sorcery: Create sorcery instance registry.

In order to retrieve an arbitrary sorcery instance from a dialplan function
(or any place else) there needs to be a registry of sorcery instances.

ast_sorcery_init now creates a hashtab as a registry.

ast_sorcery_open now checks the hashtab for an existing sorcery instance
matching the caller's module name.  If it finds one, it bumps the 
refcount and returns it.  If not, it creates a new sorcery instance,
adds it to the hashtab, then returns it.

ast_sorcery_retrieve_by_module_name is a new function that does a hashtab 
lookup by module name.  It can be called by the future dialplan function.

res_pjsip/config_system needed a small change to share the main res_pjsip 
sorcery instance.

tests/test_sorcery was updated to include a test for the registry.

(closes issue ASTERISK-22537)
Review: http://reviewboard.asterisk.org/r/3184/
........

Merged revisions 408518 from http://svn.asterisk.org/svn/asterisk/branches/12


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@408519 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/97/197/1
George Joseph 11 years ago
parent 8e1c5b62be
commit a94c8562fd

@ -302,10 +302,28 @@ int ast_sorcery_wizard_unregister(const struct ast_sorcery_wizard *interface);
/*!
* \brief Open a new sorcery structure
*
* \param module The module name (AST_MODULE)
*
* \retval non-NULL success
* \retval NULL if allocation failed
*/
struct ast_sorcery *ast_sorcery_open(void);
struct ast_sorcery *__ast_sorcery_open(const char *module);
#define ast_sorcery_open() __ast_sorcery_open(AST_MODULE)
/*!
* \brief Retrieves an existing sorcery instance by module name
*
* \param module The module name
*
* \retval non-NULL success
* \retval NULL if no instance was found
*
* \note The returned instance has its reference count incremented. The caller
* must decrement the count when they're finished with it.
*
*/
struct ast_sorcery *ast_sorcery_retrieve_by_module_name(const char *module);
/*!
* \brief Apply configured wizard mappings

@ -55,6 +55,9 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
/*! \brief Number of buckets for types (should be prime for performance reasons) */
#define TYPE_BUCKETS 53
/*! \brief Number of buckets for instances (should be prime for performance reasons) */
#define INSTANCE_BUCKETS 17
/*! \brief Thread pool for observers */
static struct ast_threadpool *threadpool;
@ -161,6 +164,8 @@ struct ast_sorcery_object_wizard {
struct ast_sorcery {
/*! \brief Container for known object types */
struct ao2_container *types;
/*! \brief The name of the module owning this sorcery instance */
char module_name[0];
};
/*! \brief Structure for passing load/reload details */
@ -176,7 +181,10 @@ struct sorcery_load_details {
};
/*! \brief Registered sorcery wizards */
struct ao2_container *wizards;
static struct ao2_container *wizards;
/*! \brief Registered sorcery instances */
static struct ao2_container *instances;
static int int_handler_fn(const void *obj, const intptr_t *args, char **buf)
{
@ -250,19 +258,50 @@ static sorcery_field_handler sorcery_field_default_handler(enum aco_option_type
/*! \brief Hashing function for sorcery wizards */
static int sorcery_wizard_hash(const void *obj, const int flags)
{
const struct ast_sorcery_wizard *wizard = obj;
const char *name = obj;
const struct ast_sorcery_wizard *object;
const char *key;
return ast_str_hash(flags & OBJ_KEY ? name : wizard->name);
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
/*! \brief Comparator function for sorcery wizards */
static int sorcery_wizard_cmp(void *obj, void *arg, int flags)
{
struct ast_sorcery_wizard *wizard1 = obj, *wizard2 = arg;
const char *name = arg;
return !strcmp(wizard1->name, flags & OBJ_KEY ? name : wizard2->name) ? CMP_MATCH | CMP_STOP : 0;
const struct ast_sorcery_wizard *object_left = obj;
const struct ast_sorcery_wizard *object_right = arg;
const char *right_key = arg;
int cmp;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_OBJECT:
right_key = object_right->name;
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(object_left->name, right_key);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(object_left->name, right_key, strlen(right_key));
break;
default:
cmp = 0;
break;
}
if (cmp) {
return 0;
}
return CMP_MATCH;
}
/*! \brief Cleanup function */
@ -276,6 +315,58 @@ static void sorcery_exit(void)
static void sorcery_cleanup(void)
{
ao2_cleanup(wizards);
wizards = NULL;
ao2_cleanup(instances);
instances = NULL;
}
/*! \brief Compare function for sorcery instances */
static int sorcery_instance_cmp(void *obj, void *arg, int flags)
{
const struct ast_sorcery *object_left = obj;
const struct ast_sorcery *object_right = arg;
const char *right_key = arg;
int cmp;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_OBJECT:
right_key = object_right->module_name;
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(object_left->module_name, right_key);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(object_left->module_name, right_key, strlen(right_key));
break;
default:
cmp = 0;
break;
}
if (cmp) {
return 0;
}
return CMP_MATCH;
}
/*! \brief Hashing function for sorcery instances */
static int sorcery_instance_hash(const void *obj, const int flags)
{
const struct ast_sorcery *object;
const char *key;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->module_name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
int ast_sorcery_init(void)
@ -299,6 +390,14 @@ int ast_sorcery_init(void)
return -1;
}
instances = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, INSTANCE_BUCKETS,
sorcery_instance_hash, sorcery_instance_cmp);
if (!instances) {
sorcery_cleanup();
sorcery_exit();
return -1;
}
ast_register_cleanup(sorcery_cleanup);
ast_register_atexit(sorcery_exit);
@ -362,37 +461,87 @@ static void sorcery_destructor(void *obj)
/*! \brief Hashing function for sorcery types */
static int sorcery_type_hash(const void *obj, const int flags)
{
const struct ast_sorcery_object_type *type = obj;
const char *name = obj;
const struct ast_sorcery_object_type *object;
const char *key;
return ast_str_hash(flags & OBJ_KEY ? name : type->name);
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
/*! \brief Comparator function for sorcery types */
static int sorcery_type_cmp(void *obj, void *arg, int flags)
{
struct ast_sorcery_object_type *type1 = obj, *type2 = arg;
const char *name = arg;
return !strcmp(type1->name, flags & OBJ_KEY ? name : type2->name) ? CMP_MATCH | CMP_STOP : 0;
const struct ast_sorcery_object_type *object_left = obj;
const struct ast_sorcery_object_type *object_right = arg;
const char *right_key = arg;
int cmp;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_OBJECT:
right_key = object_right->name;
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(object_left->name, right_key);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(object_left->name, right_key, strlen(right_key));
break;
default:
cmp = 0;
break;
}
if (cmp) {
return 0;
}
return CMP_MATCH;
}
struct ast_sorcery *ast_sorcery_open(void)
struct ast_sorcery *__ast_sorcery_open(const char *module_name)
{
struct ast_sorcery *sorcery;
if (!(sorcery = ao2_alloc(sizeof(*sorcery), sorcery_destructor))) {
return NULL;
ast_assert(module_name != NULL);
ao2_wrlock(instances);
if ((sorcery = ao2_find(instances, module_name, OBJ_SEARCH_KEY | OBJ_NOLOCK))) {
goto done;
}
if (!(sorcery = ao2_alloc(sizeof(*sorcery) + strlen(module_name) + 1, sorcery_destructor))) {
goto done;
}
if (!(sorcery->types = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, TYPE_BUCKETS, sorcery_type_hash, sorcery_type_cmp))) {
ao2_ref(sorcery, -1);
sorcery = NULL;
goto done;
}
strcpy(sorcery->module_name, module_name); /* Safe */
ao2_link_flags(instances, sorcery, OBJ_NOLOCK);
done:
ao2_unlock(instances);
return sorcery;
}
/*! \brief Search function for sorcery instances */
struct ast_sorcery *ast_sorcery_retrieve_by_module_name(const char *module_name)
{
return ao2_find(instances, module_name, OBJ_SEARCH_KEY);
}
/*! \brief Destructor function for object types */
static void sorcery_object_type_destructor(void *obj)
{
@ -1480,7 +1629,14 @@ int ast_sorcery_delete(const struct ast_sorcery *sorcery, void *object)
void ast_sorcery_unref(struct ast_sorcery *sorcery)
{
ao2_cleanup(sorcery);
if (sorcery) {
/* One ref for what we just released, the other for the instances container. */
ao2_wrlock(instances);
if (ao2_ref(sorcery, -1) == 2) {
ao2_unlink_flags(instances, sorcery, OBJ_NOLOCK);
}
ao2_unlock(instances);
}
}
const char *ast_sorcery_object_get_id(const void *object)

@ -2296,6 +2296,7 @@ static int load_module(void)
sip_threadpool = ast_threadpool_create("SIP", NULL, &options);
if (!sip_threadpool) {
ast_log(LOG_ERROR, "Failed to create SIP threadpool. Aborting load\n");
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);
@ -2312,6 +2313,7 @@ static int load_module(void)
NULL, PJ_THREAD_DEFAULT_STACK_SIZE * 2, 0, &monitor_thread);
if (status != PJ_SUCCESS) {
ast_log(LOG_ERROR, "Failed to start SIP monitor thread. Aborting load\n");
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);
@ -2326,6 +2328,7 @@ static int load_module(void)
ast_log(LOG_ERROR, "Failed to initialize SIP configuration. Aborting load\n");
ast_sip_destroy_global_headers();
stop_monitor_thread();
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);
@ -2339,6 +2342,7 @@ static int load_module(void)
ast_res_pjsip_destroy_configuration();
ast_sip_destroy_global_headers();
stop_monitor_thread();
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);
@ -2353,6 +2357,7 @@ static int load_module(void)
ast_res_pjsip_destroy_configuration();
ast_sip_destroy_global_headers();
stop_monitor_thread();
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);
@ -2368,6 +2373,7 @@ static int load_module(void)
ast_res_pjsip_destroy_configuration();
ast_sip_destroy_global_headers();
stop_monitor_thread();
ast_sip_destroy_system();
pj_pool_release(memory_pool);
memory_pool = NULL;
pjsip_endpt_destroy(ast_pjsip_endpoint);

@ -120,7 +120,7 @@ int ast_sip_initialize_system(void)
ast_sorcery_apply_default(system_sorcery, "system", "config", "pjsip.conf,criteria=type=system");
if (ast_sorcery_object_register(system_sorcery, "system", system_alloc, NULL, system_apply)) {
if (ast_sorcery_object_register_no_reload(system_sorcery, "system", system_alloc, NULL, system_apply)) {
ast_log(LOG_ERROR, "Failed to register with sorcery (is res_sorcery_config loaded?)\n");
ast_sorcery_unref(system_sorcery);
system_sorcery = NULL;
@ -156,13 +156,21 @@ int ast_sip_initialize_system(void)
system = ast_sorcery_alloc(system_sorcery, "system", NULL);
if (!system) {
ast_log(LOG_ERROR, "Unable to allocate default system config.\n");
ast_sorcery_unref(system_sorcery);
return -1;
}
if (system_apply(system_sorcery, system)) {
ast_log(LOG_ERROR, "Failed to apply default system config.\n");
ast_sorcery_unref(system_sorcery);
return -1;
}
return 0;
}
void ast_sip_destroy_system(void)
{
ast_sorcery_unref(system_sorcery);
}

@ -67,6 +67,11 @@ int ast_sip_initialize_outbound_authentication(void);
*/
int ast_sip_initialize_system(void);
/*!
* \brief Destroy system configuration
*/
void ast_sip_destroy_system(void);
/*!
* \brief Initialize global configuration
*

@ -35,6 +35,7 @@ ASTERISK_FILE_VERSION(__FILE__, "")
#include "asterisk/test.h"
#include "asterisk/module.h"
#include "asterisk/astobj2.h"
#include "asterisk/sorcery.h"
#include "asterisk/logger.h"
#include "asterisk/json.h"
@ -294,24 +295,74 @@ AST_TEST_DEFINE(wizard_registration)
AST_TEST_DEFINE(sorcery_open)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, ast_sorcery_unref);
RAII_VAR(struct ast_sorcery *, sorcery2, NULL, ast_sorcery_unref);
int refcount;
switch (cmd) {
case TEST_INIT:
info->name = "open";
info->category = "/main/sorcery/";
info->summary = "sorcery open unit test";
info->summary = "sorcery open/close unit test";
info->description =
"Test opening of sorcery";
"Test opening of sorcery and registry operations";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if ((sorcery = ast_sorcery_retrieve_by_module_name(AST_MODULE))) {
ast_test_status_update(test, "There should NOT have been an existing sorcery instance\n");
return AST_TEST_FAIL;
}
if (!(sorcery = ast_sorcery_open())) {
ast_test_status_update(test, "Failed to open new sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(sorcery2 = ast_sorcery_retrieve_by_module_name(AST_MODULE))) {
ast_test_status_update(test, "Failed to find sorcery structure in registry\n");
return AST_TEST_FAIL;
}
if (sorcery2 != sorcery) {
ast_test_status_update(test, "Should have gotten same sorcery on retrieve\n");
return AST_TEST_FAIL;
}
ast_sorcery_unref(sorcery2);
if ((refcount = ao2_ref(sorcery, 0)) != 2) {
ast_test_status_update(test, "Should have been 2 references to sorcery instead of %d\n", refcount);
return AST_TEST_FAIL;
}
if (!(sorcery2 = ast_sorcery_open())) {
ast_test_status_update(test, "Failed to open second sorcery structure\n");
return AST_TEST_FAIL;
}
if (sorcery2 != sorcery) {
ast_test_status_update(test, "Should have gotten same sorcery on 2nd open\n");
return AST_TEST_FAIL;
}
if ((refcount = ao2_ref(sorcery, 0)) != 3) {
ast_test_status_update(test, "Should have been 3 references to sorcery instead of %d\n", refcount);
return AST_TEST_FAIL;
}
ast_sorcery_unref(sorcery);
ast_sorcery_unref(sorcery2);
sorcery2 = NULL;
if ((sorcery = ast_sorcery_retrieve_by_module_name(AST_MODULE))) {
ast_sorcery_unref(sorcery);
sorcery = NULL;
ast_test_status_update(test, "Should NOT have found sorcery structure in registry\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}

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