Because progress is called multiple times, across several frames, we must persist states when detecting multitone sequences.

(closes issue #16749)
 Reported by: dant
 Patches: 
       dsp.c-bug16749-1.patch uploaded by dant (license 670)
 Tested by: dant


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@263949 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.4
Tilghman Lesher 15 years ago
parent 4a168f6578
commit e7ef5288c9

@ -1075,14 +1075,16 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
int pass;
int newstate = DSP_TONE_STATE_SILENCE;
int res = 0;
while(len) {
while (len) {
/* Take the lesser of the number of samples we need and what we have */
pass = len;
if (pass > dsp->gsamp_size - dsp->gsamps)
if (pass > dsp->gsamp_size - dsp->gsamps) {
pass = dsp->gsamp_size - dsp->gsamps;
for (x=0;x<pass;x++) {
for (y=0;y<dsp->freqcount;y++)
}
for (x = 0; x < pass; x++) {
for (y = 0; y < dsp->freqcount; y++) {
goertzel_sample(&dsp->freqs[y], s[x]);
}
dsp->genergy += s[x] * s[x];
}
s += pass;
@ -1090,14 +1092,15 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
len -= pass;
if (dsp->gsamps == dsp->gsamp_size) {
float hz[7];
for (y=0;y<7;y++)
for (y = 0; y < 7; y++) {
hz[y] = goertzel_result(&dsp->freqs[y]);
}
#if 0
printf("\n350: 425: 440: 480: 620: 950: 1400: 1800: Energy: \n");
printf("%.2e %.2e %.2e %.2e %.2e %.2e %.2e %.2e %.2e\n",
hz[HZ_350], hz[HZ_425], hz[HZ_440], hz[HZ_480], hz[HZ_620], hz[HZ_950], hz[HZ_1400], hz[HZ_1800], dsp->genergy);
#endif
switch(dsp->progmode) {
switch (dsp->progmode) {
case PROG_MODE_NA:
if (pair_there(hz[HZ_480], hz[HZ_620], hz[HZ_350], hz[HZ_440], dsp->genergy)) {
newstate = DSP_TONE_STATE_BUSY;
@ -1108,23 +1111,29 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
} else if (hz[HZ_950] > TONE_MIN_THRESH * TONE_THRESH) {
newstate = DSP_TONE_STATE_SPECIAL1;
} else if (hz[HZ_1400] > TONE_MIN_THRESH * TONE_THRESH) {
if (dsp->tstate == DSP_TONE_STATE_SPECIAL1)
/* End of SPECIAL1 or middle of SPECIAL2 */
if (dsp->tstate == DSP_TONE_STATE_SPECIAL1 || dsp->tstate == DSP_TONE_STATE_SPECIAL2) {
newstate = DSP_TONE_STATE_SPECIAL2;
}
} else if (hz[HZ_1800] > TONE_MIN_THRESH * TONE_THRESH) {
if (dsp->tstate == DSP_TONE_STATE_SPECIAL2)
/* End of SPECIAL2 or middle of SPECIAL3 */
if (dsp->tstate == DSP_TONE_STATE_SPECIAL2 || dsp->tstate == DSP_TONE_STATE_SPECIAL3) {
newstate = DSP_TONE_STATE_SPECIAL3;
}
} else if (dsp->genergy > TONE_MIN_THRESH * TONE_THRESH) {
newstate = DSP_TONE_STATE_TALKING;
} else
} else {
newstate = DSP_TONE_STATE_SILENCE;
}
break;
case PROG_MODE_CR:
if (hz[HZ_425] > TONE_MIN_THRESH * TONE_THRESH) {
newstate = DSP_TONE_STATE_RINGING;
} else if (dsp->genergy > TONE_MIN_THRESH * TONE_THRESH) {
newstate = DSP_TONE_STATE_TALKING;
} else
} else {
newstate = DSP_TONE_STATE_SILENCE;
}
break;
case PROG_MODE_UK:
if (hz[HZ_400] > TONE_MIN_THRESH * TONE_THRESH) {
@ -1136,46 +1145,47 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
}
if (newstate == dsp->tstate) {
dsp->tcount++;
if (dsp->ringtimeout)
if (dsp->ringtimeout) {
dsp->ringtimeout++;
}
switch (dsp->tstate) {
case DSP_TONE_STATE_RINGING:
if ((dsp->features & DSP_PROGRESS_RINGING) &&
(dsp->tcount==THRESH_RING)) {
res = AST_CONTROL_RINGING;
dsp->ringtimeout= 1;
}
break;
case DSP_TONE_STATE_BUSY:
if ((dsp->features & DSP_PROGRESS_BUSY) &&
(dsp->tcount==THRESH_BUSY)) {
res = AST_CONTROL_BUSY;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_TALKING:
if ((dsp->features & DSP_PROGRESS_TALK) &&
(dsp->tcount==THRESH_TALK)) {
res = AST_CONTROL_ANSWER;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_SPECIAL3:
if ((dsp->features & DSP_PROGRESS_CONGESTION) &&
(dsp->tcount==THRESH_CONGESTION)) {
res = AST_CONTROL_CONGESTION;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_HUNGUP:
if ((dsp->features & DSP_FEATURE_CALL_PROGRESS) &&
(dsp->tcount==THRESH_HANGUP)) {
res = AST_CONTROL_HANGUP;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_RINGING:
if ((dsp->features & DSP_PROGRESS_RINGING) &&
(dsp->tcount == THRESH_RING)) {
res = AST_CONTROL_RINGING;
dsp->ringtimeout = 1;
}
break;
case DSP_TONE_STATE_BUSY:
if ((dsp->features & DSP_PROGRESS_BUSY) &&
(dsp->tcount == THRESH_BUSY)) {
res = AST_CONTROL_BUSY;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_TALKING:
if ((dsp->features & DSP_PROGRESS_TALK) &&
(dsp->tcount == THRESH_TALK)) {
res = AST_CONTROL_ANSWER;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_SPECIAL3:
if ((dsp->features & DSP_PROGRESS_CONGESTION) &&
(dsp->tcount == THRESH_CONGESTION)) {
res = AST_CONTROL_CONGESTION;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
case DSP_TONE_STATE_HUNGUP:
if ((dsp->features & DSP_FEATURE_CALL_PROGRESS) &&
(dsp->tcount == THRESH_HANGUP)) {
res = AST_CONTROL_HANGUP;
dsp->features &= ~DSP_FEATURE_CALL_PROGRESS;
}
break;
}
if (dsp->ringtimeout==THRESH_RING2ANSWER) {
if (dsp->ringtimeout == THRESH_RING2ANSWER) {
#if 0
ast_log(LOG_NOTICE, "Consider call as answered because of timeout after last ring\n");
#endif
@ -1190,10 +1200,11 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
dsp->tstate = newstate;
dsp->tcount = 1;
}
/* Reset goertzel */
for (x=0;x<7;x++)
/* Reset goertzel */
for (x = 0; x < 7; x++) {
dsp->freqs[x].v2 = dsp->freqs[x].v3 = 0.0;
}
dsp->gsamps = 0;
dsp->genergy = 0.0;
}
@ -1201,7 +1212,7 @@ static int __ast_dsp_call_progress(struct ast_dsp *dsp, short *s, int len)
#if 0
if (res)
printf("Returning %d\n", res);
#endif
#endif
return res;
}

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