astobj2: Reduce memory overhead.

Reduce options to 2-bit field, magic to 30 bit field.  Move ref_counter
next to options the fields will pack.

This reduces memory overhead for every ao2 object by 8 bytes on x86_64.

Change-Id: Idc1baabb35ec3b3d8de463c4fa3011eaf7fcafb5
13.24
Corey Farrell 7 years ago
parent efadf89131
commit 73fa382227
No known key found for this signature in database
GPG Key ID: D1B6E98EB07F7F6C

@ -50,20 +50,21 @@ static FILE *ref_log;
* The magic number is used for consistency check.
*/
struct __priv_data {
int ref_counter;
ao2_destructor_fn destructor_fn;
#if defined(AO2_DEBUG)
/*! User data size for stats */
size_t data_size;
#endif
/*! Number of references held for this object */
int ref_counter;
/*! The ao2 object option flags */
uint32_t options;
uint32_t options:2;
/*! magic number. This is used to verify that a pointer passed in is a
* valid astobj2 */
uint32_t magic;
uint32_t magic:30;
};
#define AO2_MAGIC 0xa570b123
#define AO2_MAGIC 0x3a70b123
/*!
* What an astobj2 object looks like: fixed-size private data
@ -583,8 +584,8 @@ static void *internal_ao2_alloc(size_t data_size, ao2_destructor_fn destructor_f
}
/* Initialize common ao2 values. */
obj->priv_data.ref_counter = 1;
obj->priv_data.destructor_fn = destructor_fn; /* can be NULL */
obj->priv_data.ref_counter = 1;
obj->priv_data.options = options;
obj->priv_data.magic = AO2_MAGIC;

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