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@ -73,20 +73,15 @@ static int mp3_exec(struct ast_channel *chan, void *data)
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int res=0;
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struct localuser *u;
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int fds[2];
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int rfds[1 + AST_MAX_FDS];
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int ms = -1;
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int pid = -1;
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int us;
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int exception;
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int owriteformat;
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struct timeval tv;
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struct timeval last;
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struct ast_frame *f;
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int x;
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struct myframe {
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struct ast_frame f;
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char offset[AST_FRIENDLY_OFFSET];
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char frdata[160];
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short frdata[160];
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} myf;
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last.tv_usec = 0;
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last.tv_sec = 0;
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@ -109,29 +104,20 @@ static int mp3_exec(struct ast_channel *chan, void *data)
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}
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res = mp3play((char *)data, fds[1]);
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/* Wait 1000 ms first */
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ms = 1000;
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if (res >= 0) {
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pid = res;
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/* Order is important -- there's almost always going to be mp3... we want to prioritize the
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user */
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rfds[AST_MAX_FDS] = fds[0];
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for (;;) {
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CHECK_BLOCKING(chan);
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for (x=0;x<AST_MAX_FDS;x++)
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rfds[x] = chan->fds[x];
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res = ast_waitfor_n_fd(rfds, AST_MAX_FDS+1, &ms, &exception);
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chan->blocking = 0;
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if (res < 1) {
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ms = ast_waitfor(chan, ms);
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if (ms < 0) {
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ast_log(LOG_DEBUG, "Hangup detected\n");
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res = -1;
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break;
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}
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for(x=0;x<AST_MAX_FDS;x++)
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if (res == chan->fds[x])
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break;
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if (x < AST_MAX_FDS) {
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if (exception)
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chan->exception = 1;
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if (ms) {
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f = ast_read(chan);
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if (!f) {
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ast_log(LOG_DEBUG, "Null frame == hangup() detected\n");
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@ -145,20 +131,7 @@ static int mp3_exec(struct ast_channel *chan, void *data)
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break;
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}
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ast_frfree(f);
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} else if (res == fds[0]) {
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gettimeofday(&tv, NULL);
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if (last.tv_sec || last.tv_usec) {
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/* We should wait at least a frame length */
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us = sizeof(myf.frdata) / 16 * 1000;
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/* Subtract 1,000,000 us for each second late we've passed */
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us -= (tv.tv_sec - last.tv_sec) * 1000000;
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/* And one for each us late we've passed */
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us -= (tv.tv_usec - last.tv_usec);
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/* Sleep that long if needed */
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if (us > 0)
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usleep(us);
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}
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last = tv;
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} else {
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res = read(fds[0], myf.frdata, sizeof(myf.frdata));
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if (res > 0) {
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myf.f.frametype = AST_FRAME_VOICE;
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@ -176,11 +149,9 @@ static int mp3_exec(struct ast_channel *chan, void *data)
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} else {
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ast_log(LOG_DEBUG, "No more mp3\n");
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res = 0;
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break;
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}
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} else {
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ast_log(LOG_DEBUG, "HuhHHH?\n");
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res = -1;
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break;
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ms = res / 16;
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}
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}
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}
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