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@ -5730,6 +5730,21 @@ static int sip_hangup(struct ast_channel *ast)
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char *videoqos = "";
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char *textqos = "";
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/* We need to get the lock on bridge because ast_rtp_set_vars will attempt
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* to lock the bridge. This may get hairy...
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*/
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while (bridge && ast_channel_trylock(bridge)) {
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struct ast_channel *chan = p->owner;
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sip_pvt_unlock(p);
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do {
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/* Use chan since p->owner could go NULL on us
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* while p is unlocked
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*/
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CHANNEL_DEADLOCK_AVOIDANCE(chan);
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} while (sip_pvt_trylock(p));
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bridge = p->owner ? ast_bridged_channel(p->owner) : NULL;
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}
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if (p->rtp)
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ast_rtp_set_vars(oldowner, p->rtp);
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@ -5738,6 +5753,7 @@ static int sip_hangup(struct ast_channel *ast)
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if (IS_SIP_TECH(bridge->tech) && q && q->rtp)
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ast_rtp_set_vars(bridge, q->rtp);
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ast_channel_unlock(bridge);
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}
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if (p->vrtp)
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@ -20159,6 +20175,20 @@ static int handle_request_bye(struct sip_pvt *p, struct sip_request *req)
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struct ast_channel *bridge = p->owner ? ast_bridged_channel(p->owner) : NULL;
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char *videoqos, *textqos;
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/* We need to get the lock on bridge because ast_rtp_set_vars will attempt
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* to lock the bridge. This may get hairy...
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*/
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while (bridge && ast_channel_trylock(bridge)) {
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ast_channel_unlock(p->owner);
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do {
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/* Can't use DEADLOCK_AVOIDANCE since p is an ao2 object */
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sip_pvt_unlock(p);
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usleep(1);
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sip_pvt_lock(p);
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} while (p->owner && ast_channel_trylock(p->owner));
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bridge = p->owner ? ast_bridged_channel(p->owner) : NULL;
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}
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if (p->rtp) {
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if (p->do_history) {
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char *audioqos,
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@ -20187,6 +20217,7 @@ static int handle_request_bye(struct sip_pvt *p, struct sip_request *req)
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if (IS_SIP_TECH(bridge->tech) && q && q->rtp)
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ast_rtp_set_vars(bridge, q->rtp);
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ast_channel_unlock(bridge);
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}
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if (p->vrtp) {
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