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@ -3596,28 +3596,8 @@ static struct ast_frame *zt_handle_event(struct ast_channel *ast)
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/* Call is already up, drop the last person */
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if (option_debug)
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ast_log(LOG_DEBUG, "Got flash with three way call up, dropping last call on %d\n", p->channel);
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#if 0
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jim 01/03/05
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I have absolutely *NO* clue as to why the following was a
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conditional. It caused a bug in which the WRONG call would
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get hung up on in certain situations after a 3-way call. It
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took us over *3 YEARS* to find out the exact conditions to
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make the problem appear (which are first leg of call, inbound
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or outbound is answered, you go over to a 3-way dialtone and
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make a second call, then flash again before the second call
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has answered (the channel going into STATE_UP condition).
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Then, when you flash again, then first (original) call would
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get dropped instead of the second one like it should.
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I left the following conditional here (commented out, of course) so
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that if theres any further issues with this, its here.
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/* If the primary call isn't answered yet, use it */
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if ((p->subs[SUB_REAL].owner->_state != AST_STATE_UP) &&
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(p->subs[SUB_THREEWAY].owner->_state == AST_STATE_UP))
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#endif
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{
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/* If the primary call isn't answered yet, use it */
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if ((p->subs[SUB_REAL].owner->_state != AST_STATE_UP) && (p->subs[SUB_THREEWAY].owner->_state == AST_STATE_UP)) {
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/* Swap back -- we're droppign the real 3-way that isn't finished yet*/
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swap_subs(p, SUB_THREEWAY, SUB_REAL);
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p->owner = p->subs[SUB_REAL].owner;
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