Reworked deadlock avoidance in __ast_read. Restored audio to

callback agents.

(closes issue #11071, reported by callguy, patched by me, tested by callguy and Ted Brown)



git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@88826 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.4
Mark Michelson 18 years ago
parent 34002d567b
commit 7b59a194a5

@ -2181,14 +2181,20 @@ static void ast_read_generator_actions(struct ast_channel *chan, struct ast_fram
static struct ast_frame *__ast_read(struct ast_channel *chan, int dropaudio)
{
struct ast_frame *f = NULL; /* the return value */
struct ast_channel *base = NULL;
int blah;
int prestate;
int count = 0;
/* this function is very long so make sure there is only one return
* point at the end (there is only one exception to this).
* point at the end (there are only two exceptions to this).
*/
ast_channel_lock(chan);
while(ast_channel_trylock(chan)) {
if(count++ > 10)
/*cannot goto done since the channel is not locked*/
return &ast_null_frame;
usleep(1);
}
if (chan->masq) {
if (ast_do_masquerade(chan))
ast_log(LOG_WARNING, "Failed to perform masquerade\n");
@ -2205,23 +2211,6 @@ static struct ast_frame *__ast_read(struct ast_channel *chan, int dropaudio)
}
prestate = chan->_state;
/* Check if there's an underlying channel */
if (chan->tech->get_base_channel && (base = chan->tech->get_base_channel(chan)) != chan) {
int count = 0;
while (!base || ast_mutex_trylock(&base->lock)) {
if (count++ > 10) {
f = &ast_null_frame;
goto done;
}
ast_mutex_unlock(&chan->lock);
usleep(1);
ast_mutex_lock(&chan->lock);
base = chan->tech->get_base_channel(chan);
}
ast_mutex_unlock(&chan->lock);
chan = base;
}
if (!ast_test_flag(chan, AST_FLAG_DEFER_DTMF | AST_FLAG_EMULATE_DTMF | AST_FLAG_IN_DTMF) &&
!ast_strlen_zero(chan->dtmfq) &&
(ast_tvzero(chan->dtmf_tv) || ast_tvdiff_ms(ast_tvnow(), chan->dtmf_tv) > AST_MIN_DTMF_GAP) ) {

Loading…
Cancel
Save