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137 lines
4.2 KiB
137 lines
4.2 KiB
import os
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import ycm_core
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from clang_helpers import PrepareClangFlags
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# Set this to the absolute path to the folder (NOT the file!) containing the
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# compile_commands.json file to use that instead of 'flags'. See here for
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# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
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# Most projects will NOT need to set this to anything; you can just change the
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# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
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compilation_database_folder = ''
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repl_tmpl = '(int)((x)[a]?(((long)((x)[a])<<a)^!):0)'
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csh_lookup_str = '!'
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for num in range(31):
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t_str = repl_tmpl.replace('a', str(num))
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csh_lookup_str = csh_lookup_str.replace('!', t_str)
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csh_lookup_str = csh_lookup_str.replace('!', '0')
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# These are the compilation flags that will be used in case there's no
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# compilation database set.
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flags = [
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'-g',
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'-Wall',
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'-Wstrict-prototypes',
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'-Wshadow',
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'-pthread',
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'-fno-strict-aliasing',
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'-I/usr/include/glib-2.0',
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'-I/usr/lib/x86_64-linux-gnu/glib-2.0/include',
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'-I/usr/include/json-glib-1.0',
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'-I/usr/include/mysql',
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'-pthread',
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'-I../kernel-module/',
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'-I../lib/',
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'-I../include/',
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'-I../daemon/',
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'-D_GNU_SOURCE',
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'-D__DEBUG=1',
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'-D__YCM=1',
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'-DPCRE2_CODE_UNIT_WIDTH=8',
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'-DRTPENGINE_VERSION="dummy"',
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'-DRE_PLUGIN_DIR="/usr/lib/rtpengine"',
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'-DWITH_IPTABLES_OPTION',
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'-DWITH_TRANSCODING',
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'-DHAVE_BCG729',
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'-DHAVE_MQTT',
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'-DHAVE_CODEC_CHAIN',
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'-DHAVE_LIBURING',
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'-D__csh_lookup(x)=str_hash(x)',
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'-D__csh_lookup_n(n,x)=__csh_lookup(x)',
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'-D__csh_lookup_section(n,x)=__csh_lookup(x)',
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'-DCSH_LOOKUP(x)=' + csh_lookup_str,
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'-DCSH_LOOKUP_N(n,x)=CSH_LOOKUP(x)',
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'-DCSH_SECTION=0',
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'-DCSH_NUM_LOOKUPS=0',
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'-O2',
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'-fstack-protector',
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'--param=ssp-buffer-size=4',
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'-Wformat',
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'-Werror=format-security',
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'-D_FORTIFY_SOURCE=2',
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# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't
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# know which language to use when compiling headers. So it will guess.
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# Badly. So C++ headers will be compiled as C headers.
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# You don't want that so ALWAYS specify
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# a "-std=<something>".
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# For a C project, you would set this to something like 'c99' instead of
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# 'c++11'.
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'-std=c11',
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# ...and the same thing goes for the magic -x option which specifies the
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# language that the files to be compiled are written in. This is mostly
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# relevant for c++ headers.
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# For a C project, you would set this to 'c' instead of 'c++'.
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'-x',
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'c',
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]
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if compilation_database_folder:
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database = ycm_core.CompilationDatabase(compilation_database_folder)
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else:
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database = None
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def DirectoryOfThisScript():
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return os.path.dirname(os.path.abspath(__file__))
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def MakeRelativePathsInFlagsAbsolute(flags, working_directory):
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if not working_directory:
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return flags
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new_flags = []
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make_next_absolute = False
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path_flags = ['-isystem', '-I', '-iquote', '--sysroot=']
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for flag in flags:
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new_flag = flag
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if make_next_absolute:
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make_next_absolute = False
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if not flag.startswith('/'):
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new_flag = os.path.join(working_directory, flag)
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for path_flag in path_flags:
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if flag == path_flag:
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make_next_absolute = True
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break
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if flag.startswith(path_flag):
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path = flag[len(path_flag):]
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new_flag = path_flag + os.path.join(working_directory, path)
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break
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if new_flag:
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new_flags.append(new_flag)
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return new_flags
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def FlagsForFile(filename):
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if database:
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# Bear in mind that compilation_info.compiler_flags_ does NOT return a
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# python list, but a "list-like" StringVec object
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compilation_info = database.GetCompilationInfoForFile(filename)
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final_flags = PrepareClangFlags(
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MakeRelativePathsInFlagsAbsolute(
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compilation_info.compiler_flags_,
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compilation_info.compiler_working_dir_),
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filename)
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else:
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relative_to = DirectoryOfThisScript()
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final_flags = MakeRelativePathsInFlagsAbsolute(flags, relative_to)
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return {
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'flags': final_flags,
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'do_cache': True
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}
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