Make the macro return the appropriate pointer type, and make sure the
free function takes an argument of the same type. This also eliminates
some boilerplate type-casting code.
Change-Id: I3094271fa2c53ec93b9ff9f837d461cf422e0f12
Instead of keeping one global hash/list of all received ICE fragments,
indexed by string call ID and from-tag, move the hash/list of ICE
fragments into the call object, now indxed only by the from-tag.
This requires a call object to exist before an ICE fragment can be
stored. Change the order of operations to always create a call object
first, then parse the SDP, then check for ICE fragment processing. The
determining factor now is only whether the monologue exists.
Duplicate the raw SDP into the call's memory arena instead of onto the
heap.
ICE fragments now don't need to store the pre-parsed SDP any more, and
the trickle ICE handling code is guaranteed to always have the fully
parsed SDP information.
Strings for fragment indexes can now be allocated from the call's memory
arena.
Obsolete the extra thread used to delete old ICE fragments. This is now
done in-line with regular call timeout processing.
Change-Id: I7acbc4c52666c4cdf1c02324bf33cf0bfcb4f0d0
For trickle ICE updates that need to be queued up, this requires storing
the unparsed SDP in the fragment object, and then doing the parsing when
actually processing the fragment.
This allows the call's memory arena to be used for parsing.
Change-Id: I28ed192c4443cedfa3095007cc8a555e3aa7a17a
Instead of having to explicitly pass the call object to each invocation,
keep one thread-local reference to a call, implicitly set by setting the
logging context.
Add helper functions to set and release the respective reference.
Change-Id: Ic0d82eeaa403467d50dae867e33fdf9b9dd7cec5
For typed hash tables, enforce the correct type in the arguments to the
hashing and equality functions.
Adapt existing affected callback functions and change their arguments
from void* to the respective types.
Add reverse casts to GHashFunc and GEqualFunc in instances where these
functions are used in non-typed hash tables (that should be converted at
a later point).
Add convenience macro to create typed wrapper functions for hash tables
that use "direct" hashing (i.e. the pointer value).
Add wrappers for existing GLib functions that have generic arguments so
that they can be used in typed hash tables.
Change-Id: I43bb32969208f4aae49584d95c0df8353df6e2a0
This should prevent multiple threads from fighting over the same shared
structures (GTree + mutex + condition). Downside is that it may lead to
load not being perfectly balanced between threads.
Change-Id: I8127b98dcfbeafd692d74e60cdf6d60e3e572ba7
In the file implementations follow the rules:
1. Firstly goes the correlated header file, then one empty row.
2. Secondly go system headers, so in angle-brackets, then one empty row.
3. Thirdly, go custom header files, so in double quotes,
then one empty row.
4. If there is "xt_RTPENGINE.h", it's mentioned next, but separately,
then one empty row.
5. If there are pre-processor definitions, they are added.
6. And eventually at least one empty row before the code.
In some situations it's allowed to step aside from the rules,
when inclusions are dependent on each other, so on the sequence,
and also possibly on some inline objects definitions, but if possible
to follow the rules, it's being done.
Change-Id: Ie512a970e230fe202398656d1942e8874bb14cd9
Make it possible for a looper thread function to break out of the loop
by returning an appropriate status code.
Change-Id: I22e7789270eed4bf3340e7dae941929de58700ea
As this is running in a separate thread now, rtpe_now needs to be set
excplicitly in each iteration.
Fix-up for 6fe9cc9
Change-Id: Icb1ec8a27389bb48ee893a9a29e4e1c11447d61c
Move the `ice_slow_timer()` functionality to a separate thread,
so that we do the work more efficiently, and not be dependent
on the call_timer runs by poller.
Furthermore it makes more sense to keep in the `ice.c`,
since it obviously has to do with ice timing.
Additionally:
Update the test-stats due to these changes in the `call_timer()`
We have to call the `ice_slow_timer()` now explicitely from
the test-stats.c, because the `call_timer()` is not anymore
responsible for providing stats counters rate calculations.
Change-Id: I03377dd59ea71c27497e1f4d30164075f05165cd
Defer handling of trickle ICE updates to the appropriate function, which
also handles queuing up the updates in case they're processed before the
call or call party has been fully created.
Change-Id: I2489cb0ee96fba35003765bbdd692f02caed7055
Move trickle ICE handling out of __media_init_from_flags and into a
higher-level function. This obsoletes the special magic return value to
indicate a trickle ICE failure.
All methods accepting trickle ICE updates must now explicitly call the
trickle ICE update function.
The requirement to have a full dialogue for trickle ICE updates is
removed as trickle ICE only affects one side.
Change-Id: I0850e1858876ca7bcdd39b7144b53b5a4afed53e
Moving code for handling (queuing, dequeuing) trickle ICE fragments into
ice.c, where it makes no sense. No functional changes.
Change-Id: Ib68f82e8d58efe066fdc48cd32ca9869cdeab846
Instead of always generating a new ICE foundation string for every
learned peer-reflexive candidate, try to use the same foundation string
for candidates that belong together. We use the priority number plus the
component ID for this to see if we've learned a candidate with a fitting
priority number before. If we have then re-use the same ICE foundation
string. This allows ICE to complete with only learned prflx candidates
and without (or before) re-invite to communicate the correct ICE
foundations.
Change-Id: I74bde6ef22a164df57d0b77cbaef34e4a499da72
This is useful for functions which are used both from a timer and from
other callers. These functions would reset the logging context at their
end to free the reference held by the logging context, which would
wrongly reset the logging context when the same function was called from
a different code path. Using a stack with push/pop semantics makes it
safe to use these functions from any code path.
Additionally introduce an explicit reset function that clears the entire
stack regardless of context. This reset function is called at the end of
every work iteration in every worker thread, just in case not everything
was popped from the stack.
Change-Id: I0e2c142b95806b26473c65a882737e39d161d24d