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1914 lines
52 KiB
1914 lines
52 KiB
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 2012 - 2013, Digium, Inc.
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*
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* Joshua Colp <jcolp@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Sorcery Data Access Layer API
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*
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* \author Joshua Colp <jcolp@digium.com>
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*/
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/*** MODULEINFO
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<support_level>core</support_level>
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***/
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/logger.h"
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#include "asterisk/sorcery.h"
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#include "asterisk/astobj2.h"
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#include "asterisk/format.h"
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#include "asterisk/format_cap.h"
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#include "asterisk/strings.h"
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#include "asterisk/config_options.h"
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#include "asterisk/netsock2.h"
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#include "asterisk/module.h"
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#include "asterisk/taskprocessor.h"
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#include "asterisk/threadpool.h"
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#include "asterisk/json.h"
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#include "asterisk/format_pref.h"
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/* To prevent DEBUG_FD_LEAKS from interfering with things we undef open and close */
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#undef open
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#undef close
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/*! \brief Number of buckets for wizards (should be prime for performance reasons) */
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#define WIZARD_BUCKETS 7
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/*! \brief Number of buckets for types (should be prime for performance reasons) */
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#define TYPE_BUCKETS 53
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/*! \brief Number of buckets for instances (should be prime for performance reasons) */
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#define INSTANCE_BUCKETS 17
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/*! \brief Number of buckets for object fields (should be prime for performance reasons) */
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#define OBJECT_FIELD_BUCKETS 29
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/*! \brief Thread pool for observers */
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static struct ast_threadpool *threadpool;
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/*! \brief Structure for internal sorcery object information */
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struct ast_sorcery_object {
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/*! \brief Unique identifier of this object */
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char *id;
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/*! \brief Type of object */
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char type[MAX_OBJECT_TYPE];
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/*! \brief Optional object destructor */
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ao2_destructor_fn destructor;
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/*! \brief Extended object fields */
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struct ast_variable *extended;
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};
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/*! \brief Structure for registered object type */
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struct ast_sorcery_object_type {
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/*! \brief Unique name of the object type */
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char name[MAX_OBJECT_TYPE];
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/*! \brief Optional transformation callback */
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sorcery_transform_handler transform;
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/*! \brief Optional object set apply callback */
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sorcery_apply_handler apply;
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/*! \brief Optional object copy callback */
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sorcery_copy_handler copy;
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/*! \brief Optional object diff callback */
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sorcery_diff_handler diff;
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/*! \brief Wizard instances */
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struct ao2_container *wizards;
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/*! \brief Object fields */
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struct ao2_container *fields;
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/*! \brief Configuration framework general information */
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struct aco_info *info;
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/*! \brief Configuration framework file information */
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struct aco_file *file;
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/*! \brief Type details */
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struct aco_type type;
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/*! \brief Observers */
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struct ao2_container *observers;
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/*! \brief Serializer for observers */
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struct ast_taskprocessor *serializer;
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/*! \brief Specifies if object type is reloadable or not */
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unsigned int reloadable:1;
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};
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/*! \brief Structure for registered object type observer */
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struct ast_sorcery_object_type_observer {
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/*! \brief Pointer to the observer implementation */
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const struct ast_sorcery_observer *callbacks;
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};
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/*! \brief Structure used for observer invocations */
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struct sorcery_observer_invocation {
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/*! \brief Pointer to the object type */
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struct ast_sorcery_object_type *object_type;
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/*! \brief Pointer to the object */
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void *object;
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};
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/*! \brief Structure for registered object field */
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struct ast_sorcery_object_field {
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/*! \brief Name of the field */
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char name[MAX_OBJECT_FIELD];
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/*! \brief Callback function for translation of a single value */
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sorcery_field_handler handler;
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/*! \brief Callback function for translation of multiple values */
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sorcery_fields_handler multiple_handler;
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/*! \brief Position of the field */
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intptr_t args[];
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};
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/*! \brief Structure for a wizard instance which operates on objects */
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struct ast_sorcery_object_wizard {
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/*! \brief Wizard interface itself */
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struct ast_sorcery_wizard *wizard;
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/*! \brief Unique data for the wizard */
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void *data;
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/*! \brief Wizard is acting as an object cache */
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unsigned int caching:1;
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};
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/*! \brief Full structure for sorcery */
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struct ast_sorcery {
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/*! \brief Container for known object types */
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struct ao2_container *types;
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/*! \brief The name of the module owning this sorcery instance */
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char module_name[0];
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};
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/*! \brief Structure for passing load/reload details */
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struct sorcery_load_details {
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/*! \brief Sorcery structure in use */
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const struct ast_sorcery *sorcery;
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/*! \brief Type of object being loaded */
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const char *type;
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/*! \brief Whether this is a reload or not */
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unsigned int reload:1;
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};
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/*! \brief Registered sorcery wizards */
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static struct ao2_container *wizards;
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/*! \brief Registered sorcery instances */
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static struct ao2_container *instances;
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static int int_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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int *field = (int *)(obj + args[0]);
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return (ast_asprintf(buf, "%d", *field) < 0) ? -1 : 0;
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}
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static int uint_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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unsigned int *field = (unsigned int *)(obj + args[0]);
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return (ast_asprintf(buf, "%u", *field) < 0) ? -1 : 0;
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}
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static int double_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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double *field = (double *)(obj + args[0]);
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return (ast_asprintf(buf, "%f", *field) < 0) ? -1 : 0;
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}
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static int stringfield_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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ast_string_field *field = (const char **)(obj + args[0]);
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return !(*buf = ast_strdup(*field)) ? -1 : 0;
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}
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static int bool_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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unsigned int *field = (unsigned int *)(obj + args[0]);
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return !(*buf = ast_strdup(*field ? "true" : "false")) ? -1 : 0;
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}
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static int sockaddr_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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struct ast_sockaddr *field = (struct ast_sockaddr *)(obj + args[0]);
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return !(*buf = ast_strdup(ast_sockaddr_stringify(field))) ? -1 : 0;
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}
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static int chararray_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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char *field = (char *)(obj + args[0]);
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return !(*buf = ast_strdup(field)) ? -1 : 0;
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}
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static int codec_handler_fn(const void *obj, const intptr_t *args, char **buf)
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{
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char tmp_buf[256];
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struct ast_codec_pref *pref = (struct ast_codec_pref *)(obj + args[0]);
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ast_codec_pref_string(pref, tmp_buf, sizeof(tmp_buf));
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return !(*buf = ast_strdup(tmp_buf));
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}
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static sorcery_field_handler sorcery_field_default_handler(enum aco_option_type type)
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{
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switch(type) {
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case OPT_BOOL_T: return bool_handler_fn;
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case OPT_CHAR_ARRAY_T: return chararray_handler_fn;
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case OPT_CODEC_T: return codec_handler_fn;
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case OPT_DOUBLE_T: return double_handler_fn;
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case OPT_INT_T: return int_handler_fn;
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case OPT_SOCKADDR_T: return sockaddr_handler_fn;
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case OPT_STRINGFIELD_T: return stringfield_handler_fn;
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case OPT_UINT_T: return uint_handler_fn;
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default:
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case OPT_CUSTOM_T: return NULL;
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}
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return NULL;
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}
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/*! \brief Hashing function for sorcery wizards */
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static int sorcery_wizard_hash(const void *obj, const int flags)
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{
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const struct ast_sorcery_wizard *object;
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const char *key;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_KEY:
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key = obj;
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break;
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case OBJ_SEARCH_OBJECT:
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object = obj;
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key = object->name;
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break;
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default:
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ast_assert(0);
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return 0;
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}
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return ast_str_hash(key);
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}
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/*! \brief Comparator function for sorcery wizards */
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static int sorcery_wizard_cmp(void *obj, void *arg, int flags)
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{
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const struct ast_sorcery_wizard *object_left = obj;
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const struct ast_sorcery_wizard *object_right = arg;
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const char *right_key = arg;
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int cmp;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_OBJECT:
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right_key = object_right->name;
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/* Fall through */
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case OBJ_SEARCH_KEY:
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cmp = strcmp(object_left->name, right_key);
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break;
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case OBJ_SEARCH_PARTIAL_KEY:
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cmp = strncmp(object_left->name, right_key, strlen(right_key));
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break;
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default:
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cmp = 0;
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break;
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}
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if (cmp) {
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return 0;
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}
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return CMP_MATCH;
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}
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/*! \brief Hashing function for sorcery wizards */
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static int object_type_field_hash(const void *obj, const int flags)
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{
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const struct ast_sorcery_object_field *object_field;
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const char *key;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_KEY:
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key = obj;
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break;
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case OBJ_SEARCH_OBJECT:
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object_field = obj;
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key = object_field->name;
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break;
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default:
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ast_assert(0);
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return 0;
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}
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return ast_str_hash(key);
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}
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static int object_type_field_cmp(void *obj, void *arg, int flags)
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{
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const struct ast_sorcery_object_field *field_left = obj;
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const struct ast_sorcery_object_field *field_right = arg;
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const char *right_key = arg;
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int cmp;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_OBJECT:
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right_key = field_right->name;
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/* Fall through */
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case OBJ_SEARCH_KEY:
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cmp = strcmp(field_left->name, right_key);
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break;
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case OBJ_SEARCH_PARTIAL_KEY:
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cmp = strncmp(field_left->name, right_key, strlen(right_key));
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break;
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default:
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cmp = 0;
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break;
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}
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if (cmp) {
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return 0;
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}
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return CMP_MATCH;
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}
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/*! \brief Cleanup function */
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static void sorcery_exit(void)
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{
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ast_threadpool_shutdown(threadpool);
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threadpool = NULL;
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}
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/*! \brief Cleanup function for graceful shutdowns */
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static void sorcery_cleanup(void)
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{
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ao2_cleanup(wizards);
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wizards = NULL;
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ao2_cleanup(instances);
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instances = NULL;
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}
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/*! \brief Compare function for sorcery instances */
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static int sorcery_instance_cmp(void *obj, void *arg, int flags)
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{
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const struct ast_sorcery *object_left = obj;
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const struct ast_sorcery *object_right = arg;
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const char *right_key = arg;
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int cmp;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_OBJECT:
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right_key = object_right->module_name;
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/* Fall through */
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case OBJ_SEARCH_KEY:
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cmp = strcmp(object_left->module_name, right_key);
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break;
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case OBJ_SEARCH_PARTIAL_KEY:
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cmp = strncmp(object_left->module_name, right_key, strlen(right_key));
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break;
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default:
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cmp = 0;
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break;
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}
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if (cmp) {
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return 0;
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}
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return CMP_MATCH;
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}
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/*! \brief Hashing function for sorcery instances */
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static int sorcery_instance_hash(const void *obj, const int flags)
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{
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const struct ast_sorcery *object;
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const char *key;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_KEY:
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key = obj;
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break;
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case OBJ_SEARCH_OBJECT:
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object = obj;
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key = object->module_name;
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break;
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default:
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ast_assert(0);
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return 0;
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}
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return ast_str_hash(key);
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}
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int ast_sorcery_init(void)
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{
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struct ast_threadpool_options options = {
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.version = AST_THREADPOOL_OPTIONS_VERSION,
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.auto_increment = 1,
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.max_size = 0,
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.idle_timeout = 60,
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.initial_size = 0,
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};
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ast_assert(wizards == NULL);
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if (!(threadpool = ast_threadpool_create("Sorcery", NULL, &options))) {
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threadpool = NULL;
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return -1;
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}
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if (!(wizards = ao2_container_alloc(WIZARD_BUCKETS, sorcery_wizard_hash, sorcery_wizard_cmp))) {
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ast_threadpool_shutdown(threadpool);
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return -1;
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}
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instances = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, INSTANCE_BUCKETS,
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sorcery_instance_hash, sorcery_instance_cmp);
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if (!instances) {
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sorcery_cleanup();
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sorcery_exit();
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return -1;
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}
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ast_register_cleanup(sorcery_cleanup);
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ast_register_atexit(sorcery_exit);
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return 0;
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}
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int __ast_sorcery_wizard_register(const struct ast_sorcery_wizard *interface, struct ast_module *module)
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{
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struct ast_sorcery_wizard *wizard;
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int res = -1;
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ast_assert(!ast_strlen_zero(interface->name));
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ao2_lock(wizards);
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if ((wizard = ao2_find(wizards, interface->name, OBJ_KEY | OBJ_NOLOCK))) {
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ast_log(LOG_WARNING, "Attempted to register sorcery wizard '%s' twice\n",
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interface->name);
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goto done;
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}
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if (!(wizard = ao2_alloc(sizeof(*wizard), NULL))) {
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goto done;
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}
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*wizard = *interface;
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wizard->module = module;
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ao2_link_flags(wizards, wizard, OBJ_NOLOCK);
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res = 0;
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ast_verb(2, "Sorcery registered wizard '%s'\n", interface->name);
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done:
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ao2_cleanup(wizard);
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ao2_unlock(wizards);
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return res;
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}
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int ast_sorcery_wizard_unregister(const struct ast_sorcery_wizard *interface)
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{
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RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, interface->name, OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
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if (wizard) {
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ast_verb(2, "Sorcery unregistered wizard '%s'\n", interface->name);
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return 0;
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} else {
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return -1;
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}
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}
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/*! \brief Destructor called when sorcery structure is destroyed */
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static void sorcery_destructor(void *obj)
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{
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struct ast_sorcery *sorcery = obj;
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ao2_cleanup(sorcery->types);
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}
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/*! \brief Hashing function for sorcery types */
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static int sorcery_type_hash(const void *obj, const int flags)
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{
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const struct ast_sorcery_object_type *object;
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const char *key;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_KEY:
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key = obj;
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break;
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case OBJ_SEARCH_OBJECT:
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object = obj;
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key = object->name;
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break;
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default:
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ast_assert(0);
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return 0;
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}
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return ast_str_hash(key);
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}
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/*! \brief Comparator function for sorcery types */
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static int sorcery_type_cmp(void *obj, void *arg, int flags)
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{
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const struct ast_sorcery_object_type *object_left = obj;
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const struct ast_sorcery_object_type *object_right = arg;
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const char *right_key = arg;
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int cmp;
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switch (flags & OBJ_SEARCH_MASK) {
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case OBJ_SEARCH_OBJECT:
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right_key = object_right->name;
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/* Fall through */
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case OBJ_SEARCH_KEY:
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cmp = strcmp(object_left->name, right_key);
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break;
|
|
case OBJ_SEARCH_PARTIAL_KEY:
|
|
cmp = strncmp(object_left->name, right_key, strlen(right_key));
|
|
break;
|
|
default:
|
|
cmp = 0;
|
|
break;
|
|
}
|
|
if (cmp) {
|
|
return 0;
|
|
}
|
|
return CMP_MATCH;
|
|
}
|
|
|
|
struct ast_sorcery *__ast_sorcery_open(const char *module_name)
|
|
{
|
|
struct ast_sorcery *sorcery;
|
|
|
|
ast_assert(module_name != NULL);
|
|
|
|
ao2_wrlock(instances);
|
|
if ((sorcery = ao2_find(instances, module_name, OBJ_SEARCH_KEY | OBJ_NOLOCK))) {
|
|
goto done;
|
|
}
|
|
|
|
if (!(sorcery = ao2_alloc(sizeof(*sorcery) + strlen(module_name) + 1, sorcery_destructor))) {
|
|
goto done;
|
|
}
|
|
|
|
if (!(sorcery->types = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, TYPE_BUCKETS, sorcery_type_hash, sorcery_type_cmp))) {
|
|
ao2_ref(sorcery, -1);
|
|
sorcery = NULL;
|
|
goto done;
|
|
}
|
|
|
|
strcpy(sorcery->module_name, module_name); /* Safe */
|
|
ao2_link_flags(instances, sorcery, OBJ_NOLOCK);
|
|
|
|
done:
|
|
ao2_unlock(instances);
|
|
return sorcery;
|
|
}
|
|
|
|
/*! \brief Search function for sorcery instances */
|
|
struct ast_sorcery *ast_sorcery_retrieve_by_module_name(const char *module_name)
|
|
{
|
|
return ao2_find(instances, module_name, OBJ_SEARCH_KEY);
|
|
}
|
|
|
|
/*! \brief Destructor function for object types */
|
|
static void sorcery_object_type_destructor(void *obj)
|
|
{
|
|
struct ast_sorcery_object_type *object_type = obj;
|
|
|
|
ao2_cleanup(object_type->wizards);
|
|
ao2_cleanup(object_type->fields);
|
|
ao2_cleanup(object_type->observers);
|
|
|
|
if (object_type->info) {
|
|
aco_info_destroy(object_type->info);
|
|
ast_free(object_type->info);
|
|
}
|
|
|
|
ast_free(object_type->file);
|
|
|
|
ast_taskprocessor_unreference(object_type->serializer);
|
|
}
|
|
|
|
/*! \brief Internal function which allocates an object type structure */
|
|
static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *type, const char *module)
|
|
{
|
|
struct ast_sorcery_object_type *object_type;
|
|
char uuid[AST_UUID_STR_LEN];
|
|
|
|
if (!(object_type = ao2_alloc(sizeof(*object_type), sorcery_object_type_destructor))) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Order matters for object wizards */
|
|
if (!(object_type->wizards = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_type->fields = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, OBJECT_FIELD_BUCKETS,
|
|
object_type_field_hash, object_type_field_cmp))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_type->observers = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, 1, NULL, NULL))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_type->info = ast_calloc(1, sizeof(*object_type->info) + 2 * sizeof(object_type->info->files[0])))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_type->file = ast_calloc(1, sizeof(*object_type->file) + 2 * sizeof(object_type->file->types[0])))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!ast_uuid_generate_str(uuid, sizeof(uuid))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_type->serializer = ast_threadpool_serializer(uuid, threadpool))) {
|
|
ao2_ref(object_type, -1);
|
|
return NULL;
|
|
}
|
|
|
|
object_type->info->files[0] = object_type->file;
|
|
object_type->info->files[1] = NULL;
|
|
object_type->info->module = module;
|
|
|
|
ast_copy_string(object_type->name, type, sizeof(object_type->name));
|
|
|
|
return object_type;
|
|
}
|
|
|
|
/*! \brief Object wizard destructor */
|
|
static void sorcery_object_wizard_destructor(void *obj)
|
|
{
|
|
struct ast_sorcery_object_wizard *object_wizard = obj;
|
|
|
|
if (object_wizard->data) {
|
|
object_wizard->wizard->close(object_wizard->data);
|
|
}
|
|
|
|
if (object_wizard->wizard) {
|
|
ast_module_unref(object_wizard->wizard->module);
|
|
}
|
|
}
|
|
|
|
/*! \brief Internal function which creates an object type and adds a wizard mapping */
|
|
static int sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup);
|
|
int created = 0;
|
|
|
|
if (!wizard || !object_wizard) {
|
|
return -1;
|
|
}
|
|
|
|
if (!object_type) {
|
|
if (!(object_type = sorcery_object_type_alloc(type, module))) {
|
|
return -1;
|
|
}
|
|
created = 1;
|
|
}
|
|
|
|
if (wizard->open && !(object_wizard->data = wizard->open(data))) {
|
|
return -1;
|
|
}
|
|
|
|
ast_module_ref(wizard->module);
|
|
|
|
object_wizard->wizard = wizard;
|
|
object_wizard->caching = caching;
|
|
|
|
ao2_link(object_type->wizards, object_wizard);
|
|
|
|
if (created) {
|
|
ao2_link(sorcery->types, object_type);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, const char *module)
|
|
{
|
|
struct ast_flags flags = { 0 };
|
|
struct ast_config *config = ast_config_load2("sorcery.conf", "sorcery", flags);
|
|
struct ast_variable *mapping;
|
|
int res = 0;
|
|
|
|
if (!config || config == CONFIG_STATUS_FILEINVALID) {
|
|
return -1;
|
|
}
|
|
|
|
for (mapping = ast_variable_browse(config, name); mapping; mapping = mapping->next) {
|
|
RAII_VAR(char *, mapping_name, ast_strdup(mapping->name), ast_free);
|
|
RAII_VAR(char *, mapping_value, ast_strdup(mapping->value), ast_free);
|
|
char *options = mapping_name;
|
|
char *type = strsep(&options, "/");
|
|
char *data = mapping_value;
|
|
char *wizard = strsep(&data, ",");
|
|
unsigned int caching = 0;
|
|
|
|
/* If no object type or wizard exists just skip, nothing we can do */
|
|
if (ast_strlen_zero(type) || ast_strlen_zero(wizard)) {
|
|
continue;
|
|
}
|
|
|
|
/* If the wizard is configured as a cache treat it as such */
|
|
if (!ast_strlen_zero(options) && strstr(options, "cache")) {
|
|
caching = 1;
|
|
}
|
|
|
|
/* Any error immediately causes us to stop */
|
|
if (sorcery_apply_wizard_mapping(sorcery, type, module, wizard, data, caching)) {
|
|
res = -1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ast_config_destroy(config);
|
|
|
|
return res;
|
|
}
|
|
|
|
int __ast_sorcery_apply_default(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
|
|
/* Defaults can not be added if any existing mapping exists */
|
|
if (object_type) {
|
|
return -1;
|
|
}
|
|
|
|
return sorcery_apply_wizard_mapping(sorcery, type, module, name, data, 0);
|
|
}
|
|
|
|
static int sorcery_extended_config_handler(const struct aco_option *opt, struct ast_variable *var, void *obj)
|
|
{
|
|
return ast_sorcery_object_set_extended(obj, var->name, var->value);
|
|
}
|
|
|
|
static int sorcery_extended_fields_handler(const void *obj, struct ast_variable **fields)
|
|
{
|
|
const struct ast_sorcery_object_details *details = obj;
|
|
|
|
if (details->object->extended) {
|
|
*fields = ast_variables_dup(details->object->extended);
|
|
} else {
|
|
*fields = NULL;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int __ast_sorcery_object_register(struct ast_sorcery *sorcery, const char *type, unsigned int hidden, unsigned int reloadable, aco_type_item_alloc alloc, sorcery_transform_handler transform, sorcery_apply_handler apply)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
|
|
if (!object_type || object_type->type.item_alloc) {
|
|
return -1;
|
|
}
|
|
|
|
object_type->type.name = object_type->name;
|
|
object_type->type.type = ACO_ITEM;
|
|
object_type->type.category = ".?";
|
|
object_type->type.item_alloc = alloc;
|
|
object_type->type.hidden = hidden;
|
|
|
|
object_type->reloadable = reloadable;
|
|
object_type->transform = transform;
|
|
object_type->apply = apply;
|
|
object_type->file->types[0] = &object_type->type;
|
|
object_type->file->types[1] = NULL;
|
|
|
|
if (aco_info_init(object_type->info)) {
|
|
return -1;
|
|
}
|
|
|
|
if (ast_sorcery_object_fields_register(sorcery, type, "^@", sorcery_extended_config_handler, sorcery_extended_fields_handler)) {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void ast_sorcery_object_set_copy_handler(struct ast_sorcery *sorcery, const char *type, sorcery_copy_handler copy)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
|
|
if (!object_type) {
|
|
return;
|
|
}
|
|
|
|
object_type->copy = copy;
|
|
}
|
|
|
|
void ast_sorcery_object_set_diff_handler(struct ast_sorcery *sorcery, const char *type, sorcery_diff_handler diff)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
|
|
if (!object_type) {
|
|
return;
|
|
}
|
|
|
|
object_type->diff = diff;
|
|
}
|
|
|
|
int ast_sorcery_object_fields_register(struct ast_sorcery *sorcery, const char *type, const char *regex, aco_option_handler config_handler, sorcery_fields_handler sorcery_handler)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup);
|
|
|
|
if (!object_type || !object_type->type.item_alloc || !config_handler || !(object_field = ao2_alloc(sizeof(*object_field), NULL))) {
|
|
return -1;
|
|
}
|
|
|
|
ast_copy_string(object_field->name, regex, sizeof(object_field->name));
|
|
object_field->multiple_handler = sorcery_handler;
|
|
|
|
ao2_link(object_type->fields, object_field);
|
|
__aco_option_register(object_type->info, regex, ACO_REGEX, object_type->file->types, "", OPT_CUSTOM_T, config_handler, 0, 1, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int __ast_sorcery_object_field_register(struct ast_sorcery *sorcery, const char *type, const char *name, const char *default_val, enum aco_option_type opt_type,
|
|
aco_option_handler config_handler, sorcery_field_handler sorcery_handler, sorcery_fields_handler multiple_handler, unsigned int flags, unsigned int no_doc, unsigned int alias, size_t argc, ...)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup);
|
|
int pos;
|
|
va_list args;
|
|
|
|
if (!strcmp(type, "id") || !object_type || !object_type->type.item_alloc) {
|
|
return -1;
|
|
}
|
|
|
|
if (!sorcery_handler) {
|
|
sorcery_handler = sorcery_field_default_handler(opt_type);
|
|
}
|
|
|
|
if (!(object_field = ao2_alloc(sizeof(*object_field) + argc * sizeof(object_field->args[0]), NULL))) {
|
|
return -1;
|
|
}
|
|
|
|
ast_copy_string(object_field->name, name, sizeof(object_field->name));
|
|
object_field->handler = sorcery_handler;
|
|
object_field->multiple_handler = multiple_handler;
|
|
|
|
va_start(args, argc);
|
|
for (pos = 0; pos < argc; pos++) {
|
|
object_field->args[pos] = va_arg(args, size_t);
|
|
}
|
|
va_end(args);
|
|
|
|
if (!alias) {
|
|
ao2_link(object_type->fields, object_field);
|
|
}
|
|
|
|
/* TODO: Improve this hack */
|
|
if (!argc) {
|
|
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc);
|
|
} else if (argc == 1) {
|
|
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
|
|
object_field->args[0]);
|
|
} else if (argc == 2) {
|
|
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
|
|
object_field->args[0], object_field->args[1]);
|
|
} else if (argc == 3) {
|
|
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
|
|
object_field->args[0], object_field->args[1], object_field->args[2]);
|
|
} else {
|
|
ast_assert(0); /* The hack... she does us no good for this */
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Retrieves whether or not the type is reloadable */
|
|
static int sorcery_reloadable(const struct ast_sorcery *sorcery, const char *type)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type,
|
|
ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
return object_type && object_type->reloadable;
|
|
}
|
|
|
|
static int sorcery_wizard_load(void *obj, void *arg, int flags)
|
|
{
|
|
struct ast_sorcery_object_wizard *wizard = obj;
|
|
struct sorcery_load_details *details = arg;
|
|
void (*load)(void *data, const struct ast_sorcery *sorcery, const char *type);
|
|
|
|
if (details->reload && !sorcery_reloadable(details->sorcery, details->type)) {
|
|
ast_log(LOG_NOTICE, "Type '%s' is not reloadable, "
|
|
"maintaining previous values\n", details->type);
|
|
return 0;
|
|
}
|
|
|
|
load = !details->reload ? wizard->wizard->load : wizard->wizard->reload;
|
|
|
|
if (load) {
|
|
load(wizard->data, details->sorcery, details->type);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Destructor for observer invocation */
|
|
static void sorcery_observer_invocation_destroy(void *obj)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = obj;
|
|
|
|
ao2_cleanup(invocation->object_type);
|
|
ao2_cleanup(invocation->object);
|
|
}
|
|
|
|
/*! \brief Allocator function for observer invocation */
|
|
static struct sorcery_observer_invocation *sorcery_observer_invocation_alloc(struct ast_sorcery_object_type *object_type, void *object)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = ao2_alloc(sizeof(*invocation), sorcery_observer_invocation_destroy);
|
|
|
|
if (!invocation) {
|
|
return NULL;
|
|
}
|
|
|
|
ao2_ref(object_type, +1);
|
|
invocation->object_type = object_type;
|
|
|
|
if (object) {
|
|
ao2_ref(object, +1);
|
|
invocation->object = object;
|
|
}
|
|
|
|
return invocation;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies an individual observer that an object type has been loaded */
|
|
static int sorcery_observer_notify_loaded(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_type_observer *observer = obj;
|
|
|
|
if (observer->callbacks->loaded) {
|
|
observer->callbacks->loaded(arg);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies observers that an object type has been loaded */
|
|
static int sorcery_observers_notify_loaded(void *data)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = data;
|
|
|
|
ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_loaded, invocation->object_type->name);
|
|
ao2_cleanup(invocation);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int sorcery_object_load(void *obj, void *arg, int flags)
|
|
{
|
|
struct ast_sorcery_object_type *type = obj;
|
|
struct sorcery_load_details *details = arg;
|
|
|
|
details->type = type->name;
|
|
ao2_callback(type->wizards, OBJ_NODATA, sorcery_wizard_load, details);
|
|
|
|
if (ao2_container_count(type->observers)) {
|
|
struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(type, NULL);
|
|
|
|
if (invocation && ast_taskprocessor_push(type->serializer, sorcery_observers_notify_loaded, invocation)) {
|
|
ao2_cleanup(invocation);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void ast_sorcery_load(const struct ast_sorcery *sorcery)
|
|
{
|
|
struct sorcery_load_details details = {
|
|
.sorcery = sorcery,
|
|
.reload = 0,
|
|
};
|
|
|
|
ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details);
|
|
}
|
|
|
|
void ast_sorcery_load_object(const struct ast_sorcery *sorcery, const char *type)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
struct sorcery_load_details details = {
|
|
.sorcery = sorcery,
|
|
.reload = 0,
|
|
};
|
|
|
|
if (!object_type) {
|
|
return;
|
|
}
|
|
|
|
sorcery_object_load(object_type, &details, 0);
|
|
}
|
|
|
|
void ast_sorcery_reload(const struct ast_sorcery *sorcery)
|
|
{
|
|
struct sorcery_load_details details = {
|
|
.sorcery = sorcery,
|
|
.reload = 1,
|
|
};
|
|
|
|
ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details);
|
|
}
|
|
|
|
void ast_sorcery_reload_object(const struct ast_sorcery *sorcery, const char *type)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
struct sorcery_load_details details = {
|
|
.sorcery = sorcery,
|
|
.reload = 1,
|
|
};
|
|
|
|
if (!object_type) {
|
|
return;
|
|
}
|
|
|
|
sorcery_object_load(object_type, &details, 0);
|
|
}
|
|
|
|
void ast_sorcery_ref(struct ast_sorcery *sorcery)
|
|
{
|
|
ao2_ref(sorcery, +1);
|
|
}
|
|
|
|
static struct ast_variable *get_single_field_as_var_list(const void *object, struct ast_sorcery_object_field *object_field)
|
|
{
|
|
struct ast_variable *tmp = NULL;
|
|
char *buf = NULL;
|
|
|
|
if (!object_field->handler) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!(object_field->handler(object, object_field->args, &buf))) {
|
|
tmp = ast_variable_new(object_field->name, S_OR(buf, ""), "");
|
|
}
|
|
ast_free(buf);
|
|
|
|
return tmp;
|
|
}
|
|
|
|
static struct ast_variable *get_multiple_fields_as_var_list(const void *object, struct ast_sorcery_object_field *object_field)
|
|
{
|
|
struct ast_variable *tmp = NULL;
|
|
|
|
if (!object_field->multiple_handler) {
|
|
return NULL;
|
|
}
|
|
|
|
if (object_field->multiple_handler(object, &tmp)) {
|
|
ast_variables_destroy(tmp);
|
|
tmp = NULL;
|
|
}
|
|
|
|
return tmp;
|
|
}
|
|
|
|
struct ast_variable *ast_sorcery_objectset_create2(const struct ast_sorcery *sorcery,
|
|
const void *object, enum ast_sorcery_field_handler_flags flags)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
struct ao2_iterator i;
|
|
struct ast_sorcery_object_field *object_field;
|
|
struct ast_variable *head = NULL;
|
|
struct ast_variable *tail = NULL;
|
|
|
|
if (!object_type) {
|
|
return NULL;
|
|
}
|
|
|
|
i = ao2_iterator_init(object_type->fields, 0);
|
|
|
|
for (; (object_field = ao2_iterator_next(&i)); ao2_ref(object_field, -1)) {
|
|
struct ast_variable *tmp;
|
|
|
|
switch (flags) {
|
|
case AST_HANDLER_PREFER_LIST:
|
|
if ((tmp = get_multiple_fields_as_var_list(object, object_field)) ||
|
|
(tmp = get_single_field_as_var_list(object, object_field))) {
|
|
break;
|
|
}
|
|
continue;
|
|
case AST_HANDLER_PREFER_STRING:
|
|
if ((tmp = get_single_field_as_var_list(object, object_field)) ||
|
|
(tmp = get_multiple_fields_as_var_list(object, object_field))) {
|
|
break;
|
|
}
|
|
continue;
|
|
case AST_HANDLER_ONLY_LIST:
|
|
if ((tmp = get_multiple_fields_as_var_list(object, object_field))) {
|
|
break;
|
|
}
|
|
continue;
|
|
case AST_HANDLER_ONLY_STRING:
|
|
if ((tmp = get_single_field_as_var_list(object, object_field))) {
|
|
break;
|
|
}
|
|
continue;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
tail = ast_variable_list_append_hint(&head, tail, tmp);
|
|
}
|
|
|
|
ao2_iterator_destroy(&i);
|
|
|
|
return head;
|
|
}
|
|
|
|
struct ast_json *ast_sorcery_objectset_json_create(const struct ast_sorcery *sorcery, const void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
struct ao2_iterator i;
|
|
struct ast_sorcery_object_field *object_field;
|
|
struct ast_json *json = ast_json_object_create();
|
|
int res = 0;
|
|
|
|
if (!object_type || !json) {
|
|
return NULL;
|
|
}
|
|
|
|
i = ao2_iterator_init(object_type->fields, 0);
|
|
|
|
for (; !res && (object_field = ao2_iterator_next(&i)); ao2_ref(object_field, -1)) {
|
|
if (object_field->multiple_handler) {
|
|
struct ast_variable *tmp = NULL;
|
|
struct ast_variable *field;
|
|
|
|
if ((res = object_field->multiple_handler(object, &tmp))) {
|
|
ast_variables_destroy(tmp);
|
|
ao2_ref(object_field, -1);
|
|
break;
|
|
}
|
|
|
|
for (field = tmp; field; field = field->next) {
|
|
struct ast_json *value = ast_json_string_create(field->value);
|
|
|
|
if (!value || ast_json_object_set(json, field->name, value)) {
|
|
res = -1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ast_variables_destroy(tmp);
|
|
} else if (object_field->handler) {
|
|
char *buf = NULL;
|
|
struct ast_json *value = NULL;
|
|
|
|
if ((res = object_field->handler(object, object_field->args, &buf))
|
|
|| !(value = ast_json_string_create(buf))
|
|
|| ast_json_object_set(json, object_field->name, value)) {
|
|
res = -1;
|
|
}
|
|
|
|
ast_free(buf);
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ao2_iterator_destroy(&i);
|
|
|
|
/* If any error occurs we destroy the JSON object so a partial objectset is not returned */
|
|
if (res) {
|
|
ast_json_unref(json);
|
|
json = NULL;
|
|
}
|
|
|
|
return json;
|
|
}
|
|
|
|
int ast_sorcery_objectset_apply(const struct ast_sorcery *sorcery, void *object, struct ast_variable *objectset)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_variable *, transformed, NULL, ast_variables_destroy);
|
|
struct ast_variable *field;
|
|
int res = 0;
|
|
|
|
if (!object_type) {
|
|
return -1;
|
|
}
|
|
|
|
if (object_type->transform && (transformed = object_type->transform(objectset))) {
|
|
field = transformed;
|
|
} else {
|
|
field = objectset;
|
|
}
|
|
|
|
for (; field; field = field->next) {
|
|
if ((res = aco_process_var(&object_type->type, details->object->id, field, object))) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!res && object_type->apply) {
|
|
res = object_type->apply(sorcery, object);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
static const struct ast_variable *sorcery_find_field(const struct ast_variable *fields, const char *name)
|
|
{
|
|
const struct ast_variable *field;
|
|
|
|
/* Search the linked list of fields to find the correct one */
|
|
for (field = fields; field; field = field->next) {
|
|
if (!strcmp(field->name, name)) {
|
|
return field;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int ast_sorcery_changeset_create(const struct ast_variable *original, const struct ast_variable *modified, struct ast_variable **changes)
|
|
{
|
|
const struct ast_variable *field;
|
|
int res = 0;
|
|
|
|
*changes = NULL;
|
|
|
|
/* Unless the ast_variable list changes when examined... it can't differ from itself */
|
|
if (original == modified) {
|
|
return 0;
|
|
}
|
|
|
|
for (field = modified; field; field = field->next) {
|
|
const struct ast_variable *old = sorcery_find_field(original, field->name);
|
|
|
|
if (!old || strcmp(old->value, field->value)) {
|
|
struct ast_variable *tmp;
|
|
|
|
if (!(tmp = ast_variable_new(field->name, field->value, ""))) {
|
|
res = -1;
|
|
break;
|
|
}
|
|
|
|
tmp->next = *changes;
|
|
*changes = tmp;
|
|
}
|
|
}
|
|
|
|
/* If an error occurred do not return a partial changeset */
|
|
if (res) {
|
|
ast_variables_destroy(*changes);
|
|
*changes = NULL;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
static void sorcery_object_destructor(void *object)
|
|
{
|
|
struct ast_sorcery_object_details *details = object;
|
|
|
|
if (details->object->destructor) {
|
|
details->object->destructor(object);
|
|
}
|
|
|
|
ast_variables_destroy(details->object->extended);
|
|
ast_free(details->object->id);
|
|
}
|
|
|
|
void *ast_sorcery_generic_alloc(size_t size, ao2_destructor_fn destructor)
|
|
{
|
|
void *object = ao2_alloc_options(size + sizeof(struct ast_sorcery_object), sorcery_object_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK);
|
|
struct ast_sorcery_object_details *details = object;
|
|
|
|
if (!object) {
|
|
return NULL;
|
|
}
|
|
|
|
details->object = object + size;
|
|
details->object->destructor = destructor;
|
|
|
|
return object;
|
|
}
|
|
|
|
void *ast_sorcery_alloc(const struct ast_sorcery *sorcery, const char *type, const char *id)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
struct ast_sorcery_object_details *details;
|
|
|
|
if (!object_type || !object_type->type.item_alloc ||
|
|
!(details = object_type->type.item_alloc(id))) {
|
|
return NULL;
|
|
}
|
|
|
|
if (ast_strlen_zero(id)) {
|
|
char uuid[AST_UUID_STR_LEN];
|
|
|
|
ast_uuid_generate_str(uuid, sizeof(uuid));
|
|
details->object->id = ast_strdup(uuid);
|
|
} else {
|
|
details->object->id = ast_strdup(id);
|
|
}
|
|
|
|
ast_copy_string(details->object->type, type, sizeof(details->object->type));
|
|
|
|
if (aco_set_defaults(&object_type->type, id, details)) {
|
|
ao2_ref(details, -1);
|
|
return NULL;
|
|
}
|
|
|
|
return details;
|
|
}
|
|
|
|
void *ast_sorcery_copy(const struct ast_sorcery *sorcery, const void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
struct ast_sorcery_object_details *copy = ast_sorcery_alloc(sorcery, details->object->type, details->object->id);
|
|
RAII_VAR(struct ast_variable *, objectset, NULL, ast_variables_destroy);
|
|
int res = 0;
|
|
|
|
if (!copy) {
|
|
return NULL;
|
|
} else if (object_type->copy) {
|
|
res = object_type->copy(object, copy);
|
|
} else if ((objectset = ast_sorcery_objectset_create(sorcery, object))) {
|
|
res = ast_sorcery_objectset_apply(sorcery, copy, objectset);
|
|
} else {
|
|
/* No native copy available and could not create an objectset, this copy has failed */
|
|
res = -1;
|
|
}
|
|
|
|
if (res) {
|
|
ao2_cleanup(copy);
|
|
copy = NULL;
|
|
}
|
|
|
|
return copy;
|
|
}
|
|
|
|
int ast_sorcery_diff(const struct ast_sorcery *sorcery, const void *original, const void *modified, struct ast_variable **changes)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, ast_sorcery_object_get_type(original), OBJ_KEY), ao2_cleanup);
|
|
|
|
*changes = NULL;
|
|
|
|
if (strcmp(ast_sorcery_object_get_type(original), ast_sorcery_object_get_type(modified))) {
|
|
return -1;
|
|
}
|
|
|
|
if (original == modified) {
|
|
return 0;
|
|
} else if (!object_type->diff) {
|
|
RAII_VAR(struct ast_variable *, objectset1, NULL, ast_variables_destroy);
|
|
RAII_VAR(struct ast_variable *, objectset2, NULL, ast_variables_destroy);
|
|
|
|
objectset1 = ast_sorcery_objectset_create(sorcery, original);
|
|
objectset2 = ast_sorcery_objectset_create(sorcery, modified);
|
|
|
|
return ast_sorcery_changeset_create(objectset1, objectset2, changes);
|
|
} else {
|
|
return object_type->diff(original, modified, changes);
|
|
}
|
|
}
|
|
|
|
/*! \brief Structure used when calling create, update, or delete */
|
|
struct sorcery_details {
|
|
/*! \brief Pointer to the sorcery instance */
|
|
const struct ast_sorcery *sorcery;
|
|
/*! \brief Pointer to the object itself */
|
|
void *obj;
|
|
};
|
|
|
|
/*! \brief Internal function used to create an object in caching wizards */
|
|
static int sorcery_cache_create(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_wizard *object_wizard = obj;
|
|
const struct sorcery_details *details = arg;
|
|
|
|
if (!object_wizard->caching || !object_wizard->wizard->create) {
|
|
return 0;
|
|
}
|
|
|
|
object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *type, const char *id)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
void *object = NULL;
|
|
struct ao2_iterator i;
|
|
struct ast_sorcery_object_wizard *wizard;
|
|
unsigned int cached = 0;
|
|
|
|
if (!object_type || ast_strlen_zero(id)) {
|
|
return NULL;
|
|
}
|
|
|
|
i = ao2_iterator_init(object_type->wizards, 0);
|
|
for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
|
|
if (wizard->wizard->retrieve_id &&
|
|
!(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
|
|
continue;
|
|
}
|
|
|
|
cached = wizard->caching;
|
|
|
|
ao2_ref(wizard, -1);
|
|
break;
|
|
}
|
|
ao2_iterator_destroy(&i);
|
|
|
|
if (!cached && object) {
|
|
ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
|
|
}
|
|
|
|
return object;
|
|
}
|
|
|
|
void *ast_sorcery_retrieve_by_fields(const struct ast_sorcery *sorcery, const char *type, unsigned int flags, struct ast_variable *fields)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
void *object = NULL;
|
|
struct ao2_iterator i;
|
|
struct ast_sorcery_object_wizard *wizard;
|
|
unsigned int cached = 0;
|
|
|
|
if (!object_type) {
|
|
return NULL;
|
|
}
|
|
|
|
/* If returning multiple objects create a container to store them in */
|
|
if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) {
|
|
if (!(object = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* Inquire with the available wizards for retrieval */
|
|
i = ao2_iterator_init(object_type->wizards, 0);
|
|
for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
|
|
if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) {
|
|
if (wizard->wizard->retrieve_multiple) {
|
|
wizard->wizard->retrieve_multiple(sorcery, wizard->data, object_type->name, object, fields);
|
|
}
|
|
} else if (fields && wizard->wizard->retrieve_fields) {
|
|
if (wizard->wizard->retrieve_fields) {
|
|
object = wizard->wizard->retrieve_fields(sorcery, wizard->data, object_type->name, fields);
|
|
}
|
|
}
|
|
|
|
if ((flags & AST_RETRIEVE_FLAG_MULTIPLE) || !object) {
|
|
continue;
|
|
}
|
|
|
|
cached = wizard->caching;
|
|
|
|
ao2_ref(wizard, -1);
|
|
break;
|
|
}
|
|
ao2_iterator_destroy(&i);
|
|
|
|
/* If we are returning a single object and it came from a non-cache source create it in any caches */
|
|
if (!(flags & AST_RETRIEVE_FLAG_MULTIPLE) && !cached && object) {
|
|
ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
|
|
}
|
|
|
|
return object;
|
|
}
|
|
|
|
struct ao2_container *ast_sorcery_retrieve_by_regex(const struct ast_sorcery *sorcery, const char *type, const char *regex)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
struct ao2_container *objects;
|
|
struct ao2_iterator i;
|
|
struct ast_sorcery_object_wizard *wizard;
|
|
|
|
if (!object_type || !(objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
|
|
return NULL;
|
|
}
|
|
|
|
i = ao2_iterator_init(object_type->wizards, 0);
|
|
for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
|
|
if (!wizard->wizard->retrieve_regex) {
|
|
continue;
|
|
}
|
|
|
|
wizard->wizard->retrieve_regex(sorcery, wizard->data, object_type->name, objects, regex);
|
|
}
|
|
ao2_iterator_destroy(&i);
|
|
|
|
return objects;
|
|
}
|
|
|
|
/*! \brief Internal function which returns if the wizard has created the object */
|
|
static int sorcery_wizard_create(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_wizard *object_wizard = obj;
|
|
const struct sorcery_details *details = arg;
|
|
|
|
return (!object_wizard->caching && !object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj)) ? CMP_MATCH | CMP_STOP : 0;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies an individual observer that an object has been created */
|
|
static int sorcery_observer_notify_create(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_type_observer *observer = obj;
|
|
|
|
if (observer->callbacks->created) {
|
|
observer->callbacks->created(arg);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies observers that an object has been created */
|
|
static int sorcery_observers_notify_create(void *data)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = data;
|
|
|
|
ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_create, invocation->object);
|
|
ao2_cleanup(invocation);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
|
|
struct sorcery_details sdetails = {
|
|
.sorcery = sorcery,
|
|
.obj = object,
|
|
};
|
|
|
|
if (!object_type) {
|
|
return -1;
|
|
}
|
|
|
|
if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_create, &sdetails)) &&
|
|
ao2_container_count(object_type->observers)) {
|
|
struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
|
|
|
|
if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_create, invocation)) {
|
|
ao2_cleanup(invocation);
|
|
}
|
|
}
|
|
|
|
return object_wizard ? 0 : -1;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies an individual observer that an object has been updated */
|
|
static int sorcery_observer_notify_update(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_type_observer *observer = obj;
|
|
|
|
if (observer->callbacks->updated) {
|
|
observer->callbacks->updated(arg);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies observers that an object has been updated */
|
|
static int sorcery_observers_notify_update(void *data)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = data;
|
|
|
|
ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_update, invocation->object);
|
|
ao2_cleanup(invocation);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal function which returns if a wizard has updated the object */
|
|
static int sorcery_wizard_update(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_wizard *object_wizard = obj;
|
|
const struct sorcery_details *details = arg;
|
|
|
|
return (object_wizard->wizard->update && !object_wizard->wizard->update(details->sorcery, object_wizard->data, details->obj) &&
|
|
!object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
|
|
}
|
|
|
|
int ast_sorcery_update(const struct ast_sorcery *sorcery, void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
|
|
struct sorcery_details sdetails = {
|
|
.sorcery = sorcery,
|
|
.obj = object,
|
|
};
|
|
|
|
if (!object_type) {
|
|
return -1;
|
|
}
|
|
|
|
if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_update, &sdetails)) &&
|
|
ao2_container_count(object_type->observers)) {
|
|
struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
|
|
|
|
if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_update, invocation)) {
|
|
ao2_cleanup(invocation);
|
|
}
|
|
}
|
|
|
|
return object_wizard ? 0 : -1;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies an individual observer that an object has been deleted */
|
|
static int sorcery_observer_notify_delete(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_type_observer *observer = obj;
|
|
|
|
if (observer->callbacks->deleted) {
|
|
observer->callbacks->deleted(arg);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal callback function which notifies observers that an object has been deleted */
|
|
static int sorcery_observers_notify_delete(void *data)
|
|
{
|
|
struct sorcery_observer_invocation *invocation = data;
|
|
|
|
ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_delete, invocation->object);
|
|
ao2_cleanup(invocation);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*! \brief Internal function which returns if a wizard has deleted the object */
|
|
static int sorcery_wizard_delete(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_wizard *object_wizard = obj;
|
|
const struct sorcery_details *details = arg;
|
|
|
|
return (object_wizard->wizard->delete && !object_wizard->wizard->delete(details->sorcery, object_wizard->data, details->obj) &&
|
|
!object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
|
|
}
|
|
|
|
int ast_sorcery_delete(const struct ast_sorcery *sorcery, void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
|
|
RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
|
|
struct sorcery_details sdetails = {
|
|
.sorcery = sorcery,
|
|
.obj = object,
|
|
};
|
|
|
|
if (!object_type) {
|
|
return -1;
|
|
}
|
|
|
|
if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_delete, &sdetails)) &&
|
|
ao2_container_count(object_type->observers)) {
|
|
struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
|
|
|
|
if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_delete, invocation)) {
|
|
ao2_cleanup(invocation);
|
|
}
|
|
}
|
|
|
|
return object_wizard ? 0 : -1;
|
|
}
|
|
|
|
void ast_sorcery_unref(struct ast_sorcery *sorcery)
|
|
{
|
|
if (sorcery) {
|
|
/* One ref for what we just released, the other for the instances container. */
|
|
ao2_wrlock(instances);
|
|
if (ao2_ref(sorcery, -1) == 2) {
|
|
ao2_unlink_flags(instances, sorcery, OBJ_NOLOCK);
|
|
}
|
|
ao2_unlock(instances);
|
|
}
|
|
}
|
|
|
|
const char *ast_sorcery_object_get_id(const void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
return details->object->id;
|
|
}
|
|
|
|
const char *ast_sorcery_object_get_type(const void *object)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
return details->object->type;
|
|
}
|
|
|
|
const char *ast_sorcery_object_get_extended(const void *object, const char *name)
|
|
{
|
|
const struct ast_sorcery_object_details *details = object;
|
|
struct ast_variable *field;
|
|
|
|
for (field = details->object->extended; field; field = field->next) {
|
|
if (!strcmp(field->name + 1, name)) {
|
|
return field->value;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int ast_sorcery_object_set_extended(const void *object, const char *name, const char *value)
|
|
{
|
|
RAII_VAR(struct ast_variable *, field, NULL, ast_variables_destroy);
|
|
struct ast_variable *extended = ast_variable_new(name, value, ""), *previous = NULL;
|
|
const struct ast_sorcery_object_details *details = object;
|
|
|
|
if (!extended) {
|
|
return -1;
|
|
}
|
|
|
|
for (field = details->object->extended; field; previous = field, field = field->next) {
|
|
if (!strcmp(field->name, name)) {
|
|
if (previous) {
|
|
previous->next = field->next;
|
|
} else {
|
|
details->object->extended = field->next;
|
|
}
|
|
field->next = NULL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
extended->next = details->object->extended;
|
|
details->object->extended = extended;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int ast_sorcery_observer_add(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
|
|
struct ast_sorcery_object_type_observer *observer;
|
|
int res;
|
|
|
|
if (!object_type || !callbacks) {
|
|
return -1;
|
|
}
|
|
|
|
if (!(observer = ao2_alloc(sizeof(*observer), NULL))) {
|
|
return -1;
|
|
}
|
|
|
|
observer->callbacks = callbacks;
|
|
res = 0;
|
|
if (!ao2_link(object_type->observers, observer)) {
|
|
res = -1;
|
|
}
|
|
ao2_ref(observer, -1);
|
|
|
|
return res;
|
|
}
|
|
|
|
/*! \brief Internal callback function for removing an observer */
|
|
static int sorcery_observer_remove(void *obj, void *arg, int flags)
|
|
{
|
|
const struct ast_sorcery_object_type_observer *observer = obj;
|
|
|
|
return (observer->callbacks == arg) ? CMP_MATCH | CMP_STOP : 0;
|
|
}
|
|
|
|
void ast_sorcery_observer_remove(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks)
|
|
{
|
|
RAII_VAR(struct ast_sorcery_object_type *, object_type, NULL, ao2_cleanup);
|
|
struct ast_sorcery_observer *cbs = (struct ast_sorcery_observer *) callbacks;/* Remove const for traversal. */
|
|
|
|
if (!sorcery) {
|
|
return;
|
|
}
|
|
object_type = ao2_find(sorcery->types, type, OBJ_KEY);
|
|
if (!object_type) {
|
|
return;
|
|
}
|
|
|
|
ao2_callback(object_type->observers, OBJ_NODATA | OBJ_UNLINK,
|
|
sorcery_observer_remove, cbs);
|
|
}
|
|
|
|
int ast_sorcery_object_id_sort(const void *obj, const void *arg, int flags)
|
|
{
|
|
const char *right_key = arg;
|
|
int cmp;
|
|
|
|
switch (flags & OBJ_SEARCH_MASK) {
|
|
case OBJ_SEARCH_OBJECT:
|
|
right_key = ast_sorcery_object_get_id(arg);
|
|
/* Fall through */
|
|
case OBJ_SEARCH_KEY:
|
|
cmp = strcmp(ast_sorcery_object_get_id(obj), right_key);
|
|
break;
|
|
case OBJ_SEARCH_PARTIAL_KEY:
|
|
cmp = strncmp(ast_sorcery_object_get_id(obj), right_key, strlen(right_key));
|
|
break;
|
|
default:
|
|
cmp = 0;
|
|
break;
|
|
}
|
|
return cmp;
|
|
}
|
|
|
|
int ast_sorcery_object_id_compare(void *obj, void *arg, int flags)
|
|
{
|
|
const char *right_key = arg;
|
|
int cmp = 0;
|
|
|
|
switch (flags & OBJ_SEARCH_MASK) {
|
|
case OBJ_SEARCH_OBJECT:
|
|
right_key = ast_sorcery_object_get_id(arg);
|
|
/* Fall through */
|
|
case OBJ_SEARCH_KEY:
|
|
if (strcmp(ast_sorcery_object_get_id(obj), right_key) == 0) {
|
|
cmp = CMP_MATCH | CMP_STOP;
|
|
}
|
|
break;
|
|
case OBJ_SEARCH_PARTIAL_KEY:
|
|
if (strncmp(ast_sorcery_object_get_id(obj), right_key, strlen(right_key)) == 0) {
|
|
cmp = CMP_MATCH;
|
|
}
|
|
break;
|
|
default:
|
|
cmp = 0;
|
|
break;
|
|
}
|
|
return cmp;
|
|
}
|
|
|
|
int ast_sorcery_object_id_hash(const void *obj, int flags) {
|
|
if (flags & OBJ_SEARCH_OBJECT) {
|
|
return ast_str_hash(ast_sorcery_object_get_id(obj));
|
|
} else if (flags & OBJ_SEARCH_KEY) {
|
|
return ast_str_hash(obj);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
struct ast_sorcery_object_type *ast_sorcery_get_object_type(const struct ast_sorcery *sorcery,
|
|
const char *type)
|
|
{
|
|
return ao2_find(sorcery->types, type, OBJ_SEARCH_KEY);
|
|
}
|
|
|
|
int ast_sorcery_is_object_field_registered(const struct ast_sorcery_object_type *object_type,
|
|
const char *field_name)
|
|
{
|
|
struct ast_sorcery_object_field *object_field;
|
|
int res = 1;
|
|
|
|
ast_assert(object_type != NULL);
|
|
|
|
object_field = ao2_find(object_type->fields, field_name, OBJ_SEARCH_KEY);
|
|
if (!object_field) {
|
|
res = 0;
|
|
}
|
|
|
|
ao2_cleanup(object_field);
|
|
return res;
|
|
}
|