data_destroy(void *obj)
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@ -474,11 +473,10 @@ static void set_size_data_destroy(void *obj)
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}
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static struct set_size_data *set_size_data_alloc(struct ast_threadpool *pool,
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int size)
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unsigned int size)
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{
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struct set_size_data *ssd = ao2_alloc(sizeof(*ssd), set_size_data_destroy);
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if (!ssd) {
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/* XXX Crap */
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return NULL;
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}
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@ -492,13 +490,15 @@ static int queued_set_size(void *data)
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{
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struct set_size_data *ssd = data;
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struct ast_threadpool *pool = ssd->pool;
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int num_threads = ssd->size;
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unsigned int num_threads = ssd->size;
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/* We don't count zombie threads as being "live when potentially resizing */
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int current_size = ao2_container_count(pool->active_threads) +
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unsigned int current_size = ao2_container_count(pool->active_threads) +
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ao2_container_count(pool->idle_threads);
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if (current_size == num_threads) {
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ast_log(LOG_NOTICE, "Not changing threadpool size since new size %u is the same as current %u\n",
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num_threads, current_size);
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return 0;
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}
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@ -519,7 +519,6 @@ void ast_threadpool_set_size(struct ast_threadpool *pool, unsigned int size)
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ssd = set_size_data_alloc(pool, size);
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if (!ssd) {
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/* XXX *groan* */
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return;
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}
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