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417 lines
9.5 KiB
417 lines
9.5 KiB
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 1999 - 2005, Digium, Inc.
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*
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* Mark Spencer <markster@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Scheduler Routines (from cheops-NG)
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*
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*/
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#ifdef DEBUG_SCHEDULER
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#define DEBUG(a) DEBUG_M(a)
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#else
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#define DEBUG(a)
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <string.h>
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/sched.h"
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#include "asterisk/logger.h"
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#include "asterisk/channel.h"
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#include "asterisk/lock.h"
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#include "asterisk/utils.h"
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/* Determine if a is sooner than b */
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#define SOONER(a,b) (((b).tv_sec > (a).tv_sec) || \
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(((b).tv_sec == (a).tv_sec) && ((b).tv_usec > (a).tv_usec)))
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struct sched {
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struct sched *next; /* Next event in the list */
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int id; /* ID number of event */
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struct timeval when; /* Absolute time event should take place */
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int resched; /* When to reschedule */
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int variable; /* Use return value from callback to reschedule */
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void *data; /* Data */
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ast_sched_cb callback; /* Callback */
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};
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struct sched_context {
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ast_mutex_t lock;
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/* Number of events processed */
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int eventcnt;
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/* Number of outstanding schedule events */
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int schedcnt;
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/* Schedule entry and main queue */
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struct sched *schedq;
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#ifdef SCHED_MAX_CACHE
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/* Cache of unused schedule structures and how many */
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struct sched *schedc;
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int schedccnt;
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#endif
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};
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struct sched_context *sched_context_create(void)
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{
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struct sched_context *tmp;
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tmp = malloc(sizeof(struct sched_context));
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if (tmp) {
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memset(tmp, 0, sizeof(struct sched_context));
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ast_mutex_init(&tmp->lock);
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tmp->eventcnt = 1;
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tmp->schedcnt = 0;
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tmp->schedq = NULL;
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#ifdef SCHED_MAX_CACHE
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tmp->schedc = NULL;
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tmp->schedccnt = 0;
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#endif
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}
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return tmp;
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}
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void sched_context_destroy(struct sched_context *con)
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{
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struct sched *s, *sl;
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ast_mutex_lock(&con->lock);
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#ifdef SCHED_MAX_CACHE
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/* Eliminate the cache */
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s = con->schedc;
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while(s) {
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sl = s;
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s = s->next;
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free(sl);
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}
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#endif
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/* And the queue */
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s = con->schedq;
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while(s) {
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sl = s;
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s = s->next;
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free(sl);
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}
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/* And the context */
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ast_mutex_unlock(&con->lock);
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ast_mutex_destroy(&con->lock);
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free(con);
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}
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static struct sched *sched_alloc(struct sched_context *con)
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{
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/*
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* We keep a small cache of schedule entries
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* to minimize the number of necessary malloc()'s
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*/
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struct sched *tmp;
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#ifdef SCHED_MAX_CACHE
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if (con->schedc) {
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tmp = con->schedc;
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con->schedc = con->schedc->next;
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con->schedccnt--;
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} else
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#endif
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tmp = malloc(sizeof(struct sched));
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return tmp;
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}
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static void sched_release(struct sched_context *con, struct sched *tmp)
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{
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/*
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* Add to the cache, or just free() if we
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* already have too many cache entries
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*/
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#ifdef SCHED_MAX_CACHE
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if (con->schedccnt < SCHED_MAX_CACHE) {
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tmp->next = con->schedc;
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con->schedc = tmp;
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con->schedccnt++;
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} else
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#endif
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free(tmp);
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}
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int ast_sched_wait(struct sched_context *con)
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{
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/*
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* Return the number of milliseconds
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* until the next scheduled event
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*/
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int ms;
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DEBUG(ast_log(LOG_DEBUG, "ast_sched_wait()\n"));
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ast_mutex_lock(&con->lock);
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if (!con->schedq) {
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ms = -1;
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} else {
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ms = ast_tvdiff_ms(con->schedq->when, ast_tvnow());
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if (ms < 0)
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ms = 0;
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}
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ast_mutex_unlock(&con->lock);
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return ms;
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}
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static void schedule(struct sched_context *con, struct sched *s)
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{
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/*
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* Take a sched structure and put it in the
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* queue, such that the soonest event is
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* first in the list.
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*/
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struct sched *last=NULL;
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struct sched *current=con->schedq;
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while(current) {
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if (SOONER(s->when, current->when))
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break;
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last = current;
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current = current->next;
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}
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/* Insert this event into the schedule */
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s->next = current;
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if (last)
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last->next = s;
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else
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con->schedq = s;
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con->schedcnt++;
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}
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/*
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* given the last event *tv and the offset in milliseconds 'when',
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* computes the next value,
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*/
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static int sched_settime(struct timeval *tv, int when)
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{
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struct timeval now = ast_tvnow();
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/*ast_log(LOG_DEBUG, "TV -> %lu,%lu\n", tv->tv_sec, tv->tv_usec);*/
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if (ast_tvzero(*tv)) /* not supplied, default to now */
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*tv = now;
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*tv = ast_tvadd(*tv, ast_samp2tv(when, 1000));
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if (ast_tvcmp(*tv, now) < 0) {
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ast_log(LOG_DEBUG, "Request to schedule in the past?!?!\n");
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*tv = now;
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}
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return 0;
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}
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int ast_sched_add_variable(struct sched_context *con, int when, ast_sched_cb callback, void *data, int variable)
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{
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/*
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* Schedule callback(data) to happen when ms into the future
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*/
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struct sched *tmp;
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int res = -1;
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DEBUG(ast_log(LOG_DEBUG, "ast_sched_add()\n"));
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if (!when) {
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ast_log(LOG_NOTICE, "Scheduled event in 0 ms?\n");
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return -1;
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}
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ast_mutex_lock(&con->lock);
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if ((tmp = sched_alloc(con))) {
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tmp->id = con->eventcnt++;
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tmp->callback = callback;
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tmp->data = data;
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tmp->resched = when;
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tmp->variable = variable;
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tmp->when = ast_tv(0, 0);
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if (sched_settime(&tmp->when, when)) {
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sched_release(con, tmp);
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} else {
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schedule(con, tmp);
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res = tmp->id;
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}
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}
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#ifdef DUMP_SCHEDULER
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/* Dump contents of the context while we have the lock so nothing gets screwed up by accident. */
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ast_sched_dump(con);
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#endif
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ast_mutex_unlock(&con->lock);
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return res;
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}
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int ast_sched_add(struct sched_context *con, int when, ast_sched_cb callback, void *data)
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{
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return ast_sched_add_variable(con, when, callback, data, 0);
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}
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int ast_sched_del(struct sched_context *con, int id)
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{
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/*
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* Delete the schedule entry with number
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* "id". It's nearly impossible that there
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* would be two or more in the list with that
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* id.
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*/
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struct sched *last=NULL, *s;
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DEBUG(ast_log(LOG_DEBUG, "ast_sched_del()\n"));
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ast_mutex_lock(&con->lock);
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s = con->schedq;
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while(s) {
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if (s->id == id) {
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if (last)
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last->next = s->next;
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else
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con->schedq = s->next;
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con->schedcnt--;
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sched_release(con, s);
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break;
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}
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last = s;
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s = s->next;
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}
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#ifdef DUMP_SCHEDULER
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/* Dump contents of the context while we have the lock so nothing gets screwed up by accident. */
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ast_sched_dump(con);
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#endif
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ast_mutex_unlock(&con->lock);
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if (!s) {
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ast_log(LOG_NOTICE, "Attempted to delete nonexistent schedule entry %d!\n", id);
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#ifdef DO_CRASH
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CRASH;
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#endif
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return -1;
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} else
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return 0;
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}
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void ast_sched_dump(const struct sched_context *con)
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{
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/*
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* Dump the contents of the scheduler to
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* stderr
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*/
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struct sched *q;
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struct timeval tv = ast_tvnow();
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#ifdef SCHED_MAX_CACHE
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ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total, %d Cache)\n", con->schedcnt, con->eventcnt - 1, con->schedccnt);
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#else
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ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total)\n", con->schedcnt, con->eventcnt - 1);
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#endif
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ast_log(LOG_DEBUG, "=============================================================\n");
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ast_log(LOG_DEBUG, "|ID Callback Data Time (sec:ms) |\n");
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ast_log(LOG_DEBUG, "+-----+-----------------+-----------------+-----------------+\n");
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for (q = con->schedq; q; q = q->next) {
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struct timeval delta = ast_tvsub(q->when, tv);
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ast_log(LOG_DEBUG, "|%.4d | %-15p | %-15p | %.6ld : %.6ld |\n",
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q->id,
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q->callback,
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q->data,
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delta.tv_sec,
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(long int)delta.tv_usec);
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}
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ast_log(LOG_DEBUG, "=============================================================\n");
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}
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int ast_sched_runq(struct sched_context *con)
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{
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/*
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* Launch all events which need to be run at this time.
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*/
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struct sched *current;
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struct timeval tv;
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int x=0;
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int res;
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DEBUG(ast_log(LOG_DEBUG, "ast_sched_runq()\n"));
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ast_mutex_lock(&con->lock);
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for(;;) {
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if (!con->schedq)
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break;
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/* schedule all events which are going to expire within 1ms.
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* We only care about millisecond accuracy anyway, so this will
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* help us get more than one event at one time if they are very
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* close together.
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*/
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tv = ast_tvadd(ast_tvnow(), ast_tv(0, 1000));
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if (SOONER(con->schedq->when, tv)) {
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current = con->schedq;
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con->schedq = con->schedq->next;
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con->schedcnt--;
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/*
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* At this point, the schedule queue is still intact. We
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* have removed the first event and the rest is still there,
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* so it's permissible for the callback to add new events, but
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* trying to delete itself won't work because it isn't in
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* the schedule queue. If that's what it wants to do, it
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* should return 0.
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*/
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ast_mutex_unlock(&con->lock);
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res = current->callback(current->data);
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ast_mutex_lock(&con->lock);
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if (res) {
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/*
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* If they return non-zero, we should schedule them to be
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* run again.
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*/
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if (sched_settime(¤t->when, current->variable? res : current->resched)) {
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sched_release(con, current);
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} else
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schedule(con, current);
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} else {
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/* No longer needed, so release it */
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sched_release(con, current);
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}
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x++;
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} else
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break;
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}
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ast_mutex_unlock(&con->lock);
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return x;
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}
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long ast_sched_when(struct sched_context *con,int id)
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{
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struct sched *s;
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long secs;
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DEBUG(ast_log(LOG_DEBUG, "ast_sched_when()\n"));
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ast_mutex_lock(&con->lock);
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s=con->schedq;
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while (s!=NULL) {
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if (s->id==id) break;
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s=s->next;
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}
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secs=-1;
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if (s!=NULL) {
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struct timeval now = ast_tvnow();
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secs=s->when.tv_sec-now.tv_sec;
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}
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ast_mutex_unlock(&con->lock);
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return secs;
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}
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