diff --git a/apps/app_queue.c b/apps/app_queue.c index 24fe45afa1..89221459f0 100644 --- a/apps/app_queue.c +++ b/apps/app_queue.c @@ -1788,6 +1788,10 @@ static int play_file(struct ast_channel *chan, const char *filename) { int res; + if (ast_strlen_zero(filename)) { + return 0; + } + ast_stopstream(chan); res = ast_streamfile(chan, filename, chan->language); diff --git a/configs/queues.conf.sample b/configs/queues.conf.sample index 7a7cddd301..e15110bad8 100644 --- a/configs/queues.conf.sample +++ b/configs/queues.conf.sample @@ -231,6 +231,13 @@ shared_lastcall=no ; ; Use these sound files in making position/holdtime announcements. The ; defaults are as listed below -- change only if you need to. +; +; Keep in mind that you may also prevent a sound from being played if you +; explicitly set a sound to be an empty string. For example, if you want to +; prevent the queue from playing queue-thankyou, you may set the sound using +; the following line: +; +; queue-thankyou= ; ; ("You are now first in line.") ;queue-youarenext = queue-youarenext