change the process of inserting a delay into the ast_answer() path so that we don't tell the calling channel that it has been answered unutil after the delay; for a single-thread call this won't matter all, but for a dual-thread call (using chan_local) this may fix the problem in issue 12924

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@127113 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.6.1
Kevin P. Fleming 18 years ago
parent cfb8fb7e43
commit 8cdb1f7f41

@ -1696,15 +1696,31 @@ int __ast_answer(struct ast_channel *chan, unsigned int delay)
switch (chan->_state) {
case AST_STATE_RINGING:
case AST_STATE_RING:
if (chan->tech->answer)
res = chan->tech->answer(chan);
ast_setstate(chan, AST_STATE_UP);
ast_cdr_answer(chan->cdr);
ast_channel_unlock(chan);
if (delay)
if (delay) {
int needanswer = (chan->tech->answer != NULL);
ast_setstate(chan, AST_STATE_UP);
ast_cdr_answer(chan->cdr);
ast_channel_unlock(chan);
ast_safe_sleep(chan, delay);
/* don't tell the channel it has been answered until *after* the delay,
so that the media path will be in place and usable when it wants to
send media
*/
if (needanswer) {
ast_channel_lock(chan);
res = chan->tech->answer(chan);
ast_channel_unlock(chan);
}
} else {
if (chan->tech->answer) {
res = chan->tech->answer(chan);
}
ast_setstate(chan, AST_STATE_UP);
ast_cdr_answer(chan->cdr);
ast_channel_unlock(chan);
}
return res;
break;
case AST_STATE_UP:
ast_cdr_answer(chan->cdr);
break;

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