-- -- Copyright 2013 SipWise Team -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This package is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . -- . -- On Debian systems, the complete text of the GNU General -- Public License version 3 can be found in "/usr/share/common-licenses/GPL-3". -- -- Lua utils -- improving the built-in pseudorandom generator -- http://lua-users.org/wiki/MathLibraryTutorial do local oldrandom = math.random local randomtable math.random = function () if randomtable == nil then randomtable = {} for i = 1, 97 do randomtable[i] = oldrandom() end end local x = oldrandom() local i = 1 + math.floor(97*x) x, randomtable[i] = randomtable[i], x return x end end -- copy a table function table.deepcopy(object) local lookup_table = {} local function _copy(object) if type(object) ~= "table" then return object elseif lookup_table[object] then return lookup_table[object] end local new_table = {} lookup_table[object] = new_table for index, value in pairs(object) do new_table[_copy(index)] = _copy(value) end return setmetatable(new_table, getmetatable(object)) end return _copy(object) end function table.contains(table, element) if table then for _, value in pairs(table) do if value == element then return true end end --for end --if return false end -- add if element is not in table function table.add(t, element) if not table.contains(t, element) then table.insert(t, element) end end function table.val_to_str ( v ) if "string" == type( v ) then v = string.gsub( v, "\n", "\\n" ) if string.match( string.gsub(v,"[^'\"]",""), '^"+$' ) then return "'" .. v .. "'" end return '"' .. string.gsub(v,'"', '\\"' ) .. '"' else return "table" == type( v ) and table.tostring( v ) or tostring( v ) end end function table.key_to_str ( k ) if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then return k else return "[" .. table.val_to_str( k ) .. "]" end end function table.tostring( tbl ) local result, done = {}, {} for k, v in ipairs( tbl ) do table.insert( result, table.val_to_str( v ) ) done[ k ] = true end for k, v in pairs( tbl ) do if not done[ k ] then table.insert( result, table.key_to_str( k ) .. "=" .. table.val_to_str( v ) ) end end return "{" .. table.concat( result, "," ) .. "}" end function table.shuffle(tab) local n, order, res = #tab, {}, {} math.randomseed( os.time() ); for i=1,n do order[i] = { rnd = math.random(), idx = i } end table.sort(order, function(a,b) return a.rnd < b.rnd end) for i=1,n do res[i] = tab[order[i].idx] end return res end -- range(start) returns an iterator from 1 to a (step = 1) -- range(start, stop) returns an iterator from a to b (step = 1) -- range(start, stop, step) returns an iterator from a to b, counting by step. range = function (i, to, inc) -- range(--[[ no args ]]) -> return "nothing" to fail the loop in the caller if i == nil then return end if not to then to = i i = to == 0 and 0 or (to > 0 and 1 or -1) end -- we don't have to do the to == 0 check -- 0 -> 0 with any inc would never iterate inc = inc or (i < to and 1 or -1) -- step back (once) before we start i = i - inc return function () if i == to then return nil end i = i + inc return i, i end end function table.shift(t, position) local k, v local res = {} local p = position % #t if p == 0 then return end for k in range(1, p) do v = table.remove(t, k-#res) table.insert(res, v) end for _,v in ipairs(res) do table.insert(t, v) end end -- from table to string -- t = {'a','b'} -- implode(",",t,"'") -- "'a','b'" -- implode("#",t) -- "a#b" function implode(delimiter, list, quoter) local len = #list if not delimiter then error("delimiter is nil") end if len == 0 then return nil end if not quoter then quoter = "" end local string = quoter .. list[1] .. quoter for i = 2, len do string = string .. delimiter .. quoter .. list[i] .. quoter end return string end -- from string to table function explode(delimiter, text) local list = {} local pos = 1 if not delimiter then error("delimiter is nil") end if not text then error("text is nil") end if string.find("", delimiter, 1) then -- We'll look at error handling later! error("delimiter matches empty string!") end while 1 do local first, last = string.find(text, delimiter, pos) -- print (first, last) if first then table.insert(list, string.sub(text, pos, first-1)) pos = last+1 else table.insert(list, string.sub(text, pos)) break end end return list end function string.starts(String,Start) return string.sub(String,1,string.len(Start))==Start end function string.ends(String,End) return End=='' or string.sub(String,-string.len(End))==End end -- Stack Table -- Uses a table as stack, use :push(value) and
:pop() -- Lua 5.1 compatible -- GLOBAL Stack = { __class__ = 'Stack' } Stack_MT = { __tostring = function(t) return table.tostring(Stack.list(t)) end, -- this works only on Lua5.2 __len = function(t) return Stack.size(t) end, __index = function(t,k) if type(k) == 'number' then return Stack.get(t,k) end return rawget(Stack,k) end, __newindex = function(t,k,v) if type(k) == 'number' then Stack.set(t,k,v) end end } -- Create a Table with stack functions function Stack:new() local t = { _et = {} } setmetatable(t, Stack_MT) return t end -- push a value on to the stack function Stack:push(...) if ... then local targs = {...} -- add values for _,v in pairs(targs) do table.insert(self._et, v) end end end -- pop a value from the stack function Stack:pop(num) -- get num values from stack local num = num or 1 -- return table local entries = {} -- get values into entries for i = 1, num do -- get last entry if #self._et ~= 0 then table.insert(entries, self._et[#self._et]) -- remove last value table.remove(self._et) else break end end -- return unpacked entries return unpack(entries) end -- get pos ( starts on 0) function Stack:get(pos) assert(pos) assert(pos>=0) local indx = #self._et - pos if indx>0 then return self._et[indx] end end -- set a value in a pos (stars on 0) function Stack:set(pos, value) assert(pos) assert(pos>=0) local indx = #self._et - pos if indx>0 then if self._et[indx] then self._et[indx] = value else error("No pos:"..pos) end end end -- get entries function Stack:size() return #self._et end -- list values function Stack:list() local entries = {} for i = #self._et, 1, -1 do table.insert(entries, self._et[i]) end return entries end -- end class --EOF