Enhance astobj2 to support other types of containers.

The new API allows for sorted containers, insertion options, duplicate
handling options, and traversal order options.

* Adds the ability for containers to be sorted when they are created.

* Adds container creation options to handle duplicates when they are
inserted.

* Adds container creation option to insert objects at the beginning or end
of the container traversal order.

* Adds OBJ_PARTIAL_KEY to allow searching with a partial key.  The partial
key works similarly to the OBJ_KEY flag.  (The real search speed
improvement with this flag will come when red-black trees are added.)

* Adds container traversal and iteration order options: Ascending and
Descending.

* Adds an AST_DEVMODE compile feature to check the stats and integrity of
registered containers using the CLI "astobj2 container stats <name>" and
"astobj2 container check <name>".  The channels container is normally
registered since it is one of the most important containers in the system.

* Adds ao2_iterator_restart() to allow iteration to be restarted from the
beginning.

* Changes the generic container object to have a v_method table pointer to
support other types of containers.

* Changes the container nodes holding objects to be ref counted.

The ref counted nodes and v_method table pointer changes pave the way to
allow other types of containers.

* Includes a large astobj2 unit test enhancement that tests the new
features.

(closes issue ASTERISK-19969)
Reported by: rmudgett

Review: https://reviewboard.asterisk.org/r/2078/


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@372997 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/78/78/1
Richard Mudgett 13 years ago
parent 189249cc73
commit fb1d9a90a4

@ -728,8 +728,10 @@ Operations on container include:
OBJ_MULTIPLE - don't stop at first match
OBJ_POINTER - if set, 'arg' is an object pointer, and a hash table
search will be done. If not, a traversal is done.
OBJ_KEY - if set, 'arg', is a hashable item that is not an object.
OBJ_KEY - if set, 'arg', is a search key item that is not an object.
Similar to OBJ_POINTER and mutually exclusive.
OBJ_PARTIAL_KEY - if set, 'arg', is a partial search key item that is not an object.
Similar to OBJ_KEY and mutually exclusive.
- \b ao2_callback(c, flags, fn, arg)
apply fn(obj, arg) to all objects in the container.
@ -743,8 +745,10 @@ Operations on container include:
OBJ_POINTER - if set, 'arg' is an object pointer, and a hash table
search will be done. If not, a traversal is done through
all the hash table 'buckets'..
OBJ_KEY - if set, 'arg', is a hashable item that is not an object.
OBJ_KEY - if set, 'arg', is a search key item that is not an object.
Similar to OBJ_POINTER and mutually exclusive.
OBJ_PARTIAL_KEY - if set, 'arg', is a partial search key item that is not an object.
Similar to OBJ_KEY and mutually exclusive.
- fn is a func that returns int, and takes 3 args:
(void *obj, void *arg, int flags);
obj is an object
@ -800,32 +804,6 @@ to define callback and hash functions and their arguments.
- \ref astobj2.h
*/
/*! \brief
* Type of a generic callback function
* \param obj pointer to the (user-defined part) of an object.
* \param arg callback argument from ao2_callback()
* \param flags flags from ao2_callback()
*
* The return values are a combination of enum _cb_results.
* Callback functions are used to search or manipulate objects in a container.
*/
typedef int (ao2_callback_fn)(void *obj, void *arg, int flags);
/*! \brief
* Type of a generic callback function
* \param obj pointer to the (user-defined part) of an object.
* \param arg callback argument from ao2_callback()
* \param data arbitrary data from ao2_callback()
* \param flags flags from ao2_callback()
*
* The return values are a combination of enum _cb_results.
* Callback functions are used to search or manipulate objects in a container.
*/
typedef int (ao2_callback_data_fn)(void *obj, void *arg, void *data, int flags);
/*! \brief A common ao2_callback is one that matches by address. */
int ao2_match_by_addr(void *obj, void *arg, int flags);
/*! \brief
* A callback function will return a combination of CMP_MATCH and CMP_STOP.
* The latter will terminate the search in a container.
@ -835,8 +813,13 @@ enum _cb_results {
CMP_STOP = 0x2, /*!< stop the search now */
};
/*! \brief
* Flags passed to ao2_callback() and ao2_hash_fn() to modify its behaviour.
/*!
* \brief Flags passed to ao2_callback_fn(), ao2_hash_fn(), and ao2_sort_fn() to modify behaviour.
*
* \todo XXX OBJ_POINTER, OBJ_KEY, and OBJ_PARTIAL_KEY need to
* be put into a bit field like OBJ_ORDER_MASK since they are
* mutually exclusive. This change unfortunately is not
* backwards compatible.
*/
enum search_flags {
/*!
@ -855,21 +838,42 @@ enum search_flags {
*/
OBJ_MULTIPLE = (1 << 2),
/*!
* The given obj is an object of the same type as the one being
* searched for, so use the object's hash function for optimized
* searching.
* \brief The arg parameter is an object of the same type.
*
* \details
* The arg parameter is an object of the same type as the one
* being searched for, so use the object's ao2_hash_fn and/or
* ao2_sort_fn functions for optimized searching.
*
* The matching function is unaffected (i.e. The cb_fn argument
* to ao2_callback).
* \note The supplied ao2_callback_fn is called after the
* container nodes have been filtered by the ao2_hash_fn and/or
* ao2_sort_fn functions.
*
* \note OBJ_POINTER, OBJ_KEY, and OBJ_PARTIAL_KEY are mutually
* exclusive.
*/
OBJ_POINTER = (1 << 3),
/*!
* \brief Continue if a match is not found in the hashed out bucket
* \brief Continue if a match is not found.
*
* \details
* This flag forces a whole container search. The OBJ_POINTER,
* OBJ_KEY, and OBJ_PARTIAL_KEY flags just specify where to
* start the search in the container. If the search is not
* stopped early then the search _continues_ until the search
* wraps around to the starting point.
*
* This flag is to be used in combination with OBJ_POINTER. This tells
* the ao2_callback() core to keep searching through the rest of the
* buckets if a match is not found in the starting bucket defined by
* the hash value on the argument.
* Normal searches start where the search key specifies to start
* and end when the search key indicates that the object is not
* in the container.
*
* For hash containers, this tells the ao2_callback() core to
* keep searching through the rest of the buckets if a match is
* not found in the starting bucket defined by the hash value on
* the argument.
*
* \note The supplied ao2_callback_fn is called for every node
* in the container from the starting point.
*/
OBJ_CONTINUE = (1 << 4),
/*!
@ -887,26 +891,169 @@ enum search_flags {
*/
OBJ_NOLOCK = (1 << 5),
/*!
* \brief The data is hashable, but is not an object.
* \brief The arg parameter is a search key, but is not an object.
*
* \details
* This can be used when you want to be able to pass custom data
* to the container's stored ao2_hash_fn and ao2_find
* ao2_callback_fn functions that is not a full object, but
* perhaps just a string.
* to the container's stored ao2_hash_fn, ao2_sort_fn, and
* ao2_find ao2_callback_fn functions that is not a full object,
* but perhaps just a string.
*
* \note The supplied ao2_callback_fn is called after the
* container nodes have been filtered by the ao2_hash_fn and/or
* ao2_sort_fn functions.
*
* \note OBJ_KEY and OBJ_POINTER are mutually exclusive options.
* \note OBJ_POINTER, OBJ_KEY, and OBJ_PARTIAL_KEY are mutually
* exclusive.
*/
OBJ_KEY = (1 << 6),
/*!
* \brief The arg parameter is a partial search key similar to OBJ_KEY.
*
* \details
* The partial key can be used by the ao2_sort_fn to guide the
* search to find a contiguous subset of a sorted container.
* For example, a sorted container holds: "A", "B", "Bert",
* "Beth", "Earnie". Doing a partial key search with "B" will
* find the sorted subset of all held objects starting with "B".
*
* \note The supplied ao2_callback_fn is called after the
* container nodes have been filtered by the ao2_sort_fn
* function.
*
* \note OBJ_POINTER, OBJ_KEY, and OBJ_PARTIAL_KEY are mutually
* exclusive.
*/
OBJ_PARTIAL_KEY = (1 << 7),
/*! \brief Traverse order option field mask. */
OBJ_ORDER_MASK = (0x03 << 8),
/*! \brief Traverse in ascending order (First to last container object) */
OBJ_ORDER_ASCENDING = (0 << 8),
/*! \brief Traverse in descending order (Last to first container object) */
OBJ_ORDER_DESCENDING = (1 << 8),
};
/*!
* \brief Options available when allocating an ao2 container object.
*
* \note Each option is open to some interpretation by the
* container type as long as it makes sense with the option
* name.
*/
enum ao2_container_opts {
/*!
* \brief Insert objects at the beginning of the container.
* (Otherwise it is the opposite; insert at the end.)
*
* \note If an ao2_sort_fn is provided, the object is inserted
* before any objects with duplicate keys.
*
* \note Hash containers insert the object in the computed hash
* bucket in the indicated manner.
*/
AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN = (1 << 0),
/*!
* \brief The ao2 container objects with duplicate keys option field mask.
*/
AO2_CONTAINER_ALLOC_OPT_DUPS_MASK = (3 << 1),
/*!
* \brief Allow objects with duplicate keys in container.
*/
AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW = (0 << 1),
/*!
* \brief Reject objects with duplicate keys in container.
*
* \note The container must be sorted. i.e. have an
* ao2_sort_fn.
*/
AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT = (1 << 1),
/*!
* \brief Reject duplicate objects in container.
*
* \details Don't link the same object into the container twice.
* However, you can link a different object with the same key.
*
* \note The container must be sorted. i.e. have an
* ao2_sort_fn.
*
* \note It is assumed that the objects are located where the
* search key says they should be located.
*/
AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT = (2 << 1),
/*!
* \brief Replace objects with duplicate keys in container.
*
* \details The existing duplicate object is removed and the new
* object takes the old object's place.
*
* \note The container must be sorted. i.e. have an
* ao2_sort_fn.
*/
AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE = (3 << 1),
};
/*!
* \brief Type of a generic callback function
* \param obj pointer to the (user-defined part) of an object.
* \param arg callback argument from ao2_callback()
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'arg', is an object.
* OBJ_KEY - if set, 'arg', is a search key item that is not an object.
* OBJ_PARTIAL_KEY - if set, 'arg', is a partial search key item that is not an object.
*
* The return values are a combination of enum _cb_results.
* Callback functions are used to search or manipulate objects in a container.
*/
typedef int (ao2_callback_fn)(void *obj, void *arg, int flags);
/*! \brief A common ao2_callback is one that matches by address. */
int ao2_match_by_addr(void *obj, void *arg, int flags);
/*!
* \brief Type of a generic callback function
* \param obj pointer to the (user-defined part) of an object.
* \param arg callback argument from ao2_callback()
* \param data arbitrary data from ao2_callback()
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'arg', is an object.
* OBJ_KEY - if set, 'arg', is a search key item that is not an object.
* OBJ_PARTIAL_KEY - if set, 'arg', is a partial search key item that is not an object.
*
* The return values are a combination of enum _cb_results.
* Callback functions are used to search or manipulate objects in a container.
*/
typedef int (ao2_callback_data_fn)(void *obj, void *arg, void *data, int flags);
/*!
* Type of a generic function to generate a hash value from an object.
* flags is ignored at the moment. Eventually, it will include the
* value of OBJ_POINTER passed to ao2_callback().
*
* \param obj pointer to the (user-defined part) of an object.
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'obj', is an object.
* OBJ_KEY - if set, 'obj', is a search key item that is not an object.
*
* \return Computed hash value.
*/
typedef int (ao2_hash_fn)(const void *obj, int flags);
/*!
* \brief Type of generic container sort function.
*
* \param obj_left pointer to the (user-defined part) of an object.
* \param obj_right pointer to the (user-defined part) of an object.
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'obj_right', is an object.
* OBJ_KEY - if set, 'obj_right', is a search key item that is not an object.
* OBJ_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
*
* \retval <0 if obj_left < obj_right
* \retval =0 if obj_left == obj_right
* \retval >0 if obj_left > obj_right
*/
typedef int (ao2_sort_fn)(const void *obj_left, const void *obj_right, int flags);
/*! \name Object Containers
* Here start declarations of containers.
*/
@ -929,50 +1076,112 @@ struct ao2_container;
* \return A pointer to a struct container.
*
* \note Destructor is set implicitly.
* \note This is legacy container creation that is mapped to the new method.
*/
#if defined(REF_DEBUG)
#define ao2_t_container_alloc_options(options, n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc_debug((options), (n_buckets), (hash_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
ao2_t_container_alloc_hash((options), 0, (n_buckets), (hash_fn), NULL, (cmp_fn), (tag))
#define ao2_container_alloc_options(options, n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc_debug((options), (n_buckets), (hash_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
ao2_container_alloc_hash((options), 0, (n_buckets), (hash_fn), NULL, (cmp_fn))
#define ao2_t_container_alloc(n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc_debug(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
ao2_t_container_alloc_options(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn), (tag))
#define ao2_container_alloc(n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc_debug(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn))
#elif defined(__AST_DEBUG_MALLOC)
/*!
* \brief Allocate and initialize a hash container with the desired number of buckets.
*
* \details
* We allocate space for a struct astobj_container, struct container
* and the buckets[] array.
*
* \param ao2_options Container ao2 object options (See enum ao2_alloc_opts)
* \param container_options Container behaviour options (See enum ao2_container_opts)
* \param n_buckets Number of buckets for hash
* \param hash_fn Pointer to a function computing a hash value. (NULL if everyting goes in first bucket.)
* \param sort_fn Pointer to a sort function. (NULL to not sort the buckets.)
* \param cmp_fn Pointer to a compare function used by ao2_find. (NULL to match everything)
* \param tag used for debugging.
*
* \return A pointer to a struct container.
*
* \note Destructor is set implicitly.
*/
#define ao2_t_container_alloc_options(options, n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc_debug((options), (n_buckets), (hash_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#define ao2_container_alloc_options(options, n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc_debug((options), (n_buckets), (hash_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#if defined(REF_DEBUG)
#define ao2_t_container_alloc(n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc_debug(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#define ao2_container_alloc(n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc_debug(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#define ao2_t_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_hash_debug((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
#define ao2_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn) \
__ao2_container_alloc_hash_debug((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
#elif defined(__AST_DEBUG_MALLOC)
#define ao2_t_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_hash_debug((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#define ao2_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn) \
__ao2_container_alloc_hash_debug((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#else
#define ao2_t_container_alloc_options(options, n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc((options), (n_buckets), (hash_fn), (cmp_fn))
#define ao2_container_alloc_options(options, n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc((options), (n_buckets), (hash_fn), (cmp_fn))
#define ao2_t_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_hash((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn))
#define ao2_container_alloc_hash(ao2_options, container_options, n_buckets, hash_fn, sort_fn, cmp_fn) \
__ao2_container_alloc_hash((ao2_options), (container_options), (n_buckets), (hash_fn), (sort_fn), (cmp_fn))
#define ao2_t_container_alloc(n_buckets, hash_fn, cmp_fn, tag) \
__ao2_container_alloc(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn))
#define ao2_container_alloc(n_buckets, hash_fn, cmp_fn) \
__ao2_container_alloc(AO2_ALLOC_OPT_LOCK_MUTEX, (n_buckets), (hash_fn), (cmp_fn))
#endif
struct ao2_container *__ao2_container_alloc_hash(unsigned int ao2_options,
unsigned int container_options, unsigned int n_buckets, ao2_hash_fn *hash_fn,
ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn);
struct ao2_container *__ao2_container_alloc_hash_debug(unsigned int ao2_options,
unsigned int container_options, unsigned int n_buckets, ao2_hash_fn *hash_fn,
ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
const char *tag, const char *file, int line, const char *func, int ref_debug);
/*!
* \brief Allocate and initialize a list container.
*
* \param ao2_options Container ao2 object options (See enum ao2_alloc_opts)
* \param container_options Container behaviour options (See enum ao2_container_opts)
* \param sort_fn Pointer to a sort function. (NULL if list not sorted.)
* \param cmp_fn Pointer to a compare function used by ao2_find. (NULL to match everything)
* \param tag used for debugging.
*
* \return A pointer to a struct container.
*
* \note Destructor is set implicitly.
* \note Implemented as a degenerate hash table.
*/
#if defined(REF_DEBUG)
#define ao2_t_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_list_debug((ao2_options), (container_options), (sort_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
#define ao2_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn) \
__ao2_container_alloc_list_debug((ao2_options), (container_options), (sort_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 1)
#elif defined(__AST_DEBUG_MALLOC)
#define ao2_t_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_list_debug((ao2_options), (container_options), (sort_fn), (cmp_fn), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#define ao2_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn) \
__ao2_container_alloc_list_debug((ao2_options), (container_options), (sort_fn), (cmp_fn), "", __FILE__, __LINE__, __PRETTY_FUNCTION__, 0)
#else
#define ao2_t_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn, tag) \
__ao2_container_alloc_list((ao2_options), (container_options), (sort_fn), (cmp_fn))
#define ao2_container_alloc_list(ao2_options, container_options, sort_fn, cmp_fn) \
__ao2_container_alloc_list((ao2_options), (container_options), (sort_fn), (cmp_fn))
#endif
struct ao2_container *__ao2_container_alloc(unsigned int options,
unsigned int n_buckets, ao2_hash_fn *hash_fn, ao2_callback_fn *cmp_fn);
struct ao2_container *__ao2_container_alloc_debug(unsigned int options,
unsigned int n_buckets, ao2_hash_fn *hash_fn, ao2_callback_fn *cmp_fn,
struct ao2_container *__ao2_container_alloc_list(unsigned int ao2_options,
unsigned int container_options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn);
struct ao2_container *__ao2_container_alloc_list_debug(unsigned int ao2_options,
unsigned int container_options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
const char *tag, const char *file, int line, const char *func, int ref_debug);
/*! \brief
@ -1032,6 +1241,40 @@ struct ao2_container *__ao2_container_clone_debug(struct ao2_container *orig, en
#endif
/*!
* \brief Perform an integrity check on the specified container.
* \since 12.0.0
*
* \param self Container to check integrity.
* \param flags OBJ_NOLOCK if a lock is already held on the container.
*
* \retval 0 on success.
* \retval -1 on error.
*/
int ao2_container_check(struct ao2_container *self, enum search_flags flags);
/*!
* \brief Register a container for CLI stats and integrity check.
* \since 12.0.0
*
* \param name Name to register the container under.
* \param self Container to register.
*
* \retval 0 on success.
* \retval -1 on error.
*/
int ao2_container_register(const char *name, struct ao2_container *self);
/*!
* \brief Unregister a container for CLI stats and integrity check.
* \since 12.0.0
*
* \param name Name the container is registered under.
*
* \return Nothing
*/
void ao2_container_unregister(const char *name);
/*@} */
/*! \name Object Management
@ -1049,8 +1292,8 @@ struct ao2_container *__ao2_container_clone_debug(struct ao2_container *orig, en
* \param obj The object to be added.
* \param tag used for debugging.
*
* \retval NULL on errors.
* \retval !NULL on success.
* \retval 0 on errors.
* \retval 1 on success.
*
* This function inserts an object in a container according its key.
*
@ -1095,8 +1338,8 @@ struct ao2_container *__ao2_container_clone_debug(struct ao2_container *orig, en
#endif
void *__ao2_link_debug(struct ao2_container *c, void *obj_new, int flags, const char *tag, const char *file, int line, const char *func);
void *__ao2_link(struct ao2_container *c, void *obj_new, int flags);
int __ao2_link_debug(struct ao2_container *c, void *obj_new, int flags, const char *tag, const char *file, int line, const char *func);
int __ao2_link(struct ao2_container *c, void *obj_new, int flags);
/*!
* \brief Remove an object from a container
@ -1230,7 +1473,8 @@ void *__ao2_unlink(struct ao2_container *c, void *obj, int flags);
* OBJ_MULTIPLE return multiple matches
* Default is no.
* OBJ_POINTER the pointer is an object pointer
* OBJ_KEY the pointer is to a hashable key
* OBJ_KEY the pointer is to a search key
* OBJ_PARTIAL_KEY the pointer is to a partial search key
*
* \note When the returned object is no longer in use, ao2_ref() should
* be used to free the additional reference possibly created by this function.
@ -1327,32 +1571,24 @@ void *__ao2_find(struct ao2_container *c, const void *arg, enum search_flags fla
* ao2_iterator to keep track of the current position.
*
* Because the navigation is typically done without holding the
* lock on the container across the loop, objects can be inserted or deleted
* or moved while we work. As a consequence, there is no guarantee that
* we manage to touch all the elements in the container, and it is possible
* that we touch the same object multiple times.
*
* However, within the current hash table container, the following is true:
* - It is not possible to miss an object in the container while iterating
* unless it gets added after the iteration begins and is added to a bucket
* that is before the one the current object is in. In this case, even if
* you locked the container around the entire iteration loop, you still would
* not see this object, because it would still be waiting on the container
* lock so that it can be added.
* - It would be extremely rare to see an object twice. The only way this can
* happen is if an object got unlinked from the container and added again
* during the same iteration. Furthermore, when the object gets added back,
* it has to be in the current or later bucket for it to be seen again.
*
* An iterator must be first initialized with ao2_iterator_init(),
* then we can use o = ao2_iterator_next() to move from one
* element to the next. Remember that the object returned by
* ao2_iterator_next() has its refcount incremented,
* and the reference must be explicitly released when done with it.
*
* In addition, ao2_iterator_init() will hold a reference to the container
* being iterated, which will be freed when ao2_iterator_destroy() is called
* to free up the resources used by the iterator (if any).
* lock on the container across the loop, objects can be
* inserted or deleted or moved while we work. As a
* consequence, there is no guarantee that we manage to touch
* all the elements in the container, and it is possible that we
* touch the same object multiple times.
*
* An iterator must be first initialized with
* ao2_iterator_init(), then we can use o = ao2_iterator_next()
* to move from one element to the next. Remember that the
* object returned by ao2_iterator_next() has its refcount
* incremented, and the reference must be explicitly released
* when done with it.
*
* In addition, ao2_iterator_init() will hold a reference to the
* container being iterated and the last container node found.
* Thes objects will be unreffed when ao2_iterator_destroy() is
* called to free up the resources used by the iterator (if
* any).
*
* Example:
*
@ -1369,14 +1605,20 @@ void *__ao2_find(struct ao2_container *c, const void *arg, enum search_flags fla
* ao2_ref(o, -1);
* }
*
* ao2_iterator_restart(&i);
* while ((o = ao2_iterator_next(&i))) {
* ... do something on o ...
* ao2_ref(o, -1);
* }
*
* ao2_iterator_destroy(&i);
*
* \endcode
*
*/
/*! \brief
* The astobj2 iterator
/*!
* \brief The astobj2 iterator
*
* \note You are not supposed to know the internals of an iterator!
* We would like the iterator to be opaque, unfortunately
@ -1386,34 +1628,19 @@ void *__ao2_find(struct ao2_container *c, const void *arg, enum search_flags fla
* The iterator has a pointer to the container, and a flags
* field specifying various things e.g. whether the container
* should be locked or not while navigating on it.
* The iterator "points" to the current object, which is identified
* by three values:
*
* - a bucket number;
* - the object_id, which is also the container version number
* when the object was inserted. This identifies the object
* uniquely, however reaching the desired object requires
* scanning a list.
* - a pointer, and a container version when we saved the pointer.
* If the container has not changed its version number, then we
* can safely follow the pointer to reach the object in constant time.
* The iterator "points" to the current container node.
*
* Details are in the implementation of ao2_iterator_next()
* A freshly-initialized iterator has bucket=0, version=0.
*/
struct ao2_iterator {
/*! the container */
/*! The container (Has a reference) */
struct ao2_container *c;
/*! operation flags */
/*! Last container node (Has a reference) */
void *last_node;
/*! Nonzero if the iteration has completed. */
int complete;
/*! operation flags (enum ao2_iterator_flags) */
int flags;
/*! current bucket */
int bucket;
/*! container version */
unsigned int c_version;
/*! pointer to the current object */
void *obj;
/*! container version when the object was created */
unsigned int version;
};
/*! Flags that can be passed to ao2_iterator_init() to modify the behavior
@ -1431,7 +1658,10 @@ enum ao2_iterator_flags {
* to the original locked state.
*
* \note Only use this flag if the ao2_container is manually
* locked already.
* locked already. You should hold the lock until after
* ao2_iterator_destroy(). If you must release the lock then
* you must at least hold the lock whenever you call an
* ao2_iterator_xxx function with this iterator.
*/
AO2_ITERATOR_DONTLOCK = (1 << 0),
/*!
@ -1445,13 +1675,25 @@ enum ao2_iterator_flags {
* from the container.
*/
AO2_ITERATOR_UNLINK = (1 << 2),
/*!
* Iterate in descending order (Last to first container object)
* (Otherwise ascending order)
*
* \note Other traversal orders such as pre-order and post-order
* do not make sense because they require the container
* structure to be static during the traversal. Iterators just
* about guarantee that is not going to happen because the
* container is allowed to change by other threads during the
* iteration.
*/
AO2_ITERATOR_DESCENDING = (1 << 3),
};
/*!
* \brief Create an iterator for a container
*
* \param c the container
* \param flags one or more flags from ao2_iterator_flags
* \param flags one or more flags from ao2_iterator_flags.
*
* \retval the constructed iterator
*
@ -1461,7 +1703,6 @@ enum ao2_iterator_flags {
* allocated on the stack or on the heap.
*
* This function will take a reference on the container being iterated.
*
*/
struct ao2_iterator ao2_iterator_init(struct ao2_container *c, int flags);
@ -1474,13 +1715,13 @@ struct ao2_iterator ao2_iterator_init(struct ao2_container *c, int flags);
*
* This function will release the container reference held by the iterator
* and any other resources it may be holding.
*
*/
#if defined(TEST_FRAMEWORK)
void ao2_iterator_destroy(struct ao2_iterator *iter) __attribute__((noinline));
#else
void ao2_iterator_destroy(struct ao2_iterator *iter);
#endif
#endif /* defined(TEST_FRAMEWORK) */
#ifdef REF_DEBUG
#define ao2_t_iterator_next(iter, tag) __ao2_iterator_next_debug((iter), (tag), __FILE__, __LINE__, __PRETTY_FUNCTION__)
@ -1496,6 +1737,19 @@ void ao2_iterator_destroy(struct ao2_iterator *iter);
void *__ao2_iterator_next_debug(struct ao2_iterator *iter, const char *tag, const char *file, int line, const char *func);
void *__ao2_iterator_next(struct ao2_iterator *iter);
/*!
* \brief Restart an iteration.
*
* \param iter the iterator to restart
*
* \note A restart is not going to have any effect if the
* iterator was created with the AO2_ITERATOR_UNLINK flag. Any
* previous objects returned were removed from the container.
*
* \retval none
*/
void ao2_iterator_restart(struct ao2_iterator *iter);
/* extra functions */
void ao2_bt(void); /* backtrace */

File diff suppressed because it is too large Load Diff

@ -8508,6 +8508,9 @@ void ast_channels_init(void)
{
channels = ao2_container_alloc(NUM_CHANNEL_BUCKETS,
ast_channel_hash_cb, ast_channel_cmp_cb);
if (channels) {
ao2_container_register("channels", channels);
}
ast_cli_register_multiple(cli_channel, ARRAY_LEN(cli_channel));

File diff suppressed because it is too large Load Diff
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