Use a pointer to the arena plus a comparison test to determine whether
to ref or to dup the string, instead of a function pointer. The function
pointer alone wasn't enough as there can be multiple arenas.
Change-Id: Icd317e524fc2e5842f90d172ef7089d2cb0a5a28
Fixes regression from Ib4285e7aae
RTCP multiplexing requires the RTCP sender to maybe lock the same output
stream, maybe lock some other one. Allow for both.
Change-Id: I6fcef32e656f8f0de46ad777f11a19c259ce35c7
With selected_sfd being protected by in_lock, we pretty much have to
hold at least in_lock everywhere, and end up requiring both locks in
many places. The distinction has become pointless.
Change-Id: Ic0ad976c2d68d9639b9434da7f0e6e9c0d84c185
Protect selected_sfd with in_lock.
Protect RTCP sending with in_lock and out_lock as appropriate.
Has the odd side effect of RTCP reports expected in tests to be sent one
packet later than before.
Closes#1966
Probably fixes#1927
Change-Id: I225b43dff8e8fbb938d3be6aad50249997615d77
Add the ptime into the hash function so that cached player using
different ptimes use distinct entries.
Closes#1963
Change-Id: Ib118cd2ce14525d524a2d63c0506af8ae8ae929f
... from packetizer function instead of putting it into the AVPacket.
Remove AVPacket from callback function arguments.
Fix up PTS/duration adjustments where they were missing.
Closes#1963
Change-Id: Ib36b36bb6648b0579dd83155c7217317dda29cc3
if a delay buffer is enabled, the packets get scheduled in the future,
but media playback packets are scheduled immediately. this results
in choppy playback due to the packets coming in at the same time.
This change adds a new bool to chu_args that gets enabled when
play-media is called and passed in to codec_handlers_stop so the delay
buffer queue is cleared instead of flushed
Change-Id: Id534f9087d934481f17341bc577099dc2362f8e1
The GLib slice allocator has been obsoleted. Having a mixture of two
allocators can lead to hidden issues on systems that use different
implementations. Take the leap and replace everything with g_new/g_free.
Change-Id: I025c8383ef47b2c2472573360407fd6a6ca339b3
This mode is only supposed to be used by cases when:
- in-dialog offerer doesn't have own MoH capabilities; and
- still want the recipient to hear the MoH music; hence
- an offerer checks whether a recipient is capable of MoH,
and launches a player based on given capabilities;
- the rest functions the same as with usual MoH hold;
Other information:
- `mode=reflect` is only to be used within dialog,
so, it's not meant for a session origination,
and hence stands alone from other MoH option flags
that actually give a metadata (e.g. blob data)
- `mode=reflect` hence contradicts with `mode=sendrecv`
which in its turn serves another purpose
Usage:
- `moh => { mode => 'reflect' }`
Change-Id: I8d0d55f2711c6b47bfca17691582c1ffe66eae3d
Protects against double MoH played,
e.g. when inadvertently two rtpengine instances try to trigger MoH.
This gives a clue to the current rtpengine instance,
that another one already started MoH for this call.
By default is set to false.
Change-Id: I7cc36a177b0ce1bdb64ff8b42bf31f13fb1e4c91