Merge "ConfBridge: Make some announcements asynchronous."

changes/80/3680/2
zuul 9 years ago committed by Gerrit Code Review
commit be42630f5b

@ -72,6 +72,12 @@ res_pjsip
configure these options then you already had to do a reload after making
changes.
app_confbridge
------------------
* Some sounds played into the bridge are played asynchronously. This, for
instance, allows a channel to immediately exit the ConfBridge without having
to wait for a leave announcement to play.
------------------------------------------------------------------------------
--- Functionality changes from Asterisk 13 to Asterisk 14 --------------------
------------------------------------------------------------------------------

@ -1630,6 +1630,26 @@ static void leave_conference(struct confbridge_user *user)
user->conference = NULL;
}
static void playback_common(struct confbridge_conference *conference, const char *filename, int say_number)
{
/* Don't try to play if the playback channel has been hung up */
if (!conference->playback_chan) {
return;
}
ast_autoservice_stop(conference->playback_chan);
/* The channel is all under our control, in goes the prompt */
if (!ast_strlen_zero(filename)) {
ast_stream_and_wait(conference->playback_chan, filename, "");
} else if (say_number >= 0) {
ast_say_number(conference->playback_chan, say_number, "",
ast_channel_language(conference->playback_chan), NULL);
}
ast_autoservice_start(conference->playback_chan);
}
struct playback_task_data {
struct confbridge_conference *conference;
const char *filename;
@ -1656,23 +1676,8 @@ static int playback_task(void *data)
{
struct playback_task_data *ptd = data;
/* Don't try to play if the playback channel has been hung up */
if (!ptd->conference->playback_chan) {
goto end;
}
ast_autoservice_stop(ptd->conference->playback_chan);
playback_common(ptd->conference, ptd->filename, ptd->say_number);
/* The channel is all under our control, in goes the prompt */
if (!ast_strlen_zero(ptd->filename)) {
ast_stream_and_wait(ptd->conference->playback_chan, ptd->filename, "");
} else if (ptd->say_number >= 0) {
ast_say_number(ptd->conference->playback_chan, ptd->say_number, "",
ast_channel_language(ptd->conference->playback_chan), NULL);
}
ast_autoservice_start(ptd->conference->playback_chan);
end:
ast_mutex_lock(&ptd->lock);
ptd->playback_finished = 1;
ast_cond_signal(&ptd->cond);
@ -1704,7 +1709,11 @@ static int play_sound_helper(struct confbridge_conference *conference, const cha
struct playback_task_data ptd;
/* Do not waste resources trying to play files that do not exist */
if (!ast_strlen_zero(filename) && !sound_file_exists(filename)) {
if (ast_strlen_zero(filename)) {
if (say_number < 0) {
return 0;
}
} else if (!sound_file_exists(filename)) {
return 0;
}
@ -1738,6 +1747,274 @@ int play_sound_file(struct confbridge_conference *conference, const char *filena
return play_sound_helper(conference, filename, -1);
}
struct async_playback_task_data {
struct confbridge_conference *conference;
int say_number;
struct ast_channel *initiator;
char filename[0];
};
struct async_datastore_data {
ast_mutex_t lock;
ast_cond_t cond;
int wait;
};
static void async_datastore_data_destroy(void *data)
{
struct async_datastore_data *add = data;
ast_mutex_destroy(&add->lock);
ast_cond_destroy(&add->cond);
ast_free(add);
}
/*!
* \brief Datastore used for timing of async announcement playback
*
* Announcements that are played to the entire conference can be played
* asynchronously (i.e. The channel that queues the playback does not wait
* for the playback to complete before continuing)
*
* The thing about async announcements is that the channel that queues the
* announcement is either not in the bridge or is in some other way "occupied"
* at the time the announcement is queued. Because of that, the initiator of
* the announcement may enter after the announcement has already started,
* resulting in the sound being "clipped".
*
* This datastore makes it so that the channel that queues the async announcement
* can say "I'm ready now". This way the announcement does not start until the
* initiator of the announcement is ready to hear the sound.
*/
static struct ast_datastore_info async_datastore_info = {
.type = "Confbridge async playback",
.destroy = async_datastore_data_destroy,
};
static struct async_datastore_data *async_datastore_data_alloc(void)
{
struct async_datastore_data *add;
add = ast_malloc(sizeof(*add));
if (!add) {
return NULL;
}
ast_mutex_init(&add->lock);
ast_cond_init(&add->cond, NULL);
add->wait = 1;
return add;
}
/*!
* \brief Prepare the async playback datastore
*
* This is done prior to queuing an async announcement. If the
* datastore has not yet been created, it is allocated and initialized.
* If it already exists, we set it to be in "waiting" mode.
*
* \param initiator The channel that is queuing the async playback
* \retval 0 Success
* \retval -1 Failure :(
*/
static int setup_async_playback_datastore(struct ast_channel *initiator)
{
struct ast_datastore *async_datastore;
async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
if (async_datastore) {
struct async_datastore_data *add;
add = async_datastore->data;
add->wait = 1;
return 0;
}
async_datastore = ast_datastore_alloc(&async_datastore_info, NULL);
if (!async_datastore) {
return -1;
}
async_datastore->data = async_datastore_data_alloc();
if (!async_datastore->data) {
ast_datastore_free(async_datastore);
return -1;
}
ast_channel_datastore_add(initiator, async_datastore);
return 0;
}
static struct async_playback_task_data *async_playback_task_data_alloc(
struct confbridge_conference *conference, const char *filename, int say_number,
struct ast_channel *initiator)
{
struct async_playback_task_data *aptd;
aptd = ast_malloc(sizeof(*aptd) + strlen(filename) + 1);
if (!aptd) {
return NULL;
}
/* Safe */
strcpy(aptd->filename, filename);
aptd->say_number = say_number;
/* You may think that we need to bump the conference refcount since we are pushing
* this task to the taskprocessor.
*
* In this case, that actually causes a problem. The destructor for the conference
* pushes a hangup task into the taskprocessor and waits for it to complete before
* continuing. If the destructor gets called from a taskprocessor task, we're
* deadlocked.
*
* So is there a risk of the conference being freed out from under us? No. Since
* the destructor pushes a task into the taskprocessor and waits for it to complete,
* the destructor cannot free the conference out from under us. No further tasks
* can be queued onto the taskprocessor after the hangup since no channels are referencing
* the conference at that point any more.
*/
aptd->conference = conference;
aptd->initiator = initiator;
if (initiator) {
ast_channel_ref(initiator);
ast_channel_lock(aptd->initiator);
/* We don't really care if this fails. If the datastore fails to get set up
* we'll still play the announcement. It's possible that the sound will be
* clipped for the initiator, but that's not the end of the world.
*/
setup_async_playback_datastore(aptd->initiator);
ast_channel_unlock(aptd->initiator);
}
return aptd;
}
static void async_playback_task_data_destroy(struct async_playback_task_data *aptd)
{
ast_channel_cleanup(aptd->initiator);
ast_free(aptd);
}
/*!
* \brief Wait for the initiator of an async playback to be ready
*
* See the description on the async_datastore_info structure for more
* information about what this is about.
*
* \param initiator The channel that queued the async announcement
*/
static void wait_for_initiator(struct ast_channel *initiator)
{
struct ast_datastore *async_datastore;
struct async_datastore_data *add;
ast_channel_lock(initiator);
async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
ast_channel_unlock(initiator);
if (!async_datastore) {
return;
}
add = async_datastore->data;
ast_mutex_lock(&add->lock);
while (add->wait) {
ast_cond_wait(&add->cond, &add->lock);
}
ast_mutex_unlock(&add->lock);
}
/*!
* \brief Play an announcement into a confbridge asynchronously
*
* This runs in the playback queue taskprocessor. This ensures that
* all playbacks are handled in sequence and do not play over top one
* another.
*
* \param data An async_playback_task_data
* \return 0
*/
static int async_playback_task(void *data)
{
struct async_playback_task_data *aptd = data;
/* Wait for the initiator to get back in the bridge or be hung up */
if (aptd->initiator) {
wait_for_initiator(aptd->initiator);
}
playback_common(aptd->conference, aptd->filename, aptd->say_number);
async_playback_task_data_destroy(aptd);
return 0;
}
static int async_play_sound_helper(struct confbridge_conference *conference,
const char *filename, int say_number, struct ast_channel *initiator)
{
struct async_playback_task_data *aptd;
/* Do not waste resources trying to play files that do not exist */
if (ast_strlen_zero(filename)) {
if (say_number < 0) {
return 0;
}
} else if (!sound_file_exists(filename)) {
return 0;
}
aptd = async_playback_task_data_alloc(conference, filename, say_number, initiator);
if (!aptd) {
return -1;
}
if (ast_taskprocessor_push(conference->playback_queue, async_playback_task, aptd)) {
if (!ast_strlen_zero(filename)) {
ast_log(LOG_WARNING, "Unable to play file '%s' to conference '%s'\n",
filename, conference->name);
} else {
ast_log(LOG_WARNING, "Unable to say number '%d' to conference '%s'\n",
say_number, conference->name);
}
async_playback_task_data_destroy(aptd);
return -1;
}
return 0;
}
int async_play_sound_file(struct confbridge_conference *conference,
const char *filename, struct ast_channel *initiator)
{
return async_play_sound_helper(conference, filename, -1, initiator);
}
void async_play_sound_ready(struct ast_channel *chan)
{
struct ast_datastore *async_datastore;
struct async_datastore_data *add;
ast_channel_lock(chan);
async_datastore = ast_channel_datastore_find(chan, &async_datastore_info, NULL);
ast_channel_unlock(chan);
if (!async_datastore) {
return;
}
add = async_datastore->data;
ast_mutex_lock(&add->lock);
add->wait = 0;
ast_cond_signal(&add->cond);
ast_mutex_unlock(&add->lock);
}
/*!
* \brief Play number into the conference bridge
*
@ -1869,6 +2146,12 @@ static int conf_rec_name(struct confbridge_user *user, const char *conf_name)
return 0;
}
static int join_callback(struct ast_bridge_channel *bridge_channel, void *ignore)
{
async_play_sound_ready(bridge_channel->chan);
return 0;
}
/*! \brief The ConfBridge application */
static int confbridge_exec(struct ast_channel *chan, const char *data)
{
@ -2047,10 +2330,14 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
if (!quiet) {
const char *join_sound = conf_get_sound(CONF_SOUND_JOIN, conference->b_profile.sounds);
ast_stream_and_wait(chan, join_sound, "");
ast_autoservice_start(chan);
play_sound_file(conference, join_sound);
ast_autoservice_stop(chan);
if (strcmp(conference->b_profile.language, ast_channel_language(chan))) {
ast_stream_and_wait(chan, join_sound, "");
ast_autoservice_start(chan);
play_sound_file(conference, join_sound);
ast_autoservice_stop(chan);
} else {
async_play_sound_file(conference, join_sound, chan);
}
}
if (user.u_profile.timeout) {
@ -2070,6 +2357,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
/* Join our conference bridge for real */
send_join_event(&user, conference);
if (ast_bridge_join_hook(&user.features, join_callback, NULL, NULL, 0)) {
async_play_sound_ready(user.chan);
}
ast_bridge_join(conference->bridge,
chan,
NULL,
@ -2077,6 +2369,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
&user.tech_args,
0);
/* This is a catch-all in case joining the bridge failed or for some reason
* an async announcement got queued up and hasn't been told to play yet
*/
async_play_sound_ready(chan);
if (!user.kicked && ast_check_hangup(chan)) {
pbx_builtin_setvar_helper(chan, "CONFBRIDGE_RESULT", "HANGUP");
}
@ -2101,19 +2398,15 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
/* if this user has a intro, play it when leaving */
if (!quiet && !ast_strlen_zero(user.name_rec_location)) {
ast_autoservice_start(chan);
play_sound_file(conference, user.name_rec_location);
play_sound_file(conference,
conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds));
ast_autoservice_stop(chan);
async_play_sound_file(conference, user.name_rec_location, NULL);
async_play_sound_file(conference,
conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds), NULL);
}
/* play the leave sound */
if (!quiet) {
const char *leave_sound = conf_get_sound(CONF_SOUND_LEAVE, conference->b_profile.sounds);
ast_autoservice_start(chan);
play_sound_file(conference, leave_sound);
ast_autoservice_stop(chan);
async_play_sound_file(conference, leave_sound, NULL);
}
/* If the user was kicked from the conference play back the audio prompt for it */
@ -2186,13 +2479,18 @@ static int action_toggle_mute_participants(struct confbridge_conference *confere
mute ? CONF_SOUND_PARTICIPANTS_MUTED : CONF_SOUND_PARTICIPANTS_UNMUTED,
conference->b_profile.sounds);
/* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
ast_stream_and_wait(user->chan, sound_to_play, "");
if (strcmp(conference->b_profile.language, ast_channel_language(user->chan))) {
/* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
ast_stream_and_wait(user->chan, sound_to_play, "");
/* Announce to the group that all participants are muted */
ast_autoservice_start(user->chan);
play_sound_helper(conference, sound_to_play, 0);
ast_autoservice_stop(user->chan);
/* Announce to the group that all participants are muted */
ast_autoservice_start(user->chan);
play_sound_file(conference, sound_to_play);
ast_autoservice_stop(user->chan);
} else {
/* Playing the sound asynchronously lets the sound be heard by everyone at once */
async_play_sound_file(conference, sound_to_play, user->chan);
}
return 0;
}
@ -2477,6 +2775,8 @@ int conf_handle_dtmf(struct ast_bridge_channel *bridge_channel,
/* See if music on hold needs to be started back up again */
conf_moh_unsuspend(user);
async_play_sound_ready(bridge_channel->chan);
return 0;
}

@ -160,12 +160,9 @@ static void leave_marked(struct confbridge_user *user)
if (need_prompt) {
/* Play back the audio prompt saying the leader has left the conference */
if (!ast_test_flag(&user->u_profile, USER_OPT_QUIET)) {
ao2_unlock(user->conference);
ast_autoservice_start(user->chan);
play_sound_file(user->conference,
conf_get_sound(CONF_SOUND_LEADER_HAS_LEFT, user->conference->b_profile.sounds));
ast_autoservice_stop(user->chan);
ao2_lock(user->conference);
async_play_sound_file(user->conference,
conf_get_sound(CONF_SOUND_LEADER_HAS_LEFT, user->conference->b_profile.sounds),
NULL);
}
AST_LIST_TRAVERSE(&user->conference->waiting_list, user_iter, list) {

@ -389,6 +389,37 @@ int func_confbridge_helper(struct ast_channel *chan, const char *cmd, char *data
*/
int play_sound_file(struct confbridge_conference *conference, const char *filename);
/*!
* \brief Play sound file into conference bridge asynchronously
*
* If the initiator parameter is non-NULL, then the playback will wait for
* that initiator channel to get back in the bridge before playing the sound
* file. This way, the initiator has no danger of hearing a "clipped" file.
*
* \param conference The conference bridge to play sound file into
* \param filename Sound file to play
* \param initiator Channel that initiated playback.
*
* \retval 0 success
* \retval -1 failure
*/
int async_play_sound_file(struct confbridge_conference *conference, const char *filename,
struct ast_channel *initiator);
/*!
* \brief Indicate the initiator of an async sound file is ready for it to play.
*
* When playing an async sound file, the initiator is typically either out of the bridge
* or not in a position to hear the queued announcement. This function lets the announcement
* thread know that the initiator is now ready for the sound to play.
*
* If an async announcement was queued and no initiator channel was provided, then this is
* a no-op
*
* \param chan The channel that initiated the async announcement
*/
void async_play_sound_ready(struct ast_channel *chan);
/*! \brief Callback to be called when the conference has become empty
* \param conference The conference bridge
*/

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