Merged revisions 82155 via svnmerge from

https://origsvn.digium.com/svn/asterisk/branches/1.4

........
r82155 | tilghman | 2007-09-10 13:02:02 -0500 (Mon, 10 Sep 2007) | 2 lines

Convert struct member to use refcounts (closes issue #10199)

........


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@82178 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.6.0
Tilghman Lesher 18 years ago
parent 10f28b2d79
commit e558260746

@ -93,6 +93,7 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/devicestate.h"
#include "asterisk/stringfields.h"
#include "asterisk/event.h"
#include "asterisk/astobj2.h"
enum {
QUEUE_STRATEGY_RINGALL = 0,
@ -328,7 +329,6 @@ struct member {
time_t lastcall; /*!< When last successful call was hungup */
unsigned int dead:1; /*!< Used to detect members deleted in realtime */
unsigned int delme:1; /*!< Flag to delete entry on reload */
struct member *next; /*!< Next member */
};
struct member_interface {
@ -407,7 +407,7 @@ struct call_queue {
int memberdelay; /*!< Seconds to delay connecting member to caller */
int autofill; /*!< Ignore the head call status and ring an available agent */
struct member *members; /*!< Head of the list of members */
struct ao2_container *members; /*!< Head of the list of members */
int membercount; /*!< Number of members in queue */
struct queue_ent *head; /*!< Head of the list of callers */
AST_LIST_ENTRY(call_queue) list; /*!< Next call queue */
@ -504,32 +504,40 @@ enum queue_member_status {
static enum queue_member_status get_member_status(struct call_queue *q, int max_penalty)
{
struct member *member;
struct ao2_iterator i;
enum queue_member_status result = QUEUE_NO_MEMBERS;
ast_mutex_lock(&q->lock);
for (member = q->members; member; member = member->next) {
if (max_penalty && (member->penalty > max_penalty))
i = ao2_iterator_init(q->members, 0);
while ((member = ao2_iterator_next(&i))) {
if (max_penalty && (member->penalty > max_penalty)) {
ao2_ref(member, -1);
continue;
}
switch (member->status) {
case AST_DEVICE_INVALID:
/* nothing to do */
ao2_ref(member, -1);
break;
case AST_DEVICE_UNAVAILABLE:
if (result != QUEUE_NO_UNPAUSED_REACHABLE_MEMBERS)
result = QUEUE_NO_REACHABLE_MEMBERS;
ao2_ref(member, -1);
break;
default:
if (member->paused) {
result = QUEUE_NO_UNPAUSED_REACHABLE_MEMBERS;
} else {
ast_mutex_unlock(&q->lock);
ao2_ref(member, -1);
return QUEUE_NORMAL;
}
break;
}
}
ao2_ref(member, -1);
ast_mutex_unlock(&q->lock);
return result;
}
@ -544,6 +552,7 @@ static void *handle_statechange(struct statechange *sc)
{
struct call_queue *q;
struct member *cur;
struct ao2_iterator i;
struct member_interface *curint;
char *loc;
char *technology;
@ -579,7 +588,8 @@ static void *handle_statechange(struct statechange *sc)
AST_LIST_LOCK(&queues);
AST_LIST_TRAVERSE(&queues, q, list) {
ast_mutex_lock(&q->lock);
for (cur = q->members; cur; cur = cur->next) {
i = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&i))) {
char *interface;
char *slash_pos;
interface = ast_strdupa(cur->interface);
@ -587,13 +597,17 @@ static void *handle_statechange(struct statechange *sc)
if ((slash_pos = strchr(slash_pos + 1, '/')))
*slash_pos = '\0';
if (strcasecmp(sc->dev, interface))
if (strcasecmp(sc->dev, interface)) {
ao2_ref(cur, -1);
continue;
}
if (cur->status != sc->state) {
cur->status = sc->state;
if (q->maskmemberstatus)
if (q->maskmemberstatus) {
ao2_ref(cur, -1);
continue;
}
manager_event(EVENT_FLAG_AGENT, "QueueMemberStatus",
"Queue: %s\r\n"
@ -608,6 +622,7 @@ static void *handle_statechange(struct statechange *sc)
q->name, cur->interface, cur->membername, cur->dynamic ? "dynamic" : cur->realtime ? "realtime" : "static",
cur->penalty, cur->calls, (int)cur->lastcall, cur->status, cur->paused);
}
ao2_ref(cur, -1);
}
ast_mutex_unlock(&q->lock);
}
@ -699,7 +714,7 @@ static struct member *create_queue_member(const char *interface, const char *mem
{
struct member *cur;
if ((cur = ast_calloc(1, sizeof(*cur)))) {
if ((cur = ao2_alloc(sizeof(*cur), NULL))) {
cur->penalty = penalty;
cur->paused = paused;
ast_copy_string(cur->interface, interface, sizeof(cur->interface));
@ -723,6 +738,34 @@ static struct call_queue *alloc_queue(const char *queuename)
return q;
}
static int compress_char(const char c)
{
if (c < 32)
return 0;
else if (c > 96)
return c - 64;
else
return c - 32;
}
static int member_hash_fn(const void *obj, const int flags)
{
const struct member *mem = obj;
const char *chname = strchr(mem->interface, '/');
int ret = 0, i;
if (!chname)
chname = mem->interface;
for (i = 0; i < 5 && chname[i]; i++)
ret += compress_char(chname[i]) << (i * 6);
return ret;
}
static int member_cmp_fn(void *obj1, void *obj2, int flags)
{
struct member *mem1 = obj1, *mem2 = obj2;
return strcmp(mem1->interface, mem2->interface) ? 0 : CMP_MATCH;
}
static void init_queue(struct call_queue *q)
{
int i;
@ -750,6 +793,7 @@ static void init_queue(struct call_queue *q)
q->monfmt[0] = '\0';
q->periodicannouncefrequency = 0;
q->sound_callerannounce[0] = '\0'; /* Default, don't announce the caller that he has been answered */
q->members = ao2_container_alloc(37, member_hash_fn, member_cmp_fn);
q->membercount = 0;
ast_copy_string(q->sound_next, "queue-youarenext", sizeof(q->sound_next));
ast_copy_string(q->sound_thereare, "queue-thereare", sizeof(q->sound_thereare));
@ -810,9 +854,9 @@ static int interface_exists_global(const char *interface)
AST_LIST_LOCK(&queues);
AST_LIST_TRAVERSE(&queues, q, list) {
ast_mutex_lock(&q->lock);
for (mem = q->members; mem && !ret; mem = mem->next) {
if (!strcasecmp(interface, mem->interface))
ret = 1;
if ((mem = ao2_find(q->members, (char *)interface, 0))) {
ao2_ref(mem, -1);
ret = 1;
}
ast_mutex_unlock(&q->lock);
if (ret)
@ -1029,7 +1073,7 @@ static void queue_set_param(struct call_queue *q, const char *param, const char
static void rt_handle_member_record(struct call_queue *q, char *interface, const char *membername, const char *penalty_str, const char *paused_str)
{
struct member *m, *prev_m;
struct member *m;
int penalty = 0;
int paused = 0;
@ -1046,9 +1090,7 @@ static void rt_handle_member_record(struct call_queue *q, char *interface, const
}
/* Find the member, or the place to put a new one. */
for (m = q->members, prev_m = NULL;
m && strcmp(m->interface, interface);
prev_m = m, m = m->next);
m = ao2_find(q->members, interface, 0);
/* Create a new one if not found, else update penalty */
if (!m) {
@ -1056,11 +1098,7 @@ static void rt_handle_member_record(struct call_queue *q, char *interface, const
m->dead = 0;
m->realtime = 1;
add_to_interfaces(interface);
if (prev_m) {
prev_m->next = m;
} else {
q->members = m;
}
ao2_link(q->members, m);
q->membercount++;
}
} else {
@ -1068,26 +1106,23 @@ static void rt_handle_member_record(struct call_queue *q, char *interface, const
if (paused_str)
m->paused = paused;
m->penalty = penalty;
ao2_ref(m, -1);
}
}
static void free_members(struct call_queue *q, int all)
{
/* Free non-dynamic members */
struct member *curm, *next, *prev = NULL;
struct member *cur;
struct ao2_iterator i = ao2_iterator_init(q->members, 0);
for (curm = q->members; curm; curm = next) {
next = curm->next;
if (all || !curm->dynamic) {
if (prev)
prev->next = next;
else
q->members = next;
remove_from_interfaces(curm->interface);
while ((cur = ao2_iterator_next(&i))) {
if (all || !cur->dynamic) {
ao2_unlink(q->members, cur);
remove_from_interfaces(cur->interface);
q->membercount--;
ast_free(curm);
} else
prev = curm;
}
ao2_ref(cur, -1);
}
}
@ -1095,7 +1130,8 @@ static void destroy_queue(struct call_queue *q)
{
free_members(q, 1);
ast_mutex_destroy(&q->lock);
ast_free(q);
ao2_ref(q->members, -1);
free(q);
}
/*!\brief Reload a single queue via realtime.
@ -1105,7 +1141,8 @@ static struct call_queue *find_queue_by_name_rt(const char *queuename, struct as
{
struct ast_variable *v;
struct call_queue *q;
struct member *m, *prev_m, *next_m;
struct member *m;
struct ao2_iterator i;
char *interface = NULL;
char *tmp, *tmp_name;
char tmpbuf[64]; /* Must be longer than the longest queue param name. */
@ -1181,9 +1218,12 @@ static struct call_queue *find_queue_by_name_rt(const char *queuename, struct as
/* Temporarily set realtime members dead so we can detect deleted ones.
* Also set the membercount correctly for realtime*/
for (m = q->members; m; m = m->next, q->membercount++) {
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
q->membercount++;
if (m->realtime)
m->dead = 1;
ao2_ref(m, -1);
}
while ((interface = ast_category_browse(member_config, interface))) {
@ -1194,25 +1234,16 @@ static struct call_queue *find_queue_by_name_rt(const char *queuename, struct as
}
/* Delete all realtime members that have been deleted in DB. */
m = q->members;
prev_m = NULL;
while (m) {
next_m = m->next;
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
if (m->dead) {
if (prev_m) {
prev_m->next = next_m;
} else {
q->members = next_m;
}
ao2_unlink(q->members, m);
ast_mutex_unlock(&q->lock);
remove_from_interfaces(m->interface);
ast_mutex_lock(&q->lock);
q->membercount--;
ast_free(m);
} else {
prev_m = m;
}
m = next_m;
ao2_ref(m, -1);
}
ast_mutex_unlock(&q->lock);
@ -1291,8 +1322,9 @@ static int update_realtime_member_field(struct member *mem, const char *queue_na
static void update_realtime_members(struct call_queue *q)
{
struct ast_config *member_config = NULL;
struct member *m, *prev_m, *next_m;
struct member *m;
char *interface = NULL;
struct ao2_iterator i;
member_config = ast_load_realtime_multientry("queue_members", "interface LIKE", "%", "queue_name", q->name , NULL);
if (!member_config) {
@ -1304,9 +1336,11 @@ static void update_realtime_members(struct call_queue *q)
ast_mutex_lock(&q->lock);
/* Temporarily set realtime members dead so we can detect deleted ones.*/
for (m = q->members; m; m = m->next) {
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
if (m->realtime)
m->dead = 1;
ao2_ref(m, -1);
}
while ((interface = ast_category_browse(member_config, interface))) {
@ -1317,25 +1351,16 @@ static void update_realtime_members(struct call_queue *q)
}
/* Delete all realtime members that have been deleted in DB. */
m = q->members;
prev_m = NULL;
while (m) {
next_m = m->next;
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
if (m->dead) {
if (prev_m) {
prev_m->next = next_m;
} else {
q->members = next_m;
}
ao2_unlink(q->members, m);
ast_mutex_unlock(&q->lock);
remove_from_interfaces(m->interface);
ast_mutex_lock(&q->lock);
q->membercount--;
free(m);
} else {
prev_m = m;
}
m = next_m;
ao2_ref(m, -1);
}
ast_mutex_unlock(&q->lock);
}
@ -1641,13 +1666,17 @@ static void hangupcalls(struct callattempt *outgoing, struct ast_channel *except
static int update_status(struct call_queue *q, struct member *member, int status)
{
struct member *cur;
struct ao2_iterator i;
/* Since a reload could have taken place, we have to traverse the list to
be sure it's still valid */
ast_mutex_lock(&q->lock);
for (cur = q->members; cur; cur = cur->next) {
if (member != cur)
i = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&i))) {
if (member != cur) {
ao2_ref(cur, -1);
continue;
}
cur->status = status;
if (!q->maskmemberstatus) {
@ -1664,6 +1693,7 @@ static int update_status(struct call_queue *q, struct member *member, int status
q->name, cur->interface, cur->membername, cur->dynamic ? "dynamic" : cur->realtime ? "realtime": "static",
cur->penalty, cur->calls, (int)cur->lastcall, cur->status, cur->paused);
}
ao2_ref(cur, -1);
}
ast_mutex_unlock(&q->lock);
return 0;
@ -1697,16 +1727,13 @@ static int compare_weight(struct call_queue *rq, struct member *member)
continue;
ast_mutex_lock(&q->lock);
if (q->count && q->members) {
for (mem = q->members; mem; mem = mem->next) {
if (strcmp(mem->interface, member->interface))
continue;
if ((mem = ao2_find(q->members, member->interface, 0))) {
ast_debug(1, "Found matching member %s in queue '%s'\n", mem->interface, q->name);
if (q->weight > rq->weight) {
ast_debug(1, "Queue '%s' (weight %d, calls %d) is preferred over '%s' (weight %d, calls %d)\n", q->name, q->weight, q->count, rq->name, rq->weight, rq->count);
found = 1;
break;
}
ao2_ref(mem, -1);
}
}
ast_mutex_unlock(&q->lock);
@ -2297,7 +2324,8 @@ static int is_our_turn(struct queue_ent *qe)
ast_debug(1, "Even though there are %d available members, the strategy is ringall so only the head call is allowed in\n", avl);
avl = 1;
} else {
for (cur = qe->parent->members; cur; cur = cur->next) {
struct ao2_iterator i = ao2_iterator_init(qe->parent->members, 0);
while ((cur = ao2_iterator_next(&i))) {
switch (cur->status) {
case AST_DEVICE_NOT_INUSE:
case AST_DEVICE_UNKNOWN:
@ -2305,6 +2333,7 @@ static int is_our_turn(struct queue_ent *qe)
avl++;
break;
}
ao2_ref(cur, -1);
}
}
@ -2395,20 +2424,9 @@ static int wait_our_turn(struct queue_ent *qe, int ringing, enum queue_result *r
static int update_queue(struct call_queue *q, struct member *member, int callcompletedinsl)
{
struct member *cur;
/* Since a reload could have taken place, we have to traverse the list to
be sure it's still valid */
ast_mutex_lock(&q->lock);
cur = q->members;
while (cur) {
if (member == cur) {
time(&cur->lastcall);
cur->calls++;
break;
}
cur = cur->next;
}
time(&member->lastcall);
member->calls++;
q->callscompleted++;
if (callcompletedinsl)
q->callscompletedinsl++;
@ -2539,6 +2557,7 @@ static int try_calling(struct queue_ent *qe, const char *options, char *announce
char vars[2048];
int forwardsallowed = 1;
int callcompletedinsl;
struct ao2_iterator memi;
memset(&bridge_config, 0, sizeof(bridge_config));
time(&now);
@ -2585,13 +2604,13 @@ static int try_calling(struct queue_ent *qe, const char *options, char *announce
ast_debug(1, "%s is trying to call a queue member.\n",
qe->chan->name);
ast_copy_string(queuename, qe->parent->name, sizeof(queuename));
cur = qe->parent->members;
if (!ast_strlen_zero(qe->announce))
announce = qe->announce;
if (!ast_strlen_zero(announceoverride))
announce = announceoverride;
for (; cur; cur = cur->next) {
memi = ao2_iterator_init(qe->parent->members, 0);
while ((cur = ao2_iterator_next(&memi))) {
struct callattempt *tmp = ast_calloc(1, sizeof(*tmp));
if (!tmp) {
@ -2601,7 +2620,7 @@ static int try_calling(struct queue_ent *qe, const char *options, char *announce
goto out;
}
tmp->stillgoing = -1;
tmp->member = cur; /* Never directly dereference! Could change on reload */
tmp->member = cur;
tmp->oldstatus = cur->status;
tmp->lastcall = cur->lastcall;
ast_copy_string(tmp->interface, cur->interface, sizeof(tmp->interface));
@ -2617,7 +2636,8 @@ static int try_calling(struct queue_ent *qe, const char *options, char *announce
if (outgoing->chan && (outgoing->chan->_state == AST_STATE_UP))
break;
} else {
ast_free(tmp);
ao2_ref(cur, -1);
free(tmp);
}
}
if (qe->expire && (!qe->parent->timeout || (qe->expire - now) <= qe->parent->timeout))
@ -3022,13 +3042,16 @@ static int wait_a_bit(struct queue_ent *qe)
static struct member *interface_exists(struct call_queue *q, const char *interface)
{
struct member *mem;
struct ao2_iterator i;
if (!q)
return NULL;
for (mem = q->members; mem; mem = mem->next) {
i = ao2_iterator_init(q->members, 0);
while ((mem = ao2_iterator_next(&i))) {
if (!strcasecmp(interface, mem->interface))
return mem;
ao2_ref(mem, -1);
}
return NULL;
@ -3046,19 +3069,25 @@ static void dump_queue_members(struct call_queue *pm_queue)
char value[PM_MAX_LEN];
int value_len = 0;
int res;
struct ao2_iterator i;
memset(value, 0, sizeof(value));
if (!pm_queue)
return;
for (cur_member = pm_queue->members; cur_member; cur_member = cur_member->next) {
if (!cur_member->dynamic)
i = ao2_iterator_init(pm_queue->members, 0);
while ((cur_member = ao2_iterator_next(&i))) {
if (!cur_member->dynamic) {
ao2_ref(cur_member, -1);
continue;
}
res = snprintf(value + value_len, sizeof(value) - value_len, "%s%s;%d;%d;%s",
value_len ? "|" : "", cur_member->interface, cur_member->penalty, cur_member->paused, cur_member->membername);
ao2_ref(cur_member, -1);
res = snprintf(value + value_len, sizeof(value) - value_len, "%s;%d;%d;%s%s",
cur_member->interface, cur_member->penalty, cur_member->paused, cur_member->membername,
cur_member->next ? "|" : "");
if (res != strlen(value + value_len)) {
ast_log(LOG_WARNING, "Could not create persistent member string, out of space\n");
break;
@ -3077,7 +3106,7 @@ static void dump_queue_members(struct call_queue *pm_queue)
static int remove_from_queue(const char *queuename, const char *interface)
{
struct call_queue *q;
struct member *last_member, *look;
struct member *mem;
int res = RES_NOSUCHQUEUE;
AST_LIST_LOCK(&queues);
@ -3088,28 +3117,15 @@ static int remove_from_queue(const char *queuename, const char *interface)
continue;
}
if ((last_member = interface_exists(q, interface))) {
if ((look = q->members) == last_member) {
q->members = last_member->next;
q->membercount--;
} else {
while (look != NULL) {
if (look->next == last_member) {
look->next = last_member->next;
q->membercount--;
break;
} else {
look = look->next;
}
}
}
if ((mem = ao2_find(q->members, (char *)interface, OBJ_UNLINK))) {
q->membercount--;
manager_event(EVENT_FLAG_AGENT, "QueueMemberRemoved",
"Queue: %s\r\n"
"Location: %s\r\n"
"MemberName: %s\r\n",
q->name, last_member->interface, last_member->membername);
ast_free(last_member);
q->name, mem->interface, mem->membername);
ao2_ref(mem, -1);
if (queue_persistent_members)
dump_queue_members(q);
@ -3133,7 +3149,7 @@ static int remove_from_queue(const char *queuename, const char *interface)
static int add_to_queue(const char *queuename, const char *interface, const char *membername, int penalty, int paused, int dump)
{
struct call_queue *q;
struct member *new_member;
struct member *new_member, *old_member;
int res = RES_NOSUCHQUEUE;
/* \note Ensure the appropriate realtime queue is loaded. Note that this
@ -3144,12 +3160,11 @@ static int add_to_queue(const char *queuename, const char *interface, const char
AST_LIST_LOCK(&queues);
ast_mutex_lock(&q->lock);
if (interface_exists(q, interface) == NULL) {
if ((old_member = interface_exists(q, interface)) == NULL) {
add_to_interfaces(interface);
if ((new_member = create_queue_member(interface, membername, penalty, paused))) {
new_member->dynamic = 1;
new_member->next = q->members;
q->members = new_member;
ao2_link(q->members, new_member);
q->membercount++;
manager_event(EVENT_FLAG_AGENT, "QueueMemberAdded",
"Queue: %s\r\n"
@ -3174,6 +3189,7 @@ static int add_to_queue(const char *queuename, const char *interface, const char
res = RES_OUTOFMEMORY;
}
} else {
ao2_ref(old_member, -1);
res = RES_EXISTS;
}
ast_mutex_unlock(&q->lock);
@ -3228,6 +3244,7 @@ static int set_member_paused(const char *queuename, const char *interface, const
"Paused: %d\r\n",
q->name, mem->interface, mem->membername, paused);
}
ao2_ref(mem, -1);
}
}
ast_mutex_unlock(&q->lock);
@ -3850,6 +3867,7 @@ static int queue_function_qac(struct ast_channel *chan, const char *cmd, char *d
int count = 0;
struct call_queue *q;
struct member *m;
struct ao2_iterator i;
buf[0] = '\0';
@ -3868,11 +3886,13 @@ static int queue_function_qac(struct ast_channel *chan, const char *cmd, char *d
AST_LIST_UNLOCK(&queues);
if (q) {
for (m = q->members; m; m = m->next) {
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
/* Count the agents who are logged in and presently answering calls */
if ((m->status != AST_DEVICE_UNAVAILABLE) && (m->status != AST_DEVICE_INVALID)) {
count++;
}
ao2_ref(m, -1);
}
ast_mutex_unlock(&q->lock);
} else
@ -3939,8 +3959,9 @@ static int queue_function_queuememberlist(struct ast_channel *chan, const char *
if (q) {
int buflen = 0, count = 0;
struct ao2_iterator i = ao2_iterator_init(q->members, 0);
for (m = q->members; m; m = m->next) {
while ((m = ao2_iterator_next(&i))) {
/* strcat() is always faster than printf() */
if (count++) {
strncat(buf + buflen, ",", len - buflen - 1);
@ -3953,6 +3974,7 @@ static int queue_function_queuememberlist(struct ast_channel *chan, const char *
ast_log(LOG_WARNING, "Truncating list\n");
break;
}
ao2_ref(m, -1);
}
ast_mutex_unlock(&q->lock);
} else
@ -4015,7 +4037,8 @@ static int reload_queues(int reload)
struct ast_config *cfg;
char *cat, *tmp;
struct ast_variable *var;
struct member *prev, *cur, *newm, *next;
struct member *cur, *newm;
struct ao2_iterator i;
int new;
const char *general_val = NULL;
char parse[80];
@ -4081,10 +4104,12 @@ static int reload_queues(int reload)
init_queue(q);
if (!queue_keep_stats)
clear_queue(q);
for (cur = q->members; cur; cur = cur->next) {
i = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&i))) {
if (!cur->dynamic) {
cur->delme = 1;
}
ao2_ref(cur, -1);
}
for (var = ast_variable_browse(cfg, cat); var; var = var->next) {
if (!strcasecmp(var->name, "member")) {
@ -4111,54 +4136,35 @@ static int reload_queues(int reload)
membername = interface;
/* Find the old position in the list */
for (prev = NULL, cur = q->members; cur; prev = cur, cur = cur->next) {
if (!strcmp(cur->interface, interface)) {
break;
}
}
cur = ao2_find(q->members, interface, OBJ_UNLINK);
newm = create_queue_member(interface, membername, penalty, cur ? cur->paused : 0);
ao2_link(q->members, newm);
if (cur) {
/* Delete it now */
newm->next = cur->next;
if (prev) {
prev->next = newm;
} else {
q->members = newm;
}
ast_free(cur);
} else {
if (cur)
ao2_ref(cur, -1);
else {
/* Add them to the master int list if necessary */
add_to_interfaces(interface);
newm->next = q->members;
q->members = newm;
q->membercount++;
}
q->membercount++;
} else {
queue_set_param(q, var->name, var->value, var->lineno, 1);
}
}
/* Free remaining members marked as delme */
for (prev = NULL, cur = q->members;
cur;
cur = next) {
next = cur->next;
if (!cur->delme) {
prev = cur;
i = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&i))) {
if (! cur->delme) {
ao2_ref(cur, -1);
continue;
}
if (prev)
prev->next = next;
else
q->members = next;
remove_from_interfaces(cur->interface);
q->membercount--;
ast_free(cur);
ao2_unlink(q->members, cur);
ao2_ref(cur, -1);
}
if (new) {
@ -4178,10 +4184,12 @@ static int reload_queues(int reload)
ast_debug(1, "XXX Leaking a little memory :( XXX\n");
} else {
ast_mutex_lock(&q->lock);
for (cur = q->members; cur; cur = cur->next) {
if(cur->dynamic)
i = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&i))) {
if (cur->dynamic)
q->membercount++;
cur->status = ast_device_state(cur->interface);
ao2_ref(cur, -1);
}
ast_mutex_unlock(&q->lock);
}
@ -4206,6 +4214,7 @@ static int __queues_show(struct mansession *s, int fd, int argc, char **argv)
struct ast_str *out = ast_str_alloca(240);
int found = 0;
time_t now = time(NULL);
struct ao2_iterator i;
if (argc != 2 && argc != 3)
return RESULT_SHOWUSAGE;
@ -4237,13 +4246,14 @@ static int __queues_show(struct mansession *s, int fd, int argc, char **argv)
int2strat(q->strategy), q->holdtime, q->weight,
q->callscompleted, q->callsabandoned,sl,q->servicelevel);
do_print(s, fd, out->str);
if (!q->members)
if (!ao2_container_count(q->members))
do_print(s, fd, " No Members");
else {
struct member *mem;
do_print(s, fd, " Members: ");
for (mem = q->members; mem; mem = mem->next) {
i = ao2_iterator_init(q->members, 0);
while ((mem = ao2_iterator_next(&i))) {
ast_str_set(&out, 0, " %s", mem->interface);
if (mem->penalty)
ast_str_append(&out, 0, " with penalty %d", mem->penalty);
@ -4258,6 +4268,7 @@ static int __queues_show(struct mansession *s, int fd, int argc, char **argv)
else
ast_str_append(&out, 0, " has taken no calls yet");
do_print(s, fd, out->str);
ao2_ref(mem, -1);
}
}
if (!q->head)
@ -4347,6 +4358,7 @@ static int manager_queues_summary(struct mansession *s, const struct message *m)
struct call_queue *q;
struct queue_ent *qe;
struct member *mem;
struct ao2_iterator i;
astman_send_ack(s, m, "Queue summary will follow");
time(&now);
@ -4359,13 +4371,15 @@ static int manager_queues_summary(struct mansession *s, const struct message *m)
/* List queue properties */
if (ast_strlen_zero(queuefilter) || !strcmp(q->name, queuefilter)) {
/* List Queue Members */
for (mem = q->members; mem; mem = mem->next) {
i = ao2_iterator_init(q->members, 0);
while ((mem = ao2_iterator_next(&i))) {
if ((mem->status != AST_DEVICE_UNAVAILABLE) && (mem->status != AST_DEVICE_INVALID)) {
++qmemcount;
if (((mem->status == AST_DEVICE_NOT_INUSE) || (mem->status == AST_DEVICE_UNKNOWN)) && !(mem->paused)) {
++qmemavail;
}
}
ao2_ref(mem, -1);
}
for (qe = q->head; qe; qe = qe->next) {
++qchancount;
@ -4405,6 +4419,7 @@ static int manager_queues_status(struct mansession *s, const struct message *m)
struct queue_ent *qe;
float sl = 0;
struct member *mem;
struct ao2_iterator i;
astman_send_ack(s, m, "Queue status will follow");
time(&now);
@ -4434,7 +4449,8 @@ static int manager_queues_status(struct mansession *s, const struct message *m)
q->name, q->maxlen, int2strat(q->strategy), q->count, q->holdtime, q->callscompleted,
q->callsabandoned, q->servicelevel, sl, q->weight, idText);
/* List Queue Members */
for (mem = q->members; mem; mem = mem->next) {
i = ao2_iterator_init(q->members, 0);
while ((mem = ao2_iterator_next(&i))) {
if (ast_strlen_zero(memberfilter) || !strcmp(mem->interface, memberfilter)) {
astman_append(s, "Event: QueueMember\r\n"
"Queue: %s\r\n"
@ -4450,6 +4466,7 @@ static int manager_queues_status(struct mansession *s, const struct message *m)
q->name, mem->interface, mem->dynamic ? "dynamic" : "static",
mem->penalty, mem->calls, (int)mem->lastcall, mem->status, mem->paused, idText);
}
ao2_ref(mem, -1);
}
/* List Queue Entries */
pos = 1;
@ -4736,6 +4753,7 @@ static char *complete_queue_remove_member(const char *line, const char *word, in
int which = 0;
struct call_queue *q;
struct member *m;
struct ao2_iterator i;
/* 0 - queue; 1 - remove; 2 - member; 3 - <member>; 4 - from; 5 - <queue> */
if (pos > 5 || pos < 3)
@ -4750,10 +4768,14 @@ static char *complete_queue_remove_member(const char *line, const char *word, in
if (!AST_LIST_EMPTY(&queues)) { /* XXX unnecessary ? the traverse does that for us */
AST_LIST_TRAVERSE(&queues, q, list) {
ast_mutex_lock(&q->lock);
for (m = q->members ; m ; m = m->next) {
i = ao2_iterator_init(q->members, 0);
while ((m = ao2_iterator_next(&i))) {
if (++which > state) {
char *tmp;
ast_mutex_unlock(&q->lock);
return ast_strdup(m->interface);
tmp = ast_strdup(m->interface);
ao2_ref(m, -1);
return tmp;
}
}
ast_mutex_unlock(&q->lock);

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