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kamailio/modules/app_lua/app_lua_api.h

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/**
* Copyright (C) 2010 Daniel-Constantin Mierla (asipto.com)
*
* This file is part of Kamailio, a free SIP server.
*
* Kamailio is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version
*
* Kamailio is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef _APP_LUA_API_H_
#define _APP_LUA_API_H_
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../../parser/msg_parser.h"
/**
* version variable stores a version counter for each script loaded.
* This counter will be updated via RPC.
*/
typedef struct _sr_lua_script_ver
{
unsigned int *version;
unsigned int len; /* length of version array */
} sr_lua_script_ver_t;
typedef struct _sr_lua_env
{
lua_State *L;
lua_State *LL;
struct sip_msg *msg;
unsigned int flags;
unsigned int nload; /* number of scripts loaded */
} sr_lua_env_t;
typedef struct _sr_lua_load
{
char *script;
int version; /* child loaded version */
struct _sr_lua_load *next;
} sr_lua_load_t;
sr_lua_env_t *sr_lua_env_get(void);
int lua_sr_initialized(void);
int lua_sr_init_mod(void);
int lua_sr_init_child(void);
void lua_sr_destroy(void);
int lua_sr_init_probe(void);
int lua_sr_reload_script(int pos);
int lua_sr_list_script(sr_lua_load_t **list);
int sr_lua_load_script(char *script);
int sr_lua_reload_script(void);
int sr_lua_register_module(char *mname);
int sr_lua_reload_module(unsigned int reload);
int app_lua_dostring(struct sip_msg *msg, char *script);
int app_lua_dofile(struct sip_msg *msg, char *script);
int app_lua_runstring(struct sip_msg *msg, char *script);
int app_lua_run(struct sip_msg *msg, char *func, char *p1, char *p2,
char *p3);
#define SRLUA_FALSE 0
#define SRLUA_TRUE 1
int app_lua_return_boolean(lua_State *L, int b);
int app_lua_return_false(lua_State *L);
int app_lua_return_true(lua_State *L);
int app_lua_return_int(lua_State *L, int v);
int app_lua_return_error(lua_State *L);
void app_lua_dump_stack(lua_State *L);
#endif