res/res_stasis: Fix crash on module unload while performing operation

When the res_stasis module is unloaded, it will dispose of the apps_registry
container. This is a problem if an ARI operation is in flight that attempts
to use the registry, as the shutdown occurs in a separate thread. This patch
adds some sanity checks to the various routines that access the registry which
cause the operations to fail if the apps_registry does not exist.

Crash caught by the Asterisk Test Suite.
........

Merged revisions 426995 from http://svn.asterisk.org/svn/asterisk/branches/12
........

Merged revisions 426996 from http://svn.asterisk.org/svn/asterisk/branches/13


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@426997 65c4cc65-6c06-0410-ace0-fbb531ad65f3
changes/42/42/1
Matthew Jordan 11 years ago
parent 4219c40775
commit 5db1c978e3

@ -1204,6 +1204,10 @@ int stasis_app_exec(struct ast_channel *chan, const char *app_name, int argc,
*/
remove_stasis_end_published(chan);
if (!apps_registry) {
return -1;
}
app = ao2_find(apps_registry, app_name, OBJ_SEARCH_KEY);
if (!app) {
ast_log(LOG_ERROR,
@ -1364,6 +1368,10 @@ int stasis_app_send(const char *app_name, struct ast_json *message)
{
RAII_VAR(struct stasis_app *, app, NULL, ao2_cleanup);
if (!apps_registry) {
return -1;
}
app = ao2_find(apps_registry, app_name, OBJ_SEARCH_KEY);
if (!app) {
/* XXX We can do a better job handling late binding, queueing up
@ -1381,6 +1389,10 @@ static struct stasis_app *find_app_by_name(const char *app_name)
{
struct stasis_app *res = NULL;
if (!apps_registry) {
return NULL;
}
if (!ast_strlen_zero(app_name)) {
res = ao2_find(apps_registry, app_name, OBJ_SEARCH_KEY);
}
@ -1405,6 +1417,10 @@ struct ao2_container *stasis_app_get_all(void)
{
RAII_VAR(struct ao2_container *, apps, NULL, ao2_cleanup);
if (!apps_registry) {
return NULL;
}
apps = ast_str_container_alloc(1);
if (!apps) {
return NULL;
@ -1419,8 +1435,11 @@ int stasis_app_register(const char *app_name, stasis_app_cb handler, void *data)
{
RAII_VAR(struct stasis_app *, app, NULL, ao2_cleanup);
SCOPED_LOCK(apps_lock, apps_registry, ao2_lock, ao2_unlock);
if (!apps_registry) {
return -1;
}
ao2_lock(apps_registry);
app = ao2_find(apps_registry, app_name, OBJ_SEARCH_KEY | OBJ_NOLOCK);
if (app) {
app_update(app, handler, data);
@ -1429,6 +1448,7 @@ int stasis_app_register(const char *app_name, stasis_app_cb handler, void *data)
if (app) {
ao2_link_flags(apps_registry, app, OBJ_NOLOCK);
} else {
ao2_unlock(apps_registry);
return -1;
}
}
@ -1437,6 +1457,7 @@ int stasis_app_register(const char *app_name, stasis_app_cb handler, void *data)
* prevent memory leaks, and we're lazy.
*/
cleanup();
ao2_unlock(apps_registry);
return 0;
}
@ -1448,6 +1469,10 @@ void stasis_app_unregister(const char *app_name)
return;
}
if (!apps_registry) {
return;
}
app = ao2_find(apps_registry, app_name, OBJ_SEARCH_KEY);
if (!app) {
ast_log(LOG_ERROR,
@ -1841,6 +1866,7 @@ static int unload_module(void)
messaging_cleanup();
cleanup();
ao2_cleanup(apps_registry);
apps_registry = NULL;

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