
initial state START;


transition "got to lobby" START - sessionStart -> lobby;
state lobby
      enter { 
       playFile(wav/default_en.wav);
       throw(bla,blub=blu;i=somevalue); 
};

transition "thrown error" lobby - exception; test(#blub=="blu"); / 
    log(1, #i); stop(true) -> end;

transition "file error" lobby - exception; test(#type="file") / stop(true) -> end;
