app_morsecode: Add American Morse code

Previously, the Morsecode application only supported international
Morse code. This adds support for American Morse code and adds an
option to configure the frequency used in off intervals.

Additionally, the application checks for hangup between tones
to prevent application execution from continuing after hangup.

ASTERISK-29541

Change-Id: I172431a2e18e6527d577e74adfb05b154cba7bd4
16.21
Naveen Albert 4 years ago committed by Kevin Harwell
parent 4bd5757123
commit 7f4433f8c6

@ -3,6 +3,8 @@
*
* Copyright (c) 2006, Tilghman Lesher. All rights reserved.
*
* Updated by Naveen Albert <asterisk@phreaknet.org>
*
* Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
*
* This code is released by the author with no restrictions on usage.
@ -20,6 +22,7 @@
* \brief Morsecode application
*
* \author Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
* \author Naveen Albert <asterisk@phreaknet.org>
*
* \ingroup applications
*/
@ -58,6 +61,14 @@
<variable name="MORSETONE">
<para>The pitch of the tone in (Hz), default is 800</para>
</variable>
<variable name="MORSESPACETONE">
<para>The pitch of the spaces in (Hz), default is 0</para>
</variable>
<variable name="MORSETYPE">
<para>The code type to use (AMERICAN for standard American Morse
or INTERNATIONAL for international code.
Default is INTERNATIONAL).</para>
</variable>
</variablelist>
</description>
<see-also>
@ -68,7 +79,7 @@
***/
static const char app_morsecode[] = "Morsecode";
static const char * const morsecode[] = {
static const char * const internationalcode[] = {
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0-15 */
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 16-31 */
" ", /* 32 - <space> */
@ -95,16 +106,16 @@ static const char * const morsecode[] = {
"", /* 62 - > */
"..--..", /* 63 - ? */
".--.-.", /* 64 - @ */
".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--", /* A-M */
"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..", /* N-Z */
"-.--.-", /* 91 - [ (really '(') */
"-..-.", /* 92 - \ (really '/') */
"-.--.-", /* 93 - ] (really ')') */
"", /* 94 - ^ */
"..--.-", /* 95 - _ */
".----.", /* 96 - ` */
".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--", /* a-m */
"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..", /* n-z */
"-.--.-", /* 123 - { (really '(') */
"", /* 124 - | */
"-.--.-", /* 125 - } (really ')') */
@ -112,33 +123,78 @@ static const char * const morsecode[] = {
". . .", /* 127 - <del> (error) */
};
static void playtone(struct ast_channel *chan, int tone, int len)
static const char * const americanmorsecode[] = {
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0-15 */
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 16-31 */
" ", /* 32 - <space> */
"---.", /* 33 - ! */
"..-. -.",/* 34 - " (QN)*/
"", /* 35 - # */
"... .-..",/* 36 - $ (SX) */
"", /* 37 - % */
". ...", /* 38 - & (ES) */
"..-. .-..",/* 39 - ' (QX) */
"..... -.", /* 40 - ( (PN) */
"..... .. ..", /* 41 - ) (PY) */
"", /* 42 - * */
"", /* 43 - + */
".-.-", /* 44 - , */
".... .-..",/* 45 - (HX) */
"..--..", /* 46 - . */
"..- -", /* 47 - / (UT) */
".--.", "..-..", "...-.", "....-", "---", "......", "--..", "-....", "-..-", "0", /* 48-57 - 0-9 */
"-.- . .",/* 58 - : (KO) */
"... ..", /* 59 - ; */
"", /* 60 - < */
"-...-", /* 61 - = (paragraph mark) */
"", /* 62 - > */
"-..-.", /* 63 - ? */
".--.-.", /* 64 - @ */
".-", "-...", ".. .", "-..", ".", ".-.", "--.", "....", "..", ".-.-", "-.-", "L", "--", /* A-M */
"-.", ". .", ".....", "..-.", ". ..", "...", "-", "..-", "...-", ".--", ".-..", ".. ..", "... .", /* N-Z */
"..... -.", /* 91 - [ (really '(') */
"..- -", /* 92 - \ (really '/') */
"..... .. ..", /* 93 - ] (really ')') */
"", /* 94 - ^ */
"..--.-", /* 95 - _ */
".----.", /* 96 - ` */
".-", "-...", ".. .", "-..", ".", ".-.", "--.", "....", "..", ".-.-", "-.-", "L", "--", /* a-m */
"-.", ". .", ".....", "..-.", ". ..", "...", "-", "..-", "...-", ".--", ".-..", ".. ..", "... .", /* n-z */
"..... -.", /* 123 - { (really '(') */
"", /* 124 - | */
"..... .. ..", /* 125 - } (really ')') */
"..- -", /* 126 - ~ (really bar) */
". . .", /* 127 - <del> (error) */
};
static int playtone(struct ast_channel *chan, int tone, int len)
{
int res;
char dtmf[20];
snprintf(dtmf, sizeof(dtmf), "%d/%d", tone, len);
ast_playtones_start(chan, 0, dtmf, 0);
ast_safe_sleep(chan, len);
res = ast_safe_sleep(chan, len);
ast_playtones_stop(chan);
return res;
}
static int morsecode_exec(struct ast_channel *chan, const char *data)
{
int res=0, ditlen, tone;
int res = 0, ditlen, tone, toneoff, digit2;
const char *digit;
const char *ditlenc, *tonec;
const char *ditlenc, *tonec, *toneb, *codetype;
if (ast_strlen_zero(data)) {
ast_log(LOG_WARNING, "Syntax: Morsecode(<string>) - no argument found\n");
return 0;
}
/* Use variable MORESEDITLEN, if set (else 80) */
ast_channel_lock(chan);
/* Use variable MORESEDITLEN, if set (else 80) */
ditlenc = pbx_builtin_getvar_helper(chan, "MORSEDITLEN");
if (ast_strlen_zero(ditlenc) || (sscanf(ditlenc, "%30d", &ditlen) != 1)) {
ditlen = 80;
}
ast_channel_unlock(chan);
/* Use variable MORSETONE, if set (else 800) */
ast_channel_lock(chan);
@ -146,29 +202,83 @@ static int morsecode_exec(struct ast_channel *chan, const char *data)
if (ast_strlen_zero(tonec) || (sscanf(tonec, "%30d", &tone) != 1)) {
tone = 800;
}
ast_channel_unlock(chan);
for (digit = data; *digit; digit++) {
int digit2 = *digit;
const char *dahdit;
if (digit2 < 0) {
continue;
/* Use variable MORSESPACETONE, if set (else 0) */
toneb = pbx_builtin_getvar_helper(chan, "MORSESPACETONE");
if (ast_strlen_zero(toneb) || (sscanf(toneb, "%30d", &toneoff) != 1)) {
toneoff = 0;
}
/* Use variable MORSETYPE, if set (else INTERNATIONAL) */
codetype = pbx_builtin_getvar_helper(chan, "MORSETYPE");
if (!codetype || strcmp(codetype, "AMERICAN")) {
codetype = "INTERNATIONAL";
}
if (!strcmp(codetype, "AMERICAN")) {
ast_channel_unlock(chan);
for (digit = data; *digit; digit++) {
const char *dahdit;
digit2 = *digit;
if (digit2 < 0 || digit2 > 127) {
continue;
}
for (dahdit = americanmorsecode[digit2]; *dahdit; dahdit++) {
if (*dahdit == '-') {
res = playtone(chan, tone, 3 * ditlen);
} else if (*dahdit == '.') {
res = playtone(chan, tone, 1 * ditlen);
} else if (*dahdit == 'L' || *dahdit == 'l') {
res = playtone(chan, tone, 6 * ditlen); /* long dash */
} else if (*dahdit == '0') {
res = playtone(chan, tone, 9 * ditlen); /* extra long dash */
} else if (*dahdit == ' ') { /* space char (x20) = 6 dot lengths */
/* Intra-char pauses, specific to American Morse */
res = playtone(chan, toneoff, 3 * ditlen);
} else {
/* Account for ditlen of silence immediately following */
res = playtone(chan, toneoff, 2 * ditlen);
}
/* Pause slightly between each dit and dah */
res = playtone(chan, toneoff, 1 * ditlen);
if (res)
break;
}
/* Pause between characters */
res = playtone(chan, toneoff, 3 * ditlen);
if (res)
break;
}
for (dahdit = morsecode[digit2]; *dahdit; dahdit++) {
if (*dahdit == '-') {
playtone(chan, tone, 3 * ditlen);
} else if (*dahdit == '.') {
playtone(chan, tone, 1 * ditlen);
} else {
/* Account for ditlen of silence immediately following */
playtone(chan, 0, 2 * ditlen);
} else { /* International */
ast_channel_unlock(chan);
for (digit = data; *digit; digit++) {
const char *dahdit;
digit2 = *digit;
if (digit2 < 0 || digit2 > 127) {
continue;
}
for (dahdit = internationalcode[digit2]; *dahdit; dahdit++) {
if (*dahdit == '-') {
res = playtone(chan, tone, 3 * ditlen);
} else if (*dahdit == '.') {
res = playtone(chan, tone, 1 * ditlen);
} else {
/* Account for ditlen of silence immediately following */
res = playtone(chan, toneoff, 2 * ditlen);
}
/* Pause slightly between each dit and dah */
playtone(chan, 0, 1 * ditlen);
/* Pause slightly between each dit and dah */
res = playtone(chan, toneoff, 1 * ditlen);
if (res)
break;
}
/* Pause between characters */
res = playtone(chan, toneoff, 2 * ditlen);
if (res)
break;
}
/* Pause between characters */
playtone(chan, 0, 2 * ditlen);
}
return res;

@ -0,0 +1,6 @@
Subject: app_morsecode
Extends the Morsecode application by adding support for
American Morse code and adds a configurable option
for the frequency used in off intervals.
Loading…
Cancel
Save