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asterisk/include/asterisk/module.h

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13 KiB

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2006, Digium, Inc.
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
* \brief Asterisk module definitions.
*
* This file contains the definitons for functions Asterisk modules should
* provide and some other module related functions.
*/
#ifndef _ASTERISK_MODULE_H
#define _ASTERISK_MODULE_H
#ifdef STATIC_MODULE
#error STATIC_MODULE should not be defined
#endif
#define STATIC_MODULE --- this is an error
#define LOCAL_USER_DECL /* --- this is an error --- */
#include "asterisk/utils.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
/*! \brief The text the key() function should return. */
#define ASTERISK_GPL_KEY \
"This paragraph is copyright (c) 2006 by Digium, Inc. \
In order for your module to load, it must return this \
key via a function called \"key\". Any code which \
includes this paragraph must be licensed under the GNU \
General Public License version 2 or later (at your \
option). In addition to Digium's general reservations \
of rights, Digium expressly reserves the right to \
allow other parties to license this paragraph under \
different terms. Any use of Digium, Inc. trademarks or \
logos (including \"Asterisk\" or \"Digium\") without \
express written permission of Digium, Inc. is prohibited.\n"
#define AST_MODULE_CONFIG "modules.conf" /*!< \brief Module configuration file */
enum unload_mode {
AST_FORCE_SOFT = 0, /*! Softly unload a module, only if not in use */
AST_FORCE_FIRM = 1, /*! Firmly unload a module, even if in use */
AST_FORCE_HARD = 2, /*! as FIRM, plus dlclose() on the module. Not recommended
as it may cause crashes */
};
/*!
* \brief Load a module.
* \param resource_name The filename of the module to load.
*
* This function is run by the PBX to load the modules. It performs
* all loading and initilization tasks. Basically, to load a module, just
* give it the name of the module and it will do the rest.
*
* \return Zero on success, -1 on error.
*/
int ast_load_resource(const char *resource_name);
/*!
* \brief Unloads a module.
* \param resource_name The name of the module to unload.
* \param unload_mode The force flag. This should be set using one of the AST_FORCE flags.
*
* This function unloads a module. It will only unload modules that are not in
* use (usecount not zero), unless #AST_FORCE_FIRM or #AST_FORCE_HARD is
* specified. Setting #AST_FORCE_FIRM or #AST_FORCE_HARD will unload the
* module regardless of consequences (NOT_RECOMMENDED).
*
* \return Zero on success, -1 on error.
*/
int ast_unload_resource(const char *resource_name, enum unload_mode);
/*!
* \brief Notify when usecount has been changed.
*
* This function calulates use counts and notifies anyone trying to keep track
* of them. It should be called whenever your module's usecount changes.
*
* \note The LOCAL_USER macros take care of calling this function for you.
*/
void ast_update_use_count(void);
/*!
* \brief Ask for a list of modules, descriptions, and use counts.
* \param modentry A callback to an updater function.
* \param like
*
* For each of the modules loaded, modentry will be executed with the resource,
* description, and usecount values of each particular module.
*
* \return the number of modules loaded
*/
int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like),
const char *like);
/*!
* \brief Add a procedure to be run when modules have been updated.
* \param updater The function to run when modules have been updated.
*
* This function adds the given function to a linked list of functions to be
* run when the modules are updated.
*
* \return Zero on success and -1 on failure.
*/
int ast_loader_register(int (*updater)(void));
/*!
* \brief Remove a procedure to be run when modules are updated.
* \param updater The updater function to unregister.
*
* This removes the given function from the updater list.
*
* \return Zero on success, -1 on failure.
*/
int ast_loader_unregister(int (*updater)(void));
/*!
* \brief Match modules names for the Asterisk cli.
* \param line Unused by this function, but this should be the line we are
* matching.
* \param word The partial name to match.
* \param pos The position the word we are completing is in.
* \param state The possible match to return.
* \param rpos The position we should be matching. This should be the same as
* pos.
* \param needsreload This should be 1 if we need to reload this module and 0
* otherwise. This function will only return modules that are reloadble
* if this is 1.
*
* \return A possible completion of the partial match, or NULL if no matches
* were found.
*/
char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload);
/* Local user routines keep track of which channels are using a given module
resource. They can help make removing modules safer, particularly if
they're in use at the time they have been requested to be removed */
struct localuser {
struct localuser *next;
struct ast_channel *chan;
};
struct module_symbols; /* forward declaration */
struct localuser *ast_localuser_add(struct module_symbols *, struct ast_channel *);
void ast_localuser_remove(struct module_symbols *, struct localuser *);
void ast_hangup_localusers(struct module_symbols *);
/* XXX deprecated macros, only for backward compatibility */
#define LOCAL_USER_ADD(u) do { u = ast_localuser_add(__mod_desc, chan); } while (0)
#define LOCAL_USER_REMOVE(u) ast_localuser_remove(__mod_desc, u)
#define STANDARD_HANGUP_LOCALUSERS ast_hangup_localusers(__mod_desc)
/*! \page ModMngmnt The Asterisk Module management interface
* \par The following is part of the new module management code.
*
* All modules must implement the module API (load, unload...)
* whose functions are exported through fields of a "struct module_symbol";
*
* Modules exporting extra symbols (data or functions), should list
* them into an array of struct symbol_entry:
* struct symbol_entry exported_symbols[]
* of symbols, with a NULL name on the last entry
*
* Functions should be added with MOD_FUNC(name),
* data structures with MOD_DATA(_name).
* The array in turn is referenced by struct module_symbols.
* (Typically, a module will export only a single symbol, which points
* to a record containing all the methods. This is the API of the module,
* and should be known to the module's clients as well.
*
* \par Connections to symbols in other modules
* Modules that require symbols supplied by other modules should
* provide an array
* struct symbol_entry required_symbols[]
* of symbols, with a NULL name on the last entry, containing the
* name of the desired symbol.
* For good measure, we also provide the size in both caller and calle
* to figure out if there is a mismatch (not terribly useful because most
* objects are a single word, but still... )
* The symbol can be added to the array with MOD_WANT(symbol) macro.
* required_symbols is also pointed by through struct module_symbols.
*
* Typically, the whole interface exported by a module should be
* in a single structure named after the module, as follows.
* Say the module high level name is 'foo', then we should have
* - in include/asterisk/foo.h
* struct foo_interface {
* int (*f)(int, char *); -- first function exported
* const char (*g)(int); -- second function exported
* char *buf;
* ... -- other fields
* }
* - in the module exporting the interface, e.g. res/res_foo.c
* static int f(int, char *);
* static const char *g(int);
* const char buf[BUFSZ];
* struct foo_interface foo = {
* .f = f,
* .g = g,
* .buf = buf,
* }
*
* \note NOTE: symbol names are 'global' in this module namespace, so it
* will be wiser to name exported symbols with a prefix indicating the module
* supplying it, e.g. foo_f, foo_g, foo_buf. Internally to the module,
* symbols are still static so they can keep short and meaningful names.
* The macros MOD_FIELD and METHOD_BASE() below help setting these entries.
*
* MOD_FIELD(f1), -- field and function name are the same
* METHOD_BASE(foo_, f1), -- field and function name differ by a prefix
* .f1 = function_name, -- generic case
* }
*
* Note that the loader requires that no fields of exported_symbols
* are NULL, because that is used as an indication of the end of the array.
*
* \par Module states
* Modules can be in a number of different states, as below:
* - \b MS_FAILED attempt to load failed. This is final.
* - \b MS_NEW just added to the list, symbols unresolved.
* - \b MS_RESOLVED all symbols resolved, but supplier modules not active yet.
* - \b MS_CANLOAD all symbols resolved and suppliers are all active
* (or we are in a cyclic dependency and we are breaking a loop)
* - \b MS_ACTIVE load() returned successfully.
*
*
* \par Module Types
* For backward compatibility, we have 3 types of loadable modules:
*
* - \b MOD_0 these are the 'old style' modules, which export a number
* of callbacks, and their full interface, as globally visible
* symbols. The module needs to be loaded with RTLD_LAZY and
* RTLD_GLOBAL to make symbols visible to other modules, and
* to avoid load failures due to cross dependencies.
*
* - \b MOD_1 almost as above, but the generic callbacks are all into a
* a structure, mod_data. Same load requirements as above.
*
* - \b MOD_2 this is the 'new style' format for modules. The module must
* explictly declare which simbols are exported and which
* symbols from other modules are used, and the code in this
* loader will implement appropriate checks to load the modules
* in the correct order. Also this allows to load modules
* with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time
* bugs due to unresolved symbols or name conflicts.
*/
struct symbol_entry {
const char *name;
void *value;
int size;
struct module *src; /* module sourcing it, filled by loader */
};
/*
* Constructors for symbol_entry values
*/
#define MOD_FUNC(f) { .name = #f, .value = f, .size = sizeof(f) }
#define MOD_DATA(d) { .name = #d, .value = &d, .size = sizeof(_name) }
#define MOD_WANT(s) { .name = #s, .value = &s, 0 } /* required symbols */
/*
* Constructors for fields of foo_interface
*/
#define MOD_FIELD(f) . ## f = f
#define METHOD_BASE(_base, _name) . ## _name = _base ## _name
/*
* Each 'registerable' entity has a pointer in the
* struct ast_registry, which points to an array of objects of
* the same type. The ast_*_register() function will be able to
* derive the size of these entries.
*/
struct ast_registry {
struct ast_cli_entry *clis;
};
struct module_symbols {
/* load, reload and unload receive as argument a pointer to a module descriptor
* to be stored locally and used for local calls and so on.
* They all return 0 on success, non zero (-1) on failure.
*/
int (*load_module)(void *); /* register stuff etc. Optional. */
int (*reload)(void *); /* reload config etc. Optional. */
int (*unload_module)(void *); /* unload. called with the module locked */
const char *(*description)(void); /* textual id of the module. */
/*!
* This returns the ASTERISK_GPL_KEY, signifiying that you agree to the terms of
* the GPL stated in the ASTERISK_GPL_KEY. Your module will not load if it does
* not return the EXACT message:
*/
const char *(*key)(void); /*! the asterisk key */
enum module_flags {
MOD_0 = 0x0, /* old module style */
MOD_1 = 0x1, /* old style, but symbols here */
MOD_2 = 0x2, /* new style, exported symbols */
MOD_MASK = 0xf, /* mask for module types */
NO_USECOUNT = 0x10, /* do not track usecount */
NO_UNLOAD = 0x20, /* only forced unload allowed */
DO_LOCALUSERS = 0x40, /* track localusers */
} flags;
/* the following two fields should go in the astobj. */
ast_mutex_t lock;
int usecnt; /* number of active clients */
/* list of clients */
struct localuser *lu_head;
struct ast_registry *reg; /* list of things to register. */
struct symbol_entry *exported_symbols;
struct symbol_entry *required_symbols;
};
#ifndef MOD_LOADER /* the loader does not use these */
struct module_symbols mod_data; /* forward declaration */
static struct module_symbols *__mod_desc __attribute__ ((__unused__)) = &mod_data; /* used by localuser */
#define STD_MOD(t, reload_fn, exp, req) \
struct module_symbols mod_data = { \
.load_module = load_module, \
.unload_module = unload_module, \
.description = description, \
.key = key, \
.reload = reload_fn, \
.flags = t, \
.exported_symbols = exp, \
.required_symbols = req \
};
#define STD_MOD1 STD_MOD(MOD_1, NULL, NULL, NULL)
#endif
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
#endif /* _ASTERISK_MODULE_H */