Merge "ARI: Ensure announcer channels are destroyed." into 13

changes/44/3044/1
zuul 9 years ago committed by Gerrit Code Review
commit db91fb74db

@ -745,6 +745,15 @@ int stasis_app_bridge_playback_channel_add(struct ast_bridge *bridge,
struct ast_channel *chan,
struct stasis_app_control *control);
/*!
* \brief remove channel from list of ARI playback channels for bridges.
*
* \param bridge_id The unique ID of the bridge the playback channel is in.
* \param control The app control structure for the playback channel
*/
void stasis_app_bridge_playback_channel_remove(char *bridge_id,
struct stasis_app_control *control);
/*!
* \brief Result codes used when adding/removing channels to/from bridges.
*/

@ -278,6 +278,7 @@ struct bridge_channel_control_thread_data {
struct ast_channel *bridge_channel;
struct stasis_app_control *control;
struct stasis_forward *forward;
char bridge_id[0];
};
static void *bridge_channel_control_thread(void *data)
@ -286,6 +287,7 @@ static void *bridge_channel_control_thread(void *data)
struct ast_channel *bridge_channel = thread_data->bridge_channel;
struct stasis_app_control *control = thread_data->control;
struct stasis_forward *forward = thread_data->forward;
char *bridge_id = ast_strdupa(thread_data->bridge_id);
RAII_VAR(struct ast_callid *, callid, ast_channel_callid(bridge_channel), ast_callid_cleanup);
@ -299,6 +301,7 @@ static void *bridge_channel_control_thread(void *data)
stasis_app_control_execute_until_exhausted(bridge_channel, control);
stasis_app_control_flush_queue(control);
stasis_app_bridge_playback_channel_remove(bridge_id, control);
stasis_forward_cancel(forward);
ao2_cleanup(control);
ast_hangup(bridge_channel);
@ -464,8 +467,9 @@ static void ari_bridges_play_new(const char *args_media,
}
/* Give play_channel and control reference to the thread data */
thread_data = ast_calloc(1, sizeof(*thread_data));
thread_data = ast_malloc(sizeof(*thread_data) + strlen(bridge->uniqueid) + 1);
if (!thread_data) {
stasis_app_bridge_playback_channel_remove((char *)bridge->uniqueid, control);
ast_ari_response_alloc_failed(response);
return;
}
@ -473,8 +477,11 @@ static void ari_bridges_play_new(const char *args_media,
thread_data->bridge_channel = play_channel;
thread_data->control = control;
thread_data->forward = channel_forward;
/* Safe */
strcpy(thread_data->bridge_id, bridge->uniqueid);
if (ast_pthread_create_detached(&threadid, NULL, bridge_channel_control_thread, thread_data)) {
stasis_app_bridge_playback_channel_remove((char *)bridge->uniqueid, control);
ast_ari_response_alloc_failed(response);
ast_free(thread_data);
return;

@ -713,6 +713,22 @@ int stasis_app_bridge_playback_channel_add(struct ast_bridge *bridge,
return 0;
}
void stasis_app_bridge_playback_channel_remove(char *bridge_id,
struct stasis_app_control *control)
{
struct stasis_app_bridge_channel_wrapper *wrapper;
wrapper = ao2_find(app_bridges_playback, bridge_id, OBJ_SEARCH_KEY | OBJ_UNLINK);
if (wrapper) {
/* If wrapper is not found, then that means the after bridge callback has been
* called or is in progress. No need to unlink the control here since that has
* been done or is about to be done in the after bridge callback
*/
ao2_unlink(app_controls, control);
ao2_ref(wrapper, -1);
}
}
struct ast_channel *stasis_app_bridge_playback_channel_find(struct ast_bridge *bridge)
{
struct stasis_app_bridge_channel_wrapper *playback_wrapper;

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