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101 lines
2.3 KiB
101 lines
2.3 KiB
#ifndef _SystemDSM_h_
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#define _SystemDSM_h_
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#include "AmThread.h"
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#include "AmEventQueue.h"
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#include "DSMSession.h"
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#include "AmSession.h"
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#include "DSMStateEngine.h"
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#include <string>
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using std::string;
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class EventProxySession
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: public AmSession
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{
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AmEventQueueInterface* e;
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public:
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EventProxySession(AmEventQueueInterface* e)
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: e(e) { assert(e); }
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void postEvent(AmEvent* event) { e->postEvent(event); }
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};
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class SystemDSM
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: public AmThread,
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public AmEventQueue,
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public AmEventHandler,
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public DSMSession
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{
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EventProxySession dummy_session;
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AmSharedVar<bool> stop_requested;
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DSMStateEngine engine;
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string startDiagName;
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bool reload;
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public:
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SystemDSM(const DSMScriptConfig& config,
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const string& startDiagName,
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bool reload);
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~SystemDSM();
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void run();
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void on_stop();
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// AmEventHandler interface
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void process(AmEvent* event);
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// DSMSession interface
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void playPrompt(const string& name, bool loop = false);
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void playFile(const string& name, bool loop, bool front = false);
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void recordFile(const string& name);
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unsigned int getRecordLength();
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unsigned int getRecordDataSize();
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void stopRecord();
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void setInOutPlaylist();
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void setInputPlaylist();
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void setOutputPlaylist();
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void addToPlaylist(AmPlaylistItem* item);
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void closePlaylist(bool notify);
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void setPromptSet(const string& name);
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void addSeparator(const string& name, bool front = false);
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void connectMedia();
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void disconnectMedia();
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void mute();
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void unmute();
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/** B2BUA functions */
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void B2BconnectCallee(const string& remote_party,
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const string& remote_uri,
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bool relayed_invite = false);
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void B2BterminateOtherLeg();
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/** insert request in list of received ones */
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void B2BaddReceivedRequest(const AmSipRequest& req);
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/** set headers of outgoing INVITE */
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void B2BsetHeaders(const string& hdr, bool replaceCRLF);
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/** set headers of outgoing INVITE */
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void B2BclearHeaders();
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/** add a header to the headers of outgoing INVITE */
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void B2BaddHeader(const string& hdr);
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/** transfer ownership of object to this session instance */
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void transferOwnership(DSMDisposable* d);
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/** release ownership of object from this session instance */
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void releaseOwnership(DSMDisposable* d);
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};
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#endif
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