Fix up various coding guidelines issues ...

- handle memory allocation failures
 - add an ast_ prefix to a publicly exported function
 - put curly braces in the right places
 - add a bunch of spaces where they should be be used


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89266 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.6.0
Russell Bryant 18 years ago
parent 51377db4a5
commit d3414c7552

@ -107,7 +107,7 @@ struct ast_hashtab_iter
/* some standard, default routines for general use */
/*! \brief For sizing the hash table, tells if num is prime or not */
int isPrime(int num);
int ast_is_prime(int num);
/*!
* \brief assumes a and b are char *

@ -62,42 +62,36 @@ int ast_hashtab_compare_strings_nocase(const void *a, const void *b)
int ast_hashtab_compare_ints(const void *a, const void *b)
{
int ai = *((int*)a);
int bi = *((int*)b);
int ai = *((int *) a);
int bi = *((int *) b);
if (ai < bi)
return -1;
else if (ai==bi)
return 0;
else
return 1;
return !(ai == bi);
}
int ast_hashtab_compare_shorts(const void *a, const void *b)
{
short as = *((short*)a);
short bs = *((short*)b);
short as = *((short *) a);
short bs = *((short *) b);
if (as < bs)
return -1;
else if (as==bs)
return 0;
else
return 1;
return !(as == bs);
}
int ast_hashtab_resize_java(struct ast_hashtab *tab)
{
double loadfactor = (double)tab->hash_tab_elements / (double)tab->hash_tab_size;
if (loadfactor > 0.75)
return 1;
return 0;
double loadfactor = (double) tab->hash_tab_elements / (double) tab->hash_tab_size;
return (loadfactor > 0.75);
}
int ast_hashtab_resize_tight(struct ast_hashtab *tab)
{
if (tab->hash_tab_elements > tab->hash_tab_size) /* this is quicker than division */
return 1;
return 0;
return (tab->hash_tab_elements > tab->hash_tab_size); /* this is quicker than division */
}
int ast_hashtab_resize_none(struct ast_hashtab *tab) /* always return 0 -- no resizing */
@ -105,46 +99,51 @@ int ast_hashtab_resize_none(struct ast_hashtab *tab) /* always return 0 -- no re
return 0;
}
int isPrime(int num)
int ast_is_prime(int num)
{
int tnum,limit;
int tnum, limit;
if ((num & 0x1) == 0) /* even number -- not prime */
if (!(num & 0x1)) /* even number -- not prime */
return 0;
/* Loop through ODD numbers starting with 3 */
/* Loop through ODD numbers starting with 3 */
tnum = 3;
limit = num;
while (tnum < limit)
{
if ((num%tnum) == 0) {
while (tnum < limit) {
if (!(num % tnum))
return 0;
}
/* really, we only need to check sqrt(num) numbers */
limit = num / tnum;
/* we only check odd numbers */
tnum = tnum+2;
tnum = tnum + 2;
}
/* if we made it thru the loop, the number is a prime */
/* if we made it through the loop, the number is a prime */
return 1;
}
int ast_hashtab_newsize_java(struct ast_hashtab *tab)
{
int i = (tab->hash_tab_size<<1); /* multiply by two */
while (!isPrime(i))
int i = (tab->hash_tab_size << 1); /* multiply by two */
while (!ast_is_prime(i))
i++;
return i;
}
int ast_hashtab_newsize_tight(struct ast_hashtab *tab)
{
int x = (tab->hash_tab_size<<1);
int i = (tab->hash_tab_size+x);
while (!isPrime(i))
int x = (tab->hash_tab_size << 1);
int i = (tab->hash_tab_size + x);
while (!ast_is_prime(i))
i++;
return i;
}
@ -155,10 +154,10 @@ int ast_hashtab_newsize_none(struct ast_hashtab *tab) /* always return current s
unsigned int ast_hashtab_hash_string(const void *obj)
{
unsigned char *str = (unsigned char*)obj;
unsigned char *str = (unsigned char *) obj;
unsigned int total;
for (total=0; *str; str++)
for (total = 0; *str; str++)
{
unsigned int tmp = total;
total <<= 1; /* multiply by 2 */
@ -173,11 +172,11 @@ unsigned int ast_hashtab_hash_string(const void *obj)
unsigned int ast_hashtab_hash_string_sax(const void *obj) /* from Josh */
{
unsigned char *str = (unsigned char*)obj;
unsigned char *str = (unsigned char *) obj;
unsigned int total = 0, c = 0;
while ((c = *str++))
total ^= ( total << 5 ) + ( total >> 2 ) + ( total << 10) + c;
total ^= (total << 5) + (total >> 2) + (total << 10) + c;
return total;
}
@ -187,8 +186,7 @@ unsigned int ast_hashtab_hash_string_nocase(const void *obj)
unsigned char *str = (unsigned char*)obj;
unsigned int total;
for (total=0; *str; str++)
{
for (total = 0; *str; str++) {
unsigned int tmp = total;
unsigned int charval = toupper(*str);
@ -203,6 +201,7 @@ unsigned int ast_hashtab_hash_string_nocase(const void *obj)
total += (charval);
}
return total;
}
@ -217,61 +216,81 @@ unsigned int ast_hashtab_hash_short(const short x)
return x;
}
struct ast_hashtab * ast_hashtab_create(int initial_buckets,
int (*compare)(const void *a, const void *b), /* a func to compare two elements in the hash -- cannot be null */
int (*resize)(struct ast_hashtab *), /* a func to decide if the table needs to be resized, a NULL ptr here will cause a default to be used */
int (*newsize)(struct ast_hashtab *tab), /* a ptr to func that returns a new size of the array. A NULL will cause a default to be used */
unsigned int (*hash)(const void *obj), /* a func to do the hashing */
int do_locking ) /* use locks to guarantee safety of iterators/insertion/deletion -- real simpleminded right now */
struct ast_hashtab *ast_hashtab_create(int initial_buckets,
int (*compare)(const void *a, const void *b), /* a func to compare two elements in the hash -- cannot be null */
int (*resize)(struct ast_hashtab *), /* a func to decide if the table needs to be resized, a NULL ptr here will cause a default to be used */
int (*newsize)(struct ast_hashtab *tab), /* a ptr to func that returns a new size of the array. A NULL will cause a default to be used */
unsigned int (*hash)(const void *obj), /* a func to do the hashing */
int do_locking ) /* use locks to guarantee safety of iterators/insertion/deletion -- real simpleminded right now */
{
struct ast_hashtab *ht = ast_calloc(1,sizeof(struct ast_hashtab));
while (!isPrime(initial_buckets)) /* make sure this is prime */
struct ast_hashtab *ht;
if (!(ht = ast_calloc(1, sizeof(*ht))))
return NULL;
while (!ast_is_prime(initial_buckets)) /* make sure this is prime */
initial_buckets++;
ht->array = ast_calloc(initial_buckets,sizeof(struct ast_hashtab_bucket*));
if (!(ht->array = ast_calloc(initial_buckets, sizeof(*(ht->array))))) {
free(ht);
return NULL;
}
ht->hash_tab_size = initial_buckets;
ht->compare = compare;
ht->resize = resize;
ht->newsize = newsize;
ht->hash = hash;
ht->do_locking = do_locking;
if (do_locking)
ast_rwlock_init(&ht->lock);
if (!ht->resize)
ht->resize = ast_hashtab_resize_java;
if (!ht->newsize)
ht->newsize = ast_hashtab_newsize_java;
return ht;
}
struct ast_hashtab *ast_hashtab_dup(struct ast_hashtab *tab, void *(*obj_dup_func)(const void *obj))
{
struct ast_hashtab *ht = ast_calloc(1,sizeof(struct ast_hashtab));
struct ast_hashtab *ht;
unsigned int i;
ht->array = ast_calloc(tab->hash_tab_size,sizeof(struct ast_hashtab_bucket*));
if (!(ht = ast_calloc(1, sizeof(*ht))))
return NULL;
if (!(ht->array = ast_calloc(tab->hash_tab_size, sizeof(*(ht->array))))) {
free(ht);
return NULL;
}
ht->hash_tab_size = tab->hash_tab_size;
ht->compare = tab->compare;
ht->resize = tab->resize;
ht->newsize = tab->newsize;
ht->hash = tab->hash;
ht->do_locking = tab->do_locking;
if (ht->do_locking)
ast_rwlock_init(&ht->lock);
/* now, dup the objects in the buckets and get them into the table */
/* the fast way is to use the existing array index, and not have to hash
the objects again */
for (i=0;i<ht->hash_tab_size;i++)
{
for (i = 0; i < ht->hash_tab_size; i++) {
struct ast_hashtab_bucket *b = tab->array[i];
while( b )
{
while (b) {
void *newobj = (*obj_dup_func)(b->object);
if (newobj) {
if (newobj)
ast_hashtab_insert_immediate_bucket(ht, newobj, i);
}
b = b->next;
}
}
return ht;
}
@ -333,7 +352,6 @@ void ast_hashtab_unlock(struct ast_hashtab *tab)
ast_rwlock_unlock(&tab->lock);
}
void ast_hashtab_destroy( struct ast_hashtab *tab, void (*objdestroyfunc)(void *obj))
{
/* this func will free the hash table and all its memory. It
@ -350,17 +368,15 @@ void ast_hashtab_destroy( struct ast_hashtab *tab, void (*objdestroyfunc)(void *
while (tab->tlist) {
t = tab->tlist;
if (t->object && objdestroyfunc) {
(*objdestroyfunc)((void*)t->object); /* I cast this because I'm not going to MOD it, I'm going to DESTROY it */
}
if (t->object && objdestroyfunc)
(*objdestroyfunc)((void *) t->object); /* I cast this because I'm not going to MOD it, I'm going to DESTROY it */
tlist_del_item(&(tab->tlist), tab->tlist);
free(t);
}
for (i=0;i<tab->hash_tab_size;i++) {
for (i = 0; i < tab->hash_tab_size; i++)
tab->array[i] = NULL; /* not totally necc., but best to destroy old ptrs */
}
free(tab->array);
}
@ -385,34 +401,43 @@ int ast_hashtab_insert_immediate(struct ast_hashtab *tab, const void *obj)
int c;
struct ast_hashtab_bucket *b;
if (!tab) {
if (!tab)
return 0;
}
if (!obj) {
if (!obj)
return 0;
}
if (tab->do_locking)
ast_rwlock_wrlock(&tab->lock);
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (c=0,b=tab->array[h];b;b=b->next) {
for (c = 0, b = tab->array[h]; b; b = b->next)
c++;
}
if (c+1 > tab->largest_bucket_size)
tab->largest_bucket_size = c+1;
b = ast_malloc(sizeof(struct ast_hashtab_bucket));
if (c + 1 > tab->largest_bucket_size)
tab->largest_bucket_size = c + 1;
if (!(b = ast_calloc(1, sizeof(*b))))
return 0;
b->object = obj;
b->next = tab->array[h];
b->prev = NULL;
if (b->next)
b->next->prev = b;
tlist_add_head(&(tab->tlist),b);
tlist_add_head(&(tab->tlist), b);
tab->array[h] = b;
tab->hash_tab_elements++;
if ((*tab->resize)(tab))
ast_hashtab_resize(tab);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return 1;
}
@ -431,22 +456,28 @@ int ast_hashtab_insert_immediate_bucket(struct ast_hashtab *tab, const void *obj
if (!tab || !obj)
return 0;
for (c=0,b=tab->array[h];b;b=b->next) {
for (c = 0, b = tab->array[h]; b; b= b->next)
c++;
}
if (c+1 > tab->largest_bucket_size)
tab->largest_bucket_size = c+1;
b = ast_malloc(sizeof(struct ast_hashtab_bucket));
if (c + 1 > tab->largest_bucket_size)
tab->largest_bucket_size = c + 1;
if (!(b = ast_calloc(1, sizeof(*b))))
return 0;
b->object = obj;
b->next = tab->array[h];
b->prev = NULL;
tab->array[h] = b;
if (b->next)
b->next->prev = b;
tlist_add_head(&(tab->tlist), b);
tab->hash_tab_elements++;
if ((*tab->resize)(tab))
ast_hashtab_resize(tab);
return 1;
}
@ -457,19 +488,22 @@ int ast_hashtab_insert_safe(struct ast_hashtab *tab, const void *obj)
/* will force a resize if the resize func returns 1 */
/* returns 1 on success, 0 if there's a problem, or it's already there. */
unsigned int bucket = 0;
if (tab->do_locking)
ast_rwlock_wrlock(&tab->lock);
if (ast_hashtab_lookup_bucket(tab,obj,&bucket) == 0)
{
int ret2 = ast_hashtab_insert_immediate_bucket(tab,obj,bucket);
if (!ast_hashtab_lookup_bucket(tab, obj, &bucket)) {
int ret2 = ast_hashtab_insert_immediate_bucket(tab, obj, bucket);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return ret2;
}
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return 0;
}
@ -479,46 +513,52 @@ void * ast_hashtab_lookup(struct ast_hashtab *tab, const void *obj)
unsigned int h;
const void *ret;
struct ast_hashtab_bucket *b;
if (!tab || !obj)
return 0;
if (tab->do_locking)
ast_rwlock_rdlock(&tab->lock);
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next) {
if ((*tab->compare)(obj,b->object) == 0) {
for (b = tab->array[h]; b; b = b->next) {
if (!(*tab->compare)(obj,b->object)) {
ret = b->object;
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)ret; /* I can't touch obj in this func, but the outside world is welcome to */
return (void*) ret; /* I can't touch obj in this func, but the outside world is welcome to */
}
}
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return 0;
}
void * ast_hashtab_lookup_with_hash(struct ast_hashtab *tab, const void *obj, unsigned int hashval)
void *ast_hashtab_lookup_with_hash(struct ast_hashtab *tab, const void *obj, unsigned int hashval)
{
/* lookup this object in the hash table. return a ptr if found, or NULL if not */
unsigned int h;
const void *ret;
struct ast_hashtab_bucket *b;
if (!tab || !obj)
return 0;
if (tab->do_locking)
ast_rwlock_rdlock(&tab->lock);
h = hashval % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next) {
if ((*tab->compare)(obj,b->object) == 0) {
for (b = tab->array[h]; b; b = b->next) {
if (!(*tab->compare)(obj,b->object)) {
ret = b->object;
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)ret; /* I can't touch obj in this func, but the outside world is welcome to */
return (void*) ret; /* I can't touch obj in this func, but the outside world is welcome to */
}
}
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
@ -530,16 +570,18 @@ void * ast_hashtab_lookup_bucket(struct ast_hashtab *tab, const void *obj, unsig
/* lookup this object in the hash table. return a ptr if found, or NULL if not */
unsigned int h;
struct ast_hashtab_bucket *b;
if (!tab || !obj)
return 0;
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next) {
if ((*tab->compare)(obj,b->object) == 0) {
return (void*)b->object; /* I can't touch obj in this func, but the outside world is welcome to */
}
for (b = tab->array[h]; b; b = b->next) {
if (!(*tab->compare)(obj,b->object))
return (void*) b->object; /* I can't touch obj in this func, but the outside world is welcome to */
}
*bucket = h;
return 0;
}
@ -587,19 +629,20 @@ static void ast_hashtab_resize( struct ast_hashtab *tab)
and then go thru the tlist array and reassign them into
the bucket arrayj.
*/
for (i=0;i<tab->hash_tab_size;i++) { /* don't absolutely have to do this, but
for (i = 0; i < tab->hash_tab_size; i++) { /* don't absolutely have to do this, but
why leave ptrs laying around */
tab->array[i] = 0; /* erase old ptrs */
}
free(tab->array);
tab->array = ast_calloc(newsize,sizeof(struct ast_hashtab_bucket *));
if (!(tab->array = ast_calloc(newsize, sizeof(*(tab->array)))))
return;
/* now sort the buckets into their rightful new slots */
tab->resize_count++;
tab->hash_tab_size = newsize;
tab->largest_bucket_size = 0;
for (b=tab->tlist;b;b=bn)
{
for (b = tab->tlist; b; b = bn) {
b->prev = 0;
bn = b->tnext;
h = (*tab->hash)(b->object) % tab->hash_tab_size;
@ -609,11 +652,9 @@ static void ast_hashtab_resize( struct ast_hashtab *tab)
tab->array[h] = b;
}
/* recalc the largest bucket size */
for (i=0;i<tab->hash_tab_size;i++) {
c=0;
for (b=tab->array[i]; b; b=b->next) {
for (i = 0; i < tab->hash_tab_size; i++) {
for (c = 0, b = tab->array[i]; b; b = b->next)
c++;
}
if (c > tab->largest_bucket_size)
tab->largest_bucket_size = c;
}
@ -622,11 +663,16 @@ static void ast_hashtab_resize( struct ast_hashtab *tab)
struct ast_hashtab_iter *ast_hashtab_start_traversal(struct ast_hashtab *tab)
{
/* returns an iterator */
struct ast_hashtab_iter *it = ast_malloc(sizeof(struct ast_hashtab_iter));
struct ast_hashtab_iter *it;
if (!(it = ast_calloc(1, sizeof(*it))))
return NULL;
it->next = tab->tlist;
it->tab = tab;
if (tab->do_locking)
ast_rwlock_rdlock(&tab->lock);
return it;
}
@ -634,11 +680,16 @@ struct ast_hashtab_iter *ast_hashtab_start_traversal(struct ast_hashtab *tab)
struct ast_hashtab_iter *ast_hashtab_start_write_traversal(struct ast_hashtab *tab)
{
/* returns an iterator */
struct ast_hashtab_iter *it = ast_malloc(sizeof(struct ast_hashtab_iter));
struct ast_hashtab_iter *it;
if (!(it = ast_calloc(1, sizeof(*it))))
return NULL;
it->next = tab->tlist;
it->tab = tab;
if (tab->do_locking)
ast_rwlock_wrlock(&tab->lock);
return it;
}
@ -657,8 +708,9 @@ void *ast_hashtab_next(struct ast_hashtab_iter *it)
if (it && it->next) { /* there's a next in the bucket list */
retval = it->next;
it->next = retval->tnext;
return (void*)retval->object;
return (void *) retval->object;
}
return NULL;
}
@ -666,15 +718,13 @@ static void *ast_hashtab_remove_object_internal(struct ast_hashtab *tab, struct
{
const void *obj2;
if (b->prev) {
if (b->prev)
b->prev->next = b->next;
} else {
else
tab->array[h] = b->next;
}
if (b->next) {
if (b->next)
b->next->prev = b->prev;
}
tlist_del_item(&(tab->tlist), b);
@ -687,16 +737,16 @@ static void *ast_hashtab_remove_object_internal(struct ast_hashtab *tab, struct
int c2;
struct ast_hashtab_bucket *b2;
/* do a little checking */
for (c2 = 0, b2 = tab->tlist;b2;b2=b2->tnext) {
for (c2 = 0, b2 = tab->tlist; b2; b2 = b2->tnext) {
c2++;
}
if (c2 != tab->hash_tab_elements) {
printf("Hey! we didn't delete right! there are %d elements in the list, and we expected %d\n",
c2, tab->hash_tab_elements);
}
for (c2 = 0, b2 = tab->tlist;b2;b2=b2->tnext) {
unsigned int obj3 = (unsigned long)obj2;
unsigned int b3 = (unsigned long)b;
for (c2 = 0, b2 = tab->tlist; b2; b2 = b2->tnext) {
unsigned int obj3 = (unsigned long) obj2;
unsigned int b3 = (unsigned long) b;
if (b2->object == obj2)
printf("Hey-- you've still got a bucket pointing at ht_element %x\n", obj3);
if (b2->next == b)
@ -710,7 +760,7 @@ static void *ast_hashtab_remove_object_internal(struct ast_hashtab *tab, struct
}
}
#endif
return (void*)obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
return (void *) obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
}
void *ast_hashtab_remove_object_via_lookup(struct ast_hashtab *tab, void *obj)
@ -721,25 +771,27 @@ void *ast_hashtab_remove_object_via_lookup(struct ast_hashtab *tab, void *obj)
if (!tab || !obj)
return 0;
if (tab->do_locking)
ast_rwlock_wrlock(&tab->lock);
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next)
{
for (b = tab->array[h]; b; b = b->next) {
void *obj2;
if ((*tab->compare)(obj,b->object) == 0) {
if (!(*tab->compare)(obj,b->object)) {
obj2 = ast_hashtab_remove_object_internal(tab,b,h);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
return (void *) obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
}
}
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return 0;
}
@ -751,21 +803,22 @@ void *ast_hashtab_remove_object_via_lookup_nolock(struct ast_hashtab *tab, void
if (!tab || !obj)
return 0;
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next)
{
for (b = tab->array[h]; b; b = b->next) {
void *obj2;
if ((*tab->compare)(obj,b->object) == 0) {
if (!(*tab->compare)(obj, b->object)) {
obj2 = ast_hashtab_remove_object_internal(tab,b,h);
obj2 = ast_hashtab_remove_object_internal(tab, b, h);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
return (void *) obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
}
}
return 0;
}
@ -784,23 +837,21 @@ void *ast_hashtab_remove_this_object(struct ast_hashtab *tab, void *obj)
ast_rwlock_wrlock(&tab->lock);
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next)
{
for (b = tab->array[h]; b; b = b->next) {
const void *obj2;
if (obj == b->object) {
obj2 = ast_hashtab_remove_object_internal(tab,b,h);
obj2 = ast_hashtab_remove_object_internal(tab, b, h);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
return (void *) obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
}
}
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return 0;
}
@ -816,18 +867,16 @@ void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj)
return 0;
h = (*tab->hash)(obj) % tab->hash_tab_size;
for (b=tab->array[h]; b; b=b->next)
{
for (b = tab->array[h]; b; b = b->next) {
const void *obj2;
if (obj == b->object) {
obj2 = ast_hashtab_remove_object_internal(tab,b,h);
obj2 = ast_hashtab_remove_object_internal(tab, b, h);
if (tab->do_locking)
ast_rwlock_unlock(&tab->lock);
return (void*)obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
return (void *) obj2; /* inside this code, the obj's are untouchable, but outside, they aren't */
}
}

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