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362 lines
13 KiB
362 lines
13 KiB
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 1999 - 2006, Digium, Inc.
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*
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* Mark Spencer <markster@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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* \brief Asterisk module definitions.
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*
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* This file contains the definitons for functions Asterisk modules should
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* provide and some other module related functions.
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*/
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#ifndef _ASTERISK_MODULE_H
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#define _ASTERISK_MODULE_H
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#ifdef STATIC_MODULE
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#error STATIC_MODULE should not be defined
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#endif
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#define STATIC_MODULE --- this is an error
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#define LOCAL_USER_DECL /* --- this is an error --- */
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#include "asterisk/utils.h"
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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/*! \brief The text the key() function should return. */
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#define ASTERISK_GPL_KEY \
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"This paragraph is copyright (c) 2006 by Digium, Inc. \
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In order for your module to load, it must return this \
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key via a function called \"key\". Any code which \
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includes this paragraph must be licensed under the GNU \
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General Public License version 2 or later (at your \
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option). In addition to Digium's general reservations \
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of rights, Digium expressly reserves the right to \
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allow other parties to license this paragraph under \
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different terms. Any use of Digium, Inc. trademarks or \
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logos (including \"Asterisk\" or \"Digium\") without \
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express written permission of Digium, Inc. is prohibited.\n"
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#define AST_MODULE_CONFIG "modules.conf" /*!< \brief Module configuration file */
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enum unload_mode {
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AST_FORCE_SOFT = 0, /*! Softly unload a module, only if not in use */
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AST_FORCE_FIRM = 1, /*! Firmly unload a module, even if in use */
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AST_FORCE_HARD = 2, /*! as FIRM, plus dlclose() on the module. Not recommended
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as it may cause crashes */
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};
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/*!
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* \brief Load a module.
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* \param resource_name The filename of the module to load.
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*
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* This function is run by the PBX to load the modules. It performs
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* all loading and initilization tasks. Basically, to load a module, just
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* give it the name of the module and it will do the rest.
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*
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* \return Zero on success, -1 on error.
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*/
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int ast_load_resource(const char *resource_name);
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/*!
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* \brief Unloads a module.
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* \param resource_name The name of the module to unload.
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* \param unload_mode The force flag. This should be set using one of the AST_FORCE flags.
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*
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* This function unloads a module. It will only unload modules that are not in
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* use (usecount not zero), unless #AST_FORCE_FIRM or #AST_FORCE_HARD is
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* specified. Setting #AST_FORCE_FIRM or #AST_FORCE_HARD will unload the
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* module regardless of consequences (NOT_RECOMMENDED).
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*
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* \return Zero on success, -1 on error.
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*/
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int ast_unload_resource(const char *resource_name, enum unload_mode);
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/*!
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* \brief Notify when usecount has been changed.
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*
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* This function calulates use counts and notifies anyone trying to keep track
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* of them. It should be called whenever your module's usecount changes.
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*
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* \note The LOCAL_USER macros take care of calling this function for you.
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*/
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void ast_update_use_count(void);
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/*!
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* \brief Ask for a list of modules, descriptions, and use counts.
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* \param modentry A callback to an updater function.
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* \param like
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*
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* For each of the modules loaded, modentry will be executed with the resource,
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* description, and usecount values of each particular module.
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*
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* \return the number of modules loaded
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*/
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int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like),
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const char *like);
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/*!
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* \brief Add a procedure to be run when modules have been updated.
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* \param updater The function to run when modules have been updated.
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*
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* This function adds the given function to a linked list of functions to be
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* run when the modules are updated.
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*
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* \return Zero on success and -1 on failure.
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*/
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int ast_loader_register(int (*updater)(void));
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/*!
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* \brief Remove a procedure to be run when modules are updated.
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* \param updater The updater function to unregister.
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*
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* This removes the given function from the updater list.
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*
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* \return Zero on success, -1 on failure.
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*/
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int ast_loader_unregister(int (*updater)(void));
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/*!
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* \brief Match modules names for the Asterisk cli.
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* \param line Unused by this function, but this should be the line we are
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* matching.
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* \param word The partial name to match.
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* \param pos The position the word we are completing is in.
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* \param state The possible match to return.
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* \param rpos The position we should be matching. This should be the same as
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* pos.
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* \param needsreload This should be 1 if we need to reload this module and 0
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* otherwise. This function will only return modules that are reloadble
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* if this is 1.
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*
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* \return A possible completion of the partial match, or NULL if no matches
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* were found.
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*/
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char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload);
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/* Local user routines keep track of which channels are using a given module
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resource. They can help make removing modules safer, particularly if
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they're in use at the time they have been requested to be removed */
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struct localuser {
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struct localuser *next;
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struct ast_channel *chan;
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};
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struct module_symbols; /* forward declaration */
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struct localuser *ast_localuser_add(struct module_symbols *, struct ast_channel *);
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void ast_localuser_remove(struct module_symbols *, struct localuser *);
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void ast_hangup_localusers(struct module_symbols *);
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/* XXX deprecated macros, only for backward compatibility */
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#define LOCAL_USER_ADD(u) do { u = ast_localuser_add(__mod_desc, chan); } while (0)
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#define LOCAL_USER_REMOVE(u) ast_localuser_remove(__mod_desc, u)
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#define STANDARD_HANGUP_LOCALUSERS ast_hangup_localusers(__mod_desc)
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/*! \page ModMngmnt The Asterisk Module management interface
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* \par The following is part of the new module management code.
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*
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* All modules must implement the module API (load, unload...)
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* whose functions are exported through fields of a "struct module_symbol";
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*
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* Modules exporting extra symbols (data or functions), should list
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* them into an array of struct symbol_entry:
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* struct symbol_entry exported_symbols[]
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* of symbols, with a NULL name on the last entry
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*
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* Functions should be added with MOD_FUNC(name),
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* data structures with MOD_DATA(_name).
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* The array in turn is referenced by struct module_symbols.
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* (Typically, a module will export only a single symbol, which points
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* to a record containing all the methods. This is the API of the module,
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* and should be known to the module's clients as well.
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*
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* \par Connections to symbols in other modules
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* Modules that require symbols supplied by other modules should
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* provide an array
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* struct symbol_entry required_symbols[]
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* of symbols, with a NULL name on the last entry, containing the
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* name of the desired symbol.
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* For good measure, we also provide the size in both caller and calle
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* to figure out if there is a mismatch (not terribly useful because most
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* objects are a single word, but still... )
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* The symbol can be added to the array with MOD_WANT(symbol) macro.
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* required_symbols is also pointed by through struct module_symbols.
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*
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* Typically, the whole interface exported by a module should be
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* in a single structure named after the module, as follows.
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* Say the module high level name is 'foo', then we should have
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* - in include/asterisk/foo.h
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* struct foo_interface {
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* int (*f)(int, char *); -- first function exported
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* const char (*g)(int); -- second function exported
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* char *buf;
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* ... -- other fields
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* }
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* - in the module exporting the interface, e.g. res/res_foo.c
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* static int f(int, char *);
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* static const char *g(int);
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* const char buf[BUFSZ];
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* struct foo_interface foo = {
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* .f = f,
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* .g = g,
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* .buf = buf,
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* }
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*
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* \note NOTE: symbol names are 'global' in this module namespace, so it
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* will be wiser to name exported symbols with a prefix indicating the module
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* supplying it, e.g. foo_f, foo_g, foo_buf. Internally to the module,
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* symbols are still static so they can keep short and meaningful names.
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* The macros MOD_FIELD and METHOD_BASE() below help setting these entries.
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*
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* MOD_FIELD(f1), -- field and function name are the same
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* METHOD_BASE(foo_, f1), -- field and function name differ by a prefix
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* .f1 = function_name, -- generic case
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* }
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*
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* Note that the loader requires that no fields of exported_symbols
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* are NULL, because that is used as an indication of the end of the array.
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*
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* \par Module states
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* Modules can be in a number of different states, as below:
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* - \b MS_FAILED attempt to load failed. This is final.
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* - \b MS_NEW just added to the list, symbols unresolved.
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* - \b MS_RESOLVED all symbols resolved, but supplier modules not active yet.
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* - \b MS_CANLOAD all symbols resolved and suppliers are all active
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* (or we are in a cyclic dependency and we are breaking a loop)
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* - \b MS_ACTIVE load() returned successfully.
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*
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*
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* \par Module Types
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* For backward compatibility, we have 3 types of loadable modules:
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*
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* - \b MOD_0 these are the 'old style' modules, which export a number
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* of callbacks, and their full interface, as globally visible
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* symbols. The module needs to be loaded with RTLD_LAZY and
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* RTLD_GLOBAL to make symbols visible to other modules, and
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* to avoid load failures due to cross dependencies.
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*
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* - \b MOD_1 almost as above, but the generic callbacks are all into a
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* a structure, mod_data. Same load requirements as above.
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*
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* - \b MOD_2 this is the 'new style' format for modules. The module must
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* explictly declare which simbols are exported and which
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* symbols from other modules are used, and the code in this
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* loader will implement appropriate checks to load the modules
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* in the correct order. Also this allows to load modules
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* with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time
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* bugs due to unresolved symbols or name conflicts.
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*/
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struct symbol_entry {
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const char *name;
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void *value;
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int size;
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struct module *src; /* module sourcing it, filled by loader */
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};
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/*
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* Constructors for symbol_entry values
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*/
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#define MOD_FUNC(f) { .name = #f, .value = f, .size = sizeof(f) }
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#define MOD_DATA(d) { .name = #d, .value = &d, .size = sizeof(_name) }
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#define MOD_WANT(s) { .name = #s, .value = &s, 0 } /* required symbols */
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/*
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* Constructors for fields of foo_interface
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*/
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#define MOD_FIELD(f) . ## f = f
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#define METHOD_BASE(_base, _name) . ## _name = _base ## _name
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/*
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* Each 'registerable' entity has a pointer in the
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* struct ast_registry, which points to an array of objects of
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* the same type. The ast_*_register() function will be able to
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* derive the size of these entries.
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*/
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struct ast_registry {
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struct ast_cli_entry *clis;
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};
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struct module_symbols {
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/* load, reload and unload receive as argument a pointer to a module descriptor
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* to be stored locally and used for local calls and so on.
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* They all return 0 on success, non zero (-1) on failure.
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*/
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int (*load_module)(void *); /* register stuff etc. Optional. */
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int (*reload)(void *); /* reload config etc. Optional. */
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int (*unload_module)(void *); /* unload. called with the module locked */
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const char *(*description)(void); /* textual id of the module. */
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/*!
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* This returns the ASTERISK_GPL_KEY, signifiying that you agree to the terms of
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* the GPL stated in the ASTERISK_GPL_KEY. Your module will not load if it does
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* not return the EXACT message:
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*/
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const char *(*key)(void); /*! the asterisk key */
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enum module_flags {
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MOD_0 = 0x0, /* old module style */
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MOD_1 = 0x1, /* old style, but symbols here */
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MOD_2 = 0x2, /* new style, exported symbols */
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MOD_MASK = 0xf, /* mask for module types */
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NO_USECOUNT = 0x10, /* do not track usecount */
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NO_UNLOAD = 0x20, /* only forced unload allowed */
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DO_LOCALUSERS = 0x40, /* track localusers */
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} flags;
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/* the following two fields should go in the astobj. */
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ast_mutex_t lock;
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int usecnt; /* number of active clients */
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/* list of clients */
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struct localuser *lu_head;
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struct ast_registry *reg; /* list of things to register. */
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struct symbol_entry *exported_symbols;
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struct symbol_entry *required_symbols;
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};
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#ifndef MOD_LOADER /* the loader does not use these */
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struct module_symbols mod_data; /* forward declaration */
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static struct module_symbols *__mod_desc __attribute__ ((__unused__)) = &mod_data; /* used by localuser */
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#define STD_MOD(t, reload_fn, exp, req) \
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struct module_symbols mod_data = { \
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.load_module = load_module, \
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.unload_module = unload_module, \
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.description = description, \
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.key = key, \
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.reload = reload_fn, \
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.flags = t, \
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.exported_symbols = exp, \
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.required_symbols = req \
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};
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#define STD_MOD1 STD_MOD(MOD_1, NULL, NULL, NULL)
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#endif
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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#endif
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#endif /* _ASTERISK_MODULE_H */
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