You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
sems/apps/dsm/DSMStateEngine.h

349 lines
8.0 KiB

/*
* Copyright (C) 2008 iptego GmbH
*
* This file is part of SEMS, a free SIP media server.
*
* SEMS is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version. This program is released under
* the GPL with the additional exemption that compiling, linking,
* and/or using OpenSSL is allowed.
*
* For a license to use the SEMS software under conditions
* other than those described here, or to purchase support for this
* software, please contact iptel.org by e-mail at the following addresses:
* info@iptel.org
*
* SEMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _STATE_ENGINE_H
#define _STATE_ENGINE_H
#include "DSMElemContainer.h"
#include "AmSipMsg.h"
#include "AmArg.h"
#include "AmSdp.h"
class AmSession;
class DSMSession;
#include <map>
using std::map;
#include <vector>
using std::vector;
#include <string>
using std::string;
using std::pair;
#include "log.h"
class DSMElement {
public:
DSMElement() { }
virtual ~DSMElement() { }
string name; // documentary only
};
class DSMCondition
: public DSMElement {
public:
enum EventType {
Any,
Start,
Invite,
SessionStart,
Ringing,
EarlySession,
FailedCall,
SipRequest,
SipReply,
BeforeDestroy,
Hangup,
Hold,
UnHold,
B2BOtherRequest,
B2BOtherReply,
B2BOtherBye,
SessionTimeout,
RtpTimeout,
RemoteDisappeared,
Key,
Timer,
NoAudio,
PlaylistSeparator,
DSMEvent,
B2BEvent,
DSMException,
XmlrpcResponse,
JsonRpcResponse,
JsonRpcRequest,
Startup,
Reload,
System,
SIPSubscription,
RTPTimeout,
// SBC related
LegStateChange,
BLegRefused,
PutOnHold,
ResumeHeld,
CreateHoldRequest,
HandleHoldReply,
RelayInit,
RelayInitUAC,
RelayInitUAS,
RelayFinalize,
RelayOnSipRequest,
RelayOnSipReply,
RelayOnB2BRequest,
RelayOnB2BReply
#ifdef WITH_ZRTP
, ZRTPProtocolEvent,
ZRTPSecurityEvent
#endif
};
static const char* type2str(EventType event);
bool invert;
DSMCondition() : invert(false) { }
virtual ~DSMCondition() { }
EventType type;
map<string, string> params;
bool _match(AmSession* sess, DSMSession* sc_sess, DSMCondition::EventType event,
map<string,string>* event_params);
virtual bool match(AmSession* sess, DSMSession* sc_sess, DSMCondition::EventType event,
map<string,string>* event_params);
};
class DSMAction
: public DSMElement {
public:
/** modifies State Engine operation */
enum SEAction {
None, // no modification
Repost, // repost current event
Jump, // jump FSM
Call, // call FSM
Return // return from FSM call
};
DSMAction() { /* DBG("const action\n"); */ }
virtual ~DSMAction() { /* DBG("dest action\n"); */ }
/** @return whether state engine is to be modified (via getSEAction) */
virtual bool execute(AmSession* sess, DSMSession* sc_sess,
DSMCondition::EventType event,
map<string,string>* event_params) = 0;
/** @return state engine modification */
virtual SEAction getSEAction(string& param,
AmSession* sess, DSMSession* sc_sess,
DSMCondition::EventType event,
map<string,string>* event_params) { return None; }
};
class DSMTransition;
class State
: public DSMElement {
public:
State();
~State();
vector<DSMElement*> pre_actions;
vector<DSMElement*> post_actions;
vector<DSMTransition> transitions;
};
class DSMTransition
: public DSMElement {
public:
DSMTransition();
~DSMTransition();
vector<DSMCondition*> precond;
vector<DSMElement*> actions;
string from_state;
string to_state;
bool is_exception;
};
class DSMConditionTree
: public DSMElement {
public:
vector<DSMCondition*> conditions;
vector<DSMElement*> run_if_true;
vector<DSMElement*> run_if_false;
bool is_exception;
};
class DSMFunction
: public DSMElement {
public:
string name;
vector<DSMElement*> actions;
};
class DSMArrayFor
: public DSMElement {
public:
DSMArrayFor() { }
~DSMArrayFor() { }
enum DSMForType {
Range,
Array,
Struct
} for_type;
string k; // for(k in array)
string v; // for(k,v in struct), or range lower bound
string array_struct; // array or struct name, or range upper bound
vector<DSMElement*> actions;
};
class DSMModule;
class DSMStateDiagram {
vector<State> states;
string name;
string initial_state;
bool checkInitialState(string& report);
bool checkDestinationStates(string& report);
bool checkHangupHandled(string& report);
public:
DSMStateDiagram(const string& name);
~DSMStateDiagram();
State* getInitialState();
State* getState(const string& s_name);
void addState(const State& state, bool is_initial = false);
bool addTransition(const DSMTransition& trans);
const string& getName() { return name; }
bool checkConsistency(string& report);
};
class DSMException {
public:
DSMException(const string& e_type)
{ params["type"] = e_type; }
DSMException(const string& e_type,
const string& key1, const string& val1)
{ params["type"] = e_type;
params[key1] = val1; }
DSMException(const string& e_type,
const string& key1, const string& val1,
const string& key2, const string& val2)
{ params["type"] = e_type;
params[key1] = val1;
params[key2] = val2; }
DSMException(map<string, string>& params)
: params(params) { }
~DSMException() { }
map<string, string> params;
};
struct DSMStackElement {
DSMStateDiagram* diag;
State* state;
vector<DSMElement*> actions;
DSMStackElement(DSMStateDiagram* diag, State* state)
: diag(diag), state(state) { }
DSMStackElement(DSMStateDiagram* diag, State* state, const vector<DSMElement*>& actions)
: diag(diag), state(state), actions(actions) { }
};
class DSMStateEngine {
State* current;
DSMStateDiagram* current_diag;
vector<DSMStateDiagram*> diags;
// vector<pair<DSMStateDiagram*, State*> > stack;
vector<DSMStackElement> stack;
bool callDiag(const string& diag_name, AmSession* sess, DSMSession* sc_sess,
DSMCondition::EventType event,
map<string,string>* event_params,
vector<DSMElement*>::iterator actions_from, vector<DSMElement*>::iterator actions_to);
bool jumpDiag(const string& diag_name, AmSession* sess, DSMSession* sc_sess,
DSMCondition::EventType event,
map<string,string>* event_params);
bool returnDiag(AmSession* sess, DSMSession* sc_sess, DSMCondition::EventType event, map<string,string>* event_params);
bool runactions(vector<DSMElement*>::iterator from,
vector<DSMElement*>::iterator to,
AmSession* sess, DSMSession* sc_sess, DSMCondition::EventType event,
map<string,string>* event_params, bool& is_consumed);
vector<DSMModule*> mods;
public:
DSMStateEngine() : current(NULL), current_diag(NULL) {};
~DSMStateEngine() {};
void addDiagram(DSMStateDiagram* diag);
void addModules(vector<DSMModule*> modules);
bool init(AmSession* sess, DSMSession* sc_sess,
const string& startDiagram,
DSMCondition::EventType init_event);
void runEvent(AmSession* sess, DSMSession* sc_sess,
DSMCondition::EventType event,
map<string,string>* event_params,
bool run_exception = false);
/** @return whether call should be accepted */
bool onInvite(const AmSipRequest& req, DSMSession* sess);
void onBeforeDestroy(DSMSession* sc_sess, AmSession* sess);
void processSdpOffer(AmSdp& offer);
void processSdpAnswer(const AmSdp& offer, AmSdp& answer);
};
extern void varPrintArg(const AmArg& a, map<string, string>& dst, const string& name);
#endif