astobj2: Remove OBJ_CONTINUE support.

OBJ_CONTINUE was a strange feature that came into the world under
suspicious circumstances to support an abuse of the ao2_container by
chan_iax2.  Since chan_iax2 no longer uses OBJ_CONTINUE, it is safe to
remove it.

The simplified code should help performance slightly and make
understanding the code easier.

Review: https://reviewboard.asterisk.org/r/2887/
........

Merged revisions 399937 from http://svn.asterisk.org/svn/asterisk/branches/12


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@399938 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/97/197/1
Richard Mudgett 12 years ago
parent 212b6f668b
commit 7c796593d3

@ -895,34 +895,6 @@ enum search_flags {
* result of of the callback function has the CMP_STOP bit set.
*/
OBJ_MULTIPLE = (1 << 2),
/*!
* \brief Continue if a match is not found.
*
* \details
* This flag forces a whole container search. The
* OBJ_SEARCH_OBJECT, OBJ_SEARCH_KEY, and OBJ_SEARCH_PARTIAL_KEY
* flags just specify where to start the search in the
* container. If the search is not stopped early then the
* search _continues_ until the search wraps around to the
* starting point.
*
* Normal searches start where the search key specifies to start
* and end when the search key indicates that the object is not
* in the container.
*
* For hash containers, this tells the ao2_callback() core to
* keep searching through the rest of the buckets if a match is
* not found in the starting bucket defined by the hash value on
* the argument.
*
* For rbtree containers, if the search key is not in the
* container, the search will start either at the first item
* before the search key or the first item after the search key.
*
* \note The supplied ao2_callback_fn is called for every node
* in the container from the starting point.
*/
OBJ_CONTINUE = (1 << 3),
/*!
* \brief Assume that the ao2_container is already locked.
*
@ -1127,6 +1099,8 @@ typedef int (ao2_callback_data_fn)(void *obj, void *arg, void *data, int flags);
* OBJ_SEARCH_OBJECT - if set, 'obj', is an object.
* OBJ_SEARCH_KEY - if set, 'obj', is a search key item that is not an object.
*
* \note This function must be idempotent.
*
* \return Computed hash value.
*/
typedef int (ao2_hash_fn)(const void *obj, int flags);
@ -1141,6 +1115,8 @@ typedef int (ao2_hash_fn)(const void *obj, int flags);
* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
*
* \note This function must be idempotent.
*
* \retval <0 if obj_left < obj_right
* \retval =0 if obj_left == obj_right
* \retval >0 if obj_left > obj_right

@ -2249,8 +2249,6 @@ static enum ao2_container_insert hash_ao2_insert_node(struct ao2_container_hash
struct hash_traversal_state {
/*! Active sort function in the traversal if not NULL. */
ao2_sort_fn *sort_fn;
/*! Node returned in the sorted starting hash bucket if OBJ_CONTINUE flag set. (Reffed) */
struct hash_bucket_node *first_node;
/*! Saved comparison callback arg pointer. */
void *arg;
/*! Starting hash bucket */
@ -2261,8 +2259,6 @@ struct hash_traversal_state {
enum search_flags flags;
/*! TRUE if it is a descending search */
unsigned int descending:1;
/*! TRUE if the starting bucket needs to be rechecked because of sorting skips. */
unsigned int recheck_starting_bucket:1;
};
struct hash_traversal_state_check {
@ -2344,12 +2340,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
} else {
state->bucket_last = bucket_cur;
}
if (flags & OBJ_CONTINUE) {
state->bucket_last = 0;
if (state->sort_fn) {
state->recheck_starting_bucket = 1;
}
}
state->bucket_start = bucket_cur;
/* For each bucket */
@ -2369,14 +2359,7 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
if (cmp > 0) {
continue;
}
if (flags & OBJ_CONTINUE) {
/* Remember first node when we wrap around. */
__ao2_ref(node, +1);
state->first_node = node;
/* From now on all nodes are matching */
state->sort_fn = NULL;
} else if (cmp < 0) {
if (cmp < 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
@ -2386,31 +2369,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
__ao2_ref(node, +1);
return node;
}
/* Was this the starting bucket? */
if (bucket_cur == state->bucket_start
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* In case the bucket was empty or none of the nodes matched. */
state->sort_fn = NULL;
}
/* Was this the first container bucket? */
if (bucket_cur == 0
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* Move to the end to ensure we check every bucket */
bucket_cur = self->n_buckets;
state->bucket_last = state->bucket_start + 1;
if (state->recheck_starting_bucket) {
/*
* We have to recheck the first part of the starting bucket
* because of sorting skips.
*/
state->recheck_starting_bucket = 0;
--state->bucket_last;
}
}
}
} else {
/*
@ -2424,12 +2382,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
} else {
state->bucket_last = bucket_cur + 1;
}
if (flags & OBJ_CONTINUE) {
state->bucket_last = self->n_buckets;
if (state->sort_fn) {
state->recheck_starting_bucket = 1;
}
}
state->bucket_start = bucket_cur;
/* For each bucket */
@ -2449,14 +2401,7 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
if (cmp < 0) {
continue;
}
if (flags & OBJ_CONTINUE) {
/* Remember first node when we wrap around. */
__ao2_ref(node, +1);
state->first_node = node;
/* From now on all nodes are matching */
state->sort_fn = NULL;
} else if (cmp > 0) {
if (cmp > 0) {
/* No more nodes in this bucket are possible to match. */
break;
}
@ -2466,31 +2411,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
__ao2_ref(node, +1);
return node;
}
/* Was this the starting bucket? */
if (bucket_cur == state->bucket_start
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* In case the bucket was empty or none of the nodes matched. */
state->sort_fn = NULL;
}
/* Was this the last container bucket? */
if (bucket_cur == self->n_buckets - 1
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* Move to the beginning to ensure we check every bucket */
bucket_cur = -1;
state->bucket_last = state->bucket_start;
if (state->recheck_starting_bucket) {
/*
* We have to recheck the first part of the starting bucket
* because of sorting skips.
*/
state->recheck_starting_bucket = 0;
++state->bucket_last;
}
}
}
}
@ -2539,11 +2459,6 @@ static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *se
for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_PREV(node, links)) {
if (node == state->first_node) {
/* We have wrapped back to the starting point. */
__ao2_ref(prev, -1);
return NULL;
}
if (!node->common.obj) {
/* Node is empty */
continue;
@ -2578,23 +2493,6 @@ static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *se
hash_descending_resume:;
}
/* Was this the first container bucket? */
if (bucket_cur == 0
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* Move to the end to ensure we check every bucket */
bucket_cur = self->n_buckets;
state->bucket_last = state->bucket_start + 1;
if (state->recheck_starting_bucket) {
/*
* We have to recheck the first part of the starting bucket
* because of sorting skips.
*/
state->recheck_starting_bucket = 0;
--state->bucket_last;
}
}
}
} else {
goto hash_ascending_resume;
@ -2605,11 +2503,6 @@ hash_descending_resume:;
for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
node;
node = AST_DLLIST_NEXT(node, links)) {
if (node == state->first_node) {
/* We have wrapped back to the starting point. */
__ao2_ref(prev, -1);
return NULL;
}
if (!node->common.obj) {
/* Node is empty */
continue;
@ -2644,23 +2537,6 @@ hash_descending_resume:;
hash_ascending_resume:;
}
/* Was this the last container bucket? */
if (bucket_cur == self->n_buckets - 1
&& (flags & OBJ_CONTINUE)
&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
/* Move to the beginning to ensure we check every bucket */
bucket_cur = -1;
state->bucket_last = state->bucket_start;
if (state->recheck_starting_bucket) {
/*
* We have to recheck the first part of the starting bucket
* because of sorting skips.
*/
state->recheck_starting_bucket = 0;
++state->bucket_last;
}
}
}
}
@ -2669,22 +2545,6 @@ hash_ascending_resume:;
return NULL;
}
/*!
* \internal
* \brief Cleanup the hash container traversal state.
* \since 12.0.0
*
* \param state Traversal state to cleanup.
*
* \return Nothing
*/
static void hash_ao2_find_cleanup(struct hash_traversal_state *state)
{
if (state->first_node) {
__ao2_ref(state->first_node, -1);
}
}
/*!
* \internal
* \brief Find the next non-empty iteration node in the container.
@ -3110,7 +2970,6 @@ static const struct ao2_container_methods v_table_hash = {
.insert = (ao2_container_insert_fn) hash_ao2_insert_node,
.traverse_first = (ao2_container_find_first_fn) hash_ao2_find_first,
.traverse_next = (ao2_container_find_next_fn) hash_ao2_find_next,
.traverse_cleanup = (ao2_container_find_cleanup_fn) hash_ao2_find_cleanup,
.iterator_next = (ao2_iterator_next_fn) hash_ao2_iterator_next,
.destroy = (ao2_container_destroy_fn) hash_ao2_destroy,
#if defined(AST_DEVMODE)
@ -4461,8 +4320,6 @@ static enum ao2_container_insert rb_ao2_insert_node(struct ao2_container_rbtree
struct rbtree_traversal_state {
/*! Active sort function in the traversal if not NULL. */
ao2_sort_fn *sort_fn;
/*! First node returned if OBJ_CONTINUE flag set. (Reffed) */
struct rbtree_node *first_node;
/*! Saved comparison callback arg pointer. */
void *arg;
/*! Saved search flags to control traversing the container. */
@ -4507,31 +4364,9 @@ static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, s
default:
case OBJ_ORDER_ASCENDING:
node = rb_node_next(node);
if (!node) {
if (!state->first_node) {
break;
}
/* Wrap around to the beginning. */
node = rb_node_most_left(self->root);
}
if (node == state->first_node) {
/* We have wrapped back to the starting point. */
node = NULL;
}
break;
case OBJ_ORDER_DESCENDING:
node = rb_node_prev(node);
if (!node) {
if (!state->first_node) {
break;
}
/* Wrap around to the end. */
node = rb_node_most_right(self->root);
}
if (node == state->first_node) {
/* We have wrapped back to the starting point. */
node = NULL;
}
break;
case OBJ_ORDER_PRE:
node = rb_node_pre(node);
@ -4590,7 +4425,6 @@ static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, s
* OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
* OBJ_CONTINUE - if set, return node right before or right after search key if not a match.
* \param bias How to bias search direction for duplicates
*
* \retval node on success.
@ -4644,12 +4478,6 @@ static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, vo
}
/* No match found. */
if (flags & OBJ_CONTINUE) {
next = rb_node_next_full(node);
if (!next) {
next = rb_node_prev_full(node);
}
}
return next;
}
} else {
@ -4700,9 +4528,6 @@ static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, vo
}
/* No match found. */
if (flags & OBJ_CONTINUE) {
return node;
}
return NULL;
}
}
@ -4867,36 +4692,11 @@ static struct rbtree_node *rb_ao2_find_first(struct ao2_container_rbtree *self,
break;
}
if (state->sort_fn && (flags & OBJ_CONTINUE)) {
/* Remember first node when we wrap around. */
__ao2_ref(node, +1);
state->first_node = node;
/* From now on all nodes are matching */
state->sort_fn = NULL;
}
/* We have the first traversal node */
__ao2_ref(node, +1);
return node;
}
/*!
* \internal
* \brief Cleanup the rbtree container traversal state.
* \since 12.0.0
*
* \param state Traversal state to cleanup.
*
* \return Nothing
*/
static void rb_ao2_find_cleanup(struct rbtree_traversal_state *state)
{
if (state->first_node) {
__ao2_ref(state->first_node, -1);
}
}
/*!
* \internal
* \brief Find the next non-empty iteration node in the container.
@ -5282,7 +5082,6 @@ static const struct ao2_container_methods v_table_rbtree = {
.insert = (ao2_container_insert_fn) rb_ao2_insert_node,
.traverse_first = (ao2_container_find_first_fn) rb_ao2_find_first,
.traverse_next = (ao2_container_find_next_fn) rb_ao2_find_next,
.traverse_cleanup = (ao2_container_find_cleanup_fn) rb_ao2_find_cleanup,
.iterator_next = (ao2_iterator_next_fn) rb_ao2_iterator_next,
.destroy = (ao2_container_destroy_fn) rb_ao2_destroy,
#if defined(AST_DEVMODE)

@ -85,10 +85,6 @@ struct test_obj {
/*! Partial search key +/- matching range. */
int partial_key_match_range;
/*! Special iax2 OBJ_CONTINUE test. Bucket selected. */
int special_bucket;
/*! Special iax2 OBJ_CONTINUE test. Object number select. */
int special_match;
static void test_obj_destructor(void *v_obj)
{
@ -138,11 +134,6 @@ static int test_cmp_cb(void *obj, void *arg, int flags)
} else {
struct test_obj *arg_obj = (struct test_obj *) arg;
if (!arg_obj) {
/* Never match on the special iax2 OBJ_CONTINUE test. */
return 0;
}
return (cmp_obj->i == arg_obj->i) ? CMP_MATCH : 0;
}
}
@ -162,14 +153,6 @@ static int test_hash_cb(const void *obj, const int flags)
} else {
const struct test_obj *hash_obj = obj;
if (!hash_obj) {
/*
* Use the special_bucket as the bucket for the special iax2
* OBJ_CONTINUE test.
*/
return special_bucket;
}
return hash_obj->i;
}
}
@ -194,14 +177,6 @@ static int test_sort_cb(const void *obj_left, const void *obj_right, int flags)
} else {
const struct test_obj *test_right = obj_right;
if (!test_right) {
/*
* Compare with special_match in the special iax2 OBJ_CONTINUE
* test.
*/
return test_left->i - special_match;
}
return test_left->i - test_right->i;
}
}
@ -453,11 +428,9 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
struct ao2_iterator it;
struct ao2_iterator *mult_it;
struct test_obj *obj;
ao2_callback_fn *cmp_fn;
int n_buckets = 0;
int increment = 0;
int destructor_count = 0;
int count;
int num;
int res = AST_TEST_PASS;
@ -465,11 +438,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
ast_test_status_update(test, "Test %d, %s containers (%s).\n",
tst_num, c_type, use_sort ? "sorted" : "non-sorted");
/* Need at least 12 objects for the special iax2 OBJ_CONTINUE test. */
if (lim < 12) {
lim = 12;
}
c1 = NULL;
switch (type) {
case TEST_CONTAINER_LIST:
@ -480,10 +448,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
break;
case TEST_CONTAINER_HASH:
n_buckets = (ast_random() % ((lim / 4) + 1)) + 1;
if (n_buckets < 6) {
/* Need at least 6 buckets for the special iax2 OBJ_CONTINUE test. */
n_buckets = 6;
}
c1 = ao2_t_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, n_buckets,
test_hash_cb, use_sort ? test_sort_cb : NULL, test_cmp_cb, "test");
break;
@ -543,105 +507,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
/* Testing ao2_find with OBJ_PARTIAL_KEY */
res = test_ao2_find_w_OBJ_PARTIAL_KEY(res, c1, lim, test);
/*
* Testing ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE.
* In this test items are unlinked from c1 and placed in c2. Then
* unlinked from c2 and placed back into c1.
*
* For this module and set of custom hash/cmp functions, an object
* should only be found if the astobj2 default cmp function is used.
* This test is designed to mimic the chan_iax.c call number use case.
*
* Must test the custom cmp_cb case first since it should never
* find and thus unlink anything for this test.
*/
for (cmp_fn = test_cmp_cb; ; cmp_fn = NULL) {
num = lim;
for (count = 0; num && count < 100; ++count) {
--num;
/* This special manipulation is needed for sorted hash buckets. */
special_bucket = num;
switch (count) {
case 0:
/* Beyond end of bucket list. */
special_match = lim;
break;
case 1:
/* At end of bucket list. */
special_match = num;
break;
case 2:
/* In between in middle of bucket list. */
special_match = num - 1;
break;
case 3:
/* Beginning of bucket list. */
special_match = num % n_buckets;
break;
case 4:
/* Before bucket list. */
special_match = -1;
break;
default:
/* Empty bucket list. (If possible to empty it.) */
special_match = -1;
special_bucket = lim - 1;
break;
}
/* ao2_find is just a shortcut notation for ao2_callback(). */
obj = ao2_callback(c1, OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE, cmp_fn, NULL);
if (!obj) {
if (!cmp_fn) {
ast_test_status_update(test,
"ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE failed with default cmp_cb.\n");
res = AST_TEST_FAIL;
}
} else {
if (cmp_fn) {
ast_test_status_update(test,
"ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE failed with custom cmp_cb.\n");
res = AST_TEST_FAIL;
}
ao2_link(c2, obj);
ao2_t_ref(obj, -1, "test");
}
}
if (ao2_container_check(c1, 0)) {
ast_test_status_update(test, "container integrity check failed\n");
res = AST_TEST_FAIL;
goto cleanup;
}
if (ao2_container_check(c2, 0)) {
ast_test_status_update(test, "container integrity check failed\n");
res = AST_TEST_FAIL;
goto cleanup;
}
it = ao2_iterator_init(c2, 0);
while ((obj = ao2_t_iterator_next(&it, "test"))) {
ao2_t_unlink(c2, obj, "test");
ao2_t_link(c1, obj, "test");
ao2_t_ref(obj, -1, "test");
}
ao2_iterator_destroy(&it);
if (ao2_container_check(c1, 0)) {
ast_test_status_update(test, "container integrity check failed\n");
res = AST_TEST_FAIL;
goto cleanup;
}
if (ao2_container_check(c2, 0)) {
ast_test_status_update(test, "container integrity check failed\n");
res = AST_TEST_FAIL;
goto cleanup;
}
if (!cmp_fn) {
/* Completed testing with custom cmp_cb and default cmp_cb */
break;
}
}
/* Test Callback with no flags. */
increment = 0;
ao2_t_callback(c1, 0, increment_cb, &increment, "test callback");

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