* Store the call number that a thread is processing without the full frame bit

set to ease debugging
* When deferring a full frame for processing, stick it into the queue for the
  thread that is processing frames for that call, not the one that read the
  current frame and is about to go back into the idle list
(related to issue #9937)


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@73551 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.4
Russell Bryant 19 years ago
parent 3b8be36363
commit be1502faa3

@ -6387,23 +6387,24 @@ static int socket_read(int *id, int fd, short events, void *cbdata)
fh = (struct ast_iax2_full_hdr *) thread->buf;
if (ntohs(fh->scallno) & IAX_FLAG_FULL) {
struct iax2_thread *cur = NULL;
uint16_t callno = ntohs(fh->scallno) & ~IAX_FLAG_FULL;
AST_LIST_LOCK(&active_list);
AST_LIST_TRAVERSE(&active_list, cur, list) {
if ((cur->ffinfo.callno == ntohs(fh->scallno)) &&
if ((cur->ffinfo.callno == callno) &&
!inaddrcmp(&cur->ffinfo.sin, &thread->iosin))
break;
}
if (cur) {
/* we found another thread processing a full frame for this call,
so queue it up for processing later. */
defer_full_frame(thread);
defer_full_frame(cur);
AST_LIST_UNLOCK(&active_list);
insert_idle_thread(thread);
return 1;
} else {
/* this thread is going to process this frame, so mark it */
thread->ffinfo.callno = ntohs(fh->scallno);
thread->ffinfo.callno = callno;
memcpy(&thread->ffinfo.sin, &thread->iosin, sizeof(thread->ffinfo.sin));
thread->ffinfo.type = fh->type;
thread->ffinfo.csub = fh->csub;

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