res_sorcery_realtime: fix bug when successful UPDATE is treated as failed

If the SQL UPDATE statement changes nothing then SQLRowCount returns 0.
This value should be treated as success.
But the function sorcery_realtime_update treats it as failed.

This bug was found using stress tests on PJSIP.
If there are 2 consecutive SIP REGISTER requests with the same contact data
during 1 second then res_pjsip_registrar adds contact location on 1st request
and tries to update contact location on 2nd.
The update fails and res_pjsip_registrar even removes correct contact location.

The test "object_update_uncreated" was removed from test_sorcery_realtime.c
because it's now a valid situation.

This patch also adds missing debug of extra SQL parameter.

ASTERISK-26172 #close

Change-Id: I05a7f3051455336c9dda29efc229decf86071303
changes/58/3158/1
Alexei Gradinari 9 years ago
parent 9e10aa8496
commit c832f100d9

@ -137,6 +137,7 @@ static SQLHSTMT custom_prepare(struct odbc_obj *obj, void *data)
if (!ast_strlen_zero(cps->extra)) {
const char *newval = cps->extra;
ast_debug(1, "Parameter %d = '%s'\n", x, newval);
if (strchr(newval, ';') || strchr(newval, '^')) {
ENCODE_CHUNK(encodebuf, newval);
ast_string_field_set(cps, encoding[x], encodebuf);

@ -271,7 +271,7 @@ static int sorcery_realtime_update(const struct ast_sorcery *sorcery, void *data
return -1;
}
return (ast_update_realtime_fields(config->family, UUID_FIELD, ast_sorcery_object_get_id(object), fields) <= 0) ? -1 : 0;
return (ast_update_realtime_fields(config->family, UUID_FIELD, ast_sorcery_object_get_id(object), fields) < 0) ? -1 : 0;
}
static int sorcery_realtime_delete(const struct ast_sorcery *sorcery, void *data, void *object)

@ -711,41 +711,6 @@ AST_TEST_DEFINE(object_update)
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_update_uncreated)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_update_uncreated";
info->category = "/res/sorcery_realtime/";
info->summary = "sorcery object update unit test";
info->description =
"Test updating of an uncreated object in sorcery using realtime wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery("sorcery_realtime_test"))) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (!ast_sorcery_update(sorcery, obj)) {
ast_test_status_update(test, "Successfully updated an object which has not been created yet\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_delete)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
@ -942,7 +907,6 @@ static int unload_module(void)
AST_TEST_UNREGISTER(object_retrieve_regex);
AST_TEST_UNREGISTER(object_retrieve_regex_nofetch);
AST_TEST_UNREGISTER(object_update);
AST_TEST_UNREGISTER(object_update_uncreated);
AST_TEST_UNREGISTER(object_delete);
AST_TEST_UNREGISTER(object_delete_uncreated);
AST_TEST_UNREGISTER(object_allocate_on_retrieval);
@ -964,7 +928,6 @@ static int load_module(void)
AST_TEST_REGISTER(object_retrieve_regex);
AST_TEST_REGISTER(object_retrieve_regex_nofetch);
AST_TEST_REGISTER(object_update);
AST_TEST_REGISTER(object_update_uncreated);
AST_TEST_REGISTER(object_delete);
AST_TEST_REGISTER(object_delete_uncreated);
AST_TEST_REGISTER(object_allocate_on_retrieval);

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