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1060 lines
28 KiB
1060 lines
28 KiB
/*
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* astobj2 - replacement containers for asterisk data structures.
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*
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* Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*
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* Function implementing astobj2 objects.
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*/
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/_private.h"
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#include "asterisk/astobj2.h"
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#include "asterisk/utils.h"
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#include "asterisk/cli.h"
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#define REF_FILE "/tmp/refs"
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/*!
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* astobj2 objects are always preceded by this data structure,
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* which contains a lock, a reference counter,
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* the flags and a pointer to a destructor.
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* The refcount is used to decide when it is time to
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* invoke the destructor.
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* The magic number is used for consistency check.
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* XXX the lock is not always needed, and its initialization may be
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* expensive. Consider making it external.
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*/
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struct __priv_data {
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ast_mutex_t lock;
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int ref_counter;
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ao2_destructor_fn destructor_fn;
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/*! for stats */
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size_t data_size;
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/*! magic number. This is used to verify that a pointer passed in is a
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* valid astobj2 */
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uint32_t magic;
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};
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#define AO2_MAGIC 0xa570b123
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/*!
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* What an astobj2 object looks like: fixed-size private data
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* followed by variable-size user data.
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*/
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struct astobj2 {
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struct __priv_data priv_data;
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void *user_data[0];
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};
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#ifdef AST_DEVMODE
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#define AO2_DEBUG 1
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#endif
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#ifdef AO2_DEBUG
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struct ao2_stats {
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volatile int total_objects;
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volatile int total_mem;
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volatile int total_containers;
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volatile int total_refs;
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volatile int total_locked;
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};
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static struct ao2_stats ao2;
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#endif
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#ifndef HAVE_BKTR /* backtrace support */
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void ao2_bt(void) {}
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#else
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#include <execinfo.h> /* for backtrace */
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void ao2_bt(void)
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{
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int c, i;
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#define N1 20
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void *addresses[N1];
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char **strings;
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c = backtrace(addresses, N1);
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strings = backtrace_symbols(addresses,c);
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ast_verbose("backtrace returned: %d\n", c);
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for(i = 0; i < c; i++) {
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ast_verbose("%d: %p %s\n", i, addresses[i], strings[i]);
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}
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free(strings);
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}
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#endif
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/*!
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* \brief convert from a pointer _p to a user-defined object
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*
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* \return the pointer to the astobj2 structure
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*/
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static inline struct astobj2 *INTERNAL_OBJ(void *user_data)
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{
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struct astobj2 *p;
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if (!user_data) {
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ast_log(LOG_ERROR, "user_data is NULL\n");
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return NULL;
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}
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p = (struct astobj2 *) ((char *) user_data - sizeof(*p));
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if (AO2_MAGIC != (p->priv_data.magic) ) {
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ast_log(LOG_ERROR, "bad magic number 0x%x for %p\n", p->priv_data.magic, p);
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p = NULL;
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}
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return p;
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}
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enum ao2_callback_type {
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DEFAULT,
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WITH_DATA,
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};
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/*!
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* \brief convert from a pointer _p to an astobj2 object
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*
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* \return the pointer to the user-defined portion.
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*/
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#define EXTERNAL_OBJ(_p) ((_p) == NULL ? NULL : (_p)->user_data)
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/* the underlying functions common to debug and non-debug versions */
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static int __ao2_ref(void *user_data, const int delta);
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static void *__ao2_alloc(size_t data_size, ao2_destructor_fn destructor_fn);
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static struct ao2_container *__ao2_container_alloc(struct ao2_container *c, const uint n_buckets, ao2_hash_fn *hash_fn,
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ao2_callback_fn *cmp_fn);
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static struct bucket_list *__ao2_link(struct ao2_container *c, void *user_data);
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static void *__ao2_callback(struct ao2_container *c,
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const enum search_flags flags, void *cb_fn, void *arg, void *data, enum ao2_callback_type type,
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char *tag, char *file, int line, const char *funcname);
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static void * __ao2_iterator_next(struct ao2_iterator *a, struct bucket_list **q);
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#ifndef DEBUG_THREADS
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int ao2_lock(void *user_data)
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#else
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int _ao2_lock(void *user_data, const char *file, const char *func, int line, const char *var)
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#endif
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{
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struct astobj2 *p = INTERNAL_OBJ(user_data);
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if (p == NULL)
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return -1;
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_locked, 1);
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#endif
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#ifndef DEBUG_THREADS
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return ast_mutex_lock(&p->priv_data.lock);
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#else
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return __ast_pthread_mutex_lock(file, line, func, var, &p->priv_data.lock);
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#endif
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}
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#ifndef DEBUG_THREADS
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int ao2_unlock(void *user_data)
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#else
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int _ao2_unlock(void *user_data, const char *file, const char *func, int line, const char *var)
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#endif
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{
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struct astobj2 *p = INTERNAL_OBJ(user_data);
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if (p == NULL)
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return -1;
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_locked, -1);
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#endif
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#ifndef DEBUG_THREADS
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return ast_mutex_unlock(&p->priv_data.lock);
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#else
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return __ast_pthread_mutex_unlock(file, line, func, var, &p->priv_data.lock);
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#endif
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}
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#ifndef DEBUG_THREADS
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int ao2_trylock(void *user_data)
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#else
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int _ao2_trylock(void *user_data, const char *file, const char *func, int line, const char *var)
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#endif
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{
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struct astobj2 *p = INTERNAL_OBJ(user_data);
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int ret;
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if (p == NULL)
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return -1;
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#ifndef DEBUG_THREADS
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ret = ast_mutex_trylock(&p->priv_data.lock);
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#else
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ret = __ast_pthread_mutex_trylock(file, line, func, var, &p->priv_data.lock);
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#endif
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#ifdef AO2_DEBUG
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if (!ret)
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ast_atomic_fetchadd_int(&ao2.total_locked, 1);
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#endif
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return ret;
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}
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void *ao2_object_get_lockaddr(void *obj)
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{
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struct astobj2 *p = INTERNAL_OBJ(obj);
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if (p == NULL)
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return NULL;
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return &p->priv_data.lock;
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}
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/*
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* The argument is a pointer to the user portion.
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*/
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int _ao2_ref_debug(void *user_data, const int delta, char *tag, char *file, int line, const char *funcname)
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{
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struct astobj2 *obj = INTERNAL_OBJ(user_data);
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if (obj == NULL)
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return -1;
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if (delta != 0) {
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FILE *refo = fopen(REF_FILE,"a");
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fprintf(refo, "%p %s%d %s:%d:%s (%s) [@%d]\n", user_data, (delta<0? "":"+"), delta, file, line, funcname, tag, obj->priv_data.ref_counter);
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fclose(refo);
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}
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if (obj->priv_data.ref_counter + delta == 0 && obj->priv_data.destructor_fn != NULL) { /* this isn't protected with lock; just for o/p */
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FILE *refo = fopen(REF_FILE,"a");
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fprintf(refo, "%p **call destructor** %s:%d:%s (%s)\n", user_data, file, line, funcname, tag);
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fclose(refo);
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}
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return __ao2_ref(user_data, delta);
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}
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int _ao2_ref(void *user_data, const int delta)
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{
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struct astobj2 *obj = INTERNAL_OBJ(user_data);
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if (obj == NULL)
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return -1;
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return __ao2_ref(user_data, delta);
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}
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static int __ao2_ref(void *user_data, const int delta)
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{
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struct astobj2 *obj = INTERNAL_OBJ(user_data);
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int current_value;
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int ret;
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/* if delta is 0, just return the refcount */
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if (delta == 0)
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return (obj->priv_data.ref_counter);
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/* we modify with an atomic operation the reference counter */
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ret = ast_atomic_fetchadd_int(&obj->priv_data.ref_counter, delta);
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current_value = ret + delta;
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_refs, delta);
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#endif
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/* this case must never happen */
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if (current_value < 0)
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ast_log(LOG_ERROR, "refcount %d on object %p\n", current_value, user_data);
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if (current_value <= 0) { /* last reference, destroy the object */
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if (obj->priv_data.destructor_fn != NULL) {
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obj->priv_data.destructor_fn(user_data);
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}
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ast_mutex_destroy(&obj->priv_data.lock);
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_mem, - obj->priv_data.data_size);
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ast_atomic_fetchadd_int(&ao2.total_objects, -1);
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#endif
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/* for safety, zero-out the astobj2 header and also the
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* first word of the user-data, which we make sure is always
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* allocated. */
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memset(obj, '\0', sizeof(struct astobj2 *) + sizeof(void *) );
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free(obj);
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}
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return ret;
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}
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/*
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* We always alloc at least the size of a void *,
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* for debugging purposes.
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*/
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static void *__ao2_alloc(size_t data_size, ao2_destructor_fn destructor_fn)
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{
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/* allocation */
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struct astobj2 *obj;
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if (data_size < sizeof(void *))
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data_size = sizeof(void *);
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obj = ast_calloc(1, sizeof(*obj) + data_size);
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if (obj == NULL)
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return NULL;
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ast_mutex_init(&obj->priv_data.lock);
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obj->priv_data.magic = AO2_MAGIC;
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obj->priv_data.data_size = data_size;
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obj->priv_data.ref_counter = 1;
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obj->priv_data.destructor_fn = destructor_fn; /* can be NULL */
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_objects, 1);
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ast_atomic_fetchadd_int(&ao2.total_mem, data_size);
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ast_atomic_fetchadd_int(&ao2.total_refs, 1);
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#endif
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/* return a pointer to the user data */
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return EXTERNAL_OBJ(obj);
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}
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void *_ao2_alloc_debug(size_t data_size, ao2_destructor_fn destructor_fn, char *tag, char *file, int line, const char *funcname)
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{
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/* allocation */
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void *obj;
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FILE *refo = fopen(REF_FILE,"a");
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obj = __ao2_alloc(data_size, destructor_fn);
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if (obj == NULL)
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return NULL;
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if (refo) {
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fprintf(refo, "%p =1 %s:%d:%s (%s)\n", obj, file, line, funcname, tag);
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fclose(refo);
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}
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/* return a pointer to the user data */
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return obj;
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}
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void *_ao2_alloc(size_t data_size, ao2_destructor_fn destructor_fn)
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{
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return __ao2_alloc(data_size, destructor_fn);
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}
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/* internal callback to destroy a container. */
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static void container_destruct(void *c);
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/* internal callback to destroy a container. */
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static void container_destruct_debug(void *c);
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/* each bucket in the container is a tailq. */
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AST_LIST_HEAD_NOLOCK(bucket, bucket_list);
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/*!
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* A container; stores the hash and callback functions, information on
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* the size, the hash bucket heads, and a version number, starting at 0
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* (for a newly created, empty container)
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* and incremented every time an object is inserted or deleted.
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* The assumption is that an object is never moved in a container,
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* but removed and readded with the new number.
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* The version number is especially useful when implementing iterators.
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* In fact, we can associate a unique, monotonically increasing number to
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* each object, which means that, within an iterator, we can store the
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* version number of the current object, and easily look for the next one,
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* which is the next one in the list with a higher number.
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* Since all objects have a version >0, we can use 0 as a marker for
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* 'we need the first object in the bucket'.
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*
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* \todo Linking and unlink objects is typically expensive, as it
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* involves a malloc() of a small object which is very inefficient.
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* To optimize this, we allocate larger arrays of bucket_list's
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* when we run out of them, and then manage our own freelist.
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* This will be more efficient as we can do the freelist management while
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* we hold the lock (that we need anyways).
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*/
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struct ao2_container {
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ao2_hash_fn *hash_fn;
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ao2_callback_fn *cmp_fn;
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int n_buckets;
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/*! Number of elements in the container */
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int elements;
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/*! described above */
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int version;
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/*! variable size */
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struct bucket buckets[0];
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};
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/*!
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* \brief always zero hash function
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*
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* it is convenient to have a hash function that always returns 0.
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* This is basically used when we want to have a container that is
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* a simple linked list.
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*
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* \returns 0
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*/
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static int hash_zero(const void *user_obj, const int flags)
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{
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return 0;
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}
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/*
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* A container is just an object, after all!
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*/
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static struct ao2_container *__ao2_container_alloc(struct ao2_container *c, const unsigned int n_buckets, ao2_hash_fn *hash_fn,
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ao2_callback_fn *cmp_fn)
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{
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/* XXX maybe consistency check on arguments ? */
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/* compute the container size */
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if (!c)
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return NULL;
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c->version = 1; /* 0 is a reserved value here */
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c->n_buckets = n_buckets;
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c->hash_fn = hash_fn ? hash_fn : hash_zero;
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c->cmp_fn = cmp_fn;
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#ifdef AO2_DEBUG
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ast_atomic_fetchadd_int(&ao2.total_containers, 1);
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#endif
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return c;
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}
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struct ao2_container *_ao2_container_alloc_debug(const unsigned int n_buckets, ao2_hash_fn *hash_fn,
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ao2_callback_fn *cmp_fn, char *tag, char *file, int line, const char *funcname)
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{
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/* XXX maybe consistency check on arguments ? */
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/* compute the container size */
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size_t container_size = sizeof(struct ao2_container) + n_buckets * sizeof(struct bucket);
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struct ao2_container *c = _ao2_alloc_debug(container_size, container_destruct_debug, tag, file, line, funcname);
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return __ao2_container_alloc(c, n_buckets, hash_fn, cmp_fn);
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}
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struct ao2_container *
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_ao2_container_alloc(const unsigned int n_buckets, ao2_hash_fn *hash_fn,
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ao2_callback_fn *cmp_fn)
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{
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/* XXX maybe consistency check on arguments ? */
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/* compute the container size */
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size_t container_size = sizeof(struct ao2_container) + n_buckets * sizeof(struct bucket);
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struct ao2_container *c = _ao2_alloc(container_size, container_destruct);
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return __ao2_container_alloc(c, n_buckets, hash_fn, cmp_fn);
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}
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/*!
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* return the number of elements in the container
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*/
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int ao2_container_count(struct ao2_container *c)
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{
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return c->elements;
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}
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|
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/*!
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* A structure to create a linked list of entries,
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* used within a bucket.
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* XXX \todo this should be private to the container code
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*/
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struct bucket_list {
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AST_LIST_ENTRY(bucket_list) entry;
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int version;
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struct astobj2 *astobj; /* pointer to internal data */
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};
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|
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/*
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* link an object to a container
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*/
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static struct bucket_list *__ao2_link(struct ao2_container *c, void *user_data)
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{
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int i;
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/* create a new list entry */
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struct bucket_list *p;
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struct astobj2 *obj = INTERNAL_OBJ(user_data);
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if (!obj)
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return NULL;
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if (INTERNAL_OBJ(c) == NULL)
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return NULL;
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p = ast_calloc(1, sizeof(*p));
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if (!p)
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return NULL;
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i = c->hash_fn(user_data, OBJ_POINTER);
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ao2_lock(c);
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i %= c->n_buckets;
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p->astobj = obj;
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p->version = ast_atomic_fetchadd_int(&c->version, 1);
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AST_LIST_INSERT_TAIL(&c->buckets[i], p, entry);
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ast_atomic_fetchadd_int(&c->elements, 1);
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/* the last two operations (ao2_ref, ao2_unlock) must be done by the calling func */
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return p;
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}
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|
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void *_ao2_link_debug(struct ao2_container *c, void *user_data, char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
struct bucket_list *p = __ao2_link(c, user_data);
|
|
|
|
if (p) {
|
|
_ao2_ref_debug(user_data, +1, tag, file, line, funcname);
|
|
ao2_unlock(c);
|
|
}
|
|
return p;
|
|
}
|
|
|
|
void *_ao2_link(struct ao2_container *c, void *user_data)
|
|
{
|
|
struct bucket_list *p = __ao2_link(c, user_data);
|
|
|
|
if (p) {
|
|
_ao2_ref(user_data, +1);
|
|
ao2_unlock(c);
|
|
}
|
|
return p;
|
|
}
|
|
|
|
/*!
|
|
* \brief another convenience function is a callback that matches on address
|
|
*/
|
|
int ao2_match_by_addr(void *user_data, void *arg, int flags)
|
|
{
|
|
return (user_data == arg) ? (CMP_MATCH | CMP_STOP) : 0;
|
|
}
|
|
|
|
/*
|
|
* Unlink an object from the container
|
|
* and destroy the associated * ao2_bucket_list structure.
|
|
*/
|
|
void *_ao2_unlink_debug(struct ao2_container *c, void *user_data, char *tag,
|
|
char *file, int line, const char *funcname)
|
|
{
|
|
if (INTERNAL_OBJ(user_data) == NULL) /* safety check on the argument */
|
|
return NULL;
|
|
|
|
_ao2_callback_debug(c, OBJ_UNLINK | OBJ_POINTER | OBJ_NODATA, ao2_match_by_addr, user_data, tag, file, line, funcname);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void *_ao2_unlink(struct ao2_container *c, void *user_data)
|
|
{
|
|
if (INTERNAL_OBJ(user_data) == NULL) /* safety check on the argument */
|
|
return NULL;
|
|
|
|
_ao2_callback(c, OBJ_UNLINK | OBJ_POINTER | OBJ_NODATA, ao2_match_by_addr, user_data);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*!
|
|
* \brief special callback that matches all
|
|
*/
|
|
static int cb_true(void *user_data, void *arg, int flags)
|
|
{
|
|
return CMP_MATCH;
|
|
}
|
|
|
|
/*!
|
|
* \brief similar to cb_true, but is an ao2_callback_data_fn instead
|
|
*/
|
|
static int cb_true_data(void *user_data, void *arg, void *data, int flags)
|
|
{
|
|
return CMP_MATCH;
|
|
}
|
|
|
|
/*!
|
|
* Browse the container using different stategies accoding the flags.
|
|
* \return Is a pointer to an object or to a list of object if OBJ_MULTIPLE is
|
|
* specified.
|
|
* Luckily, for debug purposes, the added args (tag, file, line, funcname)
|
|
* aren't an excessive load to the system, as the callback should not be
|
|
* called as often as, say, the ao2_ref func is called.
|
|
*/
|
|
static void *__ao2_callback(struct ao2_container *c,
|
|
const enum search_flags flags, void *cb_fn, void *arg, void *data, enum ao2_callback_type type,
|
|
char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
int i, last; /* search boundaries */
|
|
void *ret = NULL;
|
|
ao2_callback_fn *cb_default = NULL;
|
|
ao2_callback_data_fn *cb_withdata = NULL;
|
|
|
|
if (INTERNAL_OBJ(c) == NULL) /* safety check on the argument */
|
|
return NULL;
|
|
|
|
if ((flags & (OBJ_MULTIPLE | OBJ_NODATA)) == OBJ_MULTIPLE) {
|
|
ast_log(LOG_WARNING, "multiple data return not implemented yet (flags %x)\n", flags);
|
|
return NULL;
|
|
}
|
|
|
|
/* override the match function if necessary */
|
|
if (cb_fn == NULL) { /* if NULL, match everything */
|
|
if (type == WITH_DATA) {
|
|
cb_withdata = cb_true_data;
|
|
} else {
|
|
cb_default = cb_true;
|
|
}
|
|
} else {
|
|
/* We do this here to avoid the per object casting penalty (even though
|
|
that is probably optimized away anyway. */
|
|
if (type == WITH_DATA) {
|
|
cb_withdata = cb_fn;
|
|
} else {
|
|
cb_default = cb_fn;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* XXX this can be optimized.
|
|
* If we have a hash function and lookup by pointer,
|
|
* run the hash function. Otherwise, scan the whole container
|
|
* (this only for the time being. We need to optimize this.)
|
|
*/
|
|
if ((flags & OBJ_POINTER)) /* we know hash can handle this case */
|
|
i = c->hash_fn(arg, flags & OBJ_POINTER) % c->n_buckets;
|
|
else /* don't know, let's scan all buckets */
|
|
i = -1; /* XXX this must be fixed later. */
|
|
|
|
/* determine the search boundaries: i..last-1 */
|
|
if (i < 0) {
|
|
i = 0;
|
|
last = c->n_buckets;
|
|
} else {
|
|
last = i + 1;
|
|
}
|
|
|
|
ao2_lock(c); /* avoid modifications to the content */
|
|
|
|
for (; i < last ; i++) {
|
|
/* scan the list with prev-cur pointers */
|
|
struct bucket_list *cur;
|
|
|
|
AST_LIST_TRAVERSE_SAFE_BEGIN(&c->buckets[i], cur, entry) {
|
|
int match = (CMP_MATCH | CMP_STOP);
|
|
|
|
if (type == WITH_DATA) {
|
|
match &= cb_withdata(EXTERNAL_OBJ(cur->astobj), arg, data, flags);
|
|
} else {
|
|
match &= cb_default(EXTERNAL_OBJ(cur->astobj), arg, flags);
|
|
}
|
|
|
|
/* we found the object, performing operations according flags */
|
|
if (match == 0) { /* no match, no stop, continue */
|
|
continue;
|
|
} else if (match == CMP_STOP) { /* no match but stop, we are done */
|
|
i = last;
|
|
break;
|
|
}
|
|
/* we have a match (CMP_MATCH) here */
|
|
if (!(flags & OBJ_NODATA)) { /* if must return the object, record the value */
|
|
/* it is important to handle this case before the unlink */
|
|
ret = EXTERNAL_OBJ(cur->astobj);
|
|
if (tag)
|
|
_ao2_ref_debug(ret, 1, tag, file, line, funcname);
|
|
else
|
|
_ao2_ref(ret, 1);
|
|
}
|
|
|
|
if (flags & OBJ_UNLINK) { /* must unlink */
|
|
struct bucket_list *x = cur;
|
|
|
|
/* we are going to modify the container, so update version */
|
|
ast_atomic_fetchadd_int(&c->version, 1);
|
|
AST_LIST_REMOVE_CURRENT(entry);
|
|
/* update number of elements and version */
|
|
ast_atomic_fetchadd_int(&c->elements, -1);
|
|
if (tag)
|
|
_ao2_ref_debug(EXTERNAL_OBJ(x->astobj), -1, tag, file, line, funcname);
|
|
else
|
|
_ao2_ref(EXTERNAL_OBJ(x->astobj), -1);
|
|
free(x); /* free the link record */
|
|
}
|
|
|
|
if ((match & CMP_STOP) || (flags & OBJ_MULTIPLE) == 0) {
|
|
/* We found the only match we need */
|
|
i = last; /* force exit from outer loop */
|
|
break;
|
|
}
|
|
if (!(flags & OBJ_NODATA)) {
|
|
#if 0 /* XXX to be completed */
|
|
/*
|
|
* This is the multiple-return case. We need to link
|
|
* the object in a list. The refcount is already increased.
|
|
*/
|
|
#endif
|
|
}
|
|
}
|
|
AST_LIST_TRAVERSE_SAFE_END;
|
|
}
|
|
ao2_unlock(c);
|
|
return ret;
|
|
}
|
|
|
|
void *_ao2_callback_debug(struct ao2_container *c,
|
|
const enum search_flags flags,
|
|
ao2_callback_fn *cb_fn, void *arg,
|
|
char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
return __ao2_callback(c,flags, cb_fn, arg, NULL, DEFAULT, tag, file, line, funcname);
|
|
}
|
|
|
|
void *_ao2_callback(struct ao2_container *c, const enum search_flags flags,
|
|
ao2_callback_fn *cb_fn, void *arg)
|
|
{
|
|
return __ao2_callback(c,flags, cb_fn, arg, NULL, DEFAULT, NULL, NULL, 0, NULL);
|
|
}
|
|
|
|
void *_ao2_callback_data_debug(struct ao2_container *c,
|
|
const enum search_flags flags,
|
|
ao2_callback_data_fn *cb_fn, void *arg, void *data,
|
|
char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
return __ao2_callback(c, flags, cb_fn, arg, data, WITH_DATA, tag, file, line, funcname);
|
|
}
|
|
|
|
void *_ao2_callback_data(struct ao2_container *c, const enum search_flags flags,
|
|
ao2_callback_data_fn *cb_fn, void *arg, void *data)
|
|
{
|
|
return __ao2_callback(c, flags, cb_fn, arg, data, WITH_DATA, NULL, NULL, 0, NULL);
|
|
}
|
|
|
|
/*!
|
|
* the find function just invokes the default callback with some reasonable flags.
|
|
*/
|
|
void *_ao2_find_debug(struct ao2_container *c, void *arg, enum search_flags flags, char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
return _ao2_callback_debug(c, flags, c->cmp_fn, arg, tag, file, line, funcname);
|
|
}
|
|
|
|
void *_ao2_find(struct ao2_container *c, void *arg, enum search_flags flags)
|
|
{
|
|
return _ao2_callback(c, flags, c->cmp_fn, arg);
|
|
}
|
|
|
|
/*!
|
|
* initialize an iterator so we start from the first object
|
|
*/
|
|
struct ao2_iterator ao2_iterator_init(struct ao2_container *c, int flags)
|
|
{
|
|
struct ao2_iterator a = {
|
|
.c = c,
|
|
.flags = flags
|
|
};
|
|
|
|
return a;
|
|
}
|
|
|
|
/*
|
|
* move to the next element in the container.
|
|
*/
|
|
static void * __ao2_iterator_next(struct ao2_iterator *a, struct bucket_list **q)
|
|
{
|
|
int lim;
|
|
struct bucket_list *p = NULL;
|
|
void *ret = NULL;
|
|
|
|
*q = NULL;
|
|
|
|
if (INTERNAL_OBJ(a->c) == NULL)
|
|
return NULL;
|
|
|
|
if (!(a->flags & F_AO2I_DONTLOCK))
|
|
ao2_lock(a->c);
|
|
|
|
/* optimization. If the container is unchanged and
|
|
* we have a pointer, try follow it
|
|
*/
|
|
if (a->c->version == a->c_version && (p = a->obj) ) {
|
|
if ( (p = AST_LIST_NEXT(p, entry)) )
|
|
goto found;
|
|
/* nope, start from the next bucket */
|
|
a->bucket++;
|
|
a->version = 0;
|
|
a->obj = NULL;
|
|
}
|
|
|
|
lim = a->c->n_buckets;
|
|
|
|
/* Browse the buckets array, moving to the next
|
|
* buckets if we don't find the entry in the current one.
|
|
* Stop when we find an element with version number greater
|
|
* than the current one (we reset the version to 0 when we
|
|
* switch buckets).
|
|
*/
|
|
for (; a->bucket < lim; a->bucket++, a->version = 0) {
|
|
/* scan the current bucket */
|
|
AST_LIST_TRAVERSE(&a->c->buckets[a->bucket], p, entry) {
|
|
if (p->version > a->version)
|
|
goto found;
|
|
}
|
|
}
|
|
|
|
found:
|
|
if (p) {
|
|
a->version = p->version;
|
|
a->obj = p;
|
|
a->c_version = a->c->version;
|
|
ret = EXTERNAL_OBJ(p->astobj);
|
|
/* inc refcount of returned object */
|
|
*q = p;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void * _ao2_iterator_next_debug(struct ao2_iterator *a, char *tag, char *file, int line, const char *funcname)
|
|
{
|
|
struct bucket_list *p;
|
|
void *ret = NULL;
|
|
|
|
ret = __ao2_iterator_next(a, &p);
|
|
|
|
if (p) {
|
|
/* inc refcount of returned object */
|
|
_ao2_ref_debug(ret, 1, tag, file, line, funcname);
|
|
}
|
|
|
|
if (!(a->flags & F_AO2I_DONTLOCK))
|
|
ao2_unlock(a->c);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void * _ao2_iterator_next(struct ao2_iterator *a)
|
|
{
|
|
struct bucket_list *p = NULL;
|
|
void *ret = NULL;
|
|
|
|
ret = __ao2_iterator_next(a, &p);
|
|
|
|
if (p) {
|
|
/* inc refcount of returned object */
|
|
_ao2_ref(ret, 1);
|
|
}
|
|
|
|
if (!(a->flags & F_AO2I_DONTLOCK))
|
|
ao2_unlock(a->c);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* callback for destroying container.
|
|
* we can make it simple as we know what it does
|
|
*/
|
|
static int cd_cb(void *obj, void *arg, int flag)
|
|
{
|
|
_ao2_ref(obj, -1);
|
|
return 0;
|
|
}
|
|
|
|
static int cd_cb_debug(void *obj, void *arg, int flag)
|
|
{
|
|
_ao2_ref_debug(obj, -1, "deref object via container destroy", __FILE__, __LINE__, __PRETTY_FUNCTION__);
|
|
return 0;
|
|
}
|
|
|
|
static void container_destruct(void *_c)
|
|
{
|
|
struct ao2_container *c = _c;
|
|
int i;
|
|
|
|
_ao2_callback(c, OBJ_UNLINK, cd_cb, NULL);
|
|
|
|
for (i = 0; i < c->n_buckets; i++) {
|
|
struct bucket_list *current;
|
|
|
|
while ((current = AST_LIST_REMOVE_HEAD(&c->buckets[i], entry))) {
|
|
ast_free(current);
|
|
}
|
|
}
|
|
|
|
#ifdef AO2_DEBUG
|
|
ast_atomic_fetchadd_int(&ao2.total_containers, -1);
|
|
#endif
|
|
}
|
|
|
|
static void container_destruct_debug(void *_c)
|
|
{
|
|
struct ao2_container *c = _c;
|
|
int i;
|
|
|
|
_ao2_callback_debug(c, OBJ_UNLINK, cd_cb_debug, NULL, "container_destruct_debug called", __FILE__, __LINE__, __PRETTY_FUNCTION__);
|
|
|
|
for (i = 0; i < c->n_buckets; i++) {
|
|
struct bucket_list *current;
|
|
|
|
while ((current = AST_LIST_REMOVE_HEAD(&c->buckets[i], entry))) {
|
|
ast_free(current);
|
|
}
|
|
}
|
|
|
|
#ifdef AO2_DEBUG
|
|
ast_atomic_fetchadd_int(&ao2.total_containers, -1);
|
|
#endif
|
|
}
|
|
|
|
#ifdef AO2_DEBUG
|
|
static int print_cb(void *obj, void *arg, int flag)
|
|
{
|
|
int *fd = arg;
|
|
char *s = (char *)obj;
|
|
|
|
ast_cli(*fd, "string <%s>\n", s);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Print stats
|
|
*/
|
|
static char *handle_astobj2_stats(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
|
|
{
|
|
switch (cmd) {
|
|
case CLI_INIT:
|
|
e->command = "astobj2 show stats";
|
|
e->usage = "Usage: astobj2 show stats\n"
|
|
" Show astobj2 show stats\n";
|
|
return NULL;
|
|
case CLI_GENERATE:
|
|
return NULL;
|
|
}
|
|
ast_cli(a->fd, "Objects : %d\n", ao2.total_objects);
|
|
ast_cli(a->fd, "Containers : %d\n", ao2.total_containers);
|
|
ast_cli(a->fd, "Memory : %d\n", ao2.total_mem);
|
|
ast_cli(a->fd, "Locked : %d\n", ao2.total_locked);
|
|
ast_cli(a->fd, "Refs : %d\n", ao2.total_refs);
|
|
return CLI_SUCCESS;
|
|
}
|
|
|
|
/*
|
|
* This is testing code for astobj
|
|
*/
|
|
static char *handle_astobj2_test(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
|
|
{
|
|
struct ao2_container *c1;
|
|
int i, lim;
|
|
char *obj;
|
|
static int prof_id = -1;
|
|
struct ast_cli_args fake_args = { a->fd, 0, NULL };
|
|
|
|
switch (cmd) {
|
|
case CLI_INIT:
|
|
e->command = "astobj2 test";
|
|
e->usage = "Usage: astobj2 test <num>\n"
|
|
" Runs astobj2 test. Creates 'num' objects,\n"
|
|
" and test iterators, callbacks and may be other stuff\n";
|
|
return NULL;
|
|
case CLI_GENERATE:
|
|
return NULL;
|
|
}
|
|
|
|
if (a->argc != 3) {
|
|
return CLI_SHOWUSAGE;
|
|
}
|
|
|
|
if (prof_id == -1)
|
|
prof_id = ast_add_profile("ao2_alloc", 0);
|
|
|
|
ast_cli(a->fd, "argc %d argv %s %s %s\n", a->argc, a->argv[0], a->argv[1], a->argv[2]);
|
|
lim = atoi(a->argv[2]);
|
|
ast_cli(a->fd, "called astobj_test\n");
|
|
|
|
handle_astobj2_stats(e, CLI_HANDLER, &fake_args);
|
|
/*
|
|
* allocate a container with no default callback, and no hash function.
|
|
* No hash means everything goes in the same bucket.
|
|
*/
|
|
c1 = ao2_t_container_alloc(100, NULL /* no callback */, NULL /* no hash */,"test");
|
|
ast_cli(a->fd, "container allocated as %p\n", c1);
|
|
|
|
/*
|
|
* fill the container with objects.
|
|
* ao2_alloc() gives us a reference which we pass to the
|
|
* container when we do the insert.
|
|
*/
|
|
for (i = 0; i < lim; i++) {
|
|
ast_mark(prof_id, 1 /* start */);
|
|
obj = ao2_t_alloc(80, NULL,"test");
|
|
ast_mark(prof_id, 0 /* stop */);
|
|
ast_cli(a->fd, "object %d allocated as %p\n", i, obj);
|
|
sprintf(obj, "-- this is obj %d --", i);
|
|
ao2_link(c1, obj);
|
|
/* At this point, the refcount on obj is 2 due to the allocation
|
|
* and linking. We can go ahead and reduce the refcount by 1
|
|
* right here so that when the container is unreffed later, the
|
|
* objects will be freed
|
|
*/
|
|
ao2_t_ref(obj, -1, "test");
|
|
}
|
|
ast_cli(a->fd, "testing callbacks\n");
|
|
ao2_t_callback(c1, 0, print_cb, &a->fd, "test callback");
|
|
ast_cli(a->fd, "testing iterators, remove every second object\n");
|
|
{
|
|
struct ao2_iterator ai;
|
|
int x = 0;
|
|
|
|
ai = ao2_iterator_init(c1, 0);
|
|
while ( (obj = ao2_t_iterator_next(&ai,"test")) ) {
|
|
ast_cli(a->fd, "iterator on <%s>\n", obj);
|
|
if (x++ & 1)
|
|
ao2_t_unlink(c1, obj,"test");
|
|
ao2_t_ref(obj, -1,"test");
|
|
}
|
|
ast_cli(a->fd, "testing iterators again\n");
|
|
ai = ao2_iterator_init(c1, 0);
|
|
while ( (obj = ao2_t_iterator_next(&ai,"test")) ) {
|
|
ast_cli(a->fd, "iterator on <%s>\n", obj);
|
|
ao2_t_ref(obj, -1,"test");
|
|
}
|
|
}
|
|
ast_cli(a->fd, "testing callbacks again\n");
|
|
ao2_t_callback(c1, 0, print_cb, &a->fd, "test callback");
|
|
|
|
ast_verbose("now you should see an error message:\n");
|
|
ao2_t_ref(&i, -1, ""); /* i is not a valid object so we print an error here */
|
|
|
|
ast_cli(a->fd, "destroy container\n");
|
|
ao2_t_ref(c1, -1, ""); /* destroy container */
|
|
handle_astobj2_stats(e, CLI_HANDLER, &fake_args);
|
|
return CLI_SUCCESS;
|
|
}
|
|
|
|
static struct ast_cli_entry cli_astobj2[] = {
|
|
AST_CLI_DEFINE(handle_astobj2_stats, "Print astobj2 statistics"),
|
|
AST_CLI_DEFINE(handle_astobj2_test, "Test astobj2"),
|
|
};
|
|
#endif /* AO2_DEBUG */
|
|
|
|
int astobj2_init(void)
|
|
{
|
|
#ifdef AO2_DEBUG
|
|
ast_cli_register_multiple(cli_astobj2, ARRAY_LEN(cli_astobj2));
|
|
#endif
|
|
|
|
return 0;
|
|
}
|