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heartbeat/include/fencing/stonithd_api.h

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/* File: stonithd_api.h
* Description: Head file which define stonith daemon APIs for clients.
*
* Author: Sun Jiang Dong <sunjd@cn.ibm.com>
* Copyright (c) 2004 International Business Machines
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _STONITD_API_H_
#define _STONITD_API_H_
#include <clplumbing/cl_uuid.h>
#include <clplumbing/ipc.h>
#define ST_OK 0
#define ST_FAIL -1
typedef enum stonith_type
{
QUERY = 0,
RESET = 1,
POWERON = 2,
POWEROFF = 3,
} stonith_type_t;
/* Now they (the above) are coresponding to the definition in stonith.h,
* except the QUERY operation.
*/
/* need to translate the stonith operation value defined in stonith.h,
* the situation is more complex than a single node.
*/
typedef enum stonith_ret{
STONITH_SUCCEEDED,
STONITH_CANNOT,
STONITH_TIMEOUT,
STONITH_GENERIC, /* Other generic or unspecified error */
} stonith_ret_t;
typedef struct
{
/* Input fields and output fields*/
stonith_type_t optype;
/* Temporarily only use node_name until having a good idea about it */
char * node_name;
char * node_uuid;
int timeout; /* its unit is millisecond */
/* Only output fields */
int call_id;
stonith_ret_t op_result;
/*
* By now node_list is only a char * type.
* When op==QUERY, it contains the names of the nodes who can stonith the node
* whose name is node_name. Blank is the delimit.
* When op!=QUERY, it contains the name of the nodes who succeeded in stonithing
* the node whose name is node_name. Blank is the delimit.
*/
void * node_list;
/*
* Will pass the value to stonith_ops_callback.
*/
char * private_data;
} stonith_ops_t;
/* It's an asynchronus api */
typedef void (*stonith_ops_callback_t)(stonith_ops_t * op);
/* return value: ST_OK or ST_FAIL. */
int stonithd_signon(const char * client);
int stonithd_signoff(void);
/*
* stonithd_node_fence:
* Node fence operation. It's always an asynchronous
* operation whose final reslut will return in a callback.
* op: Contain the detailed information to stonith a node or
* query who can stonith a node.
* return value: ST_OK or ST_FAIL.
*
* Note: Now op->node_uuid will not be a input field, just be a
* storage field of a pointer to a 36-byte string uuid
* corresponding to 'node_name'.
*/
int stonithd_node_fence(stonith_ops_t * op);
/*
* stonithd_set_stonith_callback:
* Set callback for handling the stonith result.
*/
int stonithd_set_stonith_ops_callback(stonith_ops_callback_t callback);
/*
* stonithd_input_IPC_channel :
* Return IPC_Channel which can be given to select(2) or poll(2)
* for determining when input are ready to be handled.
* return value: return NULL if failed.
*/
IPC_Channel * stonithd_input_IPC_channel(void);
/* Should be called from the destroy notification if the channel is added to mainloop */
void set_stonithd_input_IPC_channel_NULL(void);
/*
* stonithd_op_result_ready:
* Returns TRUE when a operaton result is ready to be read.
*/
gboolean stonithd_op_result_ready(void);
/*
* stonithd_receive_ops_result:
* Cause the next stonith result to be handled - activating
* the callback for processing the result. If no callback processes
* the result, it will be ignored and disposed of.
* It returns ST_OK if a message was received.
* return value:
* ST_OK or ST_FAIL.
*/
int stonithd_receive_ops_result(gboolean blocking);
/* The following is only used by the stonith RA executor. In other words, these
* are only used internally in node fencing sub-system, other parts don't need
* care of it.
*/
typedef struct stonithRA_ops
{
/* Input fields and output fields*/
char * rsc_id;
char * ra_name;
char * op_type;
GHashTable * params;
/* Only output fields */
int call_id;
int op_result; /* exit code as the real OCF RA */
/* Internally use only */
void * stonith_obj;
} stonithRA_ops_t;
/* It's an asynchronus api */
typedef void (*stonithRA_ops_callback_t)(stonithRA_ops_t * op,
void * private_data);
/*
* stonithd_virtual_stonithRA_ops:
* simulate the stonith RA functions such as start, stop
* and monitor. Only called in stonith RA plugin.
* It's a synchronous operation now, that should be enough.
* op: Contain the detailed information to activate a stonith
* plugin to simulate a stonith RA.
* return value: ST_OK or ST_FAIL
* This operation's id will stored in call_id which should
* be used in callback function to distiguish different
* operations.
*/
int stonithd_virtual_stonithRA_ops( stonithRA_ops_t * op, int * call_id);
/*
* stonithd_set_stonith_callback:
* Set callback for handling the stonith result.
* private_data: Later passed to callback.
*/
int stonithd_set_stonithRA_ops_callback(stonithRA_ops_callback_t callback,
void * private_data);
/*
* stonithd_list_stonith_types:
* List the valid stonith resource/devices types,
* This is a synchronous API.
* types: Stored the returned types if succeed.
* return value: ST_OK or ST_FAIL
*/
int stonithd_list_stonith_types(GList ** types);
/* Enable debug information output for the stonithd client library */
void stdlib_enable_debug_mode(void);
#endif /* _STONITD_API_H_ */