Transcoding is flow-specific, so it doesn't make sense to have a flag
for it in a call_media section. Instead we use the transcoding flag set
on the call_subscription objects (on subscribers), and set/unset a flag
on the monologue struct, depending on whether any media flows (going to
subscribers) have transcoding enabled.
Change-Id: Id671d56e56a22eaa8e56f6d449770b0c7b086cea
Pass the subscription object to codec_handlers_update to eliminate the
need for a return type and the subsequent if/else.
Change-Id: I311b3e8ca14ee5090cf329163975354385cee800
We have the subscription objects available now, so we can directly set
the transcoding flag without having to do a hash table lookup.
Change-Id: I2b85f34ca4d03dfaf81d92ea252902d1ee194efd
Instead of just return the monologues involved in an offer/answer,
return the respective subscription objects that have the monologues
pointing to each other. This makes it possible to set flags within these
objects.
Change-Id: Id88e56e1bf164a75e2172d0df04316cde5d8a955
Make it possible for a looper thread function to break out of the loop
by returning an appropriate status code.
Change-Id: I22e7789270eed4bf3340e7dae941929de58700ea
Make it possible to set output-destination immediately when starting the
reording, not only afterwards.
Closes#1667
Change-Id: Idb7de770ad5a41d6ae6055784213e7983df9bfec
Move the `ice_slow_timer()` functionality to a separate thread,
so that we do the work more efficiently, and not be dependent
on the call_timer runs by poller.
Furthermore it makes more sense to keep in the `ice.c`,
since it obviously has to do with ice timing.
Additionally:
Update the test-stats due to these changes in the `call_timer()`
We have to call the `ice_slow_timer()` now explicitely from
the test-stats.c, because the `call_timer()` is not anymore
responsible for providing stats counters rate calculations.
Change-Id: I03377dd59ea71c27497e1f4d30164075f05165cd
Similarly as for the `stats_rate_min_max()`,
move the `stats_counters_calc_rate()` functionality
to the same separate thread, so that we do the work
more efficiently and not be dependent on the call_timer
runs by poller.
Furthermore it makes more sense to keep in the `statistics.c`,
since it obviously has to do with statistics.
Additionally:
Update the test-stats due to these changes in the `call_timer()`
We have to call the `stats_counters_calc_rate()` now explicitely from
the test-stats.c, because the `call_timer()` is not anymore
responsible for providing stats counters rate calculations.
Change-Id: I1682eb76e3057f0f431c27b9633717d965313a1a
To do the work more efficiently,
and not be dependent on the call_timer runs by poller,
we should move the ports iterations (stats update from the kernel)
functionality to a separate thread, to make it faster and
not be dependent on what happens in the `call_timer` at all.
Since it has nothing to do with the call timers.
As an additional benefit: we unload the `call_timer` runner.
Change-Id: I511529ce504ef3d29f4e9d6d731ffd470d78d27a
Due to multiple threads polling all sockets for read events, it's
possible for one socket to receive a read event in one thread, then
immediately receive another read event in another thread, resulting in
two threads reading packets from the same socket at the same time.
While this is perfectly valid and correctly handled by mutex etc, it can
result in packets being processed out of order. In media passthrough
scenarios which don't do sequencing this can result in packets being
reordered.
Using a simple atomic counter we can ensure that only one thread is
reading from any one socket at a time.
Relevant to #1638
Change-Id: I406491d6ae5e13e618e153ba5463fd9169636016
To do the work more efficiently,
and not be dependent on the call_timer runs by poller,
we should move the `stats_rate_min_max()` to a separate thread,
to make it faster and not be dependent on what happens in the `call_timer` at all.
Since it has nothing to do with the call timers.
Change-Id: I9a39e1b63cb8741377f5af5b2d52d4f8b428a0ad
To do the work more efficiently and not be dependent on
the `call_timer` runs by poller, we should move
the releasing of sockets to a separate thread, to make it
faster and not be dependent on what happens in the `call_timer`
at all. Since it has nothing to do with the call timers.
Since now we have two queues:
- thread scope (local): ports_to_release
- global one: ports_to_release_glob
`sockets_releaser()` uses the ports_to_release_glob,
meanwhile appending in the `call_timer()` happens using the
ports_to_release.
Change-Id: Iadd966ac895b2dd64f81269d4fdf5d83747fe0b7
No need to iterate the list to achieve what the function does. We can
simply adjust pointers and count.
Change-Id: I849817e53d859ac73c14131b54a6d05e4efeb37e
For efficiency reasons `substitute` kind of SDP manipulations
commands have been moved to the `GHashTable` instead of the `GQueue`.
Change-Id: Iec6c44109ae912ba0de440bbed6ecaee6a238b97
Add a flag to inhibit kernel mode while DTMF injection is active. Tie in
DTMF playback trigger function: Remove stream from kernel, set inhibit
flag, play DTMF, then unset inhibit flag when all events have been
injected.
Change-Id: I533ec95a676bc7edf4dd973217f8d9499f1e22b6
Support using the SSRC TS derived from received RTP packets as "encoder"
TS (the "next" expected TS) for passthrough RTP in addition to the FIFO
TS of an actual encoder.
Change-Id: I7c49c27651eb89c5349bbf290b1c0ad160f77e3b
Instead of doing two calls to the kernel every time a forwarding stream
is deleted (one to update the stats and one to delete), combine these
two into a single call using REMG_DEL_TARGET_STATS.
Change-Id: I9fcb148930c24bc866f842a50edd613fb6296de0
When the `discard-recording` flag is given in one of the commands to
rtpengine (e.g. in the `delete` command), the metafile is renamed to a
.DISCARD suffix and then deleted.
The recording daemon then, seeing the .DISCARD suffix, proceeds to
immediately close all recordings, delete the files if any, and delete
the entries from the DB.
Change-Id: I3f0cac129f2d56cbccd770d43bf434dea6c0a0db
Rename the original call_delete_branch() to call_delete_branch_by_id()
and provide a new call_delete_branch() which takes a reference to a call
object instead of a call ID.
Change-Id: Ie549e7f550fab5edc6e81472e78565e1925fae67
These are two different file paths and each belongs to its respective
recording method. Move them into the appropriate struct. Also use
g_clear_pointer() for memory bookkeeping.
Change-Id: I25a897636d4f6e8fea3c533f9ca39c90f81390f8
Defer handling of trickle ICE updates to the appropriate function, which
also handles queuing up the updates in case they're processed before the
call or call party has been fully created.
Change-Id: I2489cb0ee96fba35003765bbdd692f02caed7055
Move trickle ICE handling out of __media_init_from_flags and into a
higher-level function. This obsoletes the special magic return value to
indicate a trickle ICE failure.
All methods accepting trickle ICE updates must now explicitly call the
trickle ICE update function.
The requirement to have a full dialogue for trickle ICE updates is
removed as trickle ICE only affects one side.
Change-Id: I0850e1858876ca7bcdd39b7144b53b5a4afed53e
Moving code for handling (queuing, dequeuing) trickle ICE fragments into
ice.c, where it makes no sense. No functional changes.
Change-Id: Ib68f82e8d58efe066fdc48cd32ca9869cdeab846
Using a pointer array instead of a linked lists allows us to directly
reference a media section by index number, without having to spool into
the linked list.
No functional changes.
Change-Id: I8b0e93f0c2e9addbcb4c938894118ed4a6aec768
We have to stop using objects of `struct port_pool` (media_socket.h),
becasue a newer approach introduced for ports allocations deprecates
usage of them.
Deprecated objects:
`port_pool.last_used`
`port_pool.ports_used`
`port_pool.free_list`
`port_pool.free_list_used`
Change-Id: I70e166753da7a43cb3b6b188c83d978b7dbce046
Introduce a reworked port allocation in RTPEngine.
The goal of this rework is to:
- simplify the logic of handling free/engaged ports
- eliminate a bottle neck begotten by overcomplicated logic
- potentially resolve the issue with "ran out of ports"
under heavy loading, when still there must be ports left
in the ports pool
Change-Id: Ifd2b1565611dd3b86c474a1ea5507fc6152fc212