sorcery: Whitespace

You would think that a new file would start off without any whitespace
oddities.
........

Merged revisions 403527 from http://svn.asterisk.org/svn/asterisk/branches/12


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@403528 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/97/197/1
Richard Mudgett 12 years ago
parent d421818c3d
commit cf5e00138d

@ -472,7 +472,7 @@ static void sorcery_object_wizard_destructor(void *obj)
/*! \brief Internal function which creates an object type and adds a wizard mapping */
static int sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching)
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup);
int created = 0;
@ -547,7 +547,7 @@ int __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, co
int __ast_sorcery_apply_default(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data)
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
/* Defaults can not be added if any existing mapping exists */
if (object_type) {
@ -682,13 +682,13 @@ int __ast_sorcery_object_field_register(struct ast_sorcery *sorcery, const char
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc);
} else if (argc == 1) {
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
object_field->args[0]);
object_field->args[0]);
} else if (argc == 2) {
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
object_field->args[0], object_field->args[1]);
object_field->args[0], object_field->args[1]);
} else if (argc == 3) {
__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
object_field->args[0], object_field->args[1], object_field->args[2]);
object_field->args[0], object_field->args[1], object_field->args[2]);
} else {
ast_assert(0); /* The hack... she does us no good for this */
}
@ -1081,7 +1081,7 @@ void *ast_sorcery_alloc(const struct ast_sorcery *sorcery, const char *type, con
struct ast_sorcery_object_details *details;
if (!object_type || !object_type->type.item_alloc ||
!(details = object_type->type.item_alloc(id))) {
!(details = object_type->type.item_alloc(id))) {
return NULL;
}
@ -1194,7 +1194,7 @@ void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *
i = ao2_iterator_init(object_type->wizards, 0);
for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
if (wizard->wizard->retrieve_id &&
!(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
!(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
continue;
}
@ -1203,7 +1203,7 @@ void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *
ao2_ref(wizard, -1);
break;
}
ao2_iterator_destroy(&i);
ao2_iterator_destroy(&i);
if (!cached && object) {
ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);

Loading…
Cancel
Save