Issue #6878 - Unhide DNDstate manager events (thanks casper)

git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.2@17367 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.2
Olle Johansson 19 years ago
parent 457bdd22bb
commit d5a3b59ccf

@ -5655,10 +5655,10 @@ static void *ss_thread(void *data)
/* Do not disturb */
if (option_verbose > 2) {
ast_verbose(VERBOSE_PREFIX_3 "Enabled DND on channel %d\n", p->channel);
manager_event(EVENT_FLAG_SYSTEM, "DNDState",
"Channel: Zap/%d\r\n"
"Status: enabled\r\n", p->channel);
}
manager_event(EVENT_FLAG_SYSTEM, "DNDState",
"Channel: Zap/%d\r\n"
"Status: enabled\r\n", p->channel);
res = tone_zone_play_tone(p->subs[index].zfd, ZT_TONE_DIALRECALL);
p->dnd = 1;
getforward = 0;
@ -5666,12 +5666,11 @@ static void *ss_thread(void *data)
len = 0;
} else if (!strcmp(exten, "*79")) {
/* Do not disturb */
if (option_verbose > 2) {
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "Disabled DND on channel %d\n", p->channel);
manager_event(EVENT_FLAG_SYSTEM, "DNDState",
manager_event(EVENT_FLAG_SYSTEM, "DNDState",
"Channel: Zap/%d\r\n"
"Status: disabled\r\n", p->channel);
}
res = tone_zone_play_tone(p->subs[index].zfd, ZT_TONE_DIALRECALL);
p->dnd = 0;
getforward = 0;

Loading…
Cancel
Save