import os import ycm_core from clang_helpers import PrepareClangFlags # Set this to the absolute path to the folder (NOT the file!) containing the # compile_commands.json file to use that instead of 'flags'. See here for # more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html # Most projects will NOT need to set this to anything; you can just change the # 'flags' list of compilation flags. Notice that YCM itself uses that approach. compilation_database_folder = '' repl_tmpl = '(int)((x)[a]?(((long)((x)[a])<" flag, clang won't # know which language to use when compiling headers. So it will guess. # Badly. So C++ headers will be compiled as C headers. # You don't want that so ALWAYS specify # a "-std=". # For a C project, you would set this to something like 'c99' instead of # 'c++11'. '-std=c11', # ...and the same thing goes for the magic -x option which specifies the # language that the files to be compiled are written in. This is mostly # relevant for c++ headers. # For a C project, you would set this to 'c' instead of 'c++'. '-x', 'c', ] if compilation_database_folder: database = ycm_core.CompilationDatabase(compilation_database_folder) else: database = None def DirectoryOfThisScript(): return os.path.dirname(os.path.abspath(__file__)) def MakeRelativePathsInFlagsAbsolute(flags, working_directory): if not working_directory: return flags new_flags = [] make_next_absolute = False path_flags = ['-isystem', '-I', '-iquote', '--sysroot='] for flag in flags: new_flag = flag if make_next_absolute: make_next_absolute = False if not flag.startswith('/'): new_flag = os.path.join(working_directory, flag) for path_flag in path_flags: if flag == path_flag: make_next_absolute = True break if flag.startswith(path_flag): path = flag[len(path_flag):] new_flag = path_flag + os.path.join(working_directory, path) break if new_flag: new_flags.append(new_flag) return new_flags def FlagsForFile(filename): if database: # Bear in mind that compilation_info.compiler_flags_ does NOT return a # python list, but a "list-like" StringVec object compilation_info = database.GetCompilationInfoForFile(filename) final_flags = PrepareClangFlags( MakeRelativePathsInFlagsAbsolute( compilation_info.compiler_flags_, compilation_info.compiler_working_dir_), filename) else: relative_to = DirectoryOfThisScript() final_flags = MakeRelativePathsInFlagsAbsolute(flags, relative_to) return { 'flags': final_flags, 'do_cache': True }