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@ -489,7 +489,7 @@ static int join_queue(char *queuename, struct queue_ent *qe, enum queue_result *
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stat = get_member_status(q);
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if (!q->joinempty && (stat == QUEUE_NO_MEMBERS))
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*reason = QUEUE_JOINEMPTY;
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else if ((q->joinempty == QUEUE_EMPTY_NORMAL) && (stat == QUEUE_NO_REACHABLE_MEMBERS))
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else if ((q->joinempty == QUEUE_EMPTY_STRICT) && (stat == QUEUE_NO_REACHABLE_MEMBERS))
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*reason = QUEUE_JOINUNAVAIL;
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else if (q->maxlen && (q->count >= q->maxlen))
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*reason = QUEUE_FULL;
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@ -1343,7 +1343,7 @@ static int wait_our_turn(struct queue_ent *qe, int ringing, enum queue_result *r
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}
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/* leave the queue if no reachable agents, if enabled */
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if ((qe->parent->leavewhenempty == QUEUE_EMPTY_NORMAL) && (stat == QUEUE_NO_REACHABLE_MEMBERS)) {
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if ((qe->parent->leavewhenempty == QUEUE_EMPTY_STRICT) && (stat == QUEUE_NO_REACHABLE_MEMBERS)) {
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*reason = QUEUE_LEAVEUNAVAIL;
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leave_queue(qe);
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break;
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@ -2418,7 +2418,7 @@ check_turns:
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}
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/* leave the queue if no reachable agents, if enabled */
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if ((qe.parent->leavewhenempty == QUEUE_EMPTY_NORMAL) && (stat == QUEUE_NO_REACHABLE_MEMBERS)) {
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if ((qe.parent->leavewhenempty == QUEUE_EMPTY_STRICT) && (stat == QUEUE_NO_REACHABLE_MEMBERS)) {
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reason = QUEUE_LEAVEUNAVAIL;
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res = 0;
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break;
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