From d7ff67179d89f7171afe50d6f4414eb8b906d924 Mon Sep 17 00:00:00 2001 From: Paul Belanger Date: Wed, 5 May 2010 15:42:07 +0000 Subject: [PATCH] 'queue reset stats' erroneously clears wrapuptime configuration. Resets each member's lastcall to 0 now. (closes issue #17262) Reported by: rain Patches: wrapuptime_reset_fix.diff uploaded by rain (license 327) Tested by: rain git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@261232 65c4cc65-6c06-0410-ace0-fbb531ad65f3 --- apps/app_queue.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/app_queue.c b/apps/app_queue.c index 5c62978729..97eefe7b55 100644 --- a/apps/app_queue.c +++ b/apps/app_queue.c @@ -1543,7 +1543,6 @@ static void clear_queue(struct call_queue *q) q->callscompleted = 0; q->callsabandoned = 0; q->callscompletedinsl = 0; - q->wrapuptime = 0; q->talktime = 0; if (q->members) { @@ -1551,6 +1550,7 @@ static void clear_queue(struct call_queue *q) struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0); while ((mem = ao2_iterator_next(&mem_iter))) { mem->calls = 0; + mem->lastcall = 0; ao2_ref(mem, -1); } ao2_iterator_destroy(&mem_iter);