change the interface of video encapsulation routines, they only

need the buffer and mtu as input.



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@95263 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.6.0
Luigi Rizzo 18 years ago
parent 14c09c5bea
commit 6b33a01692

@ -226,107 +226,6 @@ static void fbuf_free(struct fbuf_t *b)
b->pix_fmt = x.pix_fmt;
}
/*
* Append a chunk of data to a buffer taking care of bit alignment
* Return 0 on success, != 0 on failure
*/
static int fbuf_append(struct fbuf_t *b, uint8_t *src, int len,
int sbit, int ebit)
{
/*
* Allocate buffer. ffmpeg wants an extra FF_INPUT_BUFFER_PADDING_SIZE,
* and also wants 0 as a buffer terminator to prevent trouble.
*/
int need = len + FF_INPUT_BUFFER_PADDING_SIZE;
int i;
uint8_t *dst, mask;
if (b->data == NULL) {
b->size = need;
b->used = 0;
b->ebit = 0;
b->data = ast_calloc(1, b->size);
} else if (b->used + need > b->size) {
b->size = b->used + need;
b->data = ast_realloc(b->data, b->size);
}
if (b->data == NULL) {
ast_log(LOG_WARNING, "alloc failure for %d, discard\n",
b->size);
return 1;
}
if (b->used == 0 && b->ebit != 0) {
ast_log(LOG_WARNING, "ebit not reset at start\n");
b->ebit = 0;
}
dst = b->data + b->used;
i = b->ebit + sbit; /* bits to ignore around */
if (i == 0) { /* easy case, just append */
/* do everything in the common block */
} else if (i == 8) { /* easy too, just handle the overlap byte */
mask = (1 << b->ebit) - 1;
/* update the last byte in the buffer */
dst[-1] &= ~mask; /* clear bits to ignore */
dst[-1] |= (*src & mask); /* append new bits */
src += 1; /* skip and prepare for common block */
len --;
} else { /* must shift the new block, not done yet */
ast_log(LOG_WARNING, "must handle shift %d %d at %d\n",
b->ebit, sbit, b->used);
return 1;
}
memcpy(dst, src, len);
b->used += len;
b->ebit = ebit;
b->data[b->used] = 0; /* padding */
return 0;
}
/*!
* Build an ast_frame for a given chunk of data, and link it into
* the queue, with possibly 'head' bytes at the beginning to
* fill in some fields later.
*/
static struct ast_frame *create_video_frame(uint8_t *start, uint8_t *end,
int format, int head, struct ast_frame *prev)
{
int len = end-start;
uint8_t *data;
struct ast_frame *f;
data = ast_calloc(1, len+head);
f = ast_calloc(1, sizeof(*f));
if (f == NULL || data == NULL) {
ast_log(LOG_WARNING, "--- frame error f %p data %p len %d format %d\n",
f, data, len, format);
if (f)
ast_free(f);
if (data)
ast_free(data);
return NULL;
}
memcpy(data+head, start, len);
f->data = data;
f->mallocd = AST_MALLOCD_DATA | AST_MALLOCD_HDR;
//f->has_timing_info = 1;
//f->ts = ast_tvdiff_ms(ast_tvnow(), out->ts);
f->datalen = len+head;
f->frametype = AST_FRAME_VIDEO;
f->subclass = format;
f->samples = 0;
f->offset = 0;
f->src = "Console";
f->delivery.tv_sec = 0;
f->delivery.tv_usec = 0;
f->seqno = 0;
AST_LIST_NEXT(f, frame_list) = NULL;
if (prev)
AST_LIST_NEXT(prev, frame_list) = f;
return f;
}
#include "vcodecs.c"
#include "console_gui.c"
@ -924,7 +823,7 @@ static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_fra
return NULL;
}
v->enc->enc_run(v);
return v->enc->enc_encap(v, tail);
return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
}
/*

@ -6,6 +6,7 @@
#include "asterisk.h"
#include "console_video.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h" /* ast_calloc() */
struct video_out_desc;
struct video_dec_desc;
@ -21,8 +22,7 @@ typedef int (*encoder_init_f)(AVCodecContext *v);
typedef int (*encoder_encode_f)(struct video_out_desc *v);
/*! \brief encapsulate the bistream in RTP frames */
/* struct fbuf_t, int mtu, struct ast_frame **tail */
typedef struct ast_frame *(*encoder_encap_f)(struct video_out_desc *out,
typedef struct ast_frame *(*encoder_encap_f)(struct fbuf_t *, int mtu,
struct ast_frame **tail);
/*! \brief inizialize the decoder */
@ -200,6 +200,107 @@ void dump_buf(struct fbuf_t *b)
}
#endif /* debugging_only */
/*!
* Build an ast_frame for a given chunk of data, and link it into
* the queue, with possibly 'head' bytes at the beginning to
* fill in some fields later.
*/
static struct ast_frame *create_video_frame(uint8_t *start, uint8_t *end,
int format, int head, struct ast_frame *prev)
{
int len = end-start;
uint8_t *data;
struct ast_frame *f;
data = ast_calloc(1, len+head);
f = ast_calloc(1, sizeof(*f));
if (f == NULL || data == NULL) {
ast_log(LOG_WARNING, "--- frame error f %p data %p len %d format %d\n",
f, data, len, format);
if (f)
ast_free(f);
if (data)
ast_free(data);
return NULL;
}
memcpy(data+head, start, len);
f->data = data;
f->mallocd = AST_MALLOCD_DATA | AST_MALLOCD_HDR;
//f->has_timing_info = 1;
//f->ts = ast_tvdiff_ms(ast_tvnow(), out->ts);
f->datalen = len+head;
f->frametype = AST_FRAME_VIDEO;
f->subclass = format;
f->samples = 0;
f->offset = 0;
f->src = "Console";
f->delivery.tv_sec = 0;
f->delivery.tv_usec = 0;
f->seqno = 0;
AST_LIST_NEXT(f, frame_list) = NULL;
if (prev)
AST_LIST_NEXT(prev, frame_list) = f;
return f;
}
/*
* Append a chunk of data to a buffer taking care of bit alignment
* Return 0 on success, != 0 on failure
*/
static int fbuf_append(struct fbuf_t *b, uint8_t *src, int len,
int sbit, int ebit)
{
/*
* Allocate buffer. ffmpeg wants an extra FF_INPUT_BUFFER_PADDING_SIZE,
* and also wants 0 as a buffer terminator to prevent trouble.
*/
int need = len + FF_INPUT_BUFFER_PADDING_SIZE;
int i;
uint8_t *dst, mask;
if (b->data == NULL) {
b->size = need;
b->used = 0;
b->ebit = 0;
b->data = ast_calloc(1, b->size);
} else if (b->used + need > b->size) {
b->size = b->used + need;
b->data = ast_realloc(b->data, b->size);
}
if (b->data == NULL) {
ast_log(LOG_WARNING, "alloc failure for %d, discard\n",
b->size);
return 1;
}
if (b->used == 0 && b->ebit != 0) {
ast_log(LOG_WARNING, "ebit not reset at start\n");
b->ebit = 0;
}
dst = b->data + b->used;
i = b->ebit + sbit; /* bits to ignore around */
if (i == 0) { /* easy case, just append */
/* do everything in the common block */
} else if (i == 8) { /* easy too, just handle the overlap byte */
mask = (1 << b->ebit) - 1;
/* update the last byte in the buffer */
dst[-1] &= ~mask; /* clear bits to ignore */
dst[-1] |= (*src & mask); /* append new bits */
src += 1; /* skip and prepare for common block */
len --;
} else { /* must shift the new block, not done yet */
ast_log(LOG_WARNING, "must handle shift %d %d at %d\n",
b->ebit, sbit, b->used);
return 1;
}
memcpy(dst, src, len);
b->used += len;
b->ebit = ebit;
b->data[b->used] = 0; /* padding */
return 0;
}
/*
* Here starts the glue code for the various supported video codecs.
@ -236,12 +337,12 @@ static int h263p_enc_init(AVCodecContext *enc_ctx)
* PSC or a GBSC, but if we don't find a suitable place just break somewhere.
* Everything is byte-aligned.
*/
static struct ast_frame *h263p_encap(struct video_out_desc *out,
static struct ast_frame *h263p_encap(struct fbuf_t *b, int mtu,
struct ast_frame **tail)
{
struct ast_frame *cur = NULL, *first = NULL;
uint8_t *d = out->enc_out.data;
int len = out->enc_out.used;
uint8_t *d = b->data;
int len = b->used;
int l = len; /* size of the current fragment. If 0, must look for a psc */
for (;len > 0; len -= l, d += l) {
@ -258,10 +359,10 @@ static struct ast_frame *h263p_encap(struct video_out_desc *out,
}
}
}
if (l > out->mtu || l > len) { /* psc not found, split */
l = MIN(len, out->mtu);
if (l > mtu || l > len) { /* psc not found, split */
l = MIN(len, mtu);
}
if (l < 1 || l > out->mtu) {
if (l < 1 || l > mtu) {
ast_log(LOG_WARNING, "--- frame error l %d\n", l);
break;
}
@ -451,11 +552,11 @@ static int h263_enc_init(AVCodecContext *enc_ctx)
*
* The assumption below is that we start with a PSC.
*/
static struct ast_frame *h263_encap(struct video_out_desc *out,
static struct ast_frame *h263_encap(struct fbuf_t *b, int mtu,
struct ast_frame **tail)
{
uint8_t *d = out->enc_out.data;
int start = 0, i, len = out->enc_out.used;
uint8_t *d = b->data;
int start = 0, i, len = b->used;
struct ast_frame *f, *cur = NULL, *first = NULL;
const int pheader_len = 4; /* Use RFC-2190 Mode A */
uint8_t h263_hdr[12]; /* worst case, room for a type c header */
@ -605,11 +706,11 @@ static int h261_enc_init(AVCodecContext *enc_ctx)
* with MacroBlock fragmentation. However it is likely that blocks
* are not bit-aligned so we must take care of this.
*/
static struct ast_frame *h261_encap(struct video_out_desc *out,
static struct ast_frame *h261_encap(struct fbuf_t *b, int mtu,
struct ast_frame **tail)
{
uint8_t *d = out->enc_out.data;
int start = 0, i, len = out->enc_out.used;
uint8_t *d = b->data;
int start = 0, i, len = b->used;
struct ast_frame *f, *cur = NULL, *first = NULL;
const int pheader_len = 4;
uint8_t h261_hdr[4];
@ -656,7 +757,7 @@ static struct ast_frame *h261_encap(struct video_out_desc *out,
/* now we have a GBSC starting somewhere in d[i-1],
* but it might be not byte-aligned. Just remember it.
*/
if (i - start > out->mtu) /* too large, stop now */
if (i - start > mtu) /* too large, stop now */
break;
found_ebit = ebit;
found = i;
@ -666,7 +767,7 @@ static struct ast_frame *h261_encap(struct video_out_desc *out,
i = len;
ebit = 0; /* hopefully... should ask the bitstream ? */
}
if (i - start > out->mtu && found) {
if (i - start > mtu && found) {
/* use the previous GBSC, hope is within the mtu */
i = found;
ebit = found_ebit;
@ -747,17 +848,17 @@ static int mpeg4_enc_init(AVCodecContext *enc_ctx)
}
/* simplistic encapsulation - just split frames in mtu-size units */
static struct ast_frame *mpeg4_encap(struct video_out_desc *out,
static struct ast_frame *mpeg4_encap(struct fbuf_t *b, int mtu,
struct ast_frame **tail)
{
struct ast_frame *f, *cur = NULL, *first = NULL;
uint8_t *d = out->enc_out.data;
uint8_t *end = d+out->enc_out.used;
uint8_t *d = b->data;
uint8_t *end = d + b->used;
int len;
for (;d < end; d += len, cur = f) {
len = MIN(out->mtu, end-d);
f = create_video_frame(d, d+len, AST_FORMAT_MP4_VIDEO, 0, cur);
len = MIN(mtu, end - d);
f = create_video_frame(d, d + len, AST_FORMAT_MP4_VIDEO, 0, cur);
if (!f)
break;
if (!first)
@ -835,12 +936,12 @@ static int h264_dec_init(AVCodecContext *dec_ctx)
* If fragments are too long... we don't support it yet.
* - encapsulate (or fragment) the byte-stream (with NAL header included)
*/
static struct ast_frame *h264_encap(struct video_out_desc *out,
static struct ast_frame *h264_encap(struct fbuf_t *b, int mtu,
struct ast_frame **tail)
{
struct ast_frame *f = NULL, *cur = NULL, *first = NULL;
uint8_t *d, *start = out->enc_out.data;
uint8_t *end = start + out->enc_out.used;
uint8_t *d, *start = b->data;
uint8_t *end = start + b->used;
/* Search the first start code prefix - ITU-T H.264 sec. B.2,
* and move start right after that, on the NAL header byte.
@ -872,13 +973,13 @@ static struct ast_frame *h264_encap(struct video_out_desc *out,
d = end + 4;
} else if (ty == 0 || ty == 31) { /* found but invalid type, skip */
ast_log(LOG_WARNING, "skip invalid nal type %d at %d of %d\n",
ty, d - out->enc_out.data, out->enc_out.used);
ty, d - (uint8_t *)b->data, b->used);
continue;
}
size = d - start - 4; /* don't count the end */
if (size < out->mtu) { // test - don't fragment
if (size < mtu) { // test - don't fragment
// Single NAL Unit
f = create_video_frame(start, d - 4, AST_FORMAT_H264, 0, cur);
if (!f)
@ -896,7 +997,7 @@ static struct ast_frame *h264_encap(struct video_out_desc *out,
size--; /* skip the NAL header */
while (size) {
uint8_t *data;
int frag_size = MIN(size, out->mtu);
int frag_size = MIN(size, mtu);
f = create_video_frame(start, start+frag_size, AST_FORMAT_H264, 2, cur);
if (!f)

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