#if defined(XMLRPC_THREADS) #include "XmlRpcMutex.h" #if defined(_WINDOWS) # define WIN32_LEAN_AND_MEAN # include #else # include #endif using namespace XmlRpc; //! Destructor. XmlRpcMutex::~XmlRpcMutex() { if (_pMutex) { #if defined(_WINDOWS) ::CloseHandle((HANDLE)_pMutex); #else ::pthread_mutex_destroy((pthread_mutex_t*)_pMutex); delete _pMutex; #endif _pMutex = 0; } } //! Wait for the mutex to be available and then acquire the lock. void XmlRpcMutex::acquire() { #if defined(_WINDOWS) if ( ! _pMutex) _pMutex = ::CreateMutex(0, TRUE, 0); else ::WaitForSingleObject(_pMutex, INFINITE); #else if ( ! _pMutex) { _pMutex = new pthread_mutex_t; ::pthread_mutex_init((pthread_mutex_t*)_pMutex, 0); } ::pthread_mutex_lock((pthread_mutex_t*)_pMutex); #endif } //! Release the mutex. void XmlRpcMutex::release() { if (_pMutex) #if defined(_WINDOWS) ::ReleaseMutex(_pMutex); #else ::pthread_mutex_unlock((pthread_mutex_t*)_pMutex); #endif } #endif // XMLRPC_THREADS