Merged revisions 81349 via svnmerge from

https://origsvn.digium.com/svn/asterisk/branches/1.4

........
r81349 | mmichelson | 2007-08-29 11:35:29 -0500 (Wed, 29 Aug 2007) | 12 lines

This patch, in essence, will correctly pause a realtime queue member and reflect those
changes in the realtime engine.

(issue #10424, reported by irroot, patch by me)

This patch creates a new function called update_realtime_member_field, which is a generic
function which will allow any one field of a realtime queue member to be updated. This patch
only uses this function to update the paused status of a queue member, but it lays the foundation
for persisting the state of a realtime member the same way that static members' state is maintained
when using the persistentmembers setting


........


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@81350 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.6.0
Mark Michelson 18 years ago
parent e311ae98d1
commit faeaff33bb

@ -1265,6 +1265,25 @@ static struct call_queue *load_realtime_queue(const char *queuename)
return q;
}
static int update_realtime_member_field(struct member *mem, const char *queue_name, const char *field, const char *value)
{
struct ast_variable *var;
int ret = -1;
if(!(var = ast_load_realtime("queue_members", "interface", mem->interface, "queue_name", queue_name, NULL)))
return ret;
while (var) {
if(!strcmp(var->name, "uniqueid"))
break;
var = var->next;
}
if(var && !ast_strlen_zero(var->value)) {
if ((ast_update_realtime("queue_members", "uniqueid", var->value, field, value, NULL)) > -1)
ret = 0;
}
return ret;
}
static void update_realtime_members(struct call_queue *q)
{
struct ast_config *member_config = NULL;
@ -3173,6 +3192,9 @@ static int set_member_paused(const char *queuename, const char *interface, int p
if (queue_persistent_members)
dump_queue_members(q);
if(mem->realtime)
update_realtime_member_field(mem, queuename, "paused", paused ? "1" : "0");
ast_queue_log(q->name, "NONE", mem->membername, (paused ? "PAUSE" : "UNPAUSE"), "%s", "");
manager_event(EVENT_FLAG_AGENT, "QueueMemberPaused",

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